Conflict spans the stars as huge robot armies are locked in an enduring battle. Head out to the battlefields with your friends in this 3-on-3 action platformer.
Gebruikersrecensies: Erg positief (12,949 recensies)
Releasedatum: 1 aug 2012

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Bevat 9 items: Awesomenauts - Cap'n Vinnie & Seadog Spike, Awesomenauts - Cluck, Awesomenauts - Coco McFly Skin, Awesomenauts - Demon Skølldir, Awesomenauts - Double-O Yuri Skin, Awesomenauts - Kage Genji, Awesomenauts - Pimpy G. Skin, Awesomenauts - Ravishing Raelynn Skin, Awesomenauts - Shaolin Ayla


Door curatoren aanbevolen

"A side-scrolling 3v3 DOTA-style game with an emphasis on manual aim and platforming. Very creative characters, one of which I badly voice-act."
Lees de volledige recensie hier.

Recente updates Alles weergeven (78)

15 mei

Coming in Patch 2.10: Voltar rework!

In patch 2.10 Voltar is getting a mechanics makeover! Fabulous!!!

10 opmerkingen Meer informatie

12 mei

Coming in Patch 2.10: Sorona Rework

In the upcoming Awesomenauts Steam patch 2.10 Sorona will get a rework! There will be some new pathways to make gameplay more open and unpredictable and the distance between the forward turrets will be shortened to make sure that droids will reach them more often, making it a bit harder to stop pushes.

Check out all new additions and changes coming to Awesomenauts at

18 opmerkingen Meer informatie

Steam Big Picture Mode

Onlangs bijgewerkt

Awesomenauts 2.9: The Omicron Breach is now available. This update added the Starstorm-exclusive character Nibbs to the roster, and made Custom Games available to all users. For full patch notes, head over to:

Over dit spel

Het jaar is 3587. Grote robot legers zitten vast in een allesomvattende oorlog die het universum overschaduwt. In een poging om de macht te grijpen heben ze de hulp ingeroepen van de beste huurlingen van het universum: de Awesomenauts!

Awesomenauts is een MOBA gevormd tot een toegankelijke 3 vs 3 actie platformer. Stap samen met je vrienden in de online arena als groep of lokale splitscreen, of ga het gevecht alleen aan zonder te wachten met het makkelijke online drop-in systeem!

Verzin je eigen strategiën bij de keuze uit honderden upgrades voor elk van de Awesomenauts. Maar pas op! Regelmatig zullen nieuwe karakters en upgrades worden toegevoegd om je scherp te houden.

Unieke elementen:

  • Zaterdagmorgen is terug! - 3 tegen 3 platform- en schietactie met tekenfilmstijl uit de jaren '80!
  • Het is een MOBA! - Unieke karakters, upgrades, monsters, kanonnen, basissen en tactische diepgang zijn allen aanwezig. Awesomenauts voegt snelle 2D gameplay toe aan het genre, resulterend in een unieke ervaring!
  • De Awesomenauts - Betreed het slagveld met een van de unieke Awesomenauts, elk met een eigen set aanvallen, upgrades en speelstijl.
  • Splitscreen actie - Online en offline spelen kan ook in splitscreen met maximaal 3 personen!
  • Regelmatige updates - Nieuwe karakters, balans updates, kostuums, DLC en meer!
  • Niet zeuren, aanpassen - Creëer je eigen unieke speelstijl met behulp van de honderden verschillende karakter upgrades!
  • Bezoek verre oorden - Veeg vijanden van de kaart op onbekende planeten en hooggeavanceerde ruimtestations


Mac OS X
SteamOS + Linux
    • OS: Windows XP, Vista, Windows 7 or Windows 8
    • Processor: Any processor with 2 Cores
    • Memory: 2 GB RAM
    • Graphics: ATI or Nvidia Videocard with at least 256MB, or Intel GMA 950 or newer
    • Hard Drive: 1.5 GD HD space
    • OS: Windows XP, Vista, Windows 7 or Windows 8
    • Processor: Any processor with 2 Cores
    • Memory: 2 GB RAM
    • Graphics: ATI or Nvidia Videocard with at least 512MB
    • Hard Drive: 1.5 GD HD space
    • Other Requirements: Broadband Internet connection
    • OS: OS X version Leopard 10.5.8, Snow Leopard 10.6.3 or later.
    • Processor: Intel Core Duo
    • Memory: 512 MB
    • Graphics: 64 MB
    • Hard Drive: 1.5 GD HD space
    • OS: OS X version Lion 10.7 or later.
    • Processor: Any Processor with 2 Cores
    • Memory: 2 GB RAM
    • Graphics: ATI or NVIDIA Videocard with at least 256MB or higher.
    • Hard Drive: 1.5 GD HD space
    • Other: Broadband Internet connection
    • OS: Ubuntu
    • Processor: Any processor with 2 Cores
    • Memory: 2 GB RAM
    • Hard Disk Space: 1.5 GD HD space
    • Video Card: ATI or Nvidia Videocard with at least 256MB, or Intel GMA 950 or newer
    • OS: Ubuntu
    • Processor: Any processor with 2 Cores
    • Memory: 2 GB RAM
    • Hard Disk Space: 1.5 GD HD space
    • Video Card: ATI or Nvidia Videocard with at least 512MB
    • Other: Broadband Internet connection
Nuttige klantrecensies
4 van de 4 mensen (100%) vonden deze recensie nuttig
1 persoon vond deze recensie grappig
334.8 uur in totaal
Geplaatst: 7 februari
This is how it works put a few cartoony characters in a dota 2 styled game !
Buy upgrades for your characters !
Destroy turrets on your way to the base what you have to destroy as well !
Also get some kills on your way to the base !
Some great soundtracks & maps !

Withness the best game on steam :D

Was deze recensie nuttig? Ja Nee Grappig
467 van de 611 mensen (76%) vonden deze recensie nuttig
9 mensen vonden deze recensie grappig
1,103.1 uur in totaal
Geplaatst: 1 januari
I played it a bit.

It's ok.
Was deze recensie nuttig? Ja Nee Grappig
240 van de 306 mensen (78%) vonden deze recensie nuttig
4 mensen vonden deze recensie grappig
1,328.3 uur in totaal
Geplaatst: 26 november 2014
You will play solo vs a premade.
You will play vs vastly better opponents every single time when you have a lesser experienced player on your team.
You will win 50 games to get 10 ranks only to lose them thanks to a single losing late join.
You will play vs Australians, Chinese, Madagascarians, Martians and other beings from distant worlds which will deal damage to you and kill you with a swell 5 second delay - no dodging for you!
You will play solo vs a premade.
You will get frustrated, start adding people to play together, and they will join - without asking - the opposing team!
You will play vs a dude who keeps taunting, deserved or not, like he bound his left mouse button to the function, you will turn off the game sound forever only to keep seeing "Enemy taunts you!" written in big letters on your screen regardless!
You will face imbalance, questionable design choices and constant quirks that emerge after every hotfix only to be left in for weeks after appearing.
You will trashtalk, swear, learn sarcasm, be sarcastic, learn bitterness, be bitter, learn saltiness, be salty, you will overcome that, stop being toxic and still shout at your monitor - "WHAT THE F**CK?".
You will keep getting invited to out of region games by that one dude who added you out of the blue even though you told him you can't handle the ping.
You will premake and play vs players who haven't yet figured out which button is which skill.
You will have fun, or hope you will next match, because it will be challenging, or at least, fair, or at least, i don't know? There will be a next match, won't there?

But would i do it all over again?
Was deze recensie nuttig? Ja Nee Grappig
61 van de 76 mensen (80%) vonden deze recensie nuttig
20 mensen vonden deze recensie grappig
1,159.8 uur in totaal
Geplaatst: 10 februari
You hate it. It's bad, poorly balanced, and has toxic community. It's like a mom who beats you in the head with frying pan and yelling bad words at you... but hey! It's still your mom. Deeply in your heart you still love her.
Was deze recensie nuttig? Ja Nee Grappig
101 van de 142 mensen (71%) vonden deze recensie nuttig
5 mensen vonden deze recensie grappig
1,058.0 uur in totaal
Geplaatst: 24 januari
Please don't feel offended by my review. We all have different opinions and there's no reason to fight over it. If you don't agree with me, that's fine. I'm not trying to convince you to change the way you feel about the game. This is just my opinion.


With close to 1300 hours played over two accounts I used to love this game. A simplistic side scrolling MOBA that's very easy to get into, what's not to like? A lot of time was spent in the game, I made friends and we had lots of fun. Unfortunately, as time passed the flaws of the game were revealed.

This game actually favors people with poor internet connections and if you don't have a bad internet connection you might as well simulate one to gain unfair advantage over your opponents. How is this possible? Due to Ronimo being a small company they can't really supply dedicated servers so they designed the game for p2p networking. You have the option to queue in different regions, same or nearby would be recommended. It doesn't matter though, if someone feels the need to queue worldwide (maybe because lack of players) they can join you no matter what your settings are. It gets frustrating real fast playing an opponent with over 300 ms of latency. They can actually pick a naut that favours their ping to get the upper hand because it gets impossible to dodge certain skills because you can't anticipate where a projectile might be on their screen and before you know it you've been hit. If someone choose to queue worldwide you'd think it'd be more of a challenge for them because of latency but it's really the other way around.

And if they don't have high latency they might have packet loss and that can actually trigger effects on abilities multiple times. There's a naut that has the ability to pull other nauts to him using his tongue, if the player has packet loss he can actually tongue you multiple times and this is very frustrating. His client registers that he hit his ability but the packet was lost and had to be sent again and maybe a few more times.

The design wouldn't be so awful if both players had a say in the matter and dedicated servers would make it even better and actually favor players playing on the right side of the globe.

Networking issues aside, the matchmaking could also use some work. Solo queuing is ok but can be a terrible experience since players can just leave the game without any ramifications. If the player hosting the game crashes and the host migration fails everyone gets a loss. Some maps end in single lanes which makes a choke point and favors nauts that can turtle and just delay the game for as long as possible.

I quit playing this game because it was actually making me rage. It's a lot of fun to play when the stars align, but whenever people lag (be it due to connectivity issues or if it's intentional) it ruins the experience completely.
Was deze recensie nuttig? Ja Nee Grappig
90 van de 134 mensen (67%) vonden deze recensie nuttig
1 persoon vond deze recensie grappig
967.8 uur in totaal
Geplaatst: 14 januari
With +900 hours ingame and most of the DLC's,im gonna say something I've never expected to say:
This game?
I do not recommend it.
why? well,wait,Im gonna say the positive things about this game,first the good then the bad,right?
+awesome characters
+amazing music
+great maps
+great effects
+great art

Now,the reasons of why I dont recommend to buy this game (at least for its full price):
-Matchmaking,its broken
-lack of servers,connection P2P (if steam dies,like every tuesday,every current game dies,and it counts like if you quitted a game)
-Drop In system is broken,why? well,Drop In system is a bad idea already,but this game makes you join matches where there's a full premade,and no one in your team,well,its an 1vs3,needless to say that the premade already had advantage and started to destroy every turret
-Said system can make you join LOST matches,where the enemy team is already destroying your core (They said its fixed,well let me tell you ITS NOT,I've joined a TON of matches after hte patch that "fixed it" and there were many where I lost as soon as I joined the match)
-Did I mentioned the "Region" system? oh wait,I didnt...lets see,since the game lacks servers,the conection between players of a neighbour country can go from 80ms to 400ms,wich in regular servers in other games,playing with the same players only gives you a 10ms ping
Also literally anyone from any country can join YOUR game,that means you can be playing an almost lagless match but then a chinese or a colombian enteres you match,with their 400ms ping RUINING EVERYTHING
The game says to have a ping-kick limit,but in my own experience you have to have +550ms to get your kicked by lag,and let me tell you,a 250ms ping is already,ALREADY,unplayable. (People with lag can move freely,killing you while you are behind your turret,because in their screen,you werent behind the turret)
-The devs complains that there isnt enough playerbase to fix the matchmaking things
however the playerbase is becomen smaller and smaller with every day that passes
and the devs denies to make the game f2p,or at least free for a few weeks (just like they did in 2012)

So basically the game is having a really low playerbase,which doesnt allow the devs to fix the matchmaking problems
and want to know why the playerbase is becoming smaller? Matchmaking system.

Now,I had many,tons of hours of fun,I meet a lot of new friends,I also make fan art for this game,like I said,the "not so functional things" are amazing and that's what attract me the most to this game,but the functional thing that makes it a MOBA is so broken,that I dont recommend to buy it.

Its up to you,but if you still want to get the game,go get it somewhere cheaper for steam,9,99$ isnt worth AT ALL.
Was deze recensie nuttig? Ja Nee Grappig
21 van de 22 mensen (95%) vonden deze recensie nuttig
2 mensen vonden deze recensie grappig
52.2 uur in totaal
Geplaatst: 18 mei
Awesomenauts is based on the premise of casual competition. It is designed to be fun. An interesting result of that is the lack of a real consequence when somebody quits your team. He is replaced by a bot that is often more competent than himself and continues to play in his stead. Another player can join mid-game to replace the bot at any time.

Awesomenauts also has a great community (official forum, not Steam). It has a thriving fanart community, a modding one, a tactics one, etc.

This game really opens itself up to modders. It allows creators to modify in-game bots and make their own using an AI editor. Modders can also create gamemodes using this tool. If Ronimo likes a bot, it can find its way into the official game.

Overall, I highly recommend Awesomenauts. It has a thriving community that you should not miss out on. The gameplay is very fun, if less competitive than its other MOBA counterparts. All that is lacking is you.
Was deze recensie nuttig? Ja Nee Grappig
30 van de 42 mensen (71%) vonden deze recensie nuttig
1 persoon vond deze recensie grappig
461.2 uur in totaal
Geplaatst: 30 december 2014
Awesomenauts is a 2D platformer/side-scroller MOBA that pits players against each other in 3v3 arenas. It uses a very rich and creative formula that supports a distinctive MOBA experience.

The basics of the game are very simple, every character class has two abilities, each assigned to a button of your choice, aside from the basic attack. Your objective, like in most games of this genre, is to destroy the enemy base, and to reach that base you need to get past turrets, which requires creep management and strategy. Killing other players and creeps awards you with Solar, the currency needed to purchase upgrades for your abilities. The gameplay is, therefore, very easy to learn and incredibly hard to master (which keeps things interesting).

The similarities with other MOBAs end there. Character classes differ vastly from each other, not only in the abilities they possess, but also in their complex movement traits (some are fast, some are slow, some can jump high, some can hover in the air, others can fly). There is an enourmous variety as each ability's effects and the possible upgrades for each, which can lead to a lot of different possible strategies for a single class.

Map design is clever. Currently there are not a lot of them, but clearly each and every map available was well thought of to allow for resourceful use of its elements both offensively and defensively. The map selected for a match can have a very high influence in its outcome, as you may excel in a certain map with a certain class and play poorly in another.

The basic game options available are four: The quick match, which randomly selects players based on their League, the Practice mode, that allows you to practice with and against bots, Battle, which allows you invite friends to be your teammates, and Custom Game, which is available only for Starstorm DLC owners, and allows players to create a completely custom match, defining settings like starting solar, creep spawn rate, maximum number of bots allowed, and several other modifiers. Custom Games have two different game modes, aside from the classic mode (destroy the base): Team Deathmatch, which takes the bases away and the ultimate objective of the match itself is scoring kills, and Randomnauts, which is exactly like the classic mode, but each time a player spawns it gets a random awesomenaut with a random build (upgrades are randomly and automatically purchased as Solar is acquired).

The audio in this game is superb. Every map has a background music that is slightly different depending on the class you're playing and every character has a theme song, a killstreak song, and a lot of fine voice acting lines. The SFX is also very, very well done. There is a handful of custom announcers available for purchase, as well.

Cosmetically, this game features a lot of character skins (premium ones come with custom voice acting) which helps add visual variability to the experience, the only downside being the price (but if you like the game it is a nice way to support the developers!)

The downsides of this game, and veteran players will mostly agree with me, are the matchmaking, and the connection layer in general. The players are paired according to their League, which increases or decreases as you win or lose matches in a given season. That is already a problem, because your season's league ranking doesn't necessarily reflect your skills. Seasons are short and once one is over, you can often get skilled players mixed with beginners, for example. The matchmaking has a doubtful way of choosing the player who will host the match, what will many times result in undesirable lag (which can and will affect the match outcome). At times you may even experience a network-related crash or disconnection (sometimes when the host quits the match).

My general impression is that this game is a must-play, even if you do not like the genre. It is almost guaranteed that you will like it, and even if you don't like, it is certainly worth the try.
Was deze recensie nuttig? Ja Nee Grappig
21 van de 30 mensen (70%) vonden deze recensie nuttig
2 mensen vonden deze recensie grappig
770.4 uur in totaal
Geplaatst: 18 december 2014
One of the most, if not the most casual-friendly Dota-style game on Steam. Play a character, manually aim a shot and help your creeps (droids) travel to the tower (turret), and then destroy the ancient (core) while trying not to die from other players. Similar ideas to Dota/LoL, but great if you're not a fan of the penalty system of more serious games.

Would recommend because the updates have helped improve the game IMMENSELY, and there's always something you can learn from the game. As of 2.8, you can bypass the matchmaking problem with the chat rooms in the main menu.

The big negatives can be matchmaking, so beware of playing solo. I do it often, but may end up finding random teammates in the chat from now on. Lag can be an issue due to the playerbase, but these issues are from not having millions of people looking for matches at the same time.

If you want a more relaxed approach to Dota-style games, or prefer cartoony, unrealistic action multiplayer games, then I would give a strong recomendation!
Was deze recensie nuttig? Ja Nee Grappig
14 van de 19 mensen (74%) vonden deze recensie nuttig
1 persoon vond deze recensie grappig
93.7 uur in totaal
Geplaatst: 2 februari
I just really wish there would be an option for a "Mixed" review. This one would surely be one of them.
But since this is one of my most favourite games, I rather not hit the "Not recommended" cause that would make me feel bad. Let's say my review is a kind of warning for future players, as I will talk more about the disadvantages rather than the advantages.

This game, as the title already says is really, really Awesome, it has tons of potentials, in my eyes it beats Dota2 and even League of Legends (and I like the latter) just to mention the two most popular MOBAs which are kinda similar to Awesomenauts.

So the task is, you are in a 3v3 match, you with your two teammates have to defend your base on a battle arena which is also protected by 3 or 4 turrets, that's depending on the map. Both teams have 3-3 (or 4-4) turrets. There are various champions, characters, whichever you call them to choose from, and each and one of them has different, unique abilities. From the medic to the assassin, supports, tanks, you can find different classes, and even these little "types" have different selections. The background story is simple yet still enough for this game, the characters all have their own background stories and the design (even the most of the skins) are also amazing. So, everything is set up for a perfect game, what's wrong then?

Pretty much everything else. Sadly.

1 . Let's start with the matchmaking. Catastrophy. Horrific. A complete disaster. The game has no dedicated servers, so you pretty much have to wait until the matchmaking finds players from your region (and this one is preferred, or else you have to deal with laggers, and even with this set up you will probably meet them), sometimes it takes like, 5 minutes or even more. And when you are finally in a game which has not started earlier (and will be a losing match as you will get dropped into the place of angry ragequitters), you will probably have to deal with people who have higher ranks than you. And here comes the second most horrible thing;

2. The ranking system. I can't describe how it works, because I absolutely don't understand it. You can't choose to play or not play ranked matches like in LoL, you will be categorized into leagues, but the way you level up to higher leagues or get dropped back into the former seems to be really, really random. And if you get into higher leagues because out of your 20 matches you luckily won one, you have to deal with the bigger guys. And by bigger, I pretty much say guys with the highest ranks and prestige, becase those are the ones who I get mostly, even if I am in league 6, with prestige 1. I always, and no joke, always get enemies with max prestige, and league 3-4. Maybe even higher. I don't need to mention how do I end up.

3. The last, and probably the worst thing in this game is the "community", if I can call this a community. I have met a few communities before, but this game definitely has the worse, pretty similar to LoL I'd say. Your teammates calling you noob if you die once, your enemies tapping the taunt button more than M1, ♥♥♥♥♥♥♥s everywhere, trolls, ragequitters who leave you alone with bots, and enemies still taunting you. During this 70 hours I have met like, 1 or 2 nice random helpful players in this game, seriously. And there is no kickvote or ban system either.

4. I also want to mention how I disagree with the content what you have to pay for. Sure, a few skins to buy them, the devs need to eat something of course (no irony), but there are also characters what you can unlock only with using your debit card, pretty strong characters (I'd not call them p2w though) and instead of a few serious fixes or developing, the company seems to put all their efforts into the new skins and into some occasional bugfixes. Oh, and to nerf Voltar to be almost useless.

All in all what I can say about this game is that it is really addicting with its unique humour, gameplay and overall experience, but has so, so many backsides that it might not even be a benefit to play this game. Unless you have nerves made of ropes. I'd suggest the game for people who can be ignorant against trolls, can deal with stress easily, and like this genre.

(Also I am sorry for my grammar errors and typos, my English is not the best, and my typing is even worse.)
Was deze recensie nuttig? Ja Nee Grappig
15 van de 22 mensen (68%) vonden deze recensie nuttig
2 mensen vonden deze recensie grappig
196.2 uur in totaal
Geplaatst: 29 november 2014
I really love this game, it's incredibly fast and funny. And no, i didn't misclick. I could emphasise how this game is enjoyable, but sadly it has some big problems that need a disappointed review.
1 the game has no dedicated servers, it runs on host connection. What does this mean? That one of the most important aspects of games like this, dodging, is often pointelss, since with lag you will be hitten by projectiles that appears to be very far from you hit box, neverthless you stand still or jump away. And i have a good connection.
2 balancing. This aspect is not much important to me, especially since the characters got changed a bit with latest patch, but yeah, some characters are too horrible to play against (cough ayla cough).
3 You have to buy the game, and it has microtransactions? You can buy skins, and there's even a dlc with new map, new very strong characters and all? Really? And no dedicated servers? .. This is my greatest disappointement.
4 often you get in games already lost, often people disconnect due to bad host or ragequit etc. etc.
Was deze recensie nuttig? Ja Nee Grappig
9 van de 11 mensen (82%) vonden deze recensie nuttig
1 persoon vond deze recensie grappig
250.6 uur in totaal
Geplaatst: 4 maart
Sadly I like this game. It contains everything you find in your average MOBA: awful community, laggy non dedicated servers, expensive skins to pay for. But its fun. So I guess it has that going for it...
Was deze recensie nuttig? Ja Nee Grappig
7 van de 9 mensen (78%) vonden deze recensie nuttig
1 persoon vond deze recensie grappig
2,199.7 uur in totaal
Geplaatst: 13 januari
aside from the toxic community, netcode, my teammates & character balance ITS OKAY
Was deze recensie nuttig? Ja Nee Grappig
10 van de 15 mensen (67%) vonden deze recensie nuttig
2 mensen vonden deze recensie grappig
3.1 uur in totaal
Geplaatst: 30 december 2014
Was deze recensie nuttig? Ja Nee Grappig
12 van de 19 mensen (63%) vonden deze recensie nuttig
1 persoon vond deze recensie grappig
218.8 uur in totaal
Geplaatst: 20 januari
This game has no servers which makes it a pain to play.
The concept however is really cool and I can really enjoy playing games if my host has got an internet connection of more than 100kb/s which isn't usually the case.

IF they decide to run this game on a server someday, it will be one of the best games out there.
For now you can just play it if u enjoy raging and being shout at by players that go 0/11 in the first 5 minutes, ragequit and leave you with a suicidal bot.
Was deze recensie nuttig? Ja Nee Grappig
13 van de 21 mensen (62%) vonden deze recensie nuttig
796.9 uur in totaal
Geplaatst: 9 december 2014
One of my all-time favourites. Always keeps me coming back.
Places where it could be improved but as it stands, my most played game to date.

Was deze recensie nuttig? Ja Nee Grappig
12 van de 20 mensen (60%) vonden deze recensie nuttig
1 persoon vond deze recensie grappig
298.9 uur in totaal
Geplaatst: 9 februari
The first part of my review is going to be quite positive, but the second part, is going to rip into this game for everything it does to insult players, and itself. Here goes!

Watching reviews, the trailers and other videos on this game, I was highly curious, it looked really playable, like the Terraria of MOBA games. When I first bought it, my first few games were alot of fun. As I began to get better at it, and rise the ranks, it was even more fun! I started to favouritise certain characters, until I had settled on Scoop, as my go to character for every game. I felt my skill as Scoop getting better with every game I played, to the point where most of the time, I could almost humiliate other players with my accuracy in jumping along with them as they try to escape and finishing them with well timed and aimed sword slashes.

This game is the bomb! I thought. But the bomb had yet to hit.

At around 100 games in, I started to notice a severe flaw in this game. The same problem that mostly all online, hotkey based games with PVP elements have. Stuns.

You see, most, if not ALL characters, have a way to stun you for a moment, either to impede your progress, or hinder your escape. However, SOME characters go way beyond what is necessary in any game. Let me break down why stuns have made me give this game a thumbs down. Any game that has them, adds a level of infuriation to the gameplay. In my opinion, without stuns, games are better off. You're having fun and all of a sudden your character flies across the screen, or is bolted to the ground and can't move, or in some other way you lose control of your character. This is a demoralising, infuriating and game-ruining trend that needs to stop entirely.

I would give this game a massive thumbs up if it weren't for these few characters which make me literally uninstall it and wonder why the hell I even bothered buying it in the first place.

The graphics in this game are great, but the design choice for some of the characters adds to the infuriation factor. A little girl with pigtails that spits on anyone who has had a multi dimensional or psychedelic experience by using her 'third eye' to fire missiles at people and turn her 'aura' into an electrically charged death field that lets her fly. That's ..... not how the third eye works..... I know this game is a cartoon but that's kind of like having a character who has a mole on his face... and the mole comes to life and attacks enemies.... like no that's not how moles work.... A certain degree of facts should be applied when you want to use a theme like the third eye.

Not to mention, the third eye in this world is primarily a gateway in our minds to a connection with the planet Earth, and what do planets want from us when we enter these places? Peace.... stop the destruction.... stop killing.... stop pollution...

To even insinuate, let alone portray that a living creature, especially a little girl with pigtails who giggles around the battlefield, would retain a physical ability from visiting these mind realms, let alone a harmful one, is a pure insult to anyone with any knowledge in the field.

Moving on. The music is GREAT. It makes the game better. It reminds me of old N64 classics like Diddy Kong Racing and Banjo Kazooie!

As for gameplay, it plays fluidly and is fast paced. It's enjoyable to play. Except when your character gets launched halfway across the screen, then hooked onto a wall, leaving you dangling, defenseless while the entire enemy team is free to just kill you, without having to put any effort into anything other than keeping the crosshair on you.

The infuriation factor is elevated even higher by the fact that most of the time, unless you play exclusively with friends (which I highly recommend) you're going to be playing in random games. Which means that most of the time, synergy is not on your side. Meaning those guys with the insanely overpowered and unnecessarily long lasting stun abilities are going to be doing it to you and your team, rather than the other way around. Unless you play as those characters. But if you're like me, it's going to be too late to bother learning to play those game ruining characters, because you've already settled on your favourite, and put like a hundred hours into honing your skills as them.

My rundown of the unnecessary characters is as follows:

Admiral Swiggins- He has an anchor that, if it hits you, hooks you to the ground for up to 5 seconds, disallowing you to move beyond a certain point unless the anchor is destroyed. If you're hit with this, and another of his teammates starts to creep up, you may aswell stop pushing buttons because you're going to be unable to move for long enough for them to kill you with simple auto attacks. It gives them FAR too much free time. Stuns are bad as they are in most games, but this one takes the cake as the ultimate worst in videogame history. In a game that's about twitch reactions and skill, having a stun is a bad move, having one that lasts 5 seconds ruins the game.

Sentry- It's not only a stun, it's a black hole. It pulls you and anyone else on your team to the center, and if he upgrades it, it explodes too, dealing heavy damage. Put Sentry on a team with a Clunk and a Voltar and everyone at the center of this black hole will die immediately. It's unnecessary, again making it way too easy for teams with Sentry to lock down and guarantee a kill.

Leon- While not in possession of a stun so to speak, his ability to pull you a short distance, is sort of a stun and the fact he can do it when a moment ago, he wasn't there, puts him into the unnecessary category for me. Stealth in this game was a bum move, there is literally no reason why in this kind of action based, side scrolling MOBA, there needs to be a character who can be invisible permanently, and then also have a tool to pull you back into a fight you had escaped from. Not to mention, his base movement speed is higher than most characters, so if he wants you dead, you're most likely dead.
His invisibility should be a short duration ability, not a permanent hiding like a battyboy until he's in the perfect tactical advantage to attack ability. It seems like Ronimo just wanted to follow suit with other games of this type and incorporate at least one rogue style character with invisibility, without thinking that maybe it doesn't have a place, or maybe it will just annoy people more than anything. Leon is currently the most hated character in videogame history, and that is a solid fact. Congratulations on making that accolade yours to behold, Ronimo.

Derpl- While his stun is a little harder to hit with than most other characters (unless you're chasing him) it lasts a hell of alot longer, and if you get hit with it in a bad situation, it's not only WAY MORE TIME than is needed for him to change to siege mode and hit you with a nuke, while shooting you with a machine gun, often killing you outright, but its WAY LONGER than is needed for anyone else nearby to jump in and finish you off.

Finally, Coco- She's the one who sends your character flying halfway across the screen. I don't need to elaborate on how this is fundamentally game breaking, and rage inducing. On top of it, her projectile that does this can travel through solid objects, meaning if you think you're safe behind a turret, teleporting back to base on low health, she can just fire it in your escape path and kill you anyway. She can use it to knock you into her team, knock you into her turrets, knock you AWAY from your own turrets, kill you through scenery, and on top of all of this, it does a large amount of damage, fully buffed it will deal up to half of your health in damage. People who play as Coco need to be shot in the leg and have diseased rabbits hump the bullethole.

Overall, DO NOT BUY! If you DO buy, then you'll find it's akin to starting smoking. Too addictive to quit, but killing you and making you stress
Was deze recensie nuttig? Ja Nee Grappig
13 van de 22 mensen (59%) vonden deze recensie nuttig
410.7 uur in totaal
Geplaatst: 30 januari
I really, really, really, cannot reccommend this game. Awesomenauts is a 2D moba platformer, that has many aspects that are similar to Dota/LoL. I've put 400 hours into it, and heres what I think of it; it's garbage. From what I've seen from many other players, the reason people play this is because they have nothing better to play. Including myself, I played this game day and night, which is were the 400 hours come into play. Then I started to get more games, and I completley lost interest in this. The reason I think Dota is better then this, is because theres way more strategy to it, in this, you buy the same upgrades, over and over again as a character. The devs keep the players up to date. But they're awful at it. It's been quite a while since the next thing on their vault was revealed, and a majority of it is skins/language, or bug fixes/changes to nauts. No, I don't want that, and I've seen alot of other people not want it either. Wow, we spend money for early access Starstorm, and turns out, we have to spend more money from what get's released from the vault! (Vault is updates coming for starstorm) No, I don't want skins, skins are pointless in this. In Dota, it's a free to play game, but you can find items for...FREE!

Let me continue on how people only play this because they have nothing better to do. It really is true, out of all the friends I've seen play this game, they RARELY touch another game. Playing this, all day. Don't even get me started on the similarites of Dota, and nauts. The solar's basically like Roshan, if you don't have a group/good items/o upgrades, you will die. The charcters, oh my god, are so similar. Take Venomancer for example, and look at gnaw. Are you kidding me? Gnaw can build plants to support him in battle...and he deals poison damage. Venomancer does the samething, except he was out first. The only different thing is their voices, and Gnaws spit move. Sven and Scoop, deal heavy damage with their sword attack, and guess what...Scoop has a move that freezes players in their spot, while dealing damage! WHY, RONIMO, WHY! Sven has the same ability, but he was out first. Raelynn and Sniper, then again, right around the same thing, both need to keep their distances, and good AOE affect abilities.... Clockwerk and Swiggins, again, no differences.

This is really why Awesomenauts is garbage, they really don't have any creativity, "maybe" with the backstorys. I realize I will get some hate off this, but I really don't care, it's the truth about this. I think it's best to avoid Awesomenauts for now.
Was deze recensie nuttig? Ja Nee Grappig
3 van de 3 mensen (100%) vonden deze recensie nuttig
861.2 uur in totaal
Geplaatst: 17 maart
Massive balance issues, awful balance patches, long lived bugs never getting fixed, one of the worest match making systems in any online game I currently play, 1/3 of games will be against laggy players from half way around the world which ruins the twitch nature of the game.

It was fun to start with then it just sinks in how bad this game has become, don't waste your money on it.
Was deze recensie nuttig? Ja Nee Grappig
4 van de 5 mensen (80%) vonden deze recensie nuttig
132.5 uur in totaal
Geplaatst: 6 mei

Awesomenauts is probably the first Platformer MOBA.

Visual: 9/10

Awesomenauts is a beautiful game with a cool cartoon art-style. You kind of forget how beautiful the art-style is after playing for a number of hours, which is the sole reason I didn't give it a 10/10.

Sound 9/10

Awesomenauts has a great soundtrack. The reason for this is the fact that every character ( currently 21 characters.) has a theme song, and a song for getting a killing spree with them. This keeps the game fresh by surprising you with new music for the first 20 hours of gametime.

Gameplay: 10/10

Awesomenauts is a MOBA at heart, but has drastically changed the gameplay by switching the games viewpoint to a sidescrolling perspective as well as cutting down on the amount of players in-game (from 5v5 to 3v3.). The game also has 21 characters (as of the sixth of may 2015.) that you can play.

The shop system has also been changed from the traditional system to a loadout system. The loadout system lets you choose 9 items before the game starts. They will be available for purchase once the game starts. This system makes it easier for players to determine what they want to do, and makes it impossible to counter people by buying what you need for a specific problem.

This game is by no means a hardcore game, but it will still give you many hours of enjoyment if you aren't a tryhard winner.

DLC: 8/10

The game has quite alot of skins which I won't go into detail about since it's purely cosmetic, however there is one DLC pack called Starstorm that introduces five new characters. This is usually not a problem, however they are still updating the DLC with characters which could lead to some balancing issues. The DLC is by no means gamebreaking at the moment, but the possibility of it becoming gamebreaking is there so be weary of it.

Time/Money: 10/10

If you are interested in the MOBA genre but find it to hostile to join, then this is your game. I have put down over 100 hours of gameplay on this game, without feeling the need to spend a single penny (beside buying the game ofcourse.).
Was deze recensie nuttig? Ja Nee Grappig