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¡Por fin llega la continuación que los fans estaban esperando: Sonic The Hedgehog™ 4 Episode I! Con características mejoradas como el clásico Torbellino de Sonic o el versátil Ataque teledirigido, Sonic 4 parte exactamente donde Sonic & Knuckles™ lo dejó. Con Eggman derrotado, Sonic parte a explorar nuevas zonas y tierras desconocidas.
Fecha de lanzamiento: 19 Ene 2012

Comprar Sonic the Hedgehog 4 - Episode I

Paquetes que incluyen este juego

Comprar Sonic Hits Collection

Incluye 17 artículos: Sonic & SEGA All-Stars Racing, Sonic 3D Blast™, Dr. Robotnik’s Mean Bean Machine™, Sonic Spinball™, Sonic the Hedgehog, Sonic the Hedgehog 2, Sonic 3 and Knuckles, Sonic Adventure DX, Sonic Generations - Casino Nights DLC, Sonic CD, Sonic Generations, Sonic the Hedgehog 4 - Episode I, Sonic the Hedgehog 4 - Episode II, Sonic & All-Stars Racing Transformed, Sonic Adventure 2, SONIC ADVENTURE 2: BATTLE, Sonic and All-Stars Racing Transformed: Metal Sonic & Outrun DLC

Acerca del juego

¡Por fin llega la continuación que los fans estaban esperando: Sonic The Hedgehog™ 4 Episode I! Con características mejoradas como el clásico Torbellino de Sonic o el versátil Ataque teledirigido, Sonic 4 parte exactamente donde Sonic & Knuckles™ lo dejó. Con Eggman derrotado, Sonic parte a explorar nuevas zonas y tierras desconocidas. El Dr. Eggman, furioso por la destrucción del Death Egg y el fracaso de sus planes, pone en marcha todos sus diabólicos planes. En un esfuerzo por deshacerse de Sonic, revisa y perfecciona lo mejor de sus creaciones. Prepárate para el próximo capítulo de la nueva saga en 2D, creada para todos los fans, los de siempre y los nuevos.

Requisitos del sistema

    Mínimo:

    • SO: Windows XP / Windows Vista / Windows 7
    • Procesador: Pentium 4 a 3.2 GHz / Athlon 64 3000+ o equivalente / superior
    • Memoria: 1 GB de RAM (2 GB de RAM en Windows Vista)
    • Gráficos: Gráfica con 256 MB de VRAM (nVidia GeForce 7600 / ATI Radeon X1300) o superior
    • Versión de DirectX®: 9.0a
    • Disco Duro: 500 MB de espacio libre
    • Sonido: Dispositivo compatible con DirectX

    Recomendado:

    • SO: Windows XP / Windows Vista / Windows 7
    • Procesador: Intel Core 2 DUO a 2.4 GHz / Athlon 64 X2 4200+ o superior
    • Memoria: 2 GB de RAM
    • Gráficos: Gráfica con 512 MB de VRAM (nVidia GeForce 8800 / ATI Radeon HD 3800) o superior
    • Versión de DirectX®: 5.0
    • Disco Duro: 500 MB de espacio libre
    • Sonido: Dispositivo compatible con DirectX
Análisis útiles de usuarios
A 0 de 2 personas (0%) les ha sido útil este análisis
356 productos en la cuenta
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Una de las tantas ♥♥♥♥♥♥s que ha cagado Sega en los última decada.
Publicado: 19 febrero 2014
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A 84 de 126 personas (67%) les ha sido útil este análisis
264 productos en la cuenta
2 análisis
40.0 h registradas
From Sonic, Sonic 2 and Sonic3&Knuckles comes the sequel we have all waited for: Sonic the Hedgehog 4 - Episode I, where the franchise goes back to its roots to try and redeliver the classic momentum based platformer that carried Sega to success in 1991.

Unfortunately the game does not deserve the complement of its predecessors as for the most part the game insults the classic era of the franchise with a mediocre game that has a inferiority complex - trash can't disguise itself amongst gold.

The level design does not complement the momentum and even the momentum mechanics of the game are poor or rather broken and don't hold their own to the older brothers which will leave you with nothing but a sigh as the game spoonfeeds you dash panels so that you don't earn your speed and you're not punished for mistakes.

The developers don't understand that earning your momentum gives you a fresh experience when you replay the level and you understand the layout well enough not to crash into Badniks or spikes which is why the ring system is there in the first place; so you can fail multiple times, learn from your mistakes instead of punishing you downright so once you finally learn you're allowed to hold the reins of speed and all its goodness.

Taking that away devalues what made the classic games in the first place. The game also introduces the homing attack that is forced on you and drops every bit of speed you've gained so far.

Despite what has been said about the level design, Zone 4 takes a few steps towards the right direction but it doesn't stop the game from falling on its face, you also have the terrible floaty physics and the poor (re-)designed bosses to also thank for that.

The music however is great and with the beautiful visuals are very reminiscent of the classic Sonic games are by far the strongest points of this product which thankfully don't collapse with the disappointment of the game. Even the 2.5D models are great other than Sonic's model itself oddly enough.

What makes this game bearable is the fact that it's a average platformer game when you don't compare it to its far superior prequels, the length is very great for its price and the online time attack where you can compete against other players that can have you playing for hours to see who can break and exploit the game to the finish line the fastest.

The game is by all means worth the £6 but you're better off spending a bit more of that money to buy games like DuckTales Remastered and/or Sonic 4 Episode 2, despite them having lower scores on gaming review sites they're superior in everyway.
Publicado: 14 febrero 2014
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A 27 de 38 personas (71%) les ha sido útil este análisis
103 productos en la cuenta
14 análisis
19.9 h registradas
Physics? What's that?" -Sonic 4 devs
Publicado: 10 marzo 2014
¿Te ha sido útil este análisis? No
A 8 de 8 personas (100%) les ha sido útil este análisis
102 productos en la cuenta
5 análisis
11.9 h registradas
In this game you pleh as Sanic the hodgeheg, as he runs accross "Sega" inspired levels with his trademark ability’s to jump and collect rings to avoid Amy.

The game is a sequel to sanic 3 and knipples, the game that introduced everyone’s favourite Australian marsupial, Lyall.

Highly recomended 10/10
Publicado: 19 junio 2014
¿Te ha sido útil este análisis? No
A 8 de 10 personas (80%) les ha sido útil este análisis
287 productos en la cuenta
11 análisis
3.9 h registradas
The physics are horrendously floaty, there are multiple ideas shamelessly reused from the original 2D Sonic games, the graphics are annoyingly inconsistent with one another, and to top it off, the level design is literally the sidescrolling platform game equivalent to Call of Duty® campaign level design. If you really want a good Sonic sidescroller, just play any of the Genesis classics and ignore this title.
Publicado: 25 febrero 2014
¿Te ha sido útil este análisis? No
A 1 de 1 personas (100%) les ha sido útil este análisis
588 productos en la cuenta
29 análisis
1.4 h registradas
Malo. La jugabilidad deja mucho que desear respecto a sus predecesores en 2D. 4
Publicado: 5 junio 2013
¿Te ha sido útil este análisis? No