"SEGA" My whole body tingle's with the feeling of audiable nostalgia, This is brought even further with the memorable Tiksh.. tiksh.. tiksh.. tiksh tiksh as a gasping smile grows apon my face in angst to be surrounded by the fairytail like music of my childhood... only to be greated with somethign that is NOT THE SAME MUSIC AS THE ORIGINAL. Oh well let me pause the game for a minute to go have some "feels" on youtube as I listen to the OST. alright let's start this game up. Remember the good old days of Sonic on the Megadrive/Master system when no matter how frustrated you'd get, it'd be because you were failing as a human being. But at least you always felt in control of your character, Sonic. Well let's just throw all notions of being in control out of the window. You'd think after 21 years they'd at least be able to give you as much control as the original. Well you would be wrong. There is no fluidity, and what the ♥♥♥♥ is this new ability to jump at ♥♥♥♥. It NEVER works when I want it to, I'm dying a "billion" times over on stage 1 act 3 cause I keep ♥♥♥♥ing this ability up (I am Pretty drunk at the moment). Even when the target shows up it doesn't necessarily mean that the ability will work. WHY PLACE UNAVOIDABLE INSTAKILL PITS ON STAGE ONE. I will give this a Thumbs up now because I am in no state to judge whether someone else should be buying this game at this point in time.