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Het vervolg waar fans 16 jaar op hebben gewacht is eindelijk hier – Sonic the Hedgehog 4 Episode I! Met verbeterde gameplay-elementen, inclusief de klassieke Sonic Spin Dash en de veelzijdige Homing Attack, pikt Sonic the Hedgehog 4 Episode I het verhaal op net na Sonic and Knuckles™. Dr.
Releasedatum: 19 jan 2012

Sonic the Hedgehog 4 - Episode I kopen

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Sonic Hits Collection kopen

Bevat 17 items: Sonic & SEGA All-Stars Racing, Sonic 3D Blast™, Dr. Robotnik’s Mean Bean Machine™, Sonic Spinball™, Sonic the Hedgehog, Sonic the Hedgehog 2, Sonic 3 and Knuckles, Sonic Adventure DX, Sonic Generations - Casino Nights DLC, Sonic CD, Sonic Generations, Sonic the Hedgehog 4 - Episode I, Sonic the Hedgehog 4 - Episode II, Sonic & All-Stars Racing Transformed, Sonic Adventure 2, SONIC ADVENTURE 2: BATTLE, Sonic and All-Stars Racing Transformed: Metal Sonic & Outrun DLC

Info over het spel

Het vervolg waar fans 16 jaar op hebben gewacht is eindelijk hier – Sonic the Hedgehog 4 Episode I! Met verbeterde gameplay-elementen, inclusief de klassieke Sonic Spin Dash en de veelzijdige Homing Attack, pikt Sonic the Hedgehog 4 Episode I het verhaal op net na Sonic and Knuckles™. Dr. Eggman is terug, en in een poging om eindelijk van Sonic af te komen keert hij terug naar zijn beste creaties – en verbeterd ze. Maak je klaar voor het volgende hoofdstuk in een splinternieuwe epische 2D-saga gemaakt voor de oude en nieuwe fans.

Systeemeisen

    Minimum:

    • OS:Windows XP/Vista/Win7
    • Processor:Pentium 4 @ 3.2 GHz/Athlon 64 3000+ or Equivalent & above
    • Memory:1 GB (2 GB on Vista) GB RAM
    • Graphics:256 MB (NVIDIA GeForce 7600/AT Radeon X1300) & above
    • DirectX®:dx90a
    • Hard Drive:500 MB HD space
    • Sound:DirectX Compatible

    Aanbevolen:

    • Besturingssysteem: Windows XP/Vista/7
    • Processor: Intel Core 2 Duo @ 2,4 GHz / Athlon 64 X2 4200+ of hoger
    • Geheugen: Minstens 2 GB RAM
    • Videokaart: 512 MB (NVIDIA GeForce 8800 / ATI Radeon HD 3800) of hoger
    • DirectX®: Versie 5.0
    • Harde schijf: 500 MB vrije ruimte
    • Geluidskaart: DirectX-compatibel
Nuttige klantrecensies
35 van de 55 mensen (64%) vonden deze recensie nuttig
103 producten op account
17 recensies
19.9 uur in totaal
Physics? What's that?" -Sonic 4 devs
Geplaatst: 10 maart 2014
Was deze recensie nuttig? Ja Nee
19 van de 26 mensen (73%) vonden deze recensie nuttig
102 producten op account
6 recensies
11.9 uur in totaal
In this game you pleh as Sanic the hodgeheg, as he runs accross "Sega" inspired levels with his trademark ability’s to jump and collect rings to avoid Amy.

The game is a sequel to sanic 3 and knipples, the game that introduced everyone’s favourite Australian marsupial, Lyall.

Highly recomended 10/10
Geplaatst: 19 juni 2014
Was deze recensie nuttig? Ja Nee
7 van de 8 mensen (88%) vonden deze recensie nuttig
22 producten op account
11 recensies
25.7 uur in totaal
I liked this game *Wave of downvotes*. All I have to say is : "You like 90's Sonic Games ? You should try it. You like Modern Sonic games? You should try it." The difficulty is perfectly balanced but it suddenly become "Sofa King Hard" during the final boss act.

→ 77/100
Geplaatst: 7 juli 2014
Was deze recensie nuttig? Ja Nee
3 van de 3 mensen (100%) vonden deze recensie nuttig
40 producten op account
1 recensie
10.9 uur in totaal
Huh, so Steam has reviews? Okay, why not try my hand at it.
So Sonic The Hedgehog 4: Episode I seemed to be SEGA's way of returning Sonic to his roots for people to enjoy.
Does it do a good job? Eh. It's fun. Could of used better physics than the Sonic Rush engine. Personally, I prefer the Wii version of the game, as Sonic isn't as shiny, the music sounds closer to an actual SEGA Genesis/Mega Drive, and the controls are much more simplistic (not to mention I had to get a button mapping program because -while my controller had enough buttons- it wasn't an Xbox 360 controller, so it decided not to have compatiblity) The only reason why I recomend getting this on anything besides a Wii is for Sonic The Hedgehog 4: Episode II's "Episode Metal" which requires both games on the same memory, and Episode II never saw a Nintendo port. But even though I do recommend getting for the reason just mentioned, wait for it to go on sale. The game isn't worth it's current price tag.
Geplaatst: 14 mei 2014
Was deze recensie nuttig? Ja Nee
8 van de 13 mensen (62%) vonden deze recensie nuttig
558 producten op account
53 recensies
2.6 uur in totaal
Ugly, lazy, barely any content. The content that's there is either boring or terrible. Sonic controls like Megaman to the point where if you don't hold a direction while being launched out of a cannon or minecart you'll drop like a rock. The music tries to sound like a Genesis and succeeds in all the worst ways. An all-around unpleasant experience, really.
Geplaatst: 6 mei 2014
Was deze recensie nuttig? Ja Nee
89 van de 134 mensen (66%) vonden deze recensie nuttig
264 producten op account
2 recensies
40.0 uur in totaal
From Sonic, Sonic 2 and Sonic3&Knuckles comes the sequel we have all waited for: Sonic the Hedgehog 4 - Episode I, where the franchise goes back to its roots to try and redeliver the classic momentum based platformer that carried Sega to success in 1991.

Unfortunately the game does not deserve the complement of its predecessors as for the most part the game insults the classic era of the franchise with a mediocre game that has a inferiority complex - trash can't disguise itself amongst gold.

The level design does not complement the momentum and even the momentum mechanics of the game are poor or rather broken and don't hold their own to the older brothers which will leave you with nothing but a sigh as the game spoonfeeds you dash panels so that you don't earn your speed and you're not punished for mistakes.

The developers don't understand that earning your momentum gives you a fresh experience when you replay the level and you understand the layout well enough not to crash into Badniks or spikes which is why the ring system is there in the first place; so you can fail multiple times, learn from your mistakes instead of punishing you downright so once you finally learn you're allowed to hold the reins of speed and all its goodness.

Taking that away devalues what made the classic games in the first place. The game also introduces the homing attack that is forced on you and drops every bit of speed you've gained so far.

Despite what has been said about the level design, Zone 4 takes a few steps towards the right direction but it doesn't stop the game from falling on its face, you also have the terrible floaty physics and the poor (re-)designed bosses to also thank for that.

The music however is great and with the beautiful visuals are very reminiscent of the classic Sonic games are by far the strongest points of this product which thankfully don't collapse with the disappointment of the game. Even the 2.5D models are great other than Sonic's model itself oddly enough.

What makes this game bearable is the fact that it's a average platformer game when you don't compare it to its far superior prequels, the length is very great for its price and the online time attack where you can compete against other players that can have you playing for hours to see who can break and exploit the game to the finish line the fastest.

The game is by all means worth the £6 but you're better off spending a bit more of that money to buy games like DuckTales Remastered and/or Sonic 4 Episode 2, despite them having lower scores on gaming review sites they're superior in everyway.
Geplaatst: 14 februari 2014
Was deze recensie nuttig? Ja Nee