"Hace tiempo, un informático llamado Dr. Sepulveda creó un bello mundi digital, que existía unicamente en una red de computadores de su invención. Este mundo se llamó Darwinia y estaba habitado por pacíficas y tranquilas formas de vida llamadas Darwinians.
Análisis de usuarios:
Global:
Muy positivos (332 análisis) - El 85% de los 332 análisis de los usuarios sobre este juego son positivos.
Fecha de lanzamiento: 19 sep. 2008

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Comprar Multiwinia

Packs que incluyen este juego

Comprar Multiwinia + Darwinia

Incluye 2 artículos: Darwinia, Multiwinia

Comprar Introversion Complete Pack

Incluye 6 artículos: Darwinia, Uplink, DEFCON, Multiwinia, Darwinia Soundtrack, DEFCON Soundtrack

 

Acerca de este juego

"Hace tiempo, un informático llamado Dr. Sepulveda creó un bello mundi digital, que existía unicamente en una red de computadores de su invención. Este mundo se llamó Darwinia y estaba habitado por pacíficas y tranquilas formas de vida llamadas Darwinians.
Con el paso de los años los Darwinians se volvieron más agresivos e independientes. Se dividieron en facciones, disputándose los limitados recursos naturales Darwinia. Las Tribus empezaron a roam the fractal voids hell bent on each others destruction, borrachas de poder y obsesionadas por la supremacía mundial.
A lo largo y ancho del mundo, se conocían cómo los Multiwinians..."
Bienvenido a Multiwinia: Survival of the Flattest — la experiencia retro-arcade definitiva! Elige entre una selección de seís espectaculares modos de juego, en uno de los entornos virtuales más bellos que hayas visto.
Desadía a tu openente a una carnicería de hombrecitos, y observa la guerra digital en todo su explendor, mientras tu ejercito Multiwinia lucha para completar su misión más rapido y mejor que tus rivales. ¡Es rápido, es mortal, y sólo los más delgados sobrevivirán!

Requisitos del sistema

Windows
Mac OS X
    • SO: Windows XP o Vista
    • Procesador: CPU a 2.0 GHz
    • Memoria: 512 MB de RAM
    • Gráficos: GeForce 6200 o RADEON 9600 series
    • Disco Duro: 64 MB de espacio libre
    • OS: OS X version Leopard 10.5.8, Snow Leopard 10.6.3, or later.
    • Processor: Intel Core Duo 1.66GHz+
    • Memory: 1GB of RAM
    • Graphics: 64MB of video memory
    • Hard Drive: 64 MB
Análisis de usuarios
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Global:
Muy positivos (332 análisis)
Publicados recientemente
Toxic acid waste.
( 13.0 h registradas )
Publicado el 24 de mayo
Level editor would be nice.
Also, great game. I wouldn't see WHY you wouldn't want to guide units with beautiful flags as they march across the land.
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Kappa Ross
( 5.0 h registradas )
Publicado el 23 de abril
Pretty neat game to play. One of the simple to learn but hard to master games. If only I had some friends to play with T_T
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Black bear lives matter
( 10.2 h registradas )
Publicado el 18 de abril
I have no clue what is happening in this game but I called napalm on a forest that was planted by an enemy and burned everything. 10/10 game for vietnam flashbacks.
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Auramancer
( 1.2 h registradas )
Publicado el 5 de abril
After the First War in Darwinia, the virtual world was altered forever. Suddenly, violence was embedded in the minds of the Darwinians, and they split themselves into factions to vie for control of the realm. In Multiwinia, you play as these factions trying to gain territory or launch a rocket or WMD before the other factions.

Unlike its predecessor, Multiwinia has almost no story to speak of. All the lore is contained within the little snippets that describe each level, but there’s no order to them. This is truly exactly what the title describes: Multiplayer Darwinia.

The controls are largely the same as in Darwinia, though now you can directly command individual groups of Darwinians, as well as promote captains to give them standing orders while you attend to matters elsewhere. The difference here is that there are many different game modes to play. King of the Hill, Rocket Building, and even an Assault mode where one player defends a base and the others have to attack it by any means necessary.

Again, you’ll grow attached to these little guys, but they’re not as innocent as before. They will happily slaughter any opposing forces they come across, and you won’t have too much time to grieve them if they die, because they are replaced almost instantly.

The action is fast-paced and hectic, though the battles are won in minutes, not seconds. You’ll need to think out your choices minutes in advance, and hold territory as best you can while waiting for reinforcements. Though if you fail, it isn’t very disheartening. Just fire up another round and try again.

This is a fun little game, though it is not very deep. It’s a passable RTS for fans of Darwinia, though you’ll be hard-pressed to find anyone online to play with nowadays.
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Wedge
( 0.1 h registradas )
Publicado el 1 de abril
I don’t remember owning this game?
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Sir LoLz
( 5.9 h registradas )
Publicado el 31 de marzo
a great game to play with friends. a fresh take of an RTS
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Spook_Dog
( 14.8 h registradas )
Publicado el 22 de marzo
The most simple RTS imaginable.
¿Es útil? No Divertido
Moose Overlord
( 1.0 h registradas )
Publicado el 12 de marzo
Definitely a nice game to get some friends together for, it's simple but elegant. It makes room for a little mindlessness, but is very open to strategizing.
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TheLinesGuy
( 3.8 h registradas )
Publicado el 29 de febrero
It looks stupid and old, but it is fun to some extent. 6/10
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Rewdragon
( 3.9 h registradas )
Publicado el 21 de febrero
Multiwinia is a RTS game, but it is NOT the kind of RTS you would think it would be.
Multiwinia is probably (if not), IS the most unique RTS games I have ever played in my life.

What makes Multiwinia a one-of-a-kind game? Well let me tell you:
1. Unlike most RTS games, Multiwinia features one main unit: The Darwinian.
2. Despite there being only one unit, there are CRATES that can give many different power-ups that can turn the tide of the battlefield. Whether you get reinforcements, turrets, viruses, NUKES!, and even Dragons!
3. Multiwinia also features different game modes, like Capture the Flag/Point(s), Domination, Assault, and a few more.
4. All Multiwinians are the same, nothing counters another. In Multiwinia, the only thing you need, is a STRATEGY.

Ok, I said some things that make the game unique. Now I'm going to tell you some other things you need to know if you plan on gettings Multiwinia:
1. Multiwinia is the MULTIPLAYER version of Darwinia. There is no campaign for Multiwinia because Darwinia has the campaign, if you want story mode, get Darwinia.
2. Multiwinia is FUN. Whether you get addicted or not, is beyond me. But one thing is for sure, if your bored, play this game!
3. Multiwinia is cheap. The game is really old, so I mean that's probably why it's cheap. BUT, your paying for plenty of fun content!

Would I recommend this game?
OF COURSE!

Multiwinia is 10 bucks, but on sale, it gets as cheap as 2 dollars!
But I recommend you get Darwinia + Multiwinia, so you have the campaign AND multiplayer. It's probably 4 or 5 bucks on sale.

TL;DR Multiwinia is a multiplayer version of Darwinia, which has the campaign. Multiwinia is a very fun and unique RTS game. If you want a RTS with simple mechanics and fun gameplay, get this game!
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Captanegan
( 2.0 h registradas )
Publicado el 16 de febrero
Not a super fun game.
¿Es útil? No Divertido
GEDOSLAND
( 2.7 h registradas )
Publicado el 10 de febrero
A really basic RTS for people who are new to the genre or are looking for an RTS that isn't too difficult to learn

*Little hours b/c most are on my xbox*
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Mr. Nostrum
( 5.4 h registradas )
Publicado el 1 de febrero
A very fun and unique game. Worth your time and money. I enjoyed this game enough to buy it again on steam, after already owning it on disk.
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CINCONUMBERCERO
( 6.8 h registradas )
Publicado el 7 de enero
Maravilloso pero necesita un poco de amor adicional por parte de los desarrolladores ya que hay pocos mapas y modos (ademas de que el online es casi inexistente)
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RW_D!CE
( 3.8 h registradas )
Publicado el 31 de diciembre de 2015
A very nice game like all intoversion software a british indie compagnie they do a realy good jobs
¿Es útil? No Divertido
im useless
( 41.2 h registradas )
Publicado el 27 de diciembre de 2015
A-MAZE-ING!!!!!
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CherryBlossomCannon
( 4.0 h registradas )
Publicado el 26 de diciembre de 2015
Control a army of stick ppl to kill other stick ppl, 11/10 would make a army of stick ppl again
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Earl of Sandwich
( 9.8 h registradas )
Publicado el 23 de diciembre de 2015
This game is a massive cluster ♥♥♥♥ in the best possible way.
¿Es útil? No Divertido
Toxicfir3 (Birthday)
( 13.7 h registradas )
Publicado el 22 de diciembre de 2015
Great multiplayer game with friends, make sure friends have it if you are going to get it.
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iseeall
( 0.6 h registradas )
Publicado el 16 de diciembre de 2015
A multiplayer remake of Darwinia. It's slightly better but is still unplayable. It explains the basics in 2 tutorials, like, controlling the units, making a formation, capturing stuff. However, as soon as you try the single player mode vs the AI (there are no players online to play against) immediately you get questions you don't know answers to and you always lose because you don't know what's happening. Like, where the hell those grenades (or whatever, you just see explosions) come from and wipe out half of your formation. Can you use grenades, too? If so, what button does that? Or where the hell from do ships appear and send rockets from all sides at a location? Why suddenly the battle slowed down etc etc. It seems that the AI takes some bonus crates which have all kinds of special effects, but it's not clear what those effects do, how many of them there are etc. It's not even clearly visible who a spawning point belongs to - there are small colored dots indicating that but in a huge colorful mess of particles this game is they get lost completely.

There is still the same strange camera control system: moving the mouse rotates the camera (!?), and the cursor is fixed at the center of the screen as if you were controlling a minigun on a helicopter with the task of shooting targets on the ground. The mouse wheel zooms in/out in the same reversed and unconfigurable mode as in Darwinia. Deselecting units is done with Space. It should have been right click (or left click, if right-click is for giving a movement order - depends on whether you like C&C or AoE system better)... Formations work clumsy, as it's not possible to send a formation a bit forward - the destination point must be in front of the whole formation. Selecting groups of darwinians with a long mouse-down is a novel idea but works not so good as it spends too much time. Why didn't they just let people use the old good dragbox or double left-click to select, say, 50 darwinians?

Btw, the basic gameplay here is much like in "virus rts" type games, where you have a set of points on the map, spawning tiny units of one fixed type at a regular rate, and you can pick 50% of them from one point and send to another connected point - there are plenty of mobile games like that now. Surely, Multiwinia is much more complex, and there are more modes, but the basic idea is just that. If you get it (almost) for free in a bundle, it's maybe worth a look. Just don't expect much.
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A 3 de 3 personas (100%) les ha sido útil este análisis
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14.8 h registradas
Publicado el 22 de marzo
The most simple RTS imaginable.
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A 2 de 3 personas (67%) les ha sido útil este análisis
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10.2 h registradas
Publicado el 18 de abril
I have no clue what is happening in this game but I called napalm on a forest that was planted by an enemy and burned everything. 10/10 game for vietnam flashbacks.
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A 1 de 2 personas (50%) les ha sido útil este análisis
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5.0 h registradas
Publicado el 23 de abril
Pretty neat game to play. One of the simple to learn but hard to master games. If only I had some friends to play with T_T
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A 4 de 4 personas (100%) les ha sido útil este análisis
Recomendado
5.4 h registradas
Publicado el 1 de febrero
A very fun and unique game. Worth your time and money. I enjoyed this game enough to buy it again on steam, after already owning it on disk.
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A 3 de 3 personas (100%) les ha sido útil este análisis
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3.8 h registradas
Publicado el 31 de diciembre de 2015
A very nice game like all intoversion software a british indie compagnie they do a realy good jobs
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A 3 de 3 personas (100%) les ha sido útil este análisis
1 persona ha encontrado divertido este análisis
Recomendado
3.9 h registradas
Publicado el 21 de febrero
Multiwinia is a RTS game, but it is NOT the kind of RTS you would think it would be.
Multiwinia is probably (if not), IS the most unique RTS games I have ever played in my life.

What makes Multiwinia a one-of-a-kind game? Well let me tell you:
1. Unlike most RTS games, Multiwinia features one main unit: The Darwinian.
2. Despite there being only one unit, there are CRATES that can give many different power-ups that can turn the tide of the battlefield. Whether you get reinforcements, turrets, viruses, NUKES!, and even Dragons!
3. Multiwinia also features different game modes, like Capture the Flag/Point(s), Domination, Assault, and a few more.
4. All Multiwinians are the same, nothing counters another. In Multiwinia, the only thing you need, is a STRATEGY.

Ok, I said some things that make the game unique. Now I'm going to tell you some other things you need to know if you plan on gettings Multiwinia:
1. Multiwinia is the MULTIPLAYER version of Darwinia. There is no campaign for Multiwinia because Darwinia has the campaign, if you want story mode, get Darwinia.
2. Multiwinia is FUN. Whether you get addicted or not, is beyond me. But one thing is for sure, if your bored, play this game!
3. Multiwinia is cheap. The game is really old, so I mean that's probably why it's cheap. BUT, your paying for plenty of fun content!

Would I recommend this game?
OF COURSE!

Multiwinia is 10 bucks, but on sale, it gets as cheap as 2 dollars!
But I recommend you get Darwinia + Multiwinia, so you have the campaign AND multiplayer. It's probably 4 or 5 bucks on sale.

TL;DR Multiwinia is a multiplayer version of Darwinia, which has the campaign. Multiwinia is a very fun and unique RTS game. If you want a RTS with simple mechanics and fun gameplay, get this game!
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A 0 de 1 personas (0%) les ha sido útil este análisis
Recomendado
6.8 h registradas
Publicado el 7 de enero
Maravilloso pero necesita un poco de amor adicional por parte de los desarrolladores ya que hay pocos mapas y modos (ademas de que el online es casi inexistente)
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A 41 de 45 personas (91%) les ha sido útil este análisis
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11.6 h registradas
Publicado el 24 de diciembre de 2014
They may be little pixel men but once the battle starts and you see them die by the hundreds and their scream fill your ears you'll know it's more than a bit retro-cute. (I owned this long ago, before I used Steam, I have many more hours than listed here.)

Multiwinia isn't a direct control RTS type of game so to speak, they have a bit of their own mind. They will battlewhen near enemies, and mill about when without orders. Yet they loyally follow the orders of their own commanders. That's where you come in! Now you can grab a few or group and give them a general move order, they do the fighting needed there and along the way. But for better results you can upgrade individuals to leaders marked with a simple flag. Now those guys can lead a tightly orginized group with direct marching orders. Or they can simply create a movement vector marked by an arrow on the flag and a small pulsing line across the ground.
http://steamcommunity.com/sharedfiles/filedetails/?id=279038171

So you set up a line of movements to get those coming into the area to head out to a rally point or simply swarm an area. Once the "pulsing line" movement order is on the ground they will follow it like ant, and as long as it's active they wander nearby, as other movenear the path they take up the order too. In any place you can quickly put together a formation, and these will have better fighting skills and will automatically resupply its troops from nearby unassigned troops. Basically it's ant trails and battle lines for movement and warfare.

There are some support itmes and "data" to retrieve during battle. Bombers, troop transports, turrets, and even some resource collectors which basically collect the little glowing digital souls of all those fallen. And fall they will!
http://steamcommunity.com/sharedfiles/filedetails/?id=279037151

Multiwinia is a hands-on and hands off-game in a way. You will most certainly be involved in your efforts to win or hold a battle line, but you will also find yourself gladly zooming in to watch the epic little retro digital warfare! You WILL hear theri screams! You'll see men running on fire! Bodies fly through the air as a Bomber run lays waste to an area! Hold a ridge or hilltop and fight off swarms of AI. Control the flow of battle by locking down choke points, controling spawn points and grabbing all the field drops you can. And enjoy the wonderfully colorful retro arcade epic battle graphics.


No need to worry about massive tech-trees or specialized units. Not major economic structureto build up. Just get the spawn points, resources you can and take the high ground. They will do the rest! Sit back, relax and enjoy!

http://steamcommunity.com/sharedfiles/filedetails/?id=279037804

And remember: no matter how many adorable little lives are lost, or the endless digital screams that fill your gamer nightmares, it's all okay; they are just pixel men. See, look at them march, oh... that's cute. And...they're all dead.
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A 28 de 32 personas (88%) les ha sido útil este análisis
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Recomendado
63.5 h registradas
Publicado el 11 de julio de 2014
For what it is, I got a fair amount of play out of Multiwinia but it certainly isn't anything spectacular. Actually, it's about as simplified as an RTS game can possibly get. There is only one type of unit, and the only real control you have is to give a vague direction to them. Occassionally you'll use an item or pull off a clever pincer attack, but Multiwinia is very simplistic.

Despite being simplistic, or perhaps because of it, a large chunk of the gameplay is a grind. Send your 100 units to kill the enemy's 100 units and try to stop them from spawning more, so you can send in more and take a base that they can no longer defend. Of course, you'll be sending these units in waves, usually immediately after they spawn. As far as gameplay goes, there really isn't a lot there: you'll end up automating most of your units' movements.

There are a few different game modes but only a few of them really work well. King of the hill and generic base capturing are fine. There's a mode that involves capturing bases to fuel a rocket as well, but it's similar to the general base capturing mode. Another mode features capturing statues and returning them to your base (permanently) and while different enough, doesn't really get away from the base/king of the hill modes much. The last type I wouldn't recommend to anyone. It involves capturing a heavily fortified position. One army gets very frequent respawns while the other doesnt, but as there is little to no strategy in this game, it's very painful to play. The attacking team either sits and hordes units, or sends them in as he gets them. Either way, they almost all die for little to no progress against the defender.

There's online vs and it works well enough, but like I've said, the lack of any unique units or strategy really bogs this game down to a grind and you probably won't have a lot of fun with your friends. It's good for a game or two but after that you'll probably want to move on.

On the plus side, the AI is competent enough that playing against it isn't boring, especially if there are several enemy teams. Watching enemy teams duke it out is quite entertaining.

Oh, some really cool/scary things can happen if the aliens or darkwinians get out of control. ♥♥♥♥ those aliens man, they are god damned ridiculous.

Final note? The way items are distributed is pretty biased. I do like the idea that if you want the items then you have to send units to go collect them because you have to decide whether or not the reward is worth the risk of leaving an area unguarded or unharassed (pro tip: it usually is).

I liked it but I think I'm also in a very small minority of people that would. It's just so basic.
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Recomendado
16.1 h registradas
Publicado el 2 de enero de 2014
Peaceful yet chaotic, adorable yet horrifying. There's not a lot to do in Multiwinia, but it's incredibly satisfying and fun to watch anyway. I've seen many a fight morph the from the standard (typical distrubutions of forces advancing and retreating) to the batshit insane (alien invaders and giant monsters eat everything while dark forests grow claiming the souls of many; blood rains in the sky as nukes and airstrikes are called in all over the war-torn map).

You'll see what I mean. Make sure to play on mulitiplayer (preferably with skype), the experience is wonderful.

Is it worth ten dollars? Probably not, so wait for a sale. That said, if all of your friends already have it and you've got money buring a hole in your pocket, Multiwinia isn't a bad choice at all.
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A 19 de 21 personas (90%) les ha sido útil este análisis
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Recomendado
2.4 h registradas
Publicado el 29 de septiembre de 2015
For when Civ 5 turns take too long.
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A 18 de 21 personas (86%) les ha sido útil este análisis
Recomendado
87.3 h registradas
Publicado el 3 de diciembre de 2013
I HAVE BOUGHT MORE THAN TEN COPIES OF THIS GAME AND SENT THEM TO EVERYONE I KNOW. THAT'S HOW GOOD IT IS.

It's beautiful, tactical, and simple to the point where anyone can pick it up, but still unpredictable enough that anyone can win. Singleplayer is fine, but this really is the ultimate party RTS. Think Worms - lots of strategy, lots of room for screwing people over. With three friends, it's pretty much the most fun you can have.

Just as a side note, if you have a multiplayer LP channel and lots of personality, this would be a great game for you.
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A 12 de 12 personas (100%) les ha sido útil este análisis
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Recomendado
10.1 h registradas
Publicado el 21 de junio de 2014
Multiplayer darwinia. This game is interesting in that eliminated players still play a small role after they're dead.

I know this because I suck at the game.
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A 15 de 18 personas (83%) les ha sido útil este análisis
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Recomendado
1.0 h registradas
Publicado el 19 de junio de 2015
I'd like to recommend this game.. But I CANNOT play this game without lagging and eventually bugging out from the lag. I can play Darwinia (and Diablo III) without lag, i just don't understand why i have so much lag with Multiwinia. I've already lowered all of the graphics to low. and no help.. I've windowed it and set the resolution lower than I'd like it to be and still there's immense lag when battle begins. Can anyone help me?

EDIT:
Uninstalled the game and installed it again, the horrible lag was fixed! I can now play! And it's entertaining! No you don't need the graphics of a PS4 to have fun, like most people nowadays want. So if you're considering this game, go for it; it's worth it! They deserve the recognition :)
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A 10 de 11 personas (91%) les ha sido útil este análisis
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Recomendado
13.8 h registradas
Publicado el 3 de mayo de 2014
An incredible RTS. The idea's simple. It's raw, basic RTS action. Multiwinians spawn from a spawn point, you direct them, they attack and capture the enemy's people and spawn points. BUT IT'S SO FUN! This is one of my first RTS games, I mainly play turned based, but wow. What an introduction into the genre. Though there are not many players online, it's best with a friend, and when you are winning, it feels amazing.

There are other gamemodes, nearly all of which are simple ideas. There is:
Caputre all spawn points
King of the hill
Capture the statue (CTF but the flag is a huge, slow moving statue)
Blitzkreig (a bit like TF2 control points, but in RTS form)
Some rocket thing I forgot the name of (One of the more tense games, you capture solar panels for energy, then fuel, board and launch a rocket befor ethe enemy, and attack the enemies before they can board and launch theirs)
Another one I forgot that's basically attack/defend

I LOVE THIS GAME!!!!!!
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A 13 de 17 personas (76%) les ha sido útil este análisis
Recomendado
1.1 h registradas
Publicado el 2 de enero de 2014
It's a fun little strategy game, I recomend it, and well, it may not look great, but it's fun to play.
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A 10 de 12 personas (83%) les ha sido útil este análisis
Recomendado
5.7 h registradas
Publicado el 16 de julio de 2014
This was an okay game for a few hours. The image of your multwinians carrying a huge statue will stay with you for a long time but I got bored with the whole scene after a few short hours and was glad that I had purchased the game heavily discounted.

A good purchase if you can get it cheap but don't expect the charm to last long.
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Recomendado
21.1 h registradas
Publicado el 12 de octubre de 2014
A great casual RTS! Really fun in short bursts!
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A 13 de 18 personas (72%) les ha sido útil este análisis
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Recomendado
9.9 h registradas
Publicado el 26 de noviembre de 2013
11/10 best... game... ever!
*needs more players on multi-player
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A 7 de 8 personas (88%) les ha sido útil este análisis
Recomendado
79.9 h registradas
Publicado el 20 de diciembre de 2014
This is an amazing game whether playing multiplayer or singleplayer and it's sad that no one plays it anymore. 10/10 in my book!
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