"Lang geleden was er eens een computer wetenschapper genaamd dokter Sepulveda. Hij maakte een prachtige digitale wereld binnen in een zelf ontworpen computer netwerk. Deze wereld noemde hij Darwinia en werd bevolkt door de vredige digitale levensvorm genaamd de Darwinians.
Gebruikersrecensies: Erg positief (285 recensies)
Releasedatum: 19 sep 2008
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Multiwinia kopen

Pakketten die deze game bevatten

Multiwinia + Darwinia kopen

Bevat 2 items: Darwinia, Multiwinia

Introversion Complete Pack kopen

Bevat 6 items: Darwinia, Uplink, DEFCON, Multiwinia, Darwinia Soundtrack, DEFCON Soundtrack

 

Over dit spel

"Lang geleden was er eens een computer wetenschapper genaamd dokter Sepulveda. Hij maakte een prachtige digitale wereld binnen in een zelf ontworpen computer netwerk. Deze wereld noemde hij Darwinia en werd bevolkt door de vredige digitale levensvorm genaamd de Darwinians.

Maar door de jaren heen werden de Darwinians agressiever en onafhankelijker. Ze verdeelden zich in facties, kibbelend over Darwinia's beperkte natuurlijke bronnen. De facties begonnen te zwerven door de fractale leegtes belust op de vernietiging van de anderen, met een lust naar macht en zonder afwijken in de zoektocht naar wereldheerschappij.

Overal werden zij bekend als de Multiwinians..."

Welkom bij Multiwinia: Overleving van de Meest Platte — de ultieme retro-arcade multiplayer ervaring! Kies uit een selectie van zes spectaculaire actie-volle game modes, geplaatst in één van de prachtigste spel omgevingen die je ooit zult zien.

Daag je tegenstander uit voor een spel stokmannetjes slachten en bekijk het verloop van een digitale oorlog, waar jouw Multiwinia leger strijdt om een taak sneller en beter uit te voeren dan je rivaal. Het is snel, het is bruut en alleen de meest platte zullen overleven!

Systeemeisen

Windows
Mac OS X
SteamOS + Linux
    • Ondersteunde besturingssystemen: Windows XP of Vista
    • Processor: 2.0 GHz CPU
    • Geheugen: 512 MB RAM
    • Videokaart: GeForce 6200 of RADEON 9600 series
    • Harde schijf: 64 MB vrije ruimte
    • OS: OS X version Leopard 10.5.8, Snow Leopard 10.6.3, or later.
    • Processor: Intel Core Duo 1.66GHz+
    • Memory: 1GB of RAM
    • Graphics: 64MB of video memory
    • Hard Drive: 64 MB
    • Processor: 2 Ghz
    • Memory: 1Gb
    • Graphics: 64Mb of memory
    • Hard Drive: 70Mb
Nuttige klantrecensies
6 van de 6 mensen (100%) vonden deze recensie nuttig
1 persoon vond deze recensie grappig
1.0 uur in totaal
Geplaatst: 19 juni
I'd like to recommend this game.. But I CANNOT play this game without lagging and eventually bugging out from the lag. I can play Darwinia (and Diablo III) without lag, i just don't understand why i have so much lag with Multiwinia. I've already lowered all of the graphics to low. and no help.. I've windowed it and set the resolution lower than I'd like it to be and still there's immense lag when battle begins. Can anyone help me?

EDIT:
Uninstalled the game and installed it again, the horrible lag was fixed! I can now play! And it's entertaining! No you don't need the graphics of a PS4 to have fun, like most people nowadays want. So if you're considering this game, go for it; it's worth it! They deserve the recognition :)
Was deze recensie nuttig? Ja Nee Grappig
2 van de 3 mensen (67%) vonden deze recensie nuttig
6.2 uur in totaal
Geplaatst: 8 februari
THe easiest way to describe the gameplay of Multiwinia is to just throw as many Darwinians at the enemy position as possible and see what happens, using whatever you have scrounged out of the crates (if its a good crate)
Was deze recensie nuttig? Ja Nee Grappig
28 van de 31 mensen (90%) vonden deze recensie nuttig
1 persoon vond deze recensie grappig
11.6 uur in totaal
Geplaatst: 24 december 2014
They may be little pixel men but once the battle starts and you see them die by the hundreds and their scream fill your ears you'll know it's more than a bit retro-cute. (I owned this long ago, before I used Steam, I have many more hours than listed here.)

Multiwinia isn't a direct control RTS type of game so to speak, they have a bit of their own mind. They will battlewhen near enemies, and mill about when without orders. Yet they loyally follow the orders of their own commanders. That's where you come in! Now you can grab a few or group and give them a general move order, they do the fighting needed there and along the way. But for better results you can upgrade individuals to leaders marked with a simple flag. Now those guys can lead a tightly orginized group with direct marching orders. Or they can simply create a movement vector marked by an arrow on the flag and a small pulsing line across the ground.
http://steamcommunity.com/sharedfiles/filedetails/?id=279038171

So you set up a line of movements to get those coming into the area to head out to a rally point or simply swarm an area. Once the "pulsing line" movement order is on the ground they will follow it like ant, and as long as it's active they wander nearby, as other movenear the path they take up the order too. In any place you can quickly put together a formation, and these will have better fighting skills and will automatically resupply its troops from nearby unassigned troops. Basically it's ant trails and battle lines for movement and warfare.

There are some support itmes and "data" to retrieve during battle. Bombers, troop transports, turrets, and even some resource collectors which basically collect the little glowing digital souls of all those fallen. And fall they will!
http://steamcommunity.com/sharedfiles/filedetails/?id=279037151

Multiwinia is a hands-on and hands off-game in a way. You will most certainly be involved in your efforts to win or hold a battle line, but you will also find yourself gladly zooming in to watch the epic little retro digital warfare! You WILL hear theri screams! You'll see men running on fire! Bodies fly through the air as a Bomber run lays waste to an area! Hold a ridge or hilltop and fight off swarms of AI. Control the flow of battle by locking down choke points, controling spawn points and grabbing all the field drops you can. And enjoy the wonderfully colorful retro arcade epic battle graphics.


No need to worry about massive tech-trees or specialized units. Not major economic structureto build up. Just get the spawn points, resources you can and take the high ground. They will do the rest! Sit back, relax and enjoy!

http://steamcommunity.com/sharedfiles/filedetails/?id=279037804

And remember: no matter how many adorable little lives are lost, or the endless digital screams that fill your gamer nightmares, it's all okay; they are just pixel men. See, look at them march, oh... that's cute. And...they're all dead.
Was deze recensie nuttig? Ja Nee Grappig
26 van de 29 mensen (90%) vonden deze recensie nuttig
1 persoon vond deze recensie grappig
63.5 uur in totaal
Geplaatst: 11 juli 2014
For what it is, I got a fair amount of play out of Multiwinia but it certainly isn't anything spectacular. Actually, it's about as simplified as an RTS game can possibly get. There is only one type of unit, and the only real control you have is to give a vague direction to them. Occassionally you'll use an item or pull off a clever pincer attack, but Multiwinia is very simplistic.

Despite being simplistic, or perhaps because of it, a large chunk of the gameplay is a grind. Send your 100 units to kill the enemy's 100 units and try to stop them from spawning more, so you can send in more and take a base that they can no longer defend. Of course, you'll be sending these units in waves, usually immediately after they spawn. As far as gameplay goes, there really isn't a lot there: you'll end up automating most of your units' movements.

There are a few different game modes but only a few of them really work well. King of the hill and generic base capturing are fine. There's a mode that involves capturing bases to fuel a rocket as well, but it's similar to the general base capturing mode. Another mode features capturing statues and returning them to your base (permanently) and while different enough, doesn't really get away from the base/king of the hill modes much. The last type I wouldn't recommend to anyone. It involves capturing a heavily fortified position. One army gets very frequent respawns while the other doesnt, but as there is little to no strategy in this game, it's very painful to play. The attacking team either sits and hordes units, or sends them in as he gets them. Either way, they almost all die for little to no progress against the defender.

There's online vs and it works well enough, but like I've said, the lack of any unique units or strategy really bogs this game down to a grind and you probably won't have a lot of fun with your friends. It's good for a game or two but after that you'll probably want to move on.

On the plus side, the AI is competent enough that playing against it isn't boring, especially if there are several enemy teams. Watching enemy teams duke it out is quite entertaining.

Oh, some really cool/scary things can happen if the aliens or darkwinians get out of control. ♥♥♥♥ those aliens man, they are god damned ridiculous.

Final note? The way items are distributed is pretty biased. I do like the idea that if you want the items then you have to send units to go collect them because you have to decide whether or not the reward is worth the risk of leaving an area unguarded or unharassed (pro tip: it usually is).

I liked it but I think I'm also in a very small minority of people that would. It's just so basic.
Was deze recensie nuttig? Ja Nee Grappig
22 van de 25 mensen (88%) vonden deze recensie nuttig
15.4 uur in totaal
Geplaatst: 2 januari 2014
Peaceful yet chaotic, adorable yet horrifying. There's not a lot to do in Multiwinia, but it's incredibly satisfying and fun to watch anyway. I've seen many a fight morph the from the standard (typical distrubutions of forces advancing and retreating) to the batshit insane (alien invaders and giant monsters eat everything while dark forests grow claiming the souls of many; blood rains in the sky as nukes and airstrikes are called in all over the war-torn map).

You'll see what I mean. Make sure to play on mulitiplayer (preferably with skype), the experience is wonderful.

Is it worth ten dollars? Probably not, so wait for a sale. That said, if all of your friends already have it and you've got money buring a hole in your pocket, Multiwinia isn't a bad choice at all.
Was deze recensie nuttig? Ja Nee Grappig