O ano é 2008. Toda a cidade às escuras ... a bolsa de valores sabotada ... os sistemas nacionais de defesa informaticamente pirateados ... isto é a guerra da informação. Para prevenir estes ataques, os agentes devem-se infiltrar profundamente em território inimigo e reunir agressivamente dados secretos cruciais, mais perto do que nunca...
Análises de utilizadores: Muito positivas (913 análises) - 93% das 913 análises de utilizadores sobre este jogo são positivas.
Data de lançamento: 29 Mar, 2005

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Comprar Tom Clancy's Splinter Cell Chaos Theory®

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Comprar Tom Clancy's Splinter Cell Elite Echelon Edition

Inclui 4 itens: Tom Clancy's Splinter Cell Chaos Theory®, Tom Clancy's Splinter Cell Conviction™ Deluxe Edition, Tom Clancy's Splinter Cell Double Agent®, Tom Clancy's Splinter Cell®


Acerca deste jogo

O ano é 2008.
Toda a cidade às escuras ... a bolsa de valores sabotada ... os sistemas nacionais de defesa informaticamente pirateados ... isto é a guerra da informação.
Para prevenir estes ataques, os agentes devem-se infiltrar profundamente em território inimigo e reunir agressivamente dados secretos cruciais, mais perto do que nunca dos soldados inimigos.
Tu és Sam Fisher, o melhor agente da elite das operações negras da NSA. Para cumprires a tua missão terás que matar à curta distância, atacar com a tua faca de combate, disparar com a espingarda protótipo Land Warrior e usar técnicas de supressão radicais tais como partir o pescoço invertidamente. Também poderás tomar parte em missões de infiltração cooperativas multi-jogador, onde o trabalho de equipa é a arma de distinção.
À medida que o inimigo evolui, também tu terás que evoluir.
  • Agilidade mortal - Movimentos incrivelmente completos e fluídos incluindo movimentos atléticos, movimentos silenciosos e mortes silenciosas.
  • As verdadeiras armas do amanhã - O arsenal mais completo de armas e "gadgets", desde a faca ao sistema experimental Land Warrior.
  • Tal como a realidade - Tecnologia gráfica nunca antes vista oferece os melhores gráficos em qualquer sistema atual. Motor físico avançado que permite replicar as físicas de um boneco de trapos, efeitos de partículas e perfeita interação com o ambiente.
  • O derradeiro desafio - Inteligência artificial com atributos pessoais, comportamentos naturais onde os NPCs são conscientes do ambiente à sua volta e lembram-se de eventos passados.
  • Re-jogabilidade espantosa - Projetação de níveis totalmente abertos com vários caminhos e objetivos secundários opcionais.
  • Ação furtiva em cooperação - Joga o modo multi-jogador com amigos e coordena a infiltração num desafio multi-jogador completamente novo.

Requisitos do Sistema

    • Supported OS: Microsoft Windows® 2000/XP
    • Processor: Intel Pentium III or AMD Athlon, 1.4 GHz (Pentium IV or Athlon 2.2 GHz recommended)
    • System Memory: 256 MB of RAM or above (512 MB recommended)
    • Video Card: 64 MB DirectX 9.0c compliant graphics card (128 MB recommended)
    • Sound Card: DirectX 9.0c compliant sound card (EAX 2.0 or higher recommended)
    • DirectX Version: DirectX® version 9.0c or higher
    • Hard Disk: 4 GB available hard disk space
    • Supported Peripherals: Windows compatible mouse and keyboard, joystick for Solo and Co-op modes
    • Multiplay: Broadband with 64 Kbps data transfer upload rate (128 kbps recommended)
    • Note: For the most up-to-date minimum requirement listings, please visit the FAQ for this game on our support website at: http://support.ubi.com.
Análises úteis de clientes
42 de 44 pessoas (95%) acharam esta análise útil
11.5 hrs em registo
Publicada: 18 Junho
First off, this is my favorite game of all time. I've had it for a long time in physical format, but due to it's drm it's unplayable on modern systems, so I bought the steam version. I was a bit afraid of how it would run based on some of the reviews that have reported problems, so I was ready to issue a steam refund just in case.

So here's the score: this game is flawless. I've seen some negative reviews and let me address some of them. First of all, all those who say it's unplayable with keyboard and mouse are idiots, no two ways about it. You control your speed via the mouse wheel. It's that simple. Besides, you can customize the controls to your heart's content. Second off, no, it doesn't have checkpoints. And you know why? Because it doesn't need them! It has a quicksave function! I swear, some people...

How about the game itself? It's the best stealth game of all time. Period. You have full feedback of how much noise you make and how much noise is in the environment, how visible you are, you get a lot of tools for dispatching or distracting your enemies, you have nightvision, thermal vision and even "electric" vision that let's you see objects that use electricity (useful when completing some of the objectives). It has a fairly intelligent AI. The game is a bit too easy if you just kill everyone in my opinion but it's damn fun. If you like the suspense of stealth, look no further.

The graphics still hold up to this day in my opinion. Some of the round objects are a bit angular, but it doesn't take me out of the experience, and the textures still look great. There's also a surprising ammount of color that, compared to a lot of modern games, are a breath of fresh air. The sound design is superb and the soundtrack just ups the suspense. The music is low key and dynamic, changing to the gameplay.

Some of the writing is a bit too convoluted for me. Don't get me wrong, it's good, but it's hard to follow, especially for the first time playing. You really have to invest your brain into the story or you'll get lost in it.

All in all, if you even remotely like stealth games don't you dare miss out on this one.
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12 de 12 pessoas (100%) acharam esta análise útil
25.1 hrs em registo
Publicada: 23 Abril
Probably the best stealth game iv ever played, Easily the best in the splinter cell series. It also has very long missions they usually take up to 20-30 mintues and even longer if u intend to get that perfect 100% stealth approach. Great game and cheap price dont hesitate, buy this one NOW!
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11 de 11 pessoas (100%) acharam esta análise útil
37.5 hrs em registo
Publicada: 19 Julho
"Yeah, (I am) the real kind (of spy), not the tuxedo kind. I'm the kind that makes you bleed all over your Andretti unless you give me information."

Chaos Theory is a third-person stealth video game and the third installment in Tom Clancy's Splinter Cell series. It, again, puts you in the boots of NSA (and Third Echelon) special agent Sam Fisher as he undertakes missions around the world to avert the possibility of an all-out war between military superpowers.

The single-player campaign is divided into ten missions with locations ranging from the America's to East Asia. The game was released almost ten years back but it definitely holds well from a visual point of view. Missions usually take place at night (or in the dark) which probably help mask a few of the game's graphical deficiencies.

Chaos Theory has probably some of the best stealth mechanics in any game. A sliding light bar indicates whether Sam would be visible to the enemy or not while a noise bar shows how much noise is being produced as the protagonist moves around. Sam's pace of movement is tunable by scrolling the mouse-wheel, giving players a much greater control over how the character moves. Enemies can be sneaked upon from behind and knocked-out or put in the choke-hold to extract vital information. Apart from moving around in the shadows, the game provides you the option of traversing through vents, zip-lines, hang from ledges and overhead pipes; all the while avoiding enemy encounters.

The game is designed around stealth so players would experience gun fights to be clunky in nature. Apart from the usual arsenal of silenced pistol, sticky cameras. stun grenades and assault rifles, there's a very useful EMI feature that allows you to remotely disable lights and electronics temporarily. It helps a lot in moving around the environment unscathed. Hacking is a fundamental portion of the game. Computers, keypads and security terminals can be hacked, with the mechanic favouring those with quick reaction times. Multi-vision goggles are once again an essential part of gameplay with Sam able to alternate between night-vision, thermal and EMF modes.

The enemy AI is excellent with sentries coming to snoop around if they see open doors or turned-off lights. Enemies can also be distracted by whistling and flinging objects around the environment. Instances of direct combat are extremely rare but if such a scenario does crop up, enemies take cover and periodically change positions to improve their chances of winning gunfights.

The plot was interesting but not something that hasn't be done already or since. The script is well-written and character voice-overs are extremely well done (Michael Ironside ftw!). But I felt character interactions felt a bit too formal and serious. Mission briefs involve relevant characters droning off about mission objectives, although there's some fun banter between Sam and his handlers during missions; but that's few and far between. The game could've done with more cutscenes, in my opinion.

Chaos Theory is a definite recommendation if you're looking for a pure stealth experience. The SP campaign length is around 12-15 hours, subject to one's playing style of course. The game is definitely much much better than the p.o.s that was Splinter Cell: Conviction.
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7 de 7 pessoas (100%) acharam esta análise útil
35.9 hrs em registo
Publicada: 13 Junho
Buy this damn game. Seriously. Even if you have not tried or played many games in the genre, this would be a fantastic one to start with.
I haven't even tried co-op or Versus yet but the singleplayer experience is easily above any other Splinter Cell out there and in general is one of the most engaging ones I've played through. The level design, environments, sound direction... everything about the single player is spot on. Hearing the enemies talk to themselves as you creep around with the phenomenal soundtrack really gets you pumped.
This is a big step up from the previous two titles. In my opinion, all the other future SC titles strayed too much from its original playstyle and feel, especially at Conviction and Blacklist. While those may appeal more to some people, and may be great games in their own right, they do not come close to offering the most 'Splinter Cell-like' experience as they focus a little more on action.
If you're looking for a great stealth game to play try this one out. The environments, the native language feature (which I love) and the fluid animations of Sam really immerse you in the situation, and the soundtrack only makes it better.
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2 de 2 pessoas (100%) acharam esta análise útil
89.8 hrs em registo
Publicada: 22 Julho
One the best stealth games ever made; the best Splinter Cell game in the series. Great graphics (has aged very well even after all these years), great gameplay and great musical score.

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