Jest rok 2008. Miasta pogrążają się w ciemnościach... światowe giełdy są sabotowane... hakerzy atakują państwowe systemy obronne... to jest wojna — wojna cybernetyczna. Aby zapobiec tym atakom, tajni agenci infiltrują głębokie tyły terytorium wroga i zbierają kluczowe dane. Jeszcze nigdy nie byli tak blisko przeciwnika.
Recenzje użytkowników: Bardzo pozytywne (667)
Data wydania: 29 Mar, 2005

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Kup Tom Clancy's Splinter Cell Chaos Theory®

Pakiety zawierające tę grę

Kup Tom Clancy's Splinter Cell Elite Echelon Edition

Zestaw 4 produktów: Tom Clancy's Splinter Cell Chaos Theory®, Tom Clancy's Splinter Cell Conviction™ Deluxe Edition, Tom Clancy's Splinter Cell Double Agent®, Tom Clancy's Splinter Cell®

 

O tej grze

Jest rok 2008.

Miasta pogrążają się w ciemnościach... światowe giełdy są sabotowane... hakerzy atakują państwowe systemy obronne... to jest wojna — wojna cybernetyczna.

Aby zapobiec tym atakom, tajni agenci infiltrują głębokie tyły terytorium wroga i zbierają kluczowe dane. Jeszcze nigdy nie byli tak blisko przeciwnika.

Nazywasz się Sam Fisher. Jesteś elitarnym agentem Agencji Bezpieczeństwa Narodowego. By osiągnąć cel, będziesz walczyć w zwarciu, zabijać nożem bojowym, strzelać z prototypowego karabinu i używać technik obezwładniających. Podejmiesz się również misji w trybie współpracy, gdzie najgroźniejszą bronią będzie twój zaufany partner.

Zmienia się wróg, musisz więc i ty.

  • Śmiertelna zwinność — pozostań w ukryciu, stosując szeroki zakres specjalnych manewrów.
  • Broń jutra — pełny arsenał broni i gadżetów – od noża po eksperymentalny program Land Warrior.
  • Prawie jak rzeczywistość — zupełnie nowy silnik graficzny oferuje najlepszą dotychczas oprawę wizualną. Zaawansowana fizyka odpowiada za efekty cząsteczkowe i efekt szmacianej lalki. Pozwala na pełną integrację ze środowiskiem.
  • Prawdziwe wyzwanie — inteligentna SI z osobistymi cechami i naturalnym zachowaniem. Przeciwnicy znają środowisko i pamiętają przebieg zdarzeń.
  • Nieliniowość rozgrywki — całkowicie otwarte poziomy z zadaniami pobocznymi i wieloma ścieżkami do celu.
  • Duch współpracy — graj ze znajomymi w zupełnie nowym trybie wyzwań.

Wymagania systemowe

    • Supported OS: Microsoft Windows® 2000/XP
    • Processor: Intel Pentium III or AMD Athlon, 1.4 GHz (Pentium IV or Athlon 2.2 GHz recommended)
    • System Memory: 256 MB of RAM or above (512 MB recommended)
    • Video Card: 64 MB DirectX 9.0c compliant graphics card (128 MB recommended)
    • Sound Card: DirectX 9.0c compliant sound card (EAX 2.0 or higher recommended)
    • DirectX Version: DirectX® version 9.0c or higher
    • Hard Disk: 4 GB available hard disk space
    • Supported Peripherals: Windows compatible mouse and keyboard, joystick for Solo and Co-op modes
    • Multiplay: Broadband with 64 Kbps data transfer upload rate (128 kbps recommended)
    • Note: For the most up-to-date minimum requirement listings, please visit the FAQ for this game on our support website at: http://support.ubi.com.
Pomocne recenzje klientów
3 z 3 osób (100%) uważa, że ta recenzja jest pomocna
28.4 godz. łącznie
Zamieszczono: 5 listopada
Never used my weapons....
Stealth confirmed
1000% 20/10
Czy ta recenzja była pomocna? Tak Nie
2 z 2 osób (100%) uważa, że ta recenzja jest pomocna
0.1 godz. łącznie
Zamieszczono: 24 października
Probably best in SC series. This one is the most polished version of the classic splinter cells. It allows for more playstyles adding leathal and non-leathal takedowns and allowing player to take enemies more directly. You are still very vulnerable in a fight but you do have an option of quickly charging your opponent when discovered and hoping to stun or kill him before he shots you.

The level design tries to give more options. While the game still is highly linear there are multiple paths to the same objective giving a bit more sense of freedom and choice. The side objective in every mission also add to the replayability.

There is also coop mode which is quite fun, while far from perfect and multiplayer versus mod which I never had chance to try.

Overall a really good package.
Czy ta recenzja była pomocna? Tak Nie
2 z 2 osób (100%) uważa, że ta recenzja jest pomocna
12.8 godz. łącznie
Zamieszczono: 29 października
The peak of the Splinter Cell series, one of my favourite games of all time.
Then Fisher got locked up and sold his daughter for meth and regretted this poor decision.
Czy ta recenzja była pomocna? Tak Nie
1 z 1 osób (100%) uważa, że ta recenzja jest pomocna
17.5 godz. łącznie
Zamieszczono: 3 listopada
If you like stealthy games, then this game is for you! This is my all time favorite Tom Clancy game. The graphics are still good for being old. The gameplay is fluid and up to you. Do you want to kill everything or go in and out without ever being seen...it is all up to you! Story is alright but it is the gameplay that will have you hooked!
Czy ta recenzja była pomocna? Tak Nie
1 z 1 osób (100%) uważa, że ta recenzja jest pomocna
23.5 godz. łącznie
Zamieszczono: 10 listopada
Probably the best entry in the series, even compared to the newer games.

Story is excellent, with a number of twists and turns. The options to stealth or kill one's way through are actually present; unlike SOME games, with the right set-up I can get through 95% of SC:CT without killing anyone. If I do, whether on accident or on purpose, then I at least have the option of hiding the body or running away. Takedowns are similar, and the environment kills are nothing short of fantastic!

Speaking of - its environments still look gorgeous even on modern systems - even if the character models are less-so. And the sound design and soundtrack? Absolutely brilliant; a perfect mix of background noise and high-tension BGM makes me almost crap myself if I accidentally blow my cover and the alarms start going off.

The only downsides are that it may be difficult to run on some newer systems, and... well, not to spoil anything, but the last level was somewhat of a disappointment, as it turns into nothing short of a bloodbath, despite all my efforts to prevent that from happening. As well, it may be problematic to get used to the controls (it took me a few hours of play before I got them down), but once you do it becomes less of an issue.

Overall, for anyone interested in a true stealth game and not just a short break from running and gunning, this is a must-have.
Czy ta recenzja była pomocna? Tak Nie
2 z 3 osób (67%) uważa, że ta recenzja jest pomocna
5.6 godz. łącznie
Zamieszczono: 25 października
The best Splinter Cell game to date. I'm a huge fan of stealth games. Chaos Theory came out near the end of what I like to call the Golden Age of Stealth games and it still holds up today, for the most part. Story wise the game is lacking, which is one of the reasons I would rank Choas Theory under games like Metal Gear Solid 3. The graphics aren't great even for a game that came out in 2005. Enemy AI is decent for the most part, but their imposibly quick reaction time to spotting you can be frustrating. Somtimes if you bump into an enemy or are somehow spotted they will immediately start firing, as in no animation of them turning around or rasing their gun, just immediatly firing. Apart from that the AI is decent. Mechanincally it's a phenomenal stealth game worthy of the genere. There are light and sound indicators telling you how visibil you are or how much noise your making, it even tells you the noice level at which the enemy will hear you. Unlike recent releases in the franchise, Chaos Theory isn't a game you can approach with guns blazing. You actually have to use stealth. You can't fire from the hip and you have to pull your gun out every time you want to fire which decreases your movement speed significantly. The PC version runs fine on modern systems, I had very few problems, and the game supports 1920x1080 without having to mod the game(old titles tend to be hit or miss with resolution support). If you have a high refresh rate monitor like I do you should know that the game is locked at 100 FPS. Keyboard and Mouse work fine, but it doesn't have controller support like most title now do, so you'll have to figit with it if you want to use a controller.

Story Score: 6/10

Rest of the Game Score: 9/10
Czy ta recenzja była pomocna? Tak Nie
4 z 7 osób (57%) uważa, że ta recenzja jest pomocna
7.2 godz. łącznie
Zamieszczono: 29 października
The only and last true splinter cell stealth game also where Micheal Ironside really added his best to Sam Fisher.
Czy ta recenzja była pomocna? Tak Nie
0 z 1 osób (0%) uważa, że ta recenzja jest pomocna
35.8 godz. łącznie
Zamieszczono: 25 października
Great game
Czy ta recenzja była pomocna? Tak Nie
0 z 1 osób (0%) uważa, że ta recenzja jest pomocna
64.6 godz. łącznie
Zamieszczono: 28 października
good co-op game
Czy ta recenzja była pomocna? Tak Nie
10.5 godz. łącznie
Zamieszczono: 6 listopada
Nice
Czy ta recenzja była pomocna? Tak Nie
17.3 godz. łącznie
Zamieszczono: 6 listopada
the best splinter cell and mechanically-wise the best stealth game ever, the level design is excellent
Czy ta recenzja była pomocna? Tak Nie
10.4 godz. łącznie
Zamieszczono: 11 listopada
If you like stealth instead of run and gun ,although you have good weapons if stealth fails , If you like great gadgets , if you like a mission you can replay differently every time , If you like lurking in the shadows to complete a dangerous mission , which the best / easiest thing to do is not attack anyone , If you want a game that never gets old , you may have to quit playing it for a couple months before you go back to it . Then you need this old game , and the really old original splinter cell
Czy ta recenzja była pomocna? Tak Nie
9.2 godz. łącznie
Zamieszczono: 8 listopada
This ♥♥♥♥ing game...this ♥♥♥♥ing game. ♥♥♥♥ing choke people out and punch people in the face for maximum stealth.

10/10
Czy ta recenzja była pomocna? Tak Nie
1.1 godz. łącznie
Zamieszczono: 14 listopada
im not a fan but i play it on fridays
Czy ta recenzja była pomocna? Tak Nie
6 z 7 osób (86%) uważa, że ta recenzja jest pomocna
28.8 godz. łącznie
Zamieszczono: 19 października
If you are a splinter cell fan then this is the game for you
Pros : Good storyline
good stealth elements
Enemies eybrows go 2 inches higher when you grab them
Cons: It keeps making my steam window small after i exit!
Czy ta recenzja była pomocna? Tak Nie
2 z 2 osób (100%) uważa, że ta recenzja jest pomocna
14.8 godz. łącznie
Zamieszczono: 12 lipca
good game

I like it

it's good
Czy ta recenzja była pomocna? Tak Nie
2 z 2 osób (100%) uważa, że ta recenzja jest pomocna
12.5 godz. łącznie
Zamieszczono: 23 września
Still the best game in the serie.
It was made when AAA stealth games were actually challenging, and punished you hard for going full rambo.
The plot isn't really memorable, it's your average action movie scenario involving really bad guys and your witty american hero saving the day. Nonetheless, Sam Fisher is a character you'll find easy to like, and can make you crack a smile.
When it comes to gameplay, it's kinda frightnening to notice how rigid it is, how the game got old. It gives you everything you would expect for a good stealth game, a lot of possibilities, some alternate routes, and a heavy dose of "waiting in the shadows hoping for that guy not to see you".
Graphics-wise, it's holding up. When the game came out, it was one of the most beautiful thing I had laid my eyes on, it really blew me. It was on par with all the AAA games that came out at this time, maybe better.

Soundtrack was composed by Amon Tobin. Yep, Amon Tobin. As a result, Chaos Theory has an atmosphere no other Splinter Cell game has, and god, they wish they had it. It's a real pleasure to lurk in the dark, your knife ready to stab Generic soldier#54 with a stressful, sometimes a bit creepy, note from the wonderful soundtrack.

And co-op has to be the best co-op experience I ever had on any game. It's challenging, it requires communication, and you can climb inside a vent by touching your partner in places you wouldn't even have thought about in the first place.
Czy ta recenzja była pomocna? Tak Nie
2 z 2 osób (100%) uważa, że ta recenzja jest pomocna
88.4 godz. łącznie
Zamieszczono: 28 czerwca
This game has provided countless hours of online fun with it's riveting COOP multiplayer!
Czy ta recenzja była pomocna? Tak Nie
1 z 1 osób (100%) uważa, że ta recenzja jest pomocna
9.8 godz. łącznie
Zamieszczono: 8 września
This is considered my favorite game of all time, and to make sure I have your attention now I'll tell you why :

-Awesome storyline
-Chaos theory has the best multiplayer of any splinter cell
-There are co-op missions that me and my cousin spent countless hours on
-The gameplay is amazing as there is never one way to get through a scenario
-The graphics are still relevant to today's high tech world

Now the detailed explanation.

The storyline is epic. Why is it epic? Splinter cell series has always been known to have a crazy or sort of conspiracy storyline, chaos theory delivers a lot more than that. Two lead programmers that cracked Philippe Masse's kernals from the first splinter cell have enhanced his algorithms and now could be used for any electronic warfare, be it military or economic. One of these programmers is discovered dead early in the game, and the other one on the loose... the story just begins to exponentially get better from there.

The multiplayer was my favorite in this game as it gave me everything I wanted. I want to play online ... okay go ahead. I want to play with my friend on the same screen or at my house and he at his... fine go ahead. Want to play competitively as a spy? Fine. Want to play as a guard and take down spies with a first person view.... heck the devs cared so much they did this too. When someone really gives an effort to really allow any sort of play when it comes to multiplayer, it's greatly appreciated.

I would say the game play of this game is arguably the best type out there. The physics/engine in this one is what would one expect from a third game of the series. I would argue that still to this day even though there are other Splinter Cell's out there, this one still has the best game engine. The soft body touches, the noise system, throwing of objects to make noise, ability to whistle, use the SC-20K it's sniping/assault attachment or it's launcher attachments, the grenade types (frag, flash, smoke), the three different goggle settings (heat, night vision, ECM), ability to either knock out or kill an opponent... there's quite a bit of things to mention. I like the fact you are given a choice of going through vents or alternate ways to avoid conflict or can go through conflict, or one by one slowly "put to sleep and hide the bodies" conflict. The greatest improvement though compared to the first splinter cell is that there is flexibility in the proximity system. When one is close to the enemy, they don't ultimately see/feel you just because they walked past you going through a doorway. This game is fantastic in how you are able to knock someone out or kill someone before they can react. This was a major breakthrough in the series.

How are the graphics still good for an original x-box game? Well how's 1980X 1080 sound? Probably the best we can get unless someone goes through the entire game and re-does it... but there wouldn't be much to redo. The cut scenes are still awesome, and the game play graphics are just as good as any game. You will not have an issue with graphics playing this.



I would highly recommend this game, on sale or not as it is still to this day my favorite game. I'm not being biased in my rating as it being my favorite game, but this game is what took the gaming industry to another level. Thief, Assassins Creed or any of that wouldn't have been without Splinter Cell.

Rocksolid 9.5/10.

PS - Because I didn't know where to fit this - relevant characters from cutscenes also breif you before going on a misison on top of team members of the echelon.
Czy ta recenzja była pomocna? Tak Nie
1 z 1 osób (100%) uważa, że ta recenzja jest pomocna
28.9 godz. łącznie
Zamieszczono: 27 maja
The epitome of the entire Splinter Cell franchise, Chaos Theory marks the high-point of the stealth genre(except maybe losing out to Thief in that regard). Unlike most games involving guns, the most important skill in Splinter Cell is situational awareness, as opposed to the usual reflex-aiming; this is because Sam Fisher is a man, not a stormtrooper strung out on stimulants. Multiple methods of entry and escape from a room or area are usually avaliable, but many of these paths are guarded by some form of deterrant. Cameras are usually hidden in shadow or difficult to see areas, and guards can (and do) change routes. All of these things means that the game tends to promote a cautious advance rather than a blitz. Not a good experience if bloodlust is prevalant.
TL;DR the game rewards you for being cautious, aware, and using your brain to take the path less traveled by.
Czy ta recenzja była pomocna? Tak Nie