Het is 2008. Stroomuitval over de hele stad ... sabotage van de beurs ... nationale veiligheidssystemen worden elektronisch gekaapt ... kortom een informatie oorlog. Om deze aanvallen te voorkomen, moeten agenten diep in vijandig gebied infiltreren en agressief te werk gaan om kritieke informatie te bemachtigen, dichter dan ooit bij de...
Gebruikersrecensies: Erg positief (888 recensies)
Releasedatum: 29 mrt 2005

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Tom Clancy's Splinter Cell Chaos Theory® kopen

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Tom Clancy's Splinter Cell Elite Echelon Edition kopen

Bevat 4 items: Tom Clancy's Splinter Cell Chaos Theory®, Tom Clancy's Splinter Cell Conviction™ Deluxe Edition, Tom Clancy's Splinter Cell Double Agent®, Tom Clancy's Splinter Cell®

 

Over dit spel

Het is 2008.
Stroomuitval over de hele stad ... sabotage van de beurs ... nationale veiligheidssystemen worden elektronisch gekaapt ... kortom een informatie oorlog.
Om deze aanvallen te voorkomen, moeten agenten diep in vijandig gebied infiltreren en agressief te werk gaan om kritieke informatie te bemachtigen, dichter dan ooit bij de vijandige soldaten.
Jij bent Sam Fisher, de meest elite black-ops agent van de NSA. Om je missie te volbrengen zal je van dichtbij moeten moorden, aanvallen met je gevechtsmes, schieten met je prototype Land Warrior geweer, en gebruik maken van radicale onderdrukkingstechnieken zoals de omgekeerde nekbreker. Onderneem ook coöperatieve infiltratie missies met meerdere spelers, waar samenwerking het ultieme wapen is.
Als de vijand evolueert, moet jij mee.
  • Dodelijke lenigheid - Een ongelofelijk volledige en vloeiende diversiteit aan bewegingen waaronder atletische en onopgemerkte bewegingen en sluipmoorden.
  • De echte wapens van de toekomst - Het meest volledige arsenaal aan wapens en snufjes, gaande van een mes tot het experimentele Land Warrior systeem.
  • Zo goed als echt - Nooit geziene grafische technologie geeft de beste weergave ooit gezien op elk systeem. Een geavanceerde fysieke engine laat zowel rag doll physics, particle effecten als een perfecte interactie met de omgeving toe.
  • De ultieme uitdaging - Intelligente AI met individuele persoonlijkheid, natuurlijke gedraging waarbij NPCs zich bewust zijn van hun omgeving en rekening houden met vroegere gebeurtenissen.
  • Ongeloofelijke herspeelbaarheid - Een volledig open wereld met verschillende paden en optionele bijkomende doelen.
  • Co-op stealth - Speel een spel voor meerdere spelers met vrienden en coördineer jouw infiltratie in een volledig nieuwe uitdaging voor meerdere spelers.

Systeemeisen

    • Supported OS: Microsoft Windows® 2000/XP
    • Processor: Intel Pentium III or AMD Athlon, 1.4 GHz (Pentium IV or Athlon 2.2 GHz recommended)
    • System Memory: 256 MB of RAM or above (512 MB recommended)
    • Video Card: 64 MB DirectX 9.0c compliant graphics card (128 MB recommended)
    • Sound Card: DirectX 9.0c compliant sound card (EAX 2.0 or higher recommended)
    • DirectX Version: DirectX® version 9.0c or higher
    • Hard Disk: 4 GB available hard disk space
    • Supported Peripherals: Windows compatible mouse and keyboard, joystick for Solo and Co-op modes
    • Multiplay: Broadband with 64 Kbps data transfer upload rate (128 kbps recommended)
    • Note: For the most up-to-date minimum requirement listings, please visit the FAQ for this game on our support website at: http://support.ubi.com.
Nuttige klantrecensies
15 van de 17 mensen (88%) vonden deze recensie nuttig
11.5 uur in totaal
Geplaatst: 18 juni
First off, this is my favorite game of all time. I've had it for a long time in physical format, but due to it's drm it's unplayable on modern systems, so I bought the steam version. I was a bit afraid of how it would run based on some of the reviews that have reported problems, so I was ready to issue a steam refund just in case.

So here's the score: this game is flawless. I've seen some negative reviews and let me address some of them. First of all, all those who say it's unplayable with keyboard and mouse are idiots, no two ways about it. You control your speed via the mouse wheel. It's that simple. Besides, you can customize the controls to your heart's content. Second off, no, it doesn't have checkpoints. And you know why? Because it doesn't need them! It has a quicksave function! I swear, some people...

How about the game itself? It's the best stealth game of all time. Period. You have full feedback of how much noise you make and how much noise is in the environment, how visible you are, you get a lot of tools for dispatching or distracting your enemies, you have nightvision, thermal vision and even "electric" vision that let's you see objects that use electricity (useful when completing some of the objectives). It has a fairly intelligent AI. The game is a bit too easy if you just kill everyone in my opinion but it's damn fun. If you like the suspense of stealth, look no further.

The graphics still hold up to this day in my opinion. Some of the round objects are a bit angular, but it doesn't take me out of the experience, and the textures still look great. There's also a surprising ammount of color that, compared to a lot of modern games, are a breath of fresh air. The sound design is superb and the soundtrack just ups the suspense. The music is low key and dynamic, changing to the gameplay.

Some of the writing is a bit too convoluted for me. Don't get me wrong, it's good, but it's hard to follow, especially for the first time playing. You really have to invest your brain into the story or you'll get lost in it.

All in all, if you even remotely like stealth games don't you dare miss out on this one.
Was deze recensie nuttig? Ja Nee Grappig
14 van de 17 mensen (82%) vonden deze recensie nuttig
1 persoon vond deze recensie grappig
7.1 uur in totaal
Geplaatst: 4 maart
Excellent story, level design and an all around awesome game.

Micheal Ironside will give you eargasms.

Spies vs Mercs (Versus mode) are some of my best gaming memories.

10/10

Was deze recensie nuttig? Ja Nee Grappig
7 van de 7 mensen (100%) vonden deze recensie nuttig
37.5 uur in totaal
Geplaatst: 19 juli
"Yeah, (I am) the real kind (of spy), not the tuxedo kind. I'm the kind that makes you bleed all over your Andretti unless you give me information."

Chaos Theory is a third-person stealth video game and the third installment in Tom Clancy's Splinter Cell series. It, again, puts you in the boots of NSA (and Third Echelon) special agent Sam Fisher as he undertakes missions around the world to avert the possibility of an all-out war between military superpowers.

The single-player campaign is divided into ten missions with locations ranging from the America's to East Asia. The game was released almost ten years back but it definitely holds well from a visual point of view. Missions usually take place at night (or in the dark) which probably help mask a few of the game's graphical deficiencies.

Chaos Theory has probably some of the best stealth mechanics in any game. A sliding light bar indicates whether Sam would be visible to the enemy or not while a noise bar shows how much noise is being produced as the protagonist moves around. Sam's pace of movement is tunable by scrolling the mouse-wheel, giving players a much greater control over how the character moves. Enemies can be sneaked upon from behind and knocked-out or put in the choke-hold to extract vital information. Apart from moving around in the shadows, the game provides you the option of traversing through vents, zip-lines, hang from ledges and overhead pipes; all the while avoiding enemy encounters.

The game is designed around stealth so players would experience gun fights to be clunky in nature. Apart from the usual arsenal of silenced pistol, sticky cameras. stun grenades and assault rifles, there's a very useful EMI feature that allows you to remotely disable lights and electronics temporarily. It helps a lot in moving around the environment unscathed. Hacking is a fundamental portion of the game. Computers, keypads and security terminals can be hacked, with the mechanic favouring those with quick reaction times. Multi-vision goggles are once again an essential part of gameplay with Sam able to alternate between night-vision, thermal and EMF modes.

The enemy AI is excellent with sentries coming to snoop around if they see open doors or turned-off lights. Enemies can also be distracted by whistling and flinging objects around the environment. Instances of direct combat are extremely rare but if such a scenario does crop up, enemies take cover and periodically change positions to improve their chances of winning gunfights.

The plot was interesting but not something that hasn't be done already or since. The script is well-written and character voice-overs are extremely well done (Michael Ironside ftw!). But I felt character interactions felt a bit too formal and serious. Mission briefs involve relevant characters droning off about mission objectives, although there's some fun banter between Sam and his handlers during missions; but that's few and far between. The game could've done with more cutscenes, in my opinion.

Chaos Theory is a definite recommendation if you're looking for a pure stealth experience. The SP campaign length is around 12-15 hours, subject to one's playing style of course. The game is definitely much much better than the p.o.s that was Splinter Cell: Conviction.
Was deze recensie nuttig? Ja Nee Grappig
4 van de 4 mensen (100%) vonden deze recensie nuttig
25.1 uur in totaal
Geplaatst: 23 april
Probably the best stealth game iv ever played, Easily the best in the splinter cell series. It also has very long missions they usually take up to 20-30 mintues and even longer if u intend to get that perfect 100% stealth approach. Great game and cheap price dont hesitate, buy this one NOW!
Was deze recensie nuttig? Ja Nee Grappig
5 van de 7 mensen (71%) vonden deze recensie nuttig
1 persoon vond deze recensie grappig
24.8 uur in totaal
Geplaatst: 15 maart
Recensie voor release
Played this game to death on the original XBOX. Picked it up on PC for the CO-OP maps alone, so much fun with a friend.
Was deze recensie nuttig? Ja Nee Grappig