Es el año 2008. Cortes de luz en toda la ciudad... sabotaje de la bolsa... secuestro electrónico de los sistemas de defensa nacional... es la guerra de la información. Para prevenir estos ataques, los agentes deben infiltrarse a fondo en territorio hostil y recolectar información crítica de inteligencia, más cerca aún que los propios...
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Fecha de lanzamiento: 29 mar. 2005

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Comprar Tom Clancy's Splinter Cell Chaos Theory®

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Incluye 4 artículos: Tom Clancy's Splinter Cell Chaos Theory®, Tom Clancy's Splinter Cell Conviction™ Deluxe Edition, Tom Clancy's Splinter Cell Double Agent®, Tom Clancy's Splinter Cell®

 

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"El mejor título de la saga. El que mejor combina sigilo y acción con las mejores misiones y objetivos. Un juego de sigilo muy completo."

Acerca de este juego

Es el año 2008.
Cortes de luz en toda la ciudad... sabotaje de la bolsa... secuestro electrónico de los sistemas de defensa nacional... es la guerra de la información.
Para prevenir estos ataques, los agentes deben infiltrarse a fondo en territorio hostil y recolectar información crítica de inteligencia, más cerca aún que los propios soldados enemigos.
Eres Sam Fisher, el mejor agente encubierto de élite de la NSA. Para completar tu misión deberás matar de cerca, atacar con tu cuchillo de combate, disparar con tu prototipo de rifle Land Warrior y usar técnicas de supresión radicales como la rotura de cuello invertida. Además de formar parte de misiones de infiltración multijugador, donde el trabajo en equipo es el arma definitiva.
Si el enemigo evoluciona, tú también.
  • Agilidad mortal - Increíble complejidad y variedad de movimientos fluidos, incluyendo movimientos atléticos, movimientos silenciosos y muertes sigilosas.
  • Armas reales del mañana - El arsenal más completo de armas y dispositivos, desde el cuchillo hasta el experimental Land Warrior System.
  • Tan bueno como real - Una tecnología de gráficos nunca antes vista, que ofrece los mejores efectos visuales en cualquier sistema. Un sistema de física avanzado que posibilita las físicas ragdoll, los efectos de partículas y una perfecta integración con el entorno.
  • El desafío definitivo - Una inteligencia artificial avanzada, con un comportamiento natural donde los NPCs actúan según su entorno y los eventos previos.
  • Rejugabilidad impresionante - Diseño de niveles totalmente abierto, con múltiples caminos y objetivos secundarios opcionales.
  • Cooperación sigilosa - Juega una partida multijugador con tus amigos y coordinad vuestra infiltración en un nuevo reto multijugador.

Requisitos del sistema

    • SO: Microsoft Windows® 2000 / XP
    • Procesador: Intel Pentium III o AMD Athlon a 1.4 GHz (Pentium IV o Athlon a 2.2 GHz recomendado)
    • Memoria: 256 MB de RAM o (512 MB recomendados)
    • Gráficos: Gráfica con 64 MB y compatible con DirectX 9.0c (128 MB recomendados)
    • Sonido: Dispositivo de sonido compatible con DirectX 9.0c (EAX 2.0 o superior recomendado)
    • Versión de DirectX: DirectX® 9.0c o posterior
    • Disco Duro: 4 GB de espacio libre
    • Periféricos Soportados: Teclado y ratón compatibles con Windows, joystick para los modos Un Jugador y Cooperativo
    • Multijugador: Conexión de banda ancha con una velocidad de subida de 64 Kbps (128 kbps recomendados)
    • Nota: Para una lista actualiza de los requisitos mínimos, por favor, vista el FAQ sobre el juego en: http://support.ubi.com.
Análisis útiles de usuarios
A 13 de 13 personas (100%) les ha sido útil este análisis
11.5 h registradas
Publicado el 18 de junio
First off, this is my favorite game of all time. I've had it for a long time in physical format, but due to it's drm it's unplayable on modern systems, so I bought the steam version. I was a bit afraid of how it would run based on some of the reviews that have reported problems, so I was ready to issue a steam refund just in case.

So here's the score: this game is flawless. I've seen some negative reviews and let me address some of them. First of all, all those who say it's unplayable with keyboard and mouse are idiots, no two ways about it. You control your speed via the mouse wheel. It's that simple. Besides, you can customize the controls to your heart's content. Second off, no, it doesn't have checkpoints. And you know why? Because it doesn't need them! It has a quicksave function! I swear, some people...

How about the game itself? It's the best stealth game of all time. Period. You have full feedback of how much noise you make and how much noise is in the environment, how visible you are, you get a lot of tools for dispatching or distracting your enemies, you have nightvision, thermal vision and even "electric" vision that let's you see objects that use electricity (useful when completing some of the objectives). It has a fairly intelligent AI. The game is a bit too easy if you just kill everyone in my opinion but it's damn fun. If you like the suspense of stealth, look no further.

The graphics still hold up to this day in my opinion. Some of the round objects are a bit angular, but it doesn't take me out of the experience, and the textures still look great. There's also a surprising ammount of color that, compared to a lot of modern games, are a breath of fresh air. The sound design is superb and the soundtrack just ups the suspense. The music is low key and dynamic, changing to the gameplay.

Some of the writing is a bit too convoluted for me. Don't get me wrong, it's good, but it's hard to follow, especially for the first time playing. You really have to invest your brain into the story or you'll get lost in it.

All in all, if you even remotely like stealth games don't you dare miss out on this one.
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A 14 de 17 personas (82%) les ha sido útil este análisis
1 persona ha encontrado divertido este análisis
7.1 h registradas
Publicado el 4 de marzo
Excellent story, level design and an all around awesome game.

Micheal Ironside will give you eargasms.

Spies vs Mercs (Versus mode) are some of my best gaming memories.

10/10

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A 5 de 5 personas (100%) les ha sido útil este análisis
37.5 h registradas
Publicado el 19 de julio
"Yeah, (I am) the real kind (of spy), not the tuxedo kind. I'm the kind that makes you bleed all over your Andretti unless you give me information."

Chaos Theory is a third-person stealth video game and the third installment in Tom Clancy's Splinter Cell series. It, again, puts you in the boots of NSA (and Third Echelon) special agent Sam Fisher as he undertakes missions around the world to avert the possibility of an all-out war between military superpowers.

The single-player campaign is divided into ten missions with locations ranging from the America's to East Asia. The game was released almost ten years back but it definitely holds well from a visual point of view. Missions usually take place at night (or in the dark) which probably help mask a few of the game's graphical deficiencies.

Chaos Theory has probably some of the best stealth mechanics in any game. A sliding light bar indicates whether Sam would be visible to the enemy or not while a noise bar shows how much noise is being produced as the protagonist moves around. Sam's pace of movement is tunable by scrolling the mouse-wheel, giving players a much greater control over how the character moves. Enemies can be sneaked upon from behind and knocked-out or put in the choke-hold to extract vital information. Apart from moving around in the shadows, the game provides you the option of traversing through vents, zip-lines, hang from ledges and overhead pipes; all the while avoiding enemy encounters.

The game is designed around stealth so players would experience gun fights to be clunky in nature. Apart from the usual arsenal of silenced pistol, sticky cameras. stun grenades and assault rifles, there's a very useful EMI feature that allows you to remotely disable lights and electronics temporarily. It helps a lot in moving around the environment unscathed. Hacking is a fundamental portion of the game. Computers, keypads and security terminals can be hacked, with the mechanic favouring those with quick reaction times. Multi-vision goggles are once again an essential part of gameplay with Sam able to alternate between night-vision, thermal and EMF modes.

The enemy AI is excellent with sentries coming to snoop around if they see open doors or turned-off lights. Enemies can also be distracted by whistling and flinging objects around the environment. Instances of direct combat are extremely rare but if such a scenario does crop up, enemies take cover and periodically change positions to improve their chances of winning gunfights.

The plot was interesting but not something that hasn't be done already or since. The script is well-written and character voice-overs are extremely well done (Michael Ironside ftw!). But I felt character interactions felt a bit too formal and serious. Mission briefs involve relevant characters droning off about mission objectives, although there's some fun banter between Sam and his handlers during missions; but that's few and far between. The game could've done with more cutscenes, in my opinion.

Chaos Theory is a definite recommendation if you're looking for a pure stealth experience. The SP campaign length is around 12-15 hours, subject to one's playing style of course. The game is definitely much much better than the p.o.s that was Splinter Cell: Conviction.
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A 4 de 4 personas (100%) les ha sido útil este análisis
25.1 h registradas
Publicado el 23 de abril
Probably the best stealth game iv ever played, Easily the best in the splinter cell series. It also has very long missions they usually take up to 20-30 mintues and even longer if u intend to get that perfect 100% stealth approach. Great game and cheap price dont hesitate, buy this one NOW!
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A 5 de 7 personas (71%) les ha sido útil este análisis
1 persona ha encontrado divertido este análisis
24.8 h registradas
Publicado el 15 de marzo
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Played this game to death on the original XBOX. Picked it up on PC for the CO-OP maps alone, so much fun with a friend.
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