Nous sommes en 2008. Des pannes de courant à travers toute la ville… Du sabotage de la bourse… Le détournement électronique du système de défense national… C’est la guerre de l’information. Pour éviter ces attaques, des agents doivent s’infiltrer dans des territoires hostiles pour récupérer agressivement des renseignements importants...
Évaluations des utilisateurs : Très positive (756 évaluation(s))
Date de parution: 29 mar 2005

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Acheter Tom Clancy's Splinter Cell Chaos Theory®

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Acheter Tom Clancy's Splinter Cell Elite Echelon Edition

Inclut les 4 articles suivants : Tom Clancy's Splinter Cell Chaos Theory®, Tom Clancy's Splinter Cell Conviction™ Deluxe Edition, Tom Clancy's Splinter Cell Double Agent®, Tom Clancy's Splinter Cell®

 

À propos de ce jeu

Nous sommes en 2008.
Des pannes de courant à travers toute la ville… Du sabotage de la bourse… Le détournement électronique du système de défense national… C’est la guerre de l’information.
Pour éviter ces attaques, des agents doivent s’infiltrer dans des territoires hostiles pour récupérer agressivement des renseignements importants avant que les soldats ennemis les atteignent.
Vous êtes Sam Fisher, l’agent secret le plus doué de la NSA. Pour accomplir votre mission vous devrez tuer à courte portée, utiliser votre couteau de combat, tirer avec le fusil expérimental Land Warrior, et utiliser des techniques d’inhibition telle que le casse-cou renversé. De plus lancez-vous dans des missions d’infiltration en multi-joueurs coopératif où le travail d’équipe est l’arme suprême.
L’ennemi évolue : suivez l’exemple.
  • Agilité mortel - Des mouvements incroyablement complets et fluides y compris des mouvements athlétiques, furtifs et des meurtres silencieux.
  • Les vraies armes de demain - L’arsenal le plus complet d’armes et de gadgets, du couteau au Système Land Warrior expérimental.
  • Quasi réel - Du jamais vu, cette technologie graphique offre les plus beaux spectacles de n’importe quel système. Un engin de physiques avancé permet d’incorporer les physiques ragdolls, un système de particules et une interaction parfaite avec l’environnement.
  • Le défi ultime - De l’Intelligence Artificielle habile avec des caractéristiques personnalisées, un comportement naturel qui démontre les PNJ comme étant conscient de leur environnement et des événements passés.
  • Rejouabilité impressionnante - Conçu pour être complètement non-linéaire avec de nombreux parcours possible et des objectifs secondaires optionnels.
  • Jeu coopératif furtif - Jouez ensemble avec vos amis et coordonnez vos infiltrations dans les nouveaux défis multi-joueurs.

Configuration requise

    • Système d'exploitation : Microsoft Windows® 2000/XP
    • Processeur : Intel Pentium III ou AMD Athlon, 1.4 GHz (Pentium IV ou Athlon 2.2 GHz Recommandé)
    • Mémoire : 256 Mo de RAM (512 Mo recommandés)
    • Carte graphique : 64 Mo compatible DirectX 9.0c (128 Mo recommandés)
    • Carte son : Compatible DirectX 9.0c (EAX 2.0 ou supérieure Recommandée)
    • Version DirectX : DirectX® version 9.0c ou supérieure
    • Disque dur: 4 Go d'espace disque disponible
    • Périphériques : Souris et clavier compatible Windows , joystick pour les modes Solo et Co-op
    • Multijoueurs : haut débit avec 64 Kbps ascendant (128 kbps recommandés)
    • Note : Plus d'information visitez : http://support.ubi.com.
Évaluations intéressantes des utilisateurs
96 personne(s) sur 104 (92%) ont trouvé cette évaluation utile
1 personne a trouvé cette évaluation amusante
28.7 heures en tout
Posté le : 5 novembre 2014
Never used my weapons....
Stealth confirmed
1000% 20/10
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59 personne(s) sur 63 (94%) ont trouvé cette évaluation utile
1 personne a trouvé cette évaluation amusante
13.3 heures en tout
Posté le : 29 octobre 2014
The peak of the Splinter Cell series, one of my favourite games of all time.
Then Fisher got locked up and sold his daughter for meth and regretted this poor decision.
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31 personne(s) sur 31 (100%) ont trouvé cette évaluation utile
17.5 heures en tout
Posté le : 3 novembre 2014
If you like stealthy games, then this game is for you! This is my all time favorite Tom Clancy game. The graphics are still good for being old. The gameplay is fluid and up to you. Do you want to kill everything or go in and out without ever being seen...it is all up to you! Story is alright but it is the gameplay that will have you hooked!
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24 personne(s) sur 24 (100%) ont trouvé cette évaluation utile
23.5 heures en tout
Posté le : 10 novembre 2014
Probably the best entry in the series, even compared to the newer games.

Story is excellent, with a number of twists and turns. The options to stealth or kill one's way through are actually present; unlike SOME games, with the right set-up I can get through 95% of SC:CT without killing anyone. If I do, whether on accident or on purpose, then I at least have the option of hiding the body or running away. Takedowns are similar, and the environment kills are nothing short of fantastic!

Speaking of - its environments still look gorgeous even on modern systems - even if the character models are less-so. And the sound design and soundtrack? Absolutely brilliant; a perfect mix of background noise and high-tension BGM makes me almost crap myself if I accidentally blow my cover and the alarms start going off.

The only downsides are that it may be difficult to run on some newer systems, and... well, not to spoil anything, but the last level was somewhat of a disappointment, as it turns into nothing short of a bloodbath, despite all my efforts to prevent that from happening. As well, it may be problematic to get used to the controls (it took me a few hours of play before I got them down), but once you do it becomes less of an issue.

Overall, for anyone interested in a true stealth game and not just a short break from running and gunning, this is a must-have.
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20 personne(s) sur 20 (100%) ont trouvé cette évaluation utile
12.5 heures en tout
Posté le : 23 septembre 2014
Still the best game in the serie.
It was made when AAA stealth games were actually challenging, and punished you hard for going full rambo.
The plot isn't really memorable, it's your average action movie scenario involving really bad guys and your witty american hero saving the day. Nonetheless, Sam Fisher is a character you'll find easy to like, and can make you crack a smile.
When it comes to gameplay, it's kinda frightnening to notice how rigid it is, how the game got old. It gives you everything you would expect for a good stealth game, a lot of possibilities, some alternate routes, and a heavy dose of "waiting in the shadows hoping for that guy not to see you".
Graphics-wise, it's holding up. When the game came out, it was one of the most beautiful thing I had laid my eyes on, it really blew me. It was on par with all the AAA games that came out at this time, maybe better.

Soundtrack was composed by Amon Tobin. Yep, Amon Tobin. As a result, Chaos Theory has an atmosphere no other Splinter Cell game has, and god, they wish they had it. It's a real pleasure to lurk in the dark, your knife ready to stab Generic soldier#54 with a stressful, sometimes a bit creepy, note from the wonderful soundtrack.

And co-op has to be the best co-op experience I ever had on any game. It's challenging, it requires communication, and you can climb inside a vent by touching your partner in places you wouldn't even have thought about in the first place.
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24 personne(s) sur 29 (83%) ont trouvé cette évaluation utile
7.2 heures en tout
Posté le : 29 octobre 2014
The only and last true splinter cell stealth game also where Micheal Ironside really added his best to Sam Fisher.
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14 personne(s) sur 14 (100%) ont trouvé cette évaluation utile
0.1 heures en tout
Posté le : 24 octobre 2014
Probably best in SC series. This one is the most polished version of the classic splinter cells. It allows for more playstyles adding leathal and non-leathal takedowns and allowing player to take enemies more directly. You are still very vulnerable in a fight but you do have an option of quickly charging your opponent when discovered and hoping to stun or kill him before he shots you.

The level design tries to give more options. While the game still is highly linear there are multiple paths to the same objective giving a bit more sense of freedom and choice. The side objective in every mission also add to the replayability.

There is also coop mode which is quite fun, while far from perfect and multiplayer versus mod which I never had chance to try.

Overall a really good package.
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13 personne(s) sur 15 (87%) ont trouvé cette évaluation utile
23.9 heures en tout
Posté le : 10 décembre 2014
This is the best stealth game of all time.

Masterpiece.
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19 personne(s) sur 26 (73%) ont trouvé cette évaluation utile
1 personne a trouvé cette évaluation amusante
18.4 heures en tout
Posté le : 27 novembre 2014
They used actually asians for the voice acting. 11/10
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9 personne(s) sur 9 (100%) ont trouvé cette évaluation utile
6.0 heures en tout
Posté le : 30 novembre 2014
As pretty much everyone has already said, Splinter Cell Chaos Theory is by far the best Splinter Cell game in the series, beats out conviction and blacklist easy.

To this date there has not been a stealth game that has surpassed this, just like there hasnt been a Ghost Recon game to surpass Ghost Recon 1 and 2, it was the last of the stealth games that didnt have any assists and were just pure gameplay without tutorials poppin up in your face every 2 seconds, not to mention the soundtrack by Amon Tobin is absoultely phenomenal, I really miss games like this, and I truly wish we had more of them.

10/10
You would be doing yourself a disservice by not getting this game and playing it. (even co-op with a friend)
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13 personne(s) sur 17 (76%) ont trouvé cette évaluation utile
1 personne a trouvé cette évaluation amusante
28.8 heures en tout
Posté le : 19 octobre 2014
If you are a splinter cell fan then this is the game for you
Pros : Good storyline
good stealth elements
Enemies eybrows go 2 inches higher when you grab them
Cons: It keeps making my steam window small after i exit!
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7 personne(s) sur 7 (100%) ont trouvé cette évaluation utile
9.8 heures en tout
Posté le : 8 septembre 2014
This is considered my favorite game of all time, and to make sure I have your attention now I'll tell you why :

-Awesome storyline
-Chaos theory has the best multiplayer of any splinter cell
-There are co-op missions that me and my cousin spent countless hours on
-The gameplay is amazing as there is never one way to get through a scenario
-The graphics are still relevant to today's high tech world

Now the detailed explanation.

The storyline is epic. Why is it epic? Splinter cell series has always been known to have a crazy or sort of conspiracy storyline, chaos theory delivers a lot more than that. Two lead programmers that cracked Philippe Masse's kernals from the first splinter cell have enhanced his algorithms and now could be used for any electronic warfare, be it military or economic. One of these programmers is discovered dead early in the game, and the other one on the loose... the story just begins to exponentially get better from there.

The multiplayer was my favorite in this game as it gave me everything I wanted. I want to play online ... okay go ahead. I want to play with my friend on the same screen or at my house and he at his... fine go ahead. Want to play competitively as a spy? Fine. Want to play as a guard and take down spies with a first person view.... heck the devs cared so much they did this too. When someone really gives an effort to really allow any sort of play when it comes to multiplayer, it's greatly appreciated.

I would say the game play of this game is arguably the best type out there. The physics/engine in this one is what would one expect from a third game of the series. I would argue that still to this day even though there are other Splinter Cell's out there, this one still has the best game engine. The soft body touches, the noise system, throwing of objects to make noise, ability to whistle, use the SC-20K it's sniping/assault attachment or it's launcher attachments, the grenade types (frag, flash, smoke), the three different goggle settings (heat, night vision, ECM), ability to either knock out or kill an opponent... there's quite a bit of things to mention. I like the fact you are given a choice of going through vents or alternate ways to avoid conflict or can go through conflict, or one by one slowly "put to sleep and hide the bodies" conflict. The greatest improvement though compared to the first splinter cell is that there is flexibility in the proximity system. When one is close to the enemy, they don't ultimately see/feel you just because they walked past you going through a doorway. This game is fantastic in how you are able to knock someone out or kill someone before they can react. This was a major breakthrough in the series.

How are the graphics still good for an original x-box game? Well how's 1980X 1080 sound? Probably the best we can get unless someone goes through the entire game and re-does it... but there wouldn't be much to redo. The cut scenes are still awesome, and the game play graphics are just as good as any game. You will not have an issue with graphics playing this.



I would highly recommend this game, on sale or not as it is still to this day my favorite game. I'm not being biased in my rating as it being my favorite game, but this game is what took the gaming industry to another level. Thief, Assassins Creed or any of that wouldn't have been without Splinter Cell.

Rocksolid 9.5/10.

PS - Because I didn't know where to fit this - relevant characters from cutscenes also breif you before going on a misison on top of team members of the echelon. Not only that, Michael Ironside does the voice of Sam Fisher with perfection. He literally is Sam Fisher and makes the series what it is. The guy who played Fisher in conviction just stunk up the joint.
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7 personne(s) sur 9 (78%) ont trouvé cette évaluation utile
1 personne a trouvé cette évaluation amusante
10.4 heures en tout
Posté le : 2 septembre 2014
"Crowbars are for geeky videogame characters"

Yes.

11/10
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4 personne(s) sur 4 (100%) ont trouvé cette évaluation utile
12.2 heures en tout
Posté le : 11 novembre 2014
If you like stealth instead of run and gun ,although you have good weapons if stealth fails , If you like great gadgets , if you like a mission you can replay differently every time , If you like lurking in the shadows to complete a dangerous mission , which the best / easiest thing to do is not attack anyone , If you want a game that never gets old , you may have to quit playing it for a couple months before you go back to it . Then you need this old game , and the really old original splinter cell
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4 personne(s) sur 4 (100%) ont trouvé cette évaluation utile
78.2 heures en tout
Posté le : 20 décembre 2014
This is Splinter Cell at its best.

- Michael Ironside
- Full OPSAT light and sound monitoring
- Intelligent AI
- Some of the better writing in the whole series

If you want to learn to love stealth, then this is what I suggest you play.
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3 personne(s) sur 3 (100%) ont trouvé cette évaluation utile
6.5 heures en tout
Posté le : 4 janvier
Wow, this game holds up to even today. It's really the best stealth game out there. Play it with a controller.
It runs in full 1080p with 60 frames running beautifully. There is a little bit of tinkering with the AA via the AMD Pro or Nvidia control panel. Also to play with a contoller follow these steps to a T.
Here is some help with that:
http://forums.steampowered.com/forums/showthread.php?t=1991551
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4 personne(s) sur 5 (80%) ont trouvé cette évaluation utile
83.2 heures en tout
Posté le : 26 novembre 2014
Comparison
Splinter Cell Chaos Theory is -- if not the best -- one of the best, classic stealth games out there. As glitchy or buggy as can be, it is still very fun to revisit after a while and play with friends. Compare Chaos Theory to games such as Thief, or Dishonored. Obviously they are made by different developers. But as you can tell, they have different gameplay elements to them. For instance, this game gives you a visibility meter that indicates whether you're in a hidden position or in clear sight. Thief involves stealing and even a dodge/evade ability that allows you to quickly sneak by enemies.

The Gameplay & Fundamental Changes
While this game is quite old and dated by nearly three generations, it definitely stands out from some of the more recent titles in the franchise. Blacklist was great, however many many changes and additions were made over the years that essentially turned it into a run-and-gun thirdperson shooter. Blacklist was NOT meant to be a stealth game -- but it can be. Chaos Theory on the other finger is focused mainly around sneaking and getting from A to D. This may include lockpicking doors, hacking, hiding bodies... so there is some variety. Killing isn't a necessity.

Graphical Fidelity
In case you did not notice, this game utilizes the power and force (well, it DID) of the Unreal Engine 2.
If you're interested in games with mindblowing graphics like many nowadays, you won't be surprised when you realize that this was released in 2005. Of course it was made for lower-ended PCs & older consoles.

There are several video options regarding quality. You can tick HDR, mess around with different shader models, anistrophic filtering and such. This supports widescreen monitors too. NOTE: THIS WORKS DIFFERENTLY IN VERSUS! YOU WILL NEED TO MODIFY THE GAME'S .INI file![/b]

The Community
My only problem with the game remains to be the community. You will very soon notice the small number of players in COOP and Versus lobbies. If you run into more than 20-30 players a day, then you must be drooling all over your desk.

Overall, it would be more than deserving to give this title a 9/10.
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5 personne(s) sur 7 (71%) ont trouvé cette évaluation utile
36.4 heures en tout
Posté le : 17 décembre 2014
One of my fav games 4ever♥
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4 personne(s) sur 6 (67%) ont trouvé cette évaluation utile
2 personnes ont trouvé cette évaluation amusante
8.6 heures en tout
Posté le : 29 décembre 2014
IF YOU'RE GOING TO KILL ME, DO IT WITH YOUR BLOWPIPE!
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1 personne(s) sur 1 (100%) ont trouvé cette évaluation utile
52.8 heures en tout
Posté le : 26 septembre 2014
One of the greatest stealth games ever created. It's in the Holy Trinity of stealth games, along with Thief 2 and Hitman Blood Money.

Gameplay: There's a light and dark stealth system, which means that staying in the dark is crucial to sneaking by. Some of the tensest moments are spent hiding in the dark while a guy with a huge gun is so close you can see his nosehairs. You can always see how visible you are and how much noise you are making in the HUD, which provides a lot of convienence. You can also use sounds in the enviorment to mask sounds you are making, like thunder. I recall one moment where you have to open a loud door in front of a sleeping guard, and if you don't open it while he's snoring, he'll wake up. You can also interrogate guards you've grabbed, and it leads to a lot of hilarious and memorable moments. The gadgets from Pandora Tomorrow make a return (the previous game in the series) while adding some new additions to Fisher's arsenal. The gameplay overall is tense and satisfying, and makes you feel like a badass spy.

Graphics: The lighting system is brilliant, and looks better than most modern games. The character models, however, are lack luster. I remember one specific guard who's gums were light green. And Sam himself, when he's not wearing mask, has a consistent cross-eyed dumb look on his face. The textures are fine, not really anything special. It looks fine, overall.

Sound: When the absolutely kickass music isn't playing, there's atmospheric sounds and really sets the mood. The sound design of effects like footsteps rivals even the Thief games. The enemies have very stereotypical accents, and it's done for laughs. The music starting to play when an enemy is suspicous and is looking for you really kicks up the tension.
The sound design overall, is fantastic.

Level Design: There's usually at least one alternate way to get into an area (although it heavily relies on pipes and crawl spaces.) It's non-linear and sprawling (excluding the first level) and is fun to explore. The level design is great (while not anywhere near the masterful level design of the Thief games.)

Conclusion: Buy this game. If you're looking to get into stealth games, this is the game. One of the greatest games I've ever played.
And I don't know why the enemies can't see the 3 suns on top of Fisher's head, shut up.
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