Living liquid machines have overrun a world of unstoppable progress and their inventor must stop the chaos in this game about a man with the power to bring ordinary matter to life!
Análisis de usuarios:
Recientes:
Muy positivos (15 análisis) - 86% of the 15 user reviews in the last 30 days are positive.
Global:
Muy positivos (477 análisis) - El 90% de los 477 análisis de los usuarios sobre este juego son positivos.
Fecha de lanzamiento: 1 mar. 2012

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Comprar Vessel

 

Críticas

““Just like Portal 2, Vessel is about a universally recommended game as can exist. It’s charming, entertaining, stimulating, and a hell of an experience for the price point.””
9/10 – Machinima

““One of the best puzzle games since Little Big Planet or Portal. Yeah, it's that good.””
5/5 – Piki Geek

““Vessel is around a quarter of the price of a AAA game, but it contains more flair and ingenuity than most blockbuster games can muster.””
9/10 – GameSpy

Steam Big Picture

Acerca de este juego

Máquinas de líquido vivas han invadido este mundo de progreso imparable, y es su inventor, Arkwright, quien debe detener el caos que están causando. Vessel es un juego que trata de un hombre con el poder de dar vida a la materia, con todas las consecuencias que ello conlleva.

Características Principales:

  • Jugabilidad líquida - Vessel está construido con un optimizado simulador de líquidos con agua fluyendo, lava hirviendo, vapor, productos reactivos, incandescente y pegajoso pringue, misterioso 'protoplasma' y mucho más. Cada líquido tiene unas propiedades únicas y mezclas con otros líquidos para conseguir efectos espectaculares.
  • Da vida a los líquidos – Interactúa con las criaturas 'Fluro' que están enteramente formadas por líquido simulado. Cada una retiene las propiedades del líquido del están hechas, recibiendo la habilidad de fundirse, cambiar de forma, absorber, explotar y mucho más.
  • Puzles únicos – Resuelve los puzles combinando las características únicas de cada criatura con el líquido del que han sido creadas. Cada aspecto del la física del mundo es simulado, y todos los puzles están basados en la simulación de líquidos. Vierte un 'Fluro Bebedor' y atráelo rociándole pringue. Crea un 'Fluro Oscuro' y persíguelo con la luz. Los líquidos y la física no son un simple adorno en Vessel, son los cimientos de su mecánica.
  • Estilo artístico híbrido 2D/3D – Explora un mundo de fantásticas y detalladas máquinas y extraños y maravillosos entornos. Las texturas 2D hechas a mano combinadas con los mapas normales, la iluminación y la profundidad en 3D crean un efecto visual único.
  • Mejora tu equipamiento – Utiliza el misteriosos líquido protoplasma que encuentres en el mundo para mejorar tu equipamiento, obteniendo unas nuevas y poderosas maneras de manipular los líquidos.
  • Banda sonora de Jon Hopkins – Incluye la banda sonora completa del prodigio de la música electrónica, Jon Hopkins, reconocido internacionalmente por su trabajo con Brian Eno, Imogen Heap y Coldplay.
  • Completa experiencia de juego - Vessel incluye más de 10 horas de contenido a través de sus múltiples entornos con diferentes tipos de líquidos y Fluros.

Requisitos del sistema

    • SO: Windows 7 / Vista / XP
    • Procesador: Dual Core a 2.0 GHz o equivalente
    • Memoria: 2 GB de RAM
    • Disco Duro: 1.5 GB de espacio libre
    • Tarjeta Gráfica: ATi Radeon HD 2400 o NVIDIA GeForce 7600 o mejor (debe soportar el Shader Model 3.0)
    • DirectX®: 9.0c
    • Sonido: Compatible con DirectX
Análisis de usuarios
Customer Review system updated! Learn more
Recientes:
Muy positivos (15 análisis)
Global:
Muy positivos (477 análisis)
Publicados recientemente
IncendiaryLemon
( 1.5 h registradas )
Publicado el 21 de mayo
So far so good! Interesting mechanics, clever puzzles, and a cool art style and theme to boot.
Knegoff
( 0.4 h registradas )
Publicado el 15 de mayo
generichumblebundlegame#172
MoebiusJones
( 3.5 h registradas )
Publicado el 14 de mayo
With its quirky visual style, I really wanted to like this one, but terrible controller lag, in what is just another switch-flipping game means I'll pass.
Darmok
( 0.4 h registradas )
Publicado el 13 de mayo
Controller support: Great!
Physics: Wonderful!

Gameplay: Couldn't really get into it. Lots of puzzles that put you through all the motions of moving fluros around even though you know what you want to do.
meyer1633
( 3.0 h registradas )
Publicado el 6 de mayo
I played this for many hours outside of Steam, and am just now trying to catch up to where I left off. The story is great, and the puzzles are a good combo of difficulty/fun/creativity. I played this mostly with a mouse and keyboard initially, and actually found it much easier to control through this way, rather than using a game controller.
phann
( 5.6 h registradas )
Publicado el 3 de mayo
This game's ok. See how I did: https://youtu.be/mKFSXIGuzH4
atlantike
( 14.6 h registradas )
Publicado el 28 de abril
Good game but don't buy it full price! Nice idea, cute design but it can be very frustating sometimes. it's not really difficult to find the solutions of the puzzles but it may need the very right timing which can be sometimes tricky (and exhausting if you have to do it over and over again). And sometimes you succeed with a bit of luck because the creatures you don't control do as you want. Half price seems fair.
nmwhitehead
( 3.1 h registradas )
Publicado el 9 de abril
This is a quality game. It's a unique puzzle game with interesting mechanics and enough difficulty to keep the user truly engaged. Would absolutely recommend you give this game a try. Only complaint is regarding load time.
Ingenium
( 0.3 h registradas )
Publicado el 9 de abril
As with a number of my other reviews, putting aside my dislike for this genre (generic platform/puzzler), this game is interesting with both excellent sound and art, worth it and suggested for a few dollars.
PR3$IDENT.[BO$$1N]
( 1.7 h registradas )
Publicado el 2 de abril
Great game to get your mind off bad problems - Well, it works for me.
High_as_Eiffel_Tower
( 3.9 h registradas )
Publicado el 1 de abril
This game has more game mechanics in the first few chapters than many other big games in their entirety.
Sasquatch
( 21.8 h registradas )
Publicado el 19 de marzo
This game changed my life,not really, maybe.
scri
( 0.2 h registradas )
Publicado el 16 de marzo
I've beaten this game on my older account. I have to say, this is the most awesome adventure I've ever experienced and I'm a 30 yo guy with kids. The stuf you create while the story unfolds is just a true masterpiece, you just don't know until the very end and can't help but wonder. If you're gonna play it, don't watch videos, don't do tutorials it will totally ruin it... This should be played alone - offline from all messangers and connectivity (including the phone). Then you really enter into it.
This is by far my best gaming experience - ever.
jazz
( 66.8 h registradas )
Publicado el 20 de febrero
This is one of my favorite puzzle games ever. The puzzes are challenging and the story is intriguing, but most of all the Fluros feel alive and give a mysterius atmosphere to it all.
Sapphire Crook
( 20.6 h registradas )
Publicado el 15 de febrero
I played this, then for an LP, then a few years later for the final achievements.
This game is majestic and wonderful and I'm kinda heartbroken there is no sequel.
The world, thin as it is, feels like something I want to explore more of. The Fluro are cute, exciting yet something to be respected. The puzzles are clever and sometimes amazing. It's sad that most upgrades are superfluous, especially since they feel like they could be used in exciting ways if the world just let it.
And the environments. Gorgeous. Beautiful lighting, painterly landscapes, a steampunk aesthetics that even I, not a huge steampunk fanatic, can drool over.

Vessel has a special place in my heart.
It's not a long game, depending on your puzzle skills.
But it's a truly wonderful game either way.
If you're a cheapskate, get it on sale. But trust me, it'll stick with you.
Obamanation
( 20.5 h registradas )
Publicado el 13 de febrero
Great soundtrack with emotion and ambiance. Powerful story telling without use of narrative audio. Kind of like a steam punk setting feeling, but instead of steam technology it is Fluoro (liquid based creature) technology. Controls are smooth and mechanics are well done.

One of my favorite indie games of all time, I come back to it at least once a year. I believe it should have received more attention and praise. If you like indie games and/or puzzle platformers I recommend you try this game.

Would love for there to be a sequel or more games based on the same universe. Gameplay and mechanics hooked my brain, soundtrack and story lifted my soul.
Cyril
( 11.4 h registradas )
Publicado el 10 de febrero
Yeah, no, stay far clear of this one.

Where to even begin. Okay. So, you know how most puzzle games are supposed to work consistently so that solving puzzles when you know the solution isn't a matter of luck? Not Vessel! Be ready for your fluros to randomly die in the middle of a puzzle! Be prepared for the AI to go off the rails and do something completely different than you were expecting! (Especially the light and dark fluros). And you know how physics-based puzzles are generally inconsistent to begin with? Guess which game is entirely based around its water physics? Yeah...

I mean, I wanted to give this one the benefit of the doubt. It does try to avoid physics-based puzzles for the most part, and there are moments of clever ideas. But far more often, puzzles are just a matter of screwing around until you figure out what to do, at which point you actually have to get the game to cooperate long enough for you to do it.

Honestly, I think the best part of the game may be the cave section before you get to the lab for the first time. There's a decent mix of platforming and puzzling there, and the puzzles can get pretty clever at times. I will go on record saying that I did play this first bit before purchasing the game and it led me to believe the game would be pretty decent (granted, I bought this years ago and never got around to playing it until just now, so...) but it goes downhill soon after. The puzzles in the factory all revolve around lava, the most dangerous of all the liquids in the game, and there's just a lot of dying in this zone... one of the protoplasm blobs literally requires you to just charge through some of the lava and hope you don't die. Every guide for this game has the same stupid solution.

The orchard area is... alright. There's a lot less dying, the puzzles revolving around the blue and red goo and the drinker seed are pretty clever, nothing's too obscure to the point of being frustrating. But then the mine area... jeez, what the hell. This is where the game shows its worst side. There are fluros who are attracted to light. But they're really finnicky and basically impossible to control, it's hard to get them to go where you want them to. On top of that, the first half of the area you're mostly spending time in the dark, with the glowing liquid lighting up the area around you, but you still have to do a lot of maneuvering in the dark regardless. Then you get the dark fluro, which is even more finnicky and has a habit of jumping off in random directions to escape the light, instead of going where you want him to. One of the protoplasm blobs and the last puzzle in the mines involves guiding these guys and they are just pests. Ugh.

I won't say this game is devoid of good design because it's about half balanced between the good and the bad, but there's more than enough of the bad to just make it a rather unfun experience... even in the good parts of the game there's still a lot of waiting around, the puzzles in general are rather tedious. I never felt inclined to keep playing the game much, and on top of that I switched computers in the middle of playing this game, which apparently doesn't cloud save, so I got to redo a good chunk of the game, which was great fun let me tell you... no...

The graphics are okay, a little dated. The soundtrack and sound design is nice, but it's licenesed music so I can't give anyone on the development team much credit. The story is pretty thin until the ending, which is just... terrible...

And there's really not much platforming here, either. A few puzzles have a little bit of platforming but it is definitely way more on the puzzle end of things. The game map is just a long string of puzzle rooms, too, there's almost no point to having these big open areas where nothing happens.

I'm kind of rambly in this review, I guess, but I don't feel interested enough in this game to really sift through my thoughts. It's not very fun, it's kind of boring, occasionally frustrating, and only mildly entertaining at even the best of times. Definitely skip, you can do a lot better in both the puzzle and puzzle-platformer genres.
Trickyni♥
( 13.9 h registradas )
Publicado el 4 de febrero
The water physics made my computer sad :(
tumler
( 10.0 h registradas )
Publicado el 22 de enero
One of the most underrated games out there (cliche, I know). If you find yourself looking for an inward title that perhaps speaks to the more logical and emotional part of your essence, then this title is the quintessential display of thought provoking and heart rending gameplay.

You will cry because of liquid.

No joke.
Fran
( 21.8 h registradas )
Publicado el 15 de enero
Maybe not a lot of people know about this game, but I think they should! If you like puzzle games with interesting ways of completing them, then I highly recommend this game for you! It's one of the best indie games I've tried!
Análisis más útiles  En los últimos 90 días
A 1 de 1 personas (100%) les ha sido útil este análisis
Recomendado
3.9 h registradas
Publicado el 1 de abril
This game has more game mechanics in the first few chapters than many other big games in their entirety.
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Análisis más útiles  En los últimos 180 días
A 19 de 24 personas (79%) les ha sido útil este análisis
2 personas han encontrado divertido este análisis
Recomendado
47.8 h registradas
Publicado el 13 de enero
If you like platform games this is the game for you. It's GREAT in every way!
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A 12 de 12 personas (100%) les ha sido útil este análisis
2 personas han encontrado divertido este análisis
Recomendado
20.6 h registradas
Publicado el 15 de febrero
I played this, then for an LP, then a few years later for the final achievements.
This game is majestic and wonderful and I'm kinda heartbroken there is no sequel.
The world, thin as it is, feels like something I want to explore more of. The Fluro are cute, exciting yet something to be respected. The puzzles are clever and sometimes amazing. It's sad that most upgrades are superfluous, especially since they feel like they could be used in exciting ways if the world just let it.
And the environments. Gorgeous. Beautiful lighting, painterly landscapes, a steampunk aesthetics that even I, not a huge steampunk fanatic, can drool over.

Vessel has a special place in my heart.
It's not a long game, depending on your puzzle skills.
But it's a truly wonderful game either way.
If you're a cheapskate, get it on sale. But trust me, it'll stick with you.
¿Te ha sido útil este análisis? No Divertido
A 10 de 13 personas (77%) les ha sido útil este análisis
1 persona ha encontrado divertido este análisis
Recomendado
20.4 h registradas
Publicado el 3 de enero
One of my top 3 indie games of all time. Simply brilliant
¿Te ha sido útil este análisis? No Divertido
A 7 de 9 personas (78%) les ha sido útil este análisis
2 personas han encontrado divertido este análisis
Recomendado
21.8 h registradas
Publicado el 15 de enero
Maybe not a lot of people know about this game, but I think they should! If you like puzzle games with interesting ways of completing them, then I highly recommend this game for you! It's one of the best indie games I've tried!
¿Te ha sido útil este análisis? No Divertido
A 2 de 3 personas (67%) les ha sido útil este análisis
No recomendado
11.4 h registradas
Publicado el 10 de febrero
Yeah, no, stay far clear of this one.

Where to even begin. Okay. So, you know how most puzzle games are supposed to work consistently so that solving puzzles when you know the solution isn't a matter of luck? Not Vessel! Be ready for your fluros to randomly die in the middle of a puzzle! Be prepared for the AI to go off the rails and do something completely different than you were expecting! (Especially the light and dark fluros). And you know how physics-based puzzles are generally inconsistent to begin with? Guess which game is entirely based around its water physics? Yeah...

I mean, I wanted to give this one the benefit of the doubt. It does try to avoid physics-based puzzles for the most part, and there are moments of clever ideas. But far more often, puzzles are just a matter of screwing around until you figure out what to do, at which point you actually have to get the game to cooperate long enough for you to do it.

Honestly, I think the best part of the game may be the cave section before you get to the lab for the first time. There's a decent mix of platforming and puzzling there, and the puzzles can get pretty clever at times. I will go on record saying that I did play this first bit before purchasing the game and it led me to believe the game would be pretty decent (granted, I bought this years ago and never got around to playing it until just now, so...) but it goes downhill soon after. The puzzles in the factory all revolve around lava, the most dangerous of all the liquids in the game, and there's just a lot of dying in this zone... one of the protoplasm blobs literally requires you to just charge through some of the lava and hope you don't die. Every guide for this game has the same stupid solution.

The orchard area is... alright. There's a lot less dying, the puzzles revolving around the blue and red goo and the drinker seed are pretty clever, nothing's too obscure to the point of being frustrating. But then the mine area... jeez, what the hell. This is where the game shows its worst side. There are fluros who are attracted to light. But they're really finnicky and basically impossible to control, it's hard to get them to go where you want them to. On top of that, the first half of the area you're mostly spending time in the dark, with the glowing liquid lighting up the area around you, but you still have to do a lot of maneuvering in the dark regardless. Then you get the dark fluro, which is even more finnicky and has a habit of jumping off in random directions to escape the light, instead of going where you want him to. One of the protoplasm blobs and the last puzzle in the mines involves guiding these guys and they are just pests. Ugh.

I won't say this game is devoid of good design because it's about half balanced between the good and the bad, but there's more than enough of the bad to just make it a rather unfun experience... even in the good parts of the game there's still a lot of waiting around, the puzzles in general are rather tedious. I never felt inclined to keep playing the game much, and on top of that I switched computers in the middle of playing this game, which apparently doesn't cloud save, so I got to redo a good chunk of the game, which was great fun let me tell you... no...

The graphics are okay, a little dated. The soundtrack and sound design is nice, but it's licenesed music so I can't give anyone on the development team much credit. The story is pretty thin until the ending, which is just... terrible...

And there's really not much platforming here, either. A few puzzles have a little bit of platforming but it is definitely way more on the puzzle end of things. The game map is just a long string of puzzle rooms, too, there's almost no point to having these big open areas where nothing happens.

I'm kind of rambly in this review, I guess, but I don't feel interested enough in this game to really sift through my thoughts. It's not very fun, it's kind of boring, occasionally frustrating, and only mildly entertaining at even the best of times. Definitely skip, you can do a lot better in both the puzzle and puzzle-platformer genres.
¿Te ha sido útil este análisis? No Divertido
A 1 de 2 personas (50%) les ha sido útil este análisis
1 persona ha encontrado divertido este análisis
Recomendado
13.9 h registradas
Publicado el 4 de febrero
The water physics made my computer sad :(
¿Te ha sido útil este análisis? No Divertido
Análisis más útiles  Overall
A 17 de 18 personas (94%) les ha sido útil este análisis
Recomendado
15.9 h registradas
Publicado el 12 de julio de 2012
Vessel es el primer juego de Strange Loop Games, compañía afincada en Seattle. Nacen con la idea de aprovechar la tecnología actual no solo para crear buenos gráficos, sino además utilizar esta tecnología para desarrollar juegos con un gameplay que no hubiese sido posible años atrás. Y con Vessel han sabido aprovechar muy bien esa idea.

Si buscáis una mezcla de plataformas y puzles con gráficos bonitos y una estética cuidada en Vessel lo encontrareis. Pero además también encontrareis, partiendo de una base que resulta bastante original, poder controlar varios tipos de fluidos como agua, fuego o biomasa entre otros. Bien sea utilizando nuestra manguera, o influenciando a los fluros para que hagan nuestro trabajo, esta variedad hará que los puzles sean lo suficientemente variados como para que no queramos dejar de seguir adelante.

Análisis completo aqui: http://tecnoslave.com/analisis-vessel/
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A 3 de 3 personas (100%) les ha sido útil este análisis
Recomendado
10.7 h registradas
Publicado el 8 de marzo de 2014
Vessel en un juego de puzzles ligeros (más cercanos al nivel de Portal que al de Braid) que no son demasiado difíciles pero que requieren tener presente el todas las piezas y ver cómo encajan. El juego es bastante largo para un juego de puzzles (unas 10 horas y eso sin tener apenas historia) pero no se hace largo, salvo la parte final en la que los puzzles son algo impredecibles y resulta más complicado que todo encaje (en parte a la IA de algunos personajes).

El estilo visual es muy bonito, con aspecto 2D con muchas técnicas de 3D aplicadas, tanto que a veces dudas qué partes son 2D y cuales 3D. Todo ello con una simulación de fluidos y una iluminación muy bien empleadas. La música también es fantástica, en su mayor parte pistas ambientales electrónicas, similares a las del Mirror's Edge (aunque menos energéticas) que además se van modificando según resuelves los puzzles (añadiendo instrumentos).

Tiene un sistema de upgrades que básicamente existe para dar pie a poner collectibles que son los que habilitan los desbloqueos de habilidades, pero las habilidades en sí no valen para gran cosa, el juego se puede pasar con el equipamiento inicial. Aún así, conseguir dichos objetos es a través de puzzles interesantes que ya valen la pena por sí solos.

El final es interesante pero no inesperado, porque te lo dicen en el juego (en notas que vas encontrando) antes de que pase. Imagino que es para no hacer muy frustrante el último puzzle, pero hubiera preferido darme cuenta yo mismo (la parte que te dicen es la parte "fácil" de ese puzzle).

Una pena que las mecánicas que introducen en el último mundo (son 3) son poco predecibles y, en los juegos de puzzles, dejar cosas al azar no es una buena idea. Respecto a los controles, dependen demasiado de la física y entorpecen el movimiento. No son unos controles plataformeros agradables, pero cumplen su función, y el juego tampoco exige habitualmente unos reflejos de gacela.

Algunos puzzles son demasiado grandes, lo que obliga a la cámara a hacer un zoom-out que hace que los objetos se vean demasiado pequeños (lo jugué en la TV, en el monitor igual no es para tanto).

Lo recomiendo si te apetece un juego de puzzles que te obligue a exprimir un poco el coco, pero sin llegar a los momentos de idea feliz del Braid.
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A 8 de 13 personas (62%) les ha sido útil este análisis
No recomendado
0.8 h registradas
Publicado el 11 de diciembre de 2014
Un juego de puzles usando físicas suena muy bien, ¿Verdad? Es una idea tan simple que solo un control pésimo podría arruinarla... y obviamente ese es el caso de Vessel. La otra mitad del juego se basa en guiar la IA para que haga el puzle por nosotros, y aunque de nuevo es una buena idea, la ejecución no da la talla.

Más de una vez nos vamos a encontrar sabiendo solucionar el puzle pero sin conseguir que la IA haga lo que pretendemos, o bloqueados porque la forma de controlar los diferentes artilugios en los puzles es tediosa y en muchos casos te impide reaccionar a tiempo. Y aun si conseguimos avanzar sin ningún problema de control, es un juego tedioso de manejar y los puzles son tediosos de completar.

En resumen, y como dije anteriormente: gran idea, pobre ejecución. Las probabilidades de que te frustres y no sea por la dificultad del juego son tan altas que no podría recomendar este juego mas que para echarle un ojo a sus mecánicas, las cuales te pueden entretener durante unos minutos.
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A 2 de 2 personas (100%) les ha sido útil este análisis
Recomendado
11.0 h registradas
Publicado el 8 de septiembre de 2012
Rompecabezas y puzzles basados en física.

Muy original y fresco.
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A 2 de 2 personas (100%) les ha sido útil este análisis
Recomendado
11.2 h registradas
Publicado el 24 de diciembre de 2013
Magnifico juego que pondra a prueba tu mente con puzzles y seres ''vivos'' creados a base de liquidos. (Recomiendo ir al baño antes de empezar a jugar ...)
¿Te ha sido útil este análisis? No Divertido
A 2 de 2 personas (100%) les ha sido útil este análisis
Recomendado
17.0 h registradas
Publicado el 11 de julio de 2013
Excelente juego, hace un buen uso de la física de fluidos y te hace pensar bastante mientras avanzas en el juego. Los logros no son tan difíciles de sacar, pero tienen su técnica. A veces puede ser difícil el movimiento del personaje y talves sea mejor jugar con algún control en vez de mouse y teclado, pero este juego vale la pena ser jugado como sea :D
¿Te ha sido útil este análisis? No Divertido
A 10 de 45 personas (22%) les ha sido útil este análisis
Recomendado
11.7 h registradas
Publicado el 17 de enero de 2013
Entretenido juego puzzle-platformer, donde utilizas fluidos y unas pequeñas criaturas para avanzar en tu aventura.

Las físicas estan muy bien logradas, al igual que los llamativos gráficos que tiene el juego, y la historia es bastante interesante.

La solución a muchos puzzles es muy genial, te deja una sensación muy agradable al terminar cada uno de ellos, especialmente los bosses de cada nivel, en los que hay que calcular cada movimiento muy cuidadosamente.
¿Te ha sido útil este análisis? No Divertido
A 15 de 15 personas (100%) les ha sido útil este análisis
1 persona ha encontrado divertido este análisis
Recomendado
25.7 h registradas
Publicado el 15 de junio de 2015
Vessel - Fresh take on puzzles

For me it was really refreshing experience in terms of solving puzzles. But there is much more than just puzzles to this games and in this review I'll try to explain myself.
It all starts in a lab with a very nice introduction to the story about the engineer that has invented a way to control the behavior of the liquid and then realized the potential of his invention. To make it easier for me I will tell that with that invention you can turn liquid into a living creature that can follow basic commands. But as with any inventions there are potential issues. And those issues started in the very lab they were invented.

And that were the learning curve starts, gradually. It's not very steep to turn me off right away and not to gradual to make me feel the game thinks I'm an idiot. The game definitely knows what it wants to be and tell that to you in the right way.
After playing for about 1 minute I was completely into it and I knew I was not going to bed before I complete it.

I think it is quite easy to ruin the game with a review spoiler so I will try to stay away from solving puzzles and just talk about what I loved about the game in no particular order.
So the first think I loved in this game are the Fluros, those creatures made of liquid using the invention I mentioned earlier. I felt that the protagonist has emotional bond with them and I started to feel that. You will probably too when you get into the game. There will be a variety of them and they will have unique abilities so you will have a lot to tinker about as the game progresses.

Then there's graphics. From what you can see on the screenshots it's nothing fancy but there's charm to it. And for me that means more than anything. Believe me I recently played games that are 20 years old. So back to Vessel and it's graphics. It's an amazing blend of 2D and 3D that give the characters that unique look.

Then there's music which I only started paying attention to after I learned the basics. The soundtrack is very immersive and it perfectly fits any given location or situation. I was sitting there on the couch with my headset on and enjoying the flow of sounds to my ears.
The controls. The first thing I noticed were the clues on how to use switches and other things it was great and I didn't really need any manual or even look at the control scheme in the settings. I was playing with a gamepad and I didn't turn of the rumble because I didn't even open control settings. And that was a good thing. Because unlike games where the gamepad ruble is more like a jackhammer that makes your entire body to shake. In this game it's gentle and just makes you feel the feedback from the environment in just the right way.

Gameplay is liquid. Yes, almost all you do involves liquid one way or another. It plays and feels so unique and I really don't remember any other game that was anything like it. Not that I played too many games but I played enough to say that for myself.

And now, upgrades. It doesn't make the game any less difficult but it makes solving puzzles more convenient. And wanting to upgrade your equipment makes you solve optional puzzles and I love optional puzzles and missions.

Last but definitely not least I'd like to tease you with a paragraph about the bosses. This being a puzzle game it will make you think how to approach every single one of them and the same tactics will not work. In my opinion everyone who plays puzzle games should complete the game just to appreciate the final boss and final puzzle. I can only assume how much thought went into making those and how satisfying it was to complete the game.

Remember I wrote earlier that I planned to complete it that night? Not a chance. It took me 20 hours and it was worth every second I spent. And every penny to. Not that I spent to much during the sale but I would have bought it right away if I know what I know now.

So pick it up sometime and enjoy!

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A 14 de 15 personas (93%) les ha sido útil este análisis
Recomendado
3.7 h registradas
Publicado el 25 de noviembre de 2014
Vessel is a really neat physics based puzzle platformer with the primary mechanics revolving around fluids and these cute little fluid creatures that each have specific AI depending on the material they’re made of.

I admit, because it’s an indie puzzle platformer this game sat around on my metaphorical steam shelf and collected dust for quite a long time. I don’t enjoy these types of games and I tend to find them overly frustrating or convoluted for the most part. Vessel certainly is not a cake walk by any means, and there were a few moments when I felt like progress was impossible, but it was nice because the reason I was having trouble was simply because I lacked a tool that I had not unlocked yet. The puzzles made me think but did not feel ridiculous or malicious, being able to progress through the game at a moderate pace really made the whole title so much more enjoyable.

I didn’t complete the entire game, but it was not for a lack of enjoyment or a spike in frustration. Vessel is a wonderful game and deserves to stand out amongst the other physics puzzle platformers.
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A 10 de 11 personas (91%) les ha sido útil este análisis
Recomendado
13.8 h registradas
Publicado el 20 de abril de 2014
Publisher: Strange Loop Games
Developer: Indie Pub
Platform: PC
Controls: Full Controller Support

Vessel is a fluid based puzzle-platformer in which you play as M. Arkwright, an inventor who created an automaton called a Fluro. They were created to help out with laborious tasks which they can perform better than humans. Only problem is they start evolving and running amok so you need to go through the world of Vessel to fix what they have broken.

To help you out in the game you get a liquid gun with a tank attached to it. You can either spray liquid or suck it into it. It’s also upgradeable with different nozzle tips and larger tanks. With this and the Fluros you will be able to complete the puzzles throughout the world.

You’ll play through three different areas where you will need to repair machinery that the Fluros have broken. The levels consist of a factory, orchard, and mines. Through these levels you will discover new types of Fluro that you can use. You also need to capture each type which will then give you a seed. The seeds can be thrown on the grown and spray with liquid to form whichever Fluro it is. These vary from ones that like to press switches, chase you, collect liquid till they pop, hide from light, or go to the light.

The puzzles in the game are challenging and fun to do. I had a few that really made me think but the fun was in discovering how to get the different Fluros to work for you. The story also wasn’t too bad and did add a little to the game but it was really all about the puzzles. Overall Vessel is a fun challenging puzzle game to play and should not be missed.

Bear Pros:
Great liquid physics
Fun challenging puzzles
Fluro characteristics

Bear Cons:
Somewhat lackluster ending
Only three areas to explore
Needs more of these great puzzles (not really a con)
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A 8 de 8 personas (100%) les ha sido útil este análisis
Recomendado
4.9 h registradas
Publicado el 15 de diciembre de 2013
Vessel is a challenging physics-based platform puzzler. The puzzles are pleasantly difficult, and it features an attractive steampunk aesthetic.

The gameplay in Vessel is mostly about using giant steampunk factory machines and manipulating creatures made out of water (and later, other materials) into doing your bidding. Some creatures are dangerous, but death isn’t a major obstacle in Vessel; it just resets the current challenge.

What makes Vessel so fun to play, though, is the wonderful sloshy water mechanics. It's really fun to splash through this game. The level design is creative, and the puzzles are thoughtfully made.

If you like puzzlers, Vessel is definitely worth a look. It's creative, polished, entertaining, and difficult. It's a bit pricey at $15, but look for a sale.
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A 9 de 10 personas (90%) les ha sido útil este análisis
1 persona ha encontrado divertido este análisis
Recomendado
18.3 h registradas
Publicado el 12 de noviembre de 2015
Great game :)
Love the music, love the graphics, love the Fluros :)
It has nice puzzles and also nice physical property of the liquids :)
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A 13 de 18 personas (72%) les ha sido útil este análisis
1 persona ha encontrado divertido este análisis
Recomendado
8.9 h registradas
Publicado el 6 de junio de 2015
The game is... okay.

It has decent and quite creative puzzles, plenty of hints that build up the puzzles, the control is quite responsive, and there's actually some sort of story that draws me in. The visual isn't really up to my taste, but eh, may be other people will find it just fine.

For me there are 2 problems with the game. The first one is that there's some sort of upgrade system that actually has no use. Nothing really gets easier by unlocking the upgrade, you can't get faster or die harder with the upgrades.

The other problem is I find the number of puzzles quite lacking. There are maybe... 25 main puzzles here (could be 35-40 if you count the tutorial puzzles). I was seriously surprised when the game ends, I thought it's just mid way, especially since I haven't used the upgrades at all.

All in all, I'd put down "neutral" score if I can, there are plenty of other games on Steam.
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