Les machines liquides vivantes dominent le monde et leur inventeur doit être arrêté pour mettre fin au chaos.
Évaluations des utilisateurs :
Récentes :
très positives (10 évaluation(s)) - 80% des 10 évaluations des utilisateurs dans les 30 derniers jours sont positives.
Globales :
très positives (476 évaluation(s)) - 90% des 476 évaluations des utilisateurs pour ce jeu sont positives.
Date de parution : 1 mar 2012

Connectez-vous pour ajouter cet article à votre liste de souhaits, le suivre, ou indiquer que vous n'êtes pas intéressé

Acheter Vessel

 

Articles

““Just like Portal 2, Vessel is about a universally recommended game as can exist. It’s charming, entertaining, stimulating, and a hell of an experience for the price point.””
9/10 – Machinima

““One of the best puzzle games since Little Big Planet or Portal. Yeah, it's that good.””
5/5 – Piki Geek

““Vessel is around a quarter of the price of a AAA game, but it contains more flair and ingenuity than most blockbuster games can muster.””
9/10 – GameSpy

Steam Big Picture

À propos de ce jeu

Des machines liquides vivantes ont envahi ce monde en progrès constant. Il revient à Arkwright, leur concepteur, de mettre un terme au chaos qu'elles sèment. Vessel est un jeu parlant d'un homme avec le pouvoir d'apporter la vie à la matière, et toutes les conséquences qui en découlent.

Caractéristiques principales :

  • Gameplay Fluide - Vessel est basé sur un moteur de simulation des fluides gérant l'eau courante, la lave en ébullition, la vapeur, les réactions chimiques, les substances gluantes lumineuses, le mystérieux 'protoplasme', et bien plus encore. Chaque fluide a des propriétés uniques et se mélangent avec les autres pour des effets spectaculaires.
  • Donnez Vie Au Liquide – Interagissez avec les créatures 'Fluro' formée entièrement à partir de fluides simulés. Chacun retient les propriétés des fluides dont ils sont faits, leur donnant la capacité de fondre, se reformer, d'absorber, d'exploser, et autres.
  • Énigmes Uniques – Résolvez des énigmes en combinant les comportements uniques de chaque créature et des liquides qui les forment. Tous les aspects du monde sont physiquement simulés, et toutes les énigmes sont basée sur la simulation de fluides. Lâchez un Fluro 'Buveur' et attirez le en dispersant du gluant. Créez un 'Fluro Sombre' et poursuivez le avec de la lumière. Les fluides et la physique ne sont pas que de la poudre aux yeux dans Vessel, ils sont les fondations du jeu.
  • Style Graphique Hybride 2D/3D – Explorez un monde de machines fantastiques et détaillées, ainsi que des décors somptueux. Les textures 2D peintes à la main combinées aux normal-mapping, l'éclairage et la profondeur de la 3D créent un visuel d'un autre monde.
  • Améliorez Votre Équipement – Utilisez le mystérieux liquide protoplasme trouvé dans le monde pour améliorer votre équipement et obtenir de nouveaux moyens puissants pour manipuler les fluides.
  • Bande Sonore Par Jon Hopkins – Inclus une bande son du prodige de la musique électronique Jon Hopkins, reconnu mondialement pour son travail avec Brian Eno, Imogen Heap et Coldplay
  • Expérience de jeu complète - Vessel comprend plus de 10 heures de jeu sur plusieurs plateformes et comprend plusieurs types de liquid et Fluros.

Configuration requise

    • Système d'exploitation : Windows XP / Vista / 7
    • Processeur : Double cœur 2.0 GHz ou équivalent
    • Mémoire vive : 2 Go de RAM
    • Disque dur : 1.5 Go d'espace disque disponible
    • Carte graphique : ATI Radeon HD 2400 ou nVIDIA GeForce 7600 ou meilleur (Carte avec support Shader Model 3.0)
    • DirectX® : 9.0c
    • Son : Carte son compatible DirectX
Évaluations des utilisateurs
Le système d'évaluations des utilisateurs a été mis à jour ! En savoir plus
Récentes :
très positives (10 évaluation(s))
Globales :
très positives (476 évaluation(s))
Publiées récemment
IncendiaryLemon
( 2.1 heures en tout )
Posté le : 21 mai
So far so good! Interesting mechanics, clever puzzles, and a cool art style and theme to boot.
Cette évaluation vous a-t-elle été utile ? Oui Non Amusante
Knegoff
( 0.4 heures en tout )
Posté le : 15 mai
generichumblebundlegame#172
Cette évaluation vous a-t-elle été utile ? Oui Non Amusante
MoebiusJones
( 3.5 heures en tout )
Posté le : 14 mai
With its quirky visual style, I really wanted to like this one, but terrible controller lag, in what is just another switch-flipping game means I'll pass.
Cette évaluation vous a-t-elle été utile ? Oui Non Amusante
Darmok
( 0.4 heures en tout )
Posté le : 13 mai
Controller support: Great!
Physics: Wonderful!

Gameplay: Couldn't really get into it. Lots of puzzles that put you through all the motions of moving fluros around even though you know what you want to do.
Cette évaluation vous a-t-elle été utile ? Oui Non Amusante
meyer1633
( 3.4 heures en tout )
Posté le : 6 mai
I played this for many hours outside of Steam, and am just now trying to catch up to where I left off. The story is great, and the puzzles are a good combo of difficulty/fun/creativity. I played this mostly with a mouse and keyboard initially, and actually found it much easier to control through this way, rather than using a game controller.
Cette évaluation vous a-t-elle été utile ? Oui Non Amusante
phann
( 5.6 heures en tout )
Posté le : 3 mai
This game's ok. See how I did: https://youtu.be/mKFSXIGuzH4
Cette évaluation vous a-t-elle été utile ? Oui Non Amusante
atlantike
( 14.6 heures en tout )
Posté le : 28 avril
Good game but don't buy it full price! Nice idea, cute design but it can be very frustating sometimes. it's not really difficult to find the solutions of the puzzles but it may need the very right timing which can be sometimes tricky (and exhausting if you have to do it over and over again). And sometimes you succeed with a bit of luck because the creatures you don't control do as you want. Half price seems fair.
Cette évaluation vous a-t-elle été utile ? Oui Non Amusante
nmwhitehead
( 3.1 heures en tout )
Posté le : 9 avril
This is a quality game. It's a unique puzzle game with interesting mechanics and enough difficulty to keep the user truly engaged. Would absolutely recommend you give this game a try. Only complaint is regarding load time.
Cette évaluation vous a-t-elle été utile ? Oui Non Amusante
Ingenium
( 0.3 heures en tout )
Posté le : 9 avril
As with a number of my other reviews, putting aside my dislike for this genre (generic platform/puzzler), this game is interesting with both excellent sound and art, worth it and suggested for a few dollars.
Cette évaluation vous a-t-elle été utile ? Oui Non Amusante
ZanusA'
( 19.1 heures en tout )
Posté le : 2 avril
c'est un jeu que je recommande mais avec des grosse reserves , le principe des fluros est fun , il y a vraiment des bonnes idées et de bonne enigmes pendant les 2/3 du jeu quand il s'agit de fluros élementaire ou explosif mais arrivé aux fluros luisant alors la c'est la catastrophe , la dynamique du jeu ne se base plus que sur un jeu de lumiere et la lumière parlons en c'est totallement buggé ! elle est vraiment très mal géré par rapport au fluros et la le jeu prend une tout autre tournure , on se prend la tete à essayer de faire bouger et reagir ces fameux fluros comme on peut en esperant qu'ils fassent pas demi tour à cause d'un vieux point lumineux ou je ne sais quoi , le jeu prend un coté aléatoire et ca perso ca m'enerve , les 2 egnimes final sont franchement frustante , il y en a meme une ou je n'ai meme pas compris comment j'ai fait pour tuer le boss pour dire ... c'est vraiment dommage car au debut et pendant un bon moment le jeu est vraiment cool ! bref bon jeu mais decu voir agacé sur la fin.
Cette évaluation vous a-t-elle été utile ? Oui Non Amusante
ZVC_MIG
( 1.7 heures en tout )
Posté le : 2 avril
Un bon petit jeu. A recommander !
Cette évaluation vous a-t-elle été utile ? Oui Non Amusante
PR3$IDENT.[BO$$1N]
( 1.7 heures en tout )
Posté le : 2 avril
Great game to get your mind off bad problems - Well, it works for me.
Cette évaluation vous a-t-elle été utile ? Oui Non Amusante
FuckYouAll
( 5.1 heures en tout )
Posté le : 1 avril
This game has more game mechanics in the first few chapters than many other big games in their entirety.
Cette évaluation vous a-t-elle été utile ? Oui Non Amusante
Sasquatch
( 21.8 heures en tout )
Posté le : 19 mars
This game changed my life,not really, maybe.
Cette évaluation vous a-t-elle été utile ? Oui Non Amusante
scri
( 0.2 heures en tout )
Posté le : 16 mars
I've beaten this game on my older account. I have to say, this is the most awesome adventure I've ever experienced and I'm a 30 yo guy with kids. The stuf you create while the story unfolds is just a true masterpiece, you just don't know until the very end and can't help but wonder. If you're gonna play it, don't watch videos, don't do tutorials it will totally ruin it... This should be played alone - offline from all messangers and connectivity (including the phone). Then you really enter into it.
This is by far my best gaming experience - ever.
Cette évaluation vous a-t-elle été utile ? Oui Non Amusante
jazz
( 66.8 heures en tout )
Posté le : 20 février
This is one of my favorite puzzle games ever. The puzzes are challenging and the story is intriguing, but most of all the Fluros feel alive and give a mysterius atmosphere to it all.
Cette évaluation vous a-t-elle été utile ? Oui Non Amusante
Sapphire Crook
( 20.6 heures en tout )
Posté le : 15 février
I played this, then for an LP, then a few years later for the final achievements.
This game is majestic and wonderful and I'm kinda heartbroken there is no sequel.
The world, thin as it is, feels like something I want to explore more of. The Fluro are cute, exciting yet something to be respected. The puzzles are clever and sometimes amazing. It's sad that most upgrades are superfluous, especially since they feel like they could be used in exciting ways if the world just let it.
And the environments. Gorgeous. Beautiful lighting, painterly landscapes, a steampunk aesthetics that even I, not a huge steampunk fanatic, can drool over.

Vessel has a special place in my heart.
It's not a long game, depending on your puzzle skills.
But it's a truly wonderful game either way.
If you're a cheapskate, get it on sale. But trust me, it'll stick with you.
Cette évaluation vous a-t-elle été utile ? Oui Non Amusante
Obamanation
( 20.5 heures en tout )
Posté le : 13 février
Great soundtrack with emotion and ambiance. Powerful story telling without use of narrative audio. Kind of like a steam punk setting feeling, but instead of steam technology it is Fluoro (liquid based creature) technology. Controls are smooth and mechanics are well done.

One of my favorite indie games of all time, I come back to it at least once a year. I believe it should have received more attention and praise. If you like indie games and/or puzzle platformers I recommend you try this game.

Would love for there to be a sequel or more games based on the same universe. Gameplay and mechanics hooked my brain, soundtrack and story lifted my soul.
Cette évaluation vous a-t-elle été utile ? Oui Non Amusante
Cyril
( 11.4 heures en tout )
Posté le : 10 février
Yeah, no, stay far clear of this one.

Where to even begin. Okay. So, you know how most puzzle games are supposed to work consistently so that solving puzzles when you know the solution isn't a matter of luck? Not Vessel! Be ready for your fluros to randomly die in the middle of a puzzle! Be prepared for the AI to go off the rails and do something completely different than you were expecting! (Especially the light and dark fluros). And you know how physics-based puzzles are generally inconsistent to begin with? Guess which game is entirely based around its water physics? Yeah...

I mean, I wanted to give this one the benefit of the doubt. It does try to avoid physics-based puzzles for the most part, and there are moments of clever ideas. But far more often, puzzles are just a matter of screwing around until you figure out what to do, at which point you actually have to get the game to cooperate long enough for you to do it.

Honestly, I think the best part of the game may be the cave section before you get to the lab for the first time. There's a decent mix of platforming and puzzling there, and the puzzles can get pretty clever at times. I will go on record saying that I did play this first bit before purchasing the game and it led me to believe the game would be pretty decent (granted, I bought this years ago and never got around to playing it until just now, so...) but it goes downhill soon after. The puzzles in the factory all revolve around lava, the most dangerous of all the liquids in the game, and there's just a lot of dying in this zone... one of the protoplasm blobs literally requires you to just charge through some of the lava and hope you don't die. Every guide for this game has the same stupid solution.

The orchard area is... alright. There's a lot less dying, the puzzles revolving around the blue and red goo and the drinker seed are pretty clever, nothing's too obscure to the point of being frustrating. But then the mine area... jeez, what the hell. This is where the game shows its worst side. There are fluros who are attracted to light. But they're really finnicky and basically impossible to control, it's hard to get them to go where you want them to. On top of that, the first half of the area you're mostly spending time in the dark, with the glowing liquid lighting up the area around you, but you still have to do a lot of maneuvering in the dark regardless. Then you get the dark fluro, which is even more finnicky and has a habit of jumping off in random directions to escape the light, instead of going where you want him to. One of the protoplasm blobs and the last puzzle in the mines involves guiding these guys and they are just pests. Ugh.

I won't say this game is devoid of good design because it's about half balanced between the good and the bad, but there's more than enough of the bad to just make it a rather unfun experience... even in the good parts of the game there's still a lot of waiting around, the puzzles in general are rather tedious. I never felt inclined to keep playing the game much, and on top of that I switched computers in the middle of playing this game, which apparently doesn't cloud save, so I got to redo a good chunk of the game, which was great fun let me tell you... no...

The graphics are okay, a little dated. The soundtrack and sound design is nice, but it's licenesed music so I can't give anyone on the development team much credit. The story is pretty thin until the ending, which is just... terrible...

And there's really not much platforming here, either. A few puzzles have a little bit of platforming but it is definitely way more on the puzzle end of things. The game map is just a long string of puzzle rooms, too, there's almost no point to having these big open areas where nothing happens.

I'm kind of rambly in this review, I guess, but I don't feel interested enough in this game to really sift through my thoughts. It's not very fun, it's kind of boring, occasionally frustrating, and only mildly entertaining at even the best of times. Definitely skip, you can do a lot better in both the puzzle and puzzle-platformer genres.
Cette évaluation vous a-t-elle été utile ? Oui Non Amusante
Trickyni♥
( 13.9 heures en tout )
Posté le : 4 février
The water physics made my computer sad :(
Cette évaluation vous a-t-elle été utile ? Oui Non Amusante
Évaluations les plus pertinentes  Dans les 90 derniers jours
1 personne(s) sur 1 (100%) ont trouvé cette évaluation utile
Recommandé
5.1 heures en tout
Posté le : 1 avril
This game has more game mechanics in the first few chapters than many other big games in their entirety.
Cette évaluation vous a-t-elle été utile ? Oui Non Amusante
Évaluations les plus pertinentes  Dans les 180 derniers jours
13 personne(s) sur 13 (100%) ont trouvé cette évaluation utile
3 personnes ont trouvé cette évaluation amusante
Recommandé
20.6 heures en tout
Posté le : 15 février
I played this, then for an LP, then a few years later for the final achievements.
This game is majestic and wonderful and I'm kinda heartbroken there is no sequel.
The world, thin as it is, feels like something I want to explore more of. The Fluro are cute, exciting yet something to be respected. The puzzles are clever and sometimes amazing. It's sad that most upgrades are superfluous, especially since they feel like they could be used in exciting ways if the world just let it.
And the environments. Gorgeous. Beautiful lighting, painterly landscapes, a steampunk aesthetics that even I, not a huge steampunk fanatic, can drool over.

Vessel has a special place in my heart.
It's not a long game, depending on your puzzle skills.
But it's a truly wonderful game either way.
If you're a cheapskate, get it on sale. But trust me, it'll stick with you.
Cette évaluation vous a-t-elle été utile ? Oui Non Amusante
19 personne(s) sur 24 (79%) ont trouvé cette évaluation utile
2 personnes ont trouvé cette évaluation amusante
Recommandé
47.8 heures en tout
Posté le : 13 janvier
If you like platform games this is the game for you. It's GREAT in every way!
Cette évaluation vous a-t-elle été utile ? Oui Non Amusante
10 personne(s) sur 13 (77%) ont trouvé cette évaluation utile
1 personne a trouvé cette évaluation amusante
Recommandé
20.4 heures en tout
Posté le : 3 janvier
One of my top 3 indie games of all time. Simply brilliant
Cette évaluation vous a-t-elle été utile ? Oui Non Amusante
7 personne(s) sur 9 (78%) ont trouvé cette évaluation utile
2 personnes ont trouvé cette évaluation amusante
Recommandé
21.8 heures en tout
Posté le : 15 janvier
Maybe not a lot of people know about this game, but I think they should! If you like puzzle games with interesting ways of completing them, then I highly recommend this game for you! It's one of the best indie games I've tried!
Cette évaluation vous a-t-elle été utile ? Oui Non Amusante
1 personne(s) sur 2 (50%) ont trouvé cette évaluation utile
1 personne a trouvé cette évaluation amusante
Recommandé
13.9 heures en tout
Posté le : 4 février
The water physics made my computer sad :(
Cette évaluation vous a-t-elle été utile ? Oui Non Amusante
2 personne(s) sur 4 (50%) ont trouvé cette évaluation utile
Non recommandé
11.4 heures en tout
Posté le : 10 février
Yeah, no, stay far clear of this one.

Where to even begin. Okay. So, you know how most puzzle games are supposed to work consistently so that solving puzzles when you know the solution isn't a matter of luck? Not Vessel! Be ready for your fluros to randomly die in the middle of a puzzle! Be prepared for the AI to go off the rails and do something completely different than you were expecting! (Especially the light and dark fluros). And you know how physics-based puzzles are generally inconsistent to begin with? Guess which game is entirely based around its water physics? Yeah...

I mean, I wanted to give this one the benefit of the doubt. It does try to avoid physics-based puzzles for the most part, and there are moments of clever ideas. But far more often, puzzles are just a matter of screwing around until you figure out what to do, at which point you actually have to get the game to cooperate long enough for you to do it.

Honestly, I think the best part of the game may be the cave section before you get to the lab for the first time. There's a decent mix of platforming and puzzling there, and the puzzles can get pretty clever at times. I will go on record saying that I did play this first bit before purchasing the game and it led me to believe the game would be pretty decent (granted, I bought this years ago and never got around to playing it until just now, so...) but it goes downhill soon after. The puzzles in the factory all revolve around lava, the most dangerous of all the liquids in the game, and there's just a lot of dying in this zone... one of the protoplasm blobs literally requires you to just charge through some of the lava and hope you don't die. Every guide for this game has the same stupid solution.

The orchard area is... alright. There's a lot less dying, the puzzles revolving around the blue and red goo and the drinker seed are pretty clever, nothing's too obscure to the point of being frustrating. But then the mine area... jeez, what the hell. This is where the game shows its worst side. There are fluros who are attracted to light. But they're really finnicky and basically impossible to control, it's hard to get them to go where you want them to. On top of that, the first half of the area you're mostly spending time in the dark, with the glowing liquid lighting up the area around you, but you still have to do a lot of maneuvering in the dark regardless. Then you get the dark fluro, which is even more finnicky and has a habit of jumping off in random directions to escape the light, instead of going where you want him to. One of the protoplasm blobs and the last puzzle in the mines involves guiding these guys and they are just pests. Ugh.

I won't say this game is devoid of good design because it's about half balanced between the good and the bad, but there's more than enough of the bad to just make it a rather unfun experience... even in the good parts of the game there's still a lot of waiting around, the puzzles in general are rather tedious. I never felt inclined to keep playing the game much, and on top of that I switched computers in the middle of playing this game, which apparently doesn't cloud save, so I got to redo a good chunk of the game, which was great fun let me tell you... no...

The graphics are okay, a little dated. The soundtrack and sound design is nice, but it's licenesed music so I can't give anyone on the development team much credit. The story is pretty thin until the ending, which is just... terrible...

And there's really not much platforming here, either. A few puzzles have a little bit of platforming but it is definitely way more on the puzzle end of things. The game map is just a long string of puzzle rooms, too, there's almost no point to having these big open areas where nothing happens.

I'm kind of rambly in this review, I guess, but I don't feel interested enough in this game to really sift through my thoughts. It's not very fun, it's kind of boring, occasionally frustrating, and only mildly entertaining at even the best of times. Definitely skip, you can do a lot better in both the puzzle and puzzle-platformer genres.
Cette évaluation vous a-t-elle été utile ? Oui Non Amusante
Évaluations les plus pertinentes  Globales
9 personne(s) sur 9 (100%) ont trouvé cette évaluation utile
1 personne a trouvé cette évaluation amusante
Recommandé
15.8 heures en tout
Posté le : 19 mai 2015
Vessel est un petit jeu de la trempe de Teslagrad : cela fleure bon la fabrication artisanale dans le côté technico-artistique, mais cela est également plein de bonnes idées.

C'est un jeu de plateforme / puzzle qui va chercher sa personnalité dans la gestion de "fluides vivants". On joue un inventeur qui créé des "graines" qui, mélangées à un liquide, donneront naissance à diverses bestioles. Selon le type de graine, la bestiole aura un comportement différent (appuyer sur un bouton, suivre le joueur, peur du noir...). Selon le type de liquide choisi pour arroser la graine, ses propriétés physiques seront également différentes (eau, lave, fluorescent...). Ajoutez à cela un aspirateur/arroseur dont est équipé le héros (à la manière de Super Mario Sunshine) et vous obtiendrez un pouvoir de création assez vaste, adapté à des énigmes relativement variées et créatives. Le nombre de combinaisons et de situations offert par ce panel de possibilités est assez riche pour constamment renouveler l'intérêt du joueur, qui ne s'ennuie jamais dans ce jeu rythmé par une succession de casse-têtes sympathiques voire bien coriaces parfois (mais jamais impossible, exceptés 2-3 succès tordus).

Côté forme, c'est graphiquement plutôt propre même si ça ne casse pas 3 pattes à un canard : c'est artistiquement assez quelconque dans les décors et les designs (sans être moche non plus), le héros a un charisme d’huître mais mention spéciale aux bestioles qui sont choupies comme tout.
Côté bruitages là aussi on sent l'enregistrement des pas fait dans un garage mais bon, c'est frais et rigolo. Concernant la musique par contre, c'est une très bonne surprise ! C'est simple mais très travaillé, très mélodique, un vrai régal j'ai beaucoup aimé !
Aucun crash ni bug à signaler, le jeu est resté stable et très fluide (ha ha) tout le long de l'aventure.

Si je devais reprocher une chose, ça serait la gestion de certains mouvements de gameplay. Le ressenti sur les échelles par exemple est super lourd : s'y accrocher rate une fois sur deux, et une fois dessus en tomber est très facile (en fait gauche-droite suffit pour tomber, sans besoin d'appuyer sur saut). Pareil, saisir un levier ne se fait pas en laissant appuyer le bouton d'action, mais en 2 appuis : 1 pour prendre et 1 pour lâcher (ce procédé porte un nom mais je ne m'en rappelle plus à l'heure où j'écris ces lignes). Et comme j'ai le réflexe inverse, à chaque fois je dois me reprendre pour lâcher ces foutus leviers. Bon ça paraît rien dit comme ça, et c'est vrai que ça n'handicape que très peu les besoins du jeu, mais ça reste déstabilisant, surtout qu'ils auraient pu se caler sur les standards actuels ça n'aurait pas dénaturé le jeu.
Quelques succès ont également du mal à se débloquer, mais rien d'irrémédiable.

Bref un moment agréable à se creuser les méninges dans un univers rigolo qui vous occupera une grosse quinzaine d'heures si vous cherchez le 100%.

Je dis oui.
Cette évaluation vous a-t-elle été utile ? Oui Non Amusante
4 personne(s) sur 4 (100%) ont trouvé cette évaluation utile
Recommandé
19.3 heures en tout
Posté le : 14 mars 2014
C'est le l'un des meilleurs jeux indépendants auxquels j'ai joué ! Totalement ennivrant , c'est juste dommage que les graphismes animés soient victimes d'une baisse de qualité ! Mais sinon , tous ceux qui n'y ont pas encore goûté à son charme doivent l'acheter !
Cette évaluation vous a-t-elle été utile ? Oui Non Amusante
4 personne(s) sur 4 (100%) ont trouvé cette évaluation utile
Recommandé
16.0 heures en tout
Posté le : 15 décembre 2013
Une très bonne surprise, de la plateforme bien fichue avec des enigmes cohérentes et un univers attachant.
C'est l'histoire d'un éminent scientifique qui physiquement ne ressemble à rien mais qui passe son temps à réparer des usines et mener des recherches dans son laboratoire.
Quasiment aucune rejouabilité si on ne cherche pas à avoir tous les succès mais jeu plaisant du début à la fin.

Et puis j'aime bien le titre du jeu, ça me rappelle l'odeur du Paic Citron de mon enfance.
Cette évaluation vous a-t-elle été utile ? Oui Non Amusante
3 personne(s) sur 3 (100%) ont trouvé cette évaluation utile
Recommandé
10.5 heures en tout
Posté le : 10 janvier 2014
Vessel n'est pas un jeu de nettoyage... Et encore que...

Vous controlez un scientifique, inventeur de petites créatures composée principalement de liquide, qui sont destinées à oeuvrer dans les travaux mécaniques, et aider les ouvriers.

Mais un phénomène inconnus se présente, et vos précieuses inventions se rebellent.

A vous maintenant de parcourir les usines et autres sociétés qui emploient votre invention, afin de résoudre les problèmes et tenter d'en comprendre la raison.

Vessel est un titre qui aurait peut-être gagner à être un peu plus travaillé, car il possède une identité visuelle et un gameplay très interessants. Seuls quelques problèmes de maniements et un moteur graphique parfois étrange viennent faire de l'ombre à ce titre.

Un titre qui reste tout de même un très bon moment de divertissement, et surtout, une volonté d'aller toujours plus loin, même si le jeu gagne à être jouer par petites sessions, afin de ne pas voir l'ennuie s'installer.


L'affreux
Cette évaluation vous a-t-elle été utile ? Oui Non Amusante
1 personne(s) sur 2 (50%) ont trouvé cette évaluation utile
Recommandé
12.8 heures en tout
Posté le : 6 juillet 2014
Jeux extrement minion et sympas très frustrant parfois dans sa prise en main complètement approximative mais à le mérite d'offrire de très bonnes enigmes
Cette évaluation vous a-t-elle été utile ? Oui Non Amusante
1 personne(s) sur 5 (20%) ont trouvé cette évaluation utile
1 personne a trouvé cette évaluation amusante
Non recommandé
1.6 heures en tout
Posté le : 18 juillet 2014
Déconseillé ça fait un an que je regarde comment le faire fonctionnait impossible, forum interne mort aucune réponse et contact sur le mail des concepteurs aucune réponse de la pure DAUBE payer pour un jeu non fonctionnel...

aucun problème technique, le jeu a été installé plusieurs fois mais rien... toujours écran noir avec message ERROR impossible de même simplement faire ctrl+alt+del je dois obligatoirement appuyer sur reset...

Cette évaluation vous a-t-elle été utile ? Oui Non Amusante
15 personne(s) sur 15 (100%) ont trouvé cette évaluation utile
1 personne a trouvé cette évaluation amusante
Recommandé
25.7 heures en tout
Posté le : 15 juin 2015
Vessel - Fresh take on puzzles

For me it was really refreshing experience in terms of solving puzzles. But there is much more than just puzzles to this games and in this review I'll try to explain myself.
It all starts in a lab with a very nice introduction to the story about the engineer that has invented a way to control the behavior of the liquid and then realized the potential of his invention. To make it easier for me I will tell that with that invention you can turn liquid into a living creature that can follow basic commands. But as with any inventions there are potential issues. And those issues started in the very lab they were invented.

And that were the learning curve starts, gradually. It's not very steep to turn me off right away and not to gradual to make me feel the game thinks I'm an idiot. The game definitely knows what it wants to be and tell that to you in the right way.
After playing for about 1 minute I was completely into it and I knew I was not going to bed before I complete it.

I think it is quite easy to ruin the game with a review spoiler so I will try to stay away from solving puzzles and just talk about what I loved about the game in no particular order.
So the first think I loved in this game are the Fluros, those creatures made of liquid using the invention I mentioned earlier. I felt that the protagonist has emotional bond with them and I started to feel that. You will probably too when you get into the game. There will be a variety of them and they will have unique abilities so you will have a lot to tinker about as the game progresses.

Then there's graphics. From what you can see on the screenshots it's nothing fancy but there's charm to it. And for me that means more than anything. Believe me I recently played games that are 20 years old. So back to Vessel and it's graphics. It's an amazing blend of 2D and 3D that give the characters that unique look.

Then there's music which I only started paying attention to after I learned the basics. The soundtrack is very immersive and it perfectly fits any given location or situation. I was sitting there on the couch with my headset on and enjoying the flow of sounds to my ears.
The controls. The first thing I noticed were the clues on how to use switches and other things it was great and I didn't really need any manual or even look at the control scheme in the settings. I was playing with a gamepad and I didn't turn of the rumble because I didn't even open control settings. And that was a good thing. Because unlike games where the gamepad ruble is more like a jackhammer that makes your entire body to shake. In this game it's gentle and just makes you feel the feedback from the environment in just the right way.

Gameplay is liquid. Yes, almost all you do involves liquid one way or another. It plays and feels so unique and I really don't remember any other game that was anything like it. Not that I played too many games but I played enough to say that for myself.

And now, upgrades. It doesn't make the game any less difficult but it makes solving puzzles more convenient. And wanting to upgrade your equipment makes you solve optional puzzles and I love optional puzzles and missions.

Last but definitely not least I'd like to tease you with a paragraph about the bosses. This being a puzzle game it will make you think how to approach every single one of them and the same tactics will not work. In my opinion everyone who plays puzzle games should complete the game just to appreciate the final boss and final puzzle. I can only assume how much thought went into making those and how satisfying it was to complete the game.

Remember I wrote earlier that I planned to complete it that night? Not a chance. It took me 20 hours and it was worth every second I spent. And every penny to. Not that I spent to much during the sale but I would have bought it right away if I know what I know now.

So pick it up sometime and enjoy!

Cette évaluation vous a-t-elle été utile ? Oui Non Amusante
14 personne(s) sur 15 (93%) ont trouvé cette évaluation utile
Recommandé
3.7 heures en tout
Posté le : 25 novembre 2014
Vessel is a really neat physics based puzzle platformer with the primary mechanics revolving around fluids and these cute little fluid creatures that each have specific AI depending on the material they’re made of.

I admit, because it’s an indie puzzle platformer this game sat around on my metaphorical steam shelf and collected dust for quite a long time. I don’t enjoy these types of games and I tend to find them overly frustrating or convoluted for the most part. Vessel certainly is not a cake walk by any means, and there were a few moments when I felt like progress was impossible, but it was nice because the reason I was having trouble was simply because I lacked a tool that I had not unlocked yet. The puzzles made me think but did not feel ridiculous or malicious, being able to progress through the game at a moderate pace really made the whole title so much more enjoyable.

I didn’t complete the entire game, but it was not for a lack of enjoyment or a spike in frustration. Vessel is a wonderful game and deserves to stand out amongst the other physics puzzle platformers.
Cette évaluation vous a-t-elle été utile ? Oui Non Amusante
10 personne(s) sur 11 (91%) ont trouvé cette évaluation utile
Recommandé
13.8 heures en tout
Posté le : 20 avril 2014
Publisher: Strange Loop Games
Developer: Indie Pub
Platform: PC
Controls: Full Controller Support

Vessel is a fluid based puzzle-platformer in which you play as M. Arkwright, an inventor who created an automaton called a Fluro. They were created to help out with laborious tasks which they can perform better than humans. Only problem is they start evolving and running amok so you need to go through the world of Vessel to fix what they have broken.

To help you out in the game you get a liquid gun with a tank attached to it. You can either spray liquid or suck it into it. It’s also upgradeable with different nozzle tips and larger tanks. With this and the Fluros you will be able to complete the puzzles throughout the world.

You’ll play through three different areas where you will need to repair machinery that the Fluros have broken. The levels consist of a factory, orchard, and mines. Through these levels you will discover new types of Fluro that you can use. You also need to capture each type which will then give you a seed. The seeds can be thrown on the grown and spray with liquid to form whichever Fluro it is. These vary from ones that like to press switches, chase you, collect liquid till they pop, hide from light, or go to the light.

The puzzles in the game are challenging and fun to do. I had a few that really made me think but the fun was in discovering how to get the different Fluros to work for you. The story also wasn’t too bad and did add a little to the game but it was really all about the puzzles. Overall Vessel is a fun challenging puzzle game to play and should not be missed.

Bear Pros:
Great liquid physics
Fun challenging puzzles
Fluro characteristics

Bear Cons:
Somewhat lackluster ending
Only three areas to explore
Needs more of these great puzzles (not really a con)
Cette évaluation vous a-t-elle été utile ? Oui Non Amusante
8 personne(s) sur 8 (100%) ont trouvé cette évaluation utile
Recommandé
4.9 heures en tout
Posté le : 15 décembre 2013
Vessel is a challenging physics-based platform puzzler. The puzzles are pleasantly difficult, and it features an attractive steampunk aesthetic.

The gameplay in Vessel is mostly about using giant steampunk factory machines and manipulating creatures made out of water (and later, other materials) into doing your bidding. Some creatures are dangerous, but death isn’t a major obstacle in Vessel; it just resets the current challenge.

What makes Vessel so fun to play, though, is the wonderful sloshy water mechanics. It's really fun to splash through this game. The level design is creative, and the puzzles are thoughtfully made.

If you like puzzlers, Vessel is definitely worth a look. It's creative, polished, entertaining, and difficult. It's a bit pricey at $15, but look for a sale.
Cette évaluation vous a-t-elle été utile ? Oui Non Amusante
8 personne(s) sur 8 (100%) ont trouvé cette évaluation utile
Recommandé
30.8 heures en tout
Posté le : 1 janvier 2014
Intro
------
Bought Vessel on the humble bundle store for a couple of quid. Looked like a decent puzzler. Was looking for a game which could run on my laptop. This seemed perfect.

Gameplay
-----------
I played with Xbox 360 controller and it was very responsive. Full controller support i believe. Graphics are nice and colourful. Slightly cartoony and cute but HD. The music was not annoying although i think it looped throughout the game. The fluid mechanics are nice. The difficulty curve is good, starting off with simple puzzles and moving onto more complex ones. Some of them were quite difficult at first, but after a bit of trial and error and sometimes looking at everything from a distance the solution comes forth! Very rewarding feeling on completing the game.

I will look at other games this developer has made as I like his style and enjoyed this game a lot. First game on steam to unlock all achievements too after investing 30 hours on it.

Conlcusion
------------
A very good game overall, i would give it 9/10.

Bugged Achievement (Internal Rejection)?
---------------------------------------------
Some people say one acievement is bugged, the one where you have to create a dark fluro out of green glo goo (Internal Rejection). The achievement is not bugged, you have to put some green and some blue on the floor, then put the dark fluro eye in to start creating the dark fluro, but the trick is to start sucking up a little bit of it as it is being created, if not, it will not sustain itself and explode / die. 50% of each green and blue and then eye and then suck up a bit of the blue so it is more green than blue...... worked it out after 5 mins of trying....
Cette évaluation vous a-t-elle été utile ? Oui Non Amusante
9 personne(s) sur 10 (90%) ont trouvé cette évaluation utile
1 personne a trouvé cette évaluation amusante
Recommandé
18.3 heures en tout
Posté le : 12 novembre 2015
Great game :)
Love the music, love the graphics, love the Fluros :)
It has nice puzzles and also nice physical property of the liquids :)
Cette évaluation vous a-t-elle été utile ? Oui Non Amusante
13 personne(s) sur 18 (72%) ont trouvé cette évaluation utile
1 personne a trouvé cette évaluation amusante
Recommandé
8.9 heures en tout
Posté le : 6 juin 2015
The game is... okay.

It has decent and quite creative puzzles, plenty of hints that build up the puzzles, the control is quite responsive, and there's actually some sort of story that draws me in. The visual isn't really up to my taste, but eh, may be other people will find it just fine.

For me there are 2 problems with the game. The first one is that there's some sort of upgrade system that actually has no use. Nothing really gets easier by unlocking the upgrade, you can't get faster or die harder with the upgrades.

The other problem is I find the number of puzzles quite lacking. There are maybe... 25 main puzzles here (could be 35-40 if you count the tutorial puzzles). I was seriously surprised when the game ends, I thought it's just mid way, especially since I haven't used the upgrades at all.

All in all, I'd put down "neutral" score if I can, there are plenty of other games on Steam.
Cette évaluation vous a-t-elle été utile ? Oui Non Amusante