Living liquid machines have overrun a world of unstoppable progress and their inventor must stop the chaos in this game about a man with the power to bring ordinary matter to life!
Обзоры пользователей: Очень положительные (Обзоров: 400)
Дата выхода: 1 мар, 2012

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Рекомендовано кураторами

"Showed at PAX East 2012 - Critically acclaimed physics and fluid puzzler."

Рецензии

““Just like Portal 2, Vessel is about a universally recommended game as can exist. It’s charming, entertaining, stimulating, and a hell of an experience for the price point.””
9/10 – Machinima

““One of the best puzzle games since Little Big Planet or Portal. Yeah, it's that good.””
5/5 – Piki Geek

““Vessel is around a quarter of the price of a AAA game, but it contains more flair and ingenuity than most blockbuster games can muster.””
9/10 – GameSpy

Steam Big Picture

Об этой игре

Living liquid machines have overrun this world of unstoppable progress, and it is the role of their inventor, Arkwright, to stop the chaos they are causing. Vessel is a game about a man with the power to bring ordinary matter to life, and all the consequences that ensue.

Key features:

  • Liquid Gameplay - Vessel is built on an optimized liquid simulation featuring flowing water, scalding lava and steam, reactant chemicals,glowing goo, the mysterious 'protoplasm', and more. Each liquid has unique properties and mixes with other liquids for dramatic effects.
  • Bring Liquid to Life – Interact with 'Fluro' creatures that are formed entirely from simulated liquid. Each retains the properties of the liquid they're made of, giving them the ability to melt, reform, absorb, explode, and more.
  • Unique Puzzles – Solve puzzles by combining the unique behaviors of each creature with the fluid they're created from. Every aspect of the world is physically simulated, and all puzzles are based in the liquid simulation. Drop a 'Drinker' Fluro and lure him by spraying goo. Create a 'Dark Fluro' and chase him with light. Liquid and physics are not an aesthetic in Vessel, but the foundation of gameplay.
  • 2D/3DHybrid Art Style – Explore a world of fantastic, detailed machines and strange, wondrous environments. 2D hand-drawn textures combined with 3D normal maps, lighting, and depth creates a unique, other-worldly look to the visuals.
  • Upgrade your Equipment – Use the mysterious protoplasm liquid found in the world to upgrade your equipment, obtaining powerful new ways to manipulate liquid.
  • Jon Hopkins Soundtrack – Features a full-length soundtrack by electronic music prodigy Jon Hopkins, internationally renowned for his work with Brian Eno, Imogen Heap and Coldplay.
  • Full Game Experience - Vessel features over 10 hours of content across multiple worlds, featuring several unique types of liquid and Fluros.

Системные требования

    • ОС: Windows 7 / Vista / XP
    • Процессор: двухъядерный с тактовой частотой 2,0 ГГц или аналогичный процессор
    • Оперативная память: 2 ГБ системной памяти
    • Жесткий диск: 1,5 ГБ свободного места
    • Видеокарта: ATi Radeon HD 2400 или NVIDIA GeForce 7600 или лучше (требуется поддержка Shader Model 3.0)
    • DirectX®: 9.0c
    • Звуковая карта: совместимая с DirectX
Полезные обзоры покупателей
4 из 4 пользователей (100%) посчитали этот обзор полезным
Пользователей, посчитавших этот обзор забавным: 1
0.8 ч. в игре
Опубликовано: 28 августа
Я-создатель разумных существ...
Я-создал ум на воде и технике...
Но я не учел что может произойти сбой...
Сбой от которого ум превратит все в хаос...

Плюсы:
+История
+Музыкальное сопровождение
+Квесты
+Персонажи
+Платформер
+Драматический сюжет

Минусы отсутствуют

10 из 10
Был ли этот обзор полезен? Да Нет Забавный
9 из 10 пользователей (90%) посчитали этот обзор полезным
8.9 ч. в игре
Опубликовано: 6 июня
The game is... okay.

It has decent and quite creative puzzles, plenty of hints that build up the puzzles, the control is quite responsive, and there's actually some sort of story that draws me in. The visual isn't really up to my taste, but eh, may be other people will find it just fine.

For me there are 2 problems with the game. The first one is that there's some sort of upgrade system that actually has no use. Nothing really gets easier by unlocking the upgrade, you can't get faster or die harder with the upgrades.

The other problem is I find the number of puzzles quite lacking. There are maybe... 25 main puzzles here (could be 35-40 if you count the tutorial puzzles). I was seriously surprised when the game ends, I thought it's just mid way, especially since I haven't used the upgrades at all.

All in all, I'd put down "neutral" score if I can, there are plenty of other games on Steam.
Был ли этот обзор полезен? Да Нет Забавный
4 из 4 пользователей (100%) посчитали этот обзор полезным
6.9 ч. в игре
Опубликовано: 10 августа
This is a great game on sale, but for $15 it's hardly recommendable, especially for about 7 hours of gameplay.

It's an interesting fluid-physics puzzler, but the trailer makes the fluro creatures out to be some sort of monster gone awry. It's a really great tone/goal, that would've worked out great, but it gets halfway to it and falls flat. In the introduction to the 2nd level, it starts adding in horror elements with a bug-like version, made of lava, that simply chases you. Buuuuut, they're completely forgotten by the 3rd level, changing the tone of the game back to "scientist fix it, no troubles".

Instead of a "monster gone awry" it's more like "guy makes button pushing creature, creature pushes buttons". The ending is pretty abrupt too, and ends on a "you serious?" note.

There's a couple of puzzles in there that are interesting (kill fluro, spawn new one from corpse) but overall it's a very 'meh' game. I have to give it to the developer though as they created something that feels like it's completely their vision, unaltered.
Был ли этот обзор полезен? Да Нет Забавный
3 из 3 пользователей (100%) посчитали этот обзор полезным
Пользователей, посчитавших этот обзор забавным: 1
8.7 ч. в игре
Опубликовано: 6 июля
Vessel is a physics puzzle platformer primarily focused on liquid manipulation. What makes it unique is that you can actually turn the liquid into living creatures called fluros which have simple behaviors you need to utilize to solve puzzles. You also have a liquid tank and sprayer which you can use to suck up and spray liquids. You play as the scientist who created fluros, which have now gotten out of control and are evolving new abilities and are interfering with machinery near your lab. You solve puzzles in order to repair the machines so you can get your lab up and running again, and to study the new fluro types.

Throughout the game you discover more liquid types and fluro types, as well as more interactions between different types of liquids. The puzzles are varied and interesting with only a few being difficult enough to stump me for a while. The game is paced very well without any large difficulty spikes or sudden flood of new mechanics. Most of it works well, though as physics games often are, the simulation can be rather glitchy. Especially when fluros are created with near the minimum amount of liquid necessary, they have a tendency to die randomly. I did have to restart a puzzle or two due to not being able to fix various glitches, but overall it went pretty smoothly.

Graphically the game is nothing special. I wouldn't call the art style particularly pleasing but it gets the job done. I would expect the game to run well on most PCs.

Vessel surprised me being much more enjoyable than I was expecting. When the game was released I didn't think it looked very interesting but it turned out much better. I definitely recommend it to anyone who likes puzzle platformers.
Был ли этот обзор полезен? Да Нет Забавный
2 из 2 пользователей (100%) посчитали этот обзор полезным
20.1 ч. в игре
Опубликовано: 15 июня
When I looked at the tile I thought it will be some average platformer. But I have never been so wrong...

Once I played 1 minute I was completely into it. I felt like I was in that lab and I even felt connection with all those blobs. At first it felt very relaxing, so was the music. But when I entered the factory I heard a different kind of music. And it was absolutely AMAZING. Then I made sound effects a bit quieter and the music created an atmosphere so strong I din't notice how quickly 6 hours passed by.

In addition to all that good stuff I actually felt joy from controller rumble. It wasn't a jackhammer that got me afraid of rumble in first place. No, it gently let's you know what's going on around you.

But don't be fooled this game took me 6 hours to complete fist stage and there are few more.

Also there are bosses. Oh those bosses... it felt so awesome when I defeated the first one.

Well, no when I look at the description and see 'Very Positive' I once again remind myself that it is a great game.

If I were to nitpick this game I'd say that movement felt somewhat not precise at first but then I got used to it and didn't even notice.

I urge you to try it if you're into great puzzle platformers.
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