Living liquid machines have overrun a world of unstoppable progress and their inventor must stop the chaos in this game about a man with the power to bring ordinary matter to life!
用户评测: 特别好评 (400 篇评测)
发行日期: 2012年3月1日

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购买 Vessel

一周特惠!剩余时间

-66%
$14.99
$5.09
 

由鉴赏家推荐

"Showed at PAX East 2012 - Critically acclaimed physics and fluid puzzler."

评测

““Just like Portal 2, Vessel is about a universally recommended game as can exist. It’s charming, entertaining, stimulating, and a hell of an experience for the price point.””
9/10 – Machinima

““One of the best puzzle games since Little Big Planet or Portal. Yeah, it's that good.””
5/5 – Piki Geek

““Vessel is around a quarter of the price of a AAA game, but it contains more flair and ingenuity than most blockbuster games can muster.””
9/10 – GameSpy

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关于这款游戏

有生命的液体机器已经以无法阻挡的架势席卷了这个世界,作为它们的创造者,Arkwright,将要扮演停止它们造成的混乱的角色。Vessel是关于一个有能力将生命带回原本姿态,并应对产生的所有后果的人的游戏。

游戏特色:

  • 液体操控 - Vessel构建于一个出色的液体模拟系统,有流水,熔岩,蒸汽,化学试剂,粘液,神秘的“源液”及更多的液体。每种液体皆有其独自的特性,并能与其他液体混合,产生奇妙的效果。
  • 赋予液体生命 – 与完全由液体模拟成的“Fluro”生物互动。它们都保有其构成液体的性质,给予他们溶解,变形,吸收,爆炸以及更多的能力。
  • 独特的谜题 – 通过组合各种Fluro生物因其组成液体的特点而产生的独特的行为来解决各种谜题。世界的每一处都被自然的模拟了,所有的谜题都基于此。放下一个“Drinker”生物然后用飞溅的粘液来吸引它;创造一个“Dark Fluro”然后用光追逐它。液体和物理效果在Vessel里不是一个好看的噱头,而是游戏玩法的基石。
  • 2D/3D混合的艺术风格 – 探索一个拥有奇妙,精细的机器及古怪,惊奇的环境的世界。2D手绘材质与3D地图,光影,景深,共同创造了一个独特的,异世界的奇妙景观。
  • 升级你的装备 – 使用在世界各处发现的,神秘的源液来升级你的装备,以获得更好的方式来操控液体。
  • Jon Hopkins的音乐 –由与Brian Eno,Imogen Heap和Coldplay合作而闻名于世的电子音乐大师JON HOPKINS带来的丰富音轨。
  • 完全的游戏体验 - Vessel拥有长达10多小时的跨越多个世界的内容,众多独特种类的液体以及Fluro生物。

系统需求

    • 操作系统:Windows 7 / Vista / XP
    • 处理器:双核 2.0GHz 或等效处理器
    • 内存:2GB 系统 RAM
    • 硬盘所需空间:1.5GB
    • 显卡:ATi Radeon HD 2400 或英伟达 GeForce 7600 或更高(需支持 Shader Model 3.0)
    • DirectX®:9.0c
    • 声卡:DirectX 兼容声卡
有价值的用户评测
9 人中有 7 人(78%)觉得这篇评测有价值
有 3 人觉得这篇评测很欢乐
2.1 小时(记录在案的)
发布于:6月4日
82分钟评测:
很有意思的游戏,虽然看不太懂英文,但是还是能摸索出玩法。
下面黑条内含剧透。
这位发明家发明了一种创造水元素精灵的机器,这种精灵会主动熄灭灯光,利用这一特性便可以让其完成一些既定的任务,然而一个意外发生了,精灵将发明家关到了屋外,为了返回实验室制止骚乱,发明家利用水精灵展开了旅程,一开始水精灵是很萌的,一团活动的水,中间是一只大眼睛,然而随着剧情的深入,发明家制造了一个种子,只要在有水的地方就可以无限复制水精灵,这时,一切都改变了,当一个精灵被创造之后,可以立即在它的身体里注入另一颗种子,这样循环往复,实现一团水中有很多眼睛(我“又”要吐了。。)开始的时候觉得新奇有趣,一边制造,一边截图,然后,你的密集恐惧症犯了,突然觉得莫名的恶心。还是正常地玩比较好,嗯。
这篇评测是否有价值? 欢乐
10 人中有 9 人(90%)觉得这篇评测有价值
8.9 小时(记录在案的)
发布于:6月6日
The game is... okay.

It has decent and quite creative puzzles, plenty of hints that build up the puzzles, the control is quite responsive, and there's actually some sort of story that draws me in. The visual isn't really up to my taste, but eh, may be other people will find it just fine.

For me there are 2 problems with the game. The first one is that there's some sort of upgrade system that actually has no use. Nothing really gets easier by unlocking the upgrade, you can't get faster or die harder with the upgrades.

The other problem is I find the number of puzzles quite lacking. There are maybe... 25 main puzzles here (could be 35-40 if you count the tutorial puzzles). I was seriously surprised when the game ends, I thought it's just mid way, especially since I haven't used the upgrades at all.

All in all, I'd put down "neutral" score if I can, there are plenty of other games on Steam.
这篇评测是否有价值? 欢乐
4 人中有 4 人(100%)觉得这篇评测有价值
6.9 小时(记录在案的)
发布于:8月10日
This is a great game on sale, but for $15 it's hardly recommendable, especially for about 7 hours of gameplay.

It's an interesting fluid-physics puzzler, but the trailer makes the fluro creatures out to be some sort of monster gone awry. It's a really great tone/goal, that would've worked out great, but it gets halfway to it and falls flat. In the introduction to the 2nd level, it starts adding in horror elements with a bug-like version, made of lava, that simply chases you. Buuuuut, they're completely forgotten by the 3rd level, changing the tone of the game back to "scientist fix it, no troubles".

Instead of a "monster gone awry" it's more like "guy makes button pushing creature, creature pushes buttons". The ending is pretty abrupt too, and ends on a "you serious?" note.

There's a couple of puzzles in there that are interesting (kill fluro, spawn new one from corpse) but overall it's a very 'meh' game. I have to give it to the developer though as they created something that feels like it's completely their vision, unaltered.
这篇评测是否有价值? 欢乐
3 人中有 3 人(100%)觉得这篇评测有价值
有 1 人觉得这篇评测很欢乐
8.7 小时(记录在案的)
发布于:7月6日
Vessel is a physics puzzle platformer primarily focused on liquid manipulation. What makes it unique is that you can actually turn the liquid into living creatures called fluros which have simple behaviors you need to utilize to solve puzzles. You also have a liquid tank and sprayer which you can use to suck up and spray liquids. You play as the scientist who created fluros, which have now gotten out of control and are evolving new abilities and are interfering with machinery near your lab. You solve puzzles in order to repair the machines so you can get your lab up and running again, and to study the new fluro types.

Throughout the game you discover more liquid types and fluro types, as well as more interactions between different types of liquids. The puzzles are varied and interesting with only a few being difficult enough to stump me for a while. The game is paced very well without any large difficulty spikes or sudden flood of new mechanics. Most of it works well, though as physics games often are, the simulation can be rather glitchy. Especially when fluros are created with near the minimum amount of liquid necessary, they have a tendency to die randomly. I did have to restart a puzzle or two due to not being able to fix various glitches, but overall it went pretty smoothly.

Graphically the game is nothing special. I wouldn't call the art style particularly pleasing but it gets the job done. I would expect the game to run well on most PCs.

Vessel surprised me being much more enjoyable than I was expecting. When the game was released I didn't think it looked very interesting but it turned out much better. I definitely recommend it to anyone who likes puzzle platformers.
这篇评测是否有价值? 欢乐
2 人中有 2 人(100%)觉得这篇评测有价值
20.1 小时(记录在案的)
发布于:6月15日
When I looked at the tile I thought it will be some average platformer. But I have never been so wrong...

Once I played 1 minute I was completely into it. I felt like I was in that lab and I even felt connection with all those blobs. At first it felt very relaxing, so was the music. But when I entered the factory I heard a different kind of music. And it was absolutely AMAZING. Then I made sound effects a bit quieter and the music created an atmosphere so strong I din't notice how quickly 6 hours passed by.

In addition to all that good stuff I actually felt joy from controller rumble. It wasn't a jackhammer that got me afraid of rumble in first place. No, it gently let's you know what's going on around you.

But don't be fooled this game took me 6 hours to complete fist stage and there are few more.

Also there are bosses. Oh those bosses... it felt so awesome when I defeated the first one.

Well, no when I look at the description and see 'Very Positive' I once again remind myself that it is a great game.

If I were to nitpick this game I'd say that movement felt somewhat not precise at first but then I got used to it and didn't even notice.

I urge you to try it if you're into great puzzle platformers.
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