Entdecken Sie eine zufällig generierte Galaxie besiedelt mit Fraktionen, Feinden, Missionen und Gegenständen, die Ihnen bei jedem Spielstart, eine neues, einzigartiges Spielerlebnis bietet.
Nutzerreviews:
Kürzlich:
Sehr positiv (53 Reviews) - 90% der 53 Nutzerreviews der letzten 30 Tage sind positiv.
Insgesamt:
Sehr positiv (2,117 Reviews) - 92 % der 2,117 Nutzerreviews für dieses Spiel sind positiv.
Veröffentlichung: 15. Aug. 2011

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Space Pirates and Zombies(SPAZ) kaufen

 

Kürzliche Updates Alle anzeigen (2)

14. Mai

SPAZ 2 is coming May 17th 10am PDT, $19.99US and a 10% launch discount

Here is a trailer and a 50 minute gameplay video to get you all prepared.

Please don't forget to tell your friends!

Trailer:
https://www.youtube.com/watch?v=MY_-rIzTMIc

Game Demo/Training:
https://www.youtube.com/watch?v=34G6moZ1BBg

11 Kommentare Weiterlesen

Reviews

“Die Entwickler planen, das Spiel auch in Zukunft noch zu erweitern. Aber warum warten? Es ist bereits jetzt großartig...”
9/10 – Atomic Gamer
“Es genügt nicht nur zu sagen, dass Space Pirates und Zombies nicht nur ein großartiges Weltraum-Action-RPG in der Tradition von Star Control ist. Es ist ebenso eine seltene Ausnahme zu Zombiespielen und gehört Seite an Seite mit Titeln wie z.B. Dead Rising und Atom Zombie Smasher.”
A – Gameshark
“Ein sehr solides Spiel, das augenscheinlich mit Leidenschaft erschaffen wurde und ein großartiges Beispiel der Indie-Renaissance der letzten Zeit darstellt. Meiner Meinung nach eines der besten Spiele, die Sie für $15 kaufen können.”
90/100 – RTS Guru

Über dieses Spiel

Im Prinzip ist Space Pirates and Zombies ein actionbasiertes, geschicklichkeitsorientiertes, Top-Down Raumkampfspiel. Es ähnelt den Spielen, die wir in vergangenen Jahren kannten und liebten, aber jetzt mit kompletter Physiksimulation und moderner Grafik für diese ach so schönen Explosionen. Aber wenn Sie etwas tiefer graben, ist SPAZ viel mehr als das.

Anstatt nur ein einzelnes Schiff zu fliegen, tragen Sie die Verantwortung für eine ständig wachsende und sich entwickelnde Flotte, was Ihnen die reichhaltigen taktischen Elemente von SPAZ erschließt, alle erreichbar durch einen einzigen Knopfdruck. Erteilen Sie Befehle, wechseln Sie Schiffe, setzen Sie KI-Vorgaben für Ihre Flotte, alles mit ein paar Klicks. Der Verlauf einer Schlacht kann sich jeden Moment ändern und das Taktik Panel gibt Ihnen die Werkzeuge um den Ausgang der Schlacht zu Ihrem Gunsten zu beeinflussen.

Neben Action und Taktik gibt es ein Technologie- und Levelsystem, ähnlich zu dem, was Sie von einem RPG erwarten würden. Lernen Sie, neue Schiffe zu bauen, indem Sie Ihre Feinde zerstören. Erforschen Sie die Galaxie, um neue Komponenten zu finden, nutzen Sie Ihre hart erkämpften Forschungspunkte, um deren Potenzial zu erschließen und individualisieren Sie jeden Aspekt Ihrer neuen Flotte.

Zum Schluss ist da noch das Universum, in dem all die Kämpfe und Abenteuer stattfinden. SPAZ bietet eine ausgedehnte, zufallsgenerierte Galaxie, bestückt mit Storyelementen, Fraktionen, Feinden, Missionen und Gegenständen, um Ihnen jedes Mal eine einzigartige Spielerfahrung zu garantieren. Während Sie sich bemühen, am Leben zu bleiben, entdecken Sie das Geheimnis einer sich immer weiter ausbreitenden Zombieepidemie, die ein eigenes mehrstufiges Ökosystem bildet.

Hauptmerkmale:

  • 33 Schiffe zum Erforschen, Bauen, Ausstatten und Fliegen.
  • 70 einzigartige Komponenten um die Eigenschaften ihrer Flotte anzupassen.
  • Komplett physikbasiertes Kampfsystem.
  • Bekämpfen Sie die Zombieepidemie, ein komplettes Zombie Ökosystem, bestehend aus vier Stufen untoten Lebens.
  • Entdecken Sie eine ausgedehnte, zufallsgenerierte Galaxie mit hunderten von Sonnensystemen.
  • Die Freiheit, in Ihrer eigenen Geschwindigkeit die Galaxie zu erkunden und Herausforderungen anzugehen.
  • Helfen Sie den kriegführenden Fraktionen in jedem Sonnensystem oder beuten Sie sie aus.
  • Ändern Sie mithilfe des einzigartigen Eventsystems das Kräftegleichgewicht in jedem beliebigen Sonnensystem.
  • Geben Sie Ihre hart erkämpften Forschungspunkte wohlüberlegt für hunderte von Verbesserungen in 15 Kategorien aus.

Systemanforderungen

Windows
Mac OS X
    • Betriebssystem: Windows 7/XP/Vista
    • Prozessor: 2.5 GHz Prozessor
    • Speicher: 1 GB RAM
    • Festplatte: 250 MB frei
    • Grafikkarte: 256 MB 3D DirectX 9 kompatible Grafikkarte
    • DirectX®: 9.0
    • Zusätzliche Anforderungen: OpenGL: 3.0
    • Betriebssystem: Mac OS X 10.6.8 oder besser
    • Prozessor: Intel Core Duo Prozessor (1,8 GHz oder besser)
    • Speicher: 1 GB RAM
    • Festplatte: 500 MB frei
Nutzerreviews
Nutzerreview-System aktualisiert! Mehr erfahren
Kürzlich:
Sehr positiv (53 Reviews)
Insgesamt:
Sehr positiv (2,117 Reviews)
Kürzlich verfasst
Warrior-Poet Gone Sexual
( 1.7 Std. insgesamt )
Verfasst: 26. Mai
Bad story, bad gameplay locked at 30fps.

Do NOT reccomend.
Hilfreich? Ja Nein Lustig
GarrickWinter
( 44.6 Std. insgesamt )
Verfasst: 25. Mai
This is a game with a great core gameplay loop - load up a couple of ships with various items and fly them around frantically through a swarm of other ships blowing stuff up. The action-oriented 2D combat is great fun, with surprisingly great physics and object interaction for such a seemingly simple game. The fact that the plot and the elements in play radically changes halfway through the game is a bonus, and works great even though the zombies are spoiled by the game's actual title.

There are a few issues I had with the game though. Grinding for resources and data can be quite a hassle - the less you grind, the harder the combat is, because your equipment simply won't be as good. Updating your tech RPG-style is really compelling, but unfortunately not every tech is created equal. Techs all cost the same, but it seems clear to me that investing 50+ skillpoints in, say, Hull strength or Shields is vastly preferable to investing the same amount of points in something like Bombs (a really specific type of weapon) or Crew (only situationally useful). Maybe this depends on playstyle, but I tried investing in things like Subsystems or Launchers at first and found the benefits just weren't as tangible.

Also, for a game that probably takes even experts 30+ hours to complete, the fairly small number of mission types gets old fairly quickly.

That said, the core gameplay is really fun and made it worth it for me, and the sense of progress you get teching up and defeating fleets that would have smeared you to a paste several hours earlier is tangible and rewarding. If you've got a lot of time and like a simple 2D action game, give this a shot!
Hilfreich? Ja Nein Lustig
eldrasis
( 1.4 Std. insgesamt )
Verfasst: 22. Mai
The one thing that makes the game unplayable for me is the controls:
your arrow keys move the ship relative to the ship's facing instead of your top-down view.

There is no option to switch this.
Hilfreich? Ja Nein Lustig
Sima | Marco
( 73.5 Std. insgesamt )
Verfasst: 20. Mai
In Anbetracht des Nachfolgers (SPAZ-2) kann man dieses Spiel gar nicht genug loben.
Vielleicht eine gezielte Marketing Strategie von MinMax um SPAZ-1 nochmal richtig verkaufen zu können.
Ein Schelm, wer böses denkt.
Hilfreich? Ja Nein Lustig
Bango
( 9.3 Std. insgesamt )
Verfasst: 20. Mai
I love the game its just i wish i had a copy to play wtih.
Hilfreich? Ja Nein Lustig
Aein-Redoak
( 42.6 Std. insgesamt )
Verfasst: 19. Mai
I came back to try this game. What is going on? I can not even beat the game on casual mode. Starting area every ship is faster and takes me rebuilding my ships over and over just to kill one. I use to like this game, I just don't understand why all of a sudden just kill one ship is almost impossible... on casual
Hilfreich? Ja Nein Lustig
lChronos
( 72.4 Std. insgesamt )
Verfasst: 19. Mai
This game is great and many other reviews say so.
What I want to talk about here is MODS.
As you know, a game can be several times funnier (and longer lasting) with mods, and SPAZ is great modding material. On the official game forums you can find several, from small ship adjustments up to game overhauls.
My personal suggestion is to get a mod to increase the size of your fleet. Not only the game gets prettier (moar lazers), but also it helps to make the endgame more interesting.
Hilfreich? Ja Nein Lustig
Diarmuhnd
( 59.5 Std. insgesamt )
Verfasst: 17. Mai
i loved this game
now spaz2 is early access.
BACKAROO BONZAI !!!!
Hilfreich? Ja Nein Lustig
Boondoggle inc.
( 64.6 Std. insgesamt )
Verfasst: 17. Mai
One of my all time favorites ^.^
Hilfreich? Ja Nein Lustig
Amos
( 5.9 Std. insgesamt )
Verfasst: 17. Mai
Played this game for a while, is a very good game top down view has some good aspects to the game I was looking for something like star con trol and this is the closest there is, I upgraded my ship found the best one that fit my style of play, for me I got a bit mored doing the same thing over and over but I did get lost in the game for a while, I reccomend this game, also spaz 2 is out today so definatley getting that.
Hilfreich? Ja Nein Lustig
rbishere
( 56.1 Std. insgesamt )
Verfasst: 16. Mai
I don't normally write reviews, so I'll just say a few blurbs.

I liked this game so much, I bought it 3 times. And once as a gift for a friend.

The 2nd one is coming out tomorrow. I'll buy it at launch, just because the developers have earned it from this game. And I normally wait for a huge sale, or GOTY edition before I spend any $.
Hilfreich? Ja Nein Lustig
CaptSilver666
( 44.1 Std. insgesamt )
Verfasst: 16. Mai
Good overall strategy game but gets monotonous as the game is the same set of quests over and over again in order to get enough goons and other resources to continue.
Hilfreich? Ja Nein Lustig
MaddMatt
( 54.0 Std. insgesamt )
Verfasst: 16. Mai
love it, can't wait for SPAZ 2
Hilfreich? Ja Nein Lustig
Dune0z
( 358.8 Std. insgesamt )
Verfasst: 16. Mai
Do not let the price of this rare gem fool you, Because the content this game can offer is well worth more! SPAZ is a fantastic, well-made game developed by only two people who had a dream and made it reality, Creating a stepping stone for others to do the same. After 300+ hours into this game, Here's my experience so far.

PROS:

1. What initially brought me to this game was how alive it felt, With something always going on around every corner of the galaxy. There are many events and little side-missions that make it feel like it's a living, breathing environment

2. While on the surface the mechanics look simple, there is a surprising amount of depth put into how you can personally tailor and customize your ships to your own liking, Giving you the chance to get creative and make many different layouts and strategies on how you want to play.

3. The exploration, With the choice of either a minimum of 150 stars or a maximum of 300 stars, You can set the pace at which you play the game to your own standards. Regardless of what you choose, It takes a considerable time to explore each and every different system, Giving you a reasonable space to scavenge for tech that you may need.

4.The combat, the main focus of this game, Is very engrossing and addictive. The controls are tight, The gameplay is fluid and it's all easy to pickup, But hard to master. From blasting your enemies away with cannons to steadily melting them to scrap from far away, There's plenty of options for you to take down your enemies. (Or civilians, if you're not in the most merciful mood!)



CONS:

1. The game can become very repetitive, With most side-missions being recycled, And many tasks needing to be done in order to progress with reputation.

2. It can feel very grindy, especially early on in the game when you need to farm resources and levels if you ever get stuck on a quest.

3. The Zombies in the game can become very tedious to clear out later on in the game,


This game has brought me tons of priceless joy, I hope I had shared some of that experience with you all, Because even with all that I said, I still can't express or put into words how much I love this game, Thank you for reading this far, Have a pleasant day.
Hilfreich? Ja Nein Lustig
Xane Tempest
( 123.6 Std. insgesamt )
Verfasst: 16. Mai
Ok, I don't usually go for a game because of it's company, but these guys have something special going on... by that, i mean these two guys. Minimax are two guys!
Now, I've never met, spoken to (further than a 'you dudes rock' email as I fangirl over this game) but I get the impression that these fellers are official gamers and have transcended into that godly status wher gamers make games!

SPAZ is a fun game
No, I got more, but those five words sum it up well!
It's a top-down shooter with some gorgeous dynamics and nice feeling of progression.
You have farming for currency, scavenging ruined ships, the level of 'customisable tech advantages' you can put into play is astonishing and the micro-management of your little fleet is a lot of fun!

I have played this game for a while and after struggling, cursing, inventing new curses to use and then giving up and reverting to just wordlessly shouting at my screen; Acheived every achievement (dat arena... aw man...)
It was a labour of love and at no point did I think something was missing.

the designs of the ships you can unlock are all unique and can be used differently and by picking them carefully, you can customise your 'fleet' for any occasion (other than dating... I checked, space-ships don't help there...)

Even when you forget the gameplay, there are classic references to space-faring games sereis and movies that will make all but the most po-faced smirk and chuckle to themselves. Everything from the character interactions to the floating billboards that apparently came off some asteroid or station all seem to have a dark and satisfying humour to them!

This is clearly an indie and cult-classic from day one and I recomend it to anyone who wants to equip hard-earned weapons, struggle against ships for gorgeous rewards and possibly load a bunch of your crew into a missile and see if you can just overpower the enemy crew!
An intuitive interface and simple controls, this game is a must-have and I beleive it's worth full-price (and I hate paying full price!)

Oh, and word to the wise? Kill those zombie growth eggs! Seriously! They're a nightmare if you let them multiply too far!
Hilfreich? Ja Nein Lustig
blainedeyoung2
( 575.3 Std. insgesamt )
Verfasst: 16. Mai
This is a really awesome game.
Hilfreich? Ja Nein Lustig
Miroslav
( 15.8 Std. insgesamt )
Verfasst: 15. Mai
The game has hours apon hours of fun. It looks good and plays well.
Hilfreich? Ja Nein Lustig
XSDenied777
( 54.6 Std. insgesamt )
Verfasst: 14. Mai
This is one of those games that just keeps you coming back for more!
There are lots of ways to customize and a cheesy but fun storyline.
I had a lot of fun playing this and getting all of the achievements.

All in all, zombies, space and lasers are a good combination!
Hilfreich? Ja Nein Lustig
King Bacon
( 6.8 Std. insgesamt )
Verfasst: 11. Mai
i dont even remember playing this game.. it isnt even in my library, yet it still says i've played it? wat
i guess i'll recommend it, even though i havent (or remember) played it before
Hilfreich? Ja Nein Lustig
segin
( 251.3 Std. insgesamt )
Verfasst: 11. Mai
Space Pirates and Zombies is a good old fasioned 2D space battle and exploration game with strrong ARPG elemements. While the story is somewhat shallow, the game universe is procedurally-generated and randomised, there's plenty of area to explore and conquer, although at times, it gets to be a bit of a grind, although if you're careful, you can reduce the amount of grinding necessary by trading with civilian stations. The tutorial is actually quite good and the game will stop and show you new mechanics as they come into play. Totally worth buying, I've sunk over 235 hours into this game, and I've enjoyed every minute of it.
Hilfreich? Ja Nein Lustig
Hilfreichste Reviews  In den letzten 30 Tagen
9 von 9 Personen (100 %) fanden dieses Review hilfreich
1 Person fand dieses Review lustig
Empfohlen
251.3 Std. insgesamt
Verfasst: 11. Mai
Space Pirates and Zombies is a good old fasioned 2D space battle and exploration game with strrong ARPG elemements. While the story is somewhat shallow, the game universe is procedurally-generated and randomised, there's plenty of area to explore and conquer, although at times, it gets to be a bit of a grind, although if you're careful, you can reduce the amount of grinding necessary by trading with civilian stations. The tutorial is actually quite good and the game will stop and show you new mechanics as they come into play. Totally worth buying, I've sunk over 235 hours into this game, and I've enjoyed every minute of it.
War dieses Review hilfreich? Ja Nein Lustig
3 von 3 Personen (100 %) fanden dieses Review hilfreich
Empfohlen
65.9 Std. insgesamt
Verfasst: 1. Mai
Amazing game. Nice graphics, tight controls, even the story is pretty good. But the best part, it's a carrier-full of fun!

It's not all perfect, balance seems a bit wacky. Some weapon systems do not seem to be as good as others (cannons are amazing, drones not so much for example). But it's still a lot of fun. Definitely recommended if you like like space games, but get motion sickness with 3D games (I do). So this is perfect for me.

The devs did a really good job with this. Amazing what 2 people can accomplish.
War dieses Review hilfreich? Ja Nein Lustig
3 von 3 Personen (100 %) fanden dieses Review hilfreich
Empfohlen
72.4 Std. insgesamt
Verfasst: 19. Mai
This game is great and many other reviews say so.
What I want to talk about here is MODS.
As you know, a game can be several times funnier (and longer lasting) with mods, and SPAZ is great modding material. On the official game forums you can find several, from small ship adjustments up to game overhauls.
My personal suggestion is to get a mod to increase the size of your fleet. Not only the game gets prettier (moar lazers), but also it helps to make the endgame more interesting.
War dieses Review hilfreich? Ja Nein Lustig
2 von 2 Personen (100 %) fanden dieses Review hilfreich
Empfohlen
88.5 Std. insgesamt
Verfasst: 4. Mai
This is a great game and honestly there should be more like it out there. Imagine my surprise at finding this game late (and on a great sale) and then hearing SPAZ 2 will be out soon! The gameplay is smooth and the battles are fast and fierce with beautiful graphics around you as you blow ♥♥♥♥ up. Some of the missions are recycled often but when you're looking for new swag for your ships you just keep going. This isn't a game where you can rule the galaxy easily and destroy the AI you have to actually think as you play. I really appreciate the devs and the time they obviously put into this game. It's a blast!
War dieses Review hilfreich? Ja Nein Lustig
8 von 14 Personen (57 %) fanden dieses Review hilfreich
4 Personen fanden dieses Review lustig
Empfohlen
36.5 Std. insgesamt
Verfasst: 30. April
pros :
-lasers
-story
-lasers
-pew pew laser guns
-lasers
-missiles
-lasers
-drones which are pretty much automated fighters
-lasers
-there's a sequel coming out yay!
-lasers
-giant brick that is your mothership
-lasers
-MASSIVE variety of ships to use
-lasers
-some tactics to command your ships
-lasers
-zombies that do stuff
-everything but the 1 con
-LASERS!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!
-oh, did I mention lasers?

cons :
-the sequel isn't out yet :( (no rush)

9001/10 hyped for sequel(PLEASE don't be crap)
War dieses Review hilfreich? Ja Nein Lustig
1 von 1 Personen (100 %) fanden dieses Review hilfreich
Empfohlen
7.0 Std. insgesamt
Verfasst: 30. April
This game is fantastic. Lots of customization and different ways to blast through. sense of freedom and accomplishment when you figure things out. I'm barely into it but I'm recommending it to anyone I know or game with. Looking forward to future titles from these people.
War dieses Review hilfreich? Ja Nein Lustig
1 von 1 Personen (100 %) fanden dieses Review hilfreich
Empfohlen
192.2 Std. insgesamt
Verfasst: 4. Mai
177 hours, and I beat this game years ago. Playing again because it's nice to look at, and the game mechanics are fun.
War dieses Review hilfreich? Ja Nein Lustig
1 von 1 Personen (100 %) fanden dieses Review hilfreich
Empfohlen
123.6 Std. insgesamt
Verfasst: 16. Mai
Ok, I don't usually go for a game because of it's company, but these guys have something special going on... by that, i mean these two guys. Minimax are two guys!
Now, I've never met, spoken to (further than a 'you dudes rock' email as I fangirl over this game) but I get the impression that these fellers are official gamers and have transcended into that godly status wher gamers make games!

SPAZ is a fun game
No, I got more, but those five words sum it up well!
It's a top-down shooter with some gorgeous dynamics and nice feeling of progression.
You have farming for currency, scavenging ruined ships, the level of 'customisable tech advantages' you can put into play is astonishing and the micro-management of your little fleet is a lot of fun!

I have played this game for a while and after struggling, cursing, inventing new curses to use and then giving up and reverting to just wordlessly shouting at my screen; Acheived every achievement (dat arena... aw man...)
It was a labour of love and at no point did I think something was missing.

the designs of the ships you can unlock are all unique and can be used differently and by picking them carefully, you can customise your 'fleet' for any occasion (other than dating... I checked, space-ships don't help there...)

Even when you forget the gameplay, there are classic references to space-faring games sereis and movies that will make all but the most po-faced smirk and chuckle to themselves. Everything from the character interactions to the floating billboards that apparently came off some asteroid or station all seem to have a dark and satisfying humour to them!

This is clearly an indie and cult-classic from day one and I recomend it to anyone who wants to equip hard-earned weapons, struggle against ships for gorgeous rewards and possibly load a bunch of your crew into a missile and see if you can just overpower the enemy crew!
An intuitive interface and simple controls, this game is a must-have and I beleive it's worth full-price (and I hate paying full price!)

Oh, and word to the wise? Kill those zombie growth eggs! Seriously! They're a nightmare if you let them multiply too far!
War dieses Review hilfreich? Ja Nein Lustig
1 von 1 Personen (100 %) fanden dieses Review hilfreich
Empfohlen
358.8 Std. insgesamt
Verfasst: 16. Mai
Do not let the price of this rare gem fool you, Because the content this game can offer is well worth more! SPAZ is a fantastic, well-made game developed by only two people who had a dream and made it reality, Creating a stepping stone for others to do the same. After 300+ hours into this game, Here's my experience so far.

PROS:

1. What initially brought me to this game was how alive it felt, With something always going on around every corner of the galaxy. There are many events and little side-missions that make it feel like it's a living, breathing environment

2. While on the surface the mechanics look simple, there is a surprising amount of depth put into how you can personally tailor and customize your ships to your own liking, Giving you the chance to get creative and make many different layouts and strategies on how you want to play.

3. The exploration, With the choice of either a minimum of 150 stars or a maximum of 300 stars, You can set the pace at which you play the game to your own standards. Regardless of what you choose, It takes a considerable time to explore each and every different system, Giving you a reasonable space to scavenge for tech that you may need.

4.The combat, the main focus of this game, Is very engrossing and addictive. The controls are tight, The gameplay is fluid and it's all easy to pickup, But hard to master. From blasting your enemies away with cannons to steadily melting them to scrap from far away, There's plenty of options for you to take down your enemies. (Or civilians, if you're not in the most merciful mood!)



CONS:

1. The game can become very repetitive, With most side-missions being recycled, And many tasks needing to be done in order to progress with reputation.

2. It can feel very grindy, especially early on in the game when you need to farm resources and levels if you ever get stuck on a quest.

3. The Zombies in the game can become very tedious to clear out later on in the game,


This game has brought me tons of priceless joy, I hope I had shared some of that experience with you all, Because even with all that I said, I still can't express or put into words how much I love this game, Thank you for reading this far, Have a pleasant day.
War dieses Review hilfreich? Ja Nein Lustig
1 von 1 Personen (100 %) fanden dieses Review hilfreich
Empfohlen
44.6 Std. insgesamt
Verfasst: 25. Mai
This is a game with a great core gameplay loop - load up a couple of ships with various items and fly them around frantically through a swarm of other ships blowing stuff up. The action-oriented 2D combat is great fun, with surprisingly great physics and object interaction for such a seemingly simple game. The fact that the plot and the elements in play radically changes halfway through the game is a bonus, and works great even though the zombies are spoiled by the game's actual title.

There are a few issues I had with the game though. Grinding for resources and data can be quite a hassle - the less you grind, the harder the combat is, because your equipment simply won't be as good. Updating your tech RPG-style is really compelling, but unfortunately not every tech is created equal. Techs all cost the same, but it seems clear to me that investing 50+ skillpoints in, say, Hull strength or Shields is vastly preferable to investing the same amount of points in something like Bombs (a really specific type of weapon) or Crew (only situationally useful). Maybe this depends on playstyle, but I tried investing in things like Subsystems or Launchers at first and found the benefits just weren't as tangible.

Also, for a game that probably takes even experts 30+ hours to complete, the fairly small number of mission types gets old fairly quickly.

That said, the core gameplay is really fun and made it worth it for me, and the sense of progress you get teching up and defeating fleets that would have smeared you to a paste several hours earlier is tangible and rewarding. If you've got a lot of time and like a simple 2D action game, give this a shot!
War dieses Review hilfreich? Ja Nein Lustig
2 von 3 Personen (67 %) fanden dieses Review hilfreich
Empfohlen
575.3 Std. insgesamt
Verfasst: 16. Mai
This is a really awesome game.
War dieses Review hilfreich? Ja Nein Lustig
1 von 2 Personen (50 %) fanden dieses Review hilfreich
Empfohlen
26.9 Std. insgesamt
Verfasst: 3. Mai
Awesome game, just awesome!
War dieses Review hilfreich? Ja Nein Lustig
Hilfreichste Reviews  In den letzten 90 Tagen
6 von 7 Personen (86 %) fanden dieses Review hilfreich
2 Personen fanden dieses Review lustig
Empfohlen
11.4 Std. insgesamt
Verfasst: 28. Februar
Very good game made by only two guys. fun with a lot of love put into it. I'll be honest i pirated this game a long time ago and played it for much longer than my steam time. i found out about it from that yellow text that shows up on the right of the minecraft game menu and googled it. " Go play space pirates and zombies!" i thought it was some meme or running joke and looked it up. Saw it was a game and torrented it to try it out. Man what a good find. Saw it was on steam and wanted to support these guys so i bought it. You should do the same. And if were lucky we might get a little bonus for having the first spaz in their upcoming sequal that they put 10x more work and love into :p
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3 von 3 Personen (100 %) fanden dieses Review hilfreich
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23.7 Std. insgesamt
Verfasst: 10. April
This is an extremely open ended game, and while the core systems are established early and relatively easy to pick up, there is alot of depth and agency in exactly how you chosoe to navigate through the game. That being said, it is most definitely an RPG, and while the game will never stop you from trying, there are plenty of times when you just aren't tuff enuf for what you are going after just yet.

I find this game incredibly soothing, just drifting from one system to the next doing randomized event, blueprints for new tech, weapons and ships trickle in at a constant rate, and you have huge freedom when generating your game when it comes to difficulty, the size of the galaxy, and even the pace of the progression by way of blueprint rarity and the spawn rate of bounty hunters, long and short, its a randomized, extremely streamlined meditative romp through space that operates on the very specific terms you decide.

As with the rest of the game, the combat is simple but hugely satisfying, there is just the perfect level of depth to combat systems when it comes to things like the difference between shields, armor and hull, as well as what sort of weapons work best against them, and the presence of multiple hangers and AI controlled ships (whatever ship you aren't using the game takes over for you) means you can create very specialized fleets to address problems the way you want to.

As for minor gripes, the game can get a little repetitive, as with the exception of some quests that inject interesting litle subplots (some of the side quests are also insanely funny, the whole game has an air of dark humor to it), you will mostly spend countless hours just knocking over one system to the next, farming research levels and either grinding relations or flat out nuking NPC bases to get their blueprints, and beyond that formula the game doesn't change itself up much from start to finish.

Last point, and this is super subjective, but I personally felt that the default hanger slots, as well as the max ship size allowed for each hanger is far too conservative, even with the higher teir mothership in the later game they just don't give you enough ships and size to really flesh out the satisfaction of leading a squad of ships of your own making. Thankfully there are multiple developer sanctioned mods that increase hanger slots and size relative to the rank of the mothership that can be used to solve this if you feel the same way I did, http://www.minmax-games.com/forums/viewtopic.php?f=32&t=3108 being the one I choose to use. Be adviced that in the case of this paticular mod, it only modifies the hangars and nothing else, which means that other than potentially losing some AI ships faster (Cus you have more of them) and thus burning rez to rebuild them, it does not rebalance the difficulty of the game at all, so keep that in mind when deciding on the difficulty settings.

All in all, fantastic game if you are looking for a progression based experience to mellow out and sink countless hours into.
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29.5 Std. insgesamt
Verfasst: 20. März
I really enjoy this game a whole bunch. It's lik Escape Velocity without the trading. If you find trading tedious, this is a great game. Just finding things and making money without dieing too much. It's just fun to play. A pleasure to move the ship around, I mean. The upgrading and items are all very nice as well.
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55.9 Std. insgesamt
Verfasst: 13. März
I had my fun with this game. Not sure what else to say then its as cheap as a Burger right now, but the burger is eaten in a minute or 2...but this game is gonna entertain for weeks. Also great replayability...doesnt tax computers much, all around good
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1 von 2 Personen (50 %) fanden dieses Review hilfreich
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67.8 Std. insgesamt
Verfasst: 21. März
Pretty fun game. 8.5 out of 10
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356.3 Std. insgesamt
Verfasst: 11. Januar
Gets repetitive after 350+ hours :'(
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157.3 Std. insgesamt
Verfasst: 12. Januar
I love SPAZ! This is a game that I played endlessly for a long time and hand a Ton of fun. You know that game where you check on steam and it says you've played 200+ hours and you are just like.... holy.... That's this game.

Btw If you are a soldier and you are deploying to the land of crappy internet. This is a must buy. It will really help pass some of that extra time you've got.
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63.1 Std. insgesamt
Verfasst: 30. November 2015
Despite the odd title, this is a fun game if you like 2D space action, like collecting new ships and weapons, and don't mind having to grind a bit if you do poorly for awhile.

SPaZ is a top down space combat game where you mine resources and fight other ships. You gain power by gaining favor with two factions and buying weapon blueprints. You get ship blueprints from beating those ships. For me, getting those blueprints and seeing what each new ship or weapon could do was the most fun part of the game. There are many different types of equipment and you have limited upgrade points, so you'll have to pick a few trees to go down until late game when you can really pack on the level up. This gives the game some replayability if you like.

Combat is fun and you have a lot of options. You can put out a big, expensive ship and just mow down enemies, or you can put out a small fast ship that can't take much damage. While the small ships do die quickly, they are much less expensive, making it an important issue to consider. If you get low on resources, you can't build your big ships and have to either do easy missions or go mine. There are places to do so relatively safely, but that's the slight grind I mentioned.

I only had two issues with the game. The first relates to the factions. There are two and in each system they will have different feelings toward you. If you make them happy or mad in one system, it won't affect them in another. This is actually good. The problem is that one faction is always the one blocking the warp gates leading to other sectors. They must be cleared before you can move on. So you must either bribe the guards, which is extremely expensive, or attack them and ♥♥♥♥ them off.

The second problem is that the end game got very boring and "samey" as I cleared system after system. However, that was me being completionist. You can finish the game without doing so but more systems cleared will give more aid in the last battle.

Overall, I had a lot of fun. I'm not ready to jump into a second playthrough yet, but I'm happy with the time spent with this game and I will be keeping an eye on the second.
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