A true reincarnation of the legendary series! The Almighty has turned away from Nevendaar and its denizens. He is busy thinking about the fate of the world. Above Nevendaar, rent by perpetual wars, a new star flashed out. What will it bring with it? Who will claim its great power? Immerse in the struggle of four powerful races!
Recensioni degli utenti: Nella media (245 recensioni)
Data di rilascio: 14 feb 2014

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"A worthy reincarnation of the Disciples series with many new innovations and great traditional RPG turn-based gameplay. 7.8/10."
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A true reincarnation of the legendary series!
The Almighty has turned away from Nevendaar and its denizens. He is busy thinking about the fate of the world. Above Nevendaar, rent by perpetual wars, a new star flashed out. What will it bring with it? Who will claim its great power? Immerse in the struggle of four powerful races!

"Disciples III: Reincarnation" offers a revamped and enhanced version of "Disciples III: Renaissance" plus the addon "Resurrection" with all new features, a revised battle engine and all new graphics.


  • Unique visual style and magnificent gothic atmosphere with new graphics, new features and an enhanced battle system
  • Dramatic and intriguing plot, written by Ekaterina Stadnikova, the author of the most successful Disciples-themed novel “Precious Blood”
  • New combat and magic system. Dozens of new global spells
  • Totems and flags in the inventory will change the balance on the battlefield
  • Aquatic spaces with majestic ships and terrifying bosses
  • Over 180 hours of gameplay. Four different factions, 27 large detailed missions, over 70 new side quests, significantly extending the main storyline
  • Over 200 new objects on land and sea plus 13 new neutral units.
  • Multiplayer in hot-seat mode and over the net. Engage neutral units and get them to fight on your side.
  • Gaming editor to create your own campaigns.

Requisiti di sistema

    • OS: Windows XP SP2/Vista/7/8
    • Processor: Intel Pentium 4 2.0 GHz
    • Memory: 1 GB RAM
    • Graphics: video card NVidia 6800 GT or higher with 128 MB video memory
    • Hard Drive: 10 GB available space
Recensioni utili dai clienti
8 persone su 11 (73%) hanno trovato questa recensione utile
109.0 ore in totale
Pubblicata: 31 ottobre
The definitive version of Disciples 3, with many improvements, but also carries over some of the faults found in the original release. Difficulty still fluctuates all over the place during the campaigns and so missions can turn into grind fests.

Worth picking up on sale.
Questa recensione ti è stata utile? No
2 persone su 4 (50%) hanno trovato questa recensione utile
38.3 ore in totale
Pubblicata: 18 novembre
Game made with a soul.. good graphics, pictures, maps and creatures..

I've found one negative aspect: computer AI. Enemies is realy stupid in buttle..
Questa recensione ti è stata utile? No
3 persone su 6 (50%) hanno trovato questa recensione utile
2.2 ore in totale
Pubblicata: 19 novembre
If you enjoyed Disciples 2 i would stay away from this one...
Questa recensione ti è stata utile? No
4 persone su 9 (44%) hanno trovato questa recensione utile
121.0 ore in totale
Pubblicata: 31 ottobre
Finnaly Disciples 3 almoust without bugs and erors, nice story, pretty long and chalenging campagin. It is really good game. If you like Disciple universe, or turn-based strategy games, YOU MUST, really, MUST BUY IT!
Questa recensione ti è stata utile? No
3 persone su 10 (30%) hanno trovato questa recensione utile
9.1 ore in totale
Pubblicata: 26 ottobre
Disciples always keep me for hours to play all series i love them!!!
Questa recensione ti è stata utile? No
2 persone su 8 (25%) hanno trovato questa recensione utile
26.6 ore in totale
Pubblicata: 17 novembre
This game really upset me. First of all I would, say that this game worse that Disciples II. Icons of units dont understandable. Secondy, where is mountain clans? Thirdly, too easy to conquer capitals. Finally, this battle web is so awful. 4/10
Questa recensione ti è stata utile? No
8 persone su 25 (32%) hanno trovato questa recensione utile
7.3 ore in totale
Pubblicata: 31 ottobre
Have to say, bugs aside (didn't encounter any so far) this game feels very poorly made. The graphics are awfull (at High). The voices are even worse than graphics. It sound's as if someone made the voices for the game while it the toilet. The previous two games were much better evan though they containd a lot of bugs.
I am "Discples" fan and i have played in all of their relises, have to say, this is the worst one so far.
I am very disapointed!!!
Questa recensione ti è stata utile? No
0.1 ore in totale
Pubblicata: 22 novembre
I only blame steam for selling a game that doesnt have support , or atleast they should mention " warning this game doesnt have a support " it crashes for me as soon as i start it and at the menue the game crash and something writen in weird language apeare , I posted in the forum but no replay then i found out this game doesnt have support so if you are lucky it will work and if you have any issues thats it you lost what you paid ( sorry for my horrible english -_-)
Questa recensione ti è stata utile? No
73 persone su 79 (92%) hanno trovato questa recensione utile
92.1 ore in totale
Pubblicata: 4 agosto
There is a lot of good things in Reincarnation, but the AI and map progression issues have not been resolved from the previous versions.

In general:

The Good:
-Fun races, lots of units, nice strategic approach.
-Nice Music.
-Graphically appealing, while not being demanding. Well Optimized. (Not last gen tough).
-Good Campaign Storyline.
-Almost no bugs or glitches (so far).
-Leveling system is addictive and dynamic. Can have different builds.

The Bad:
-Horrible AI. Seriosuly.
-Strategic approach is fine, execution is terrible. Weird and unfair issues with CPU enemies.
-Extremely slow paced gameplay.
-Difficulty is based 100% in the raw power of the enemy armies and it scales poorly as the game goes on.
-Once behind it's almost impossible to recover.

Now, explaining with more detail:

1.- Disciples is a franchise that relies heavily into the management of the encounters you have. The main strategy of the matches rely heavily in how you develop your troops WITHOUT DYING, mainly because the game punishes you hard if you loose a leveled squad. In the past, this kind of difficulty was appealing, but by today standards, it's just not well implemented.
The game is more about choosing the right targets to level up and not about the strategic combat. This means that the difficulty is developed by the way you approach the leveling and not about the challenge of battling or developing the resources.

2.- The AI is just broken.
During the map phase, all the enemy armies just clean the mobs and level up in a certain rate, making few mistakes, while you need to see your way trough the random neutral troops that can range from easy to impossible. While the idea of having a linear leveling experience is boring, making you roam the map searching for the right mobs seems hardly an improvement. This is worsened by the fact that you can't afford to loose a single troop from the squad, so you will be repeating certain battles just for the sake of keeping the squad alive and not loose time in healing (wich, too, can be punishing in certain situations). And you can add to this the fact that while you loose time choosing targets, the AI already knew the right path so now it's 3 levels abobe you and still power-clearing camps.

In combat is worse. Melees will approach to engage, ranged will target the nearest high priority target (weakest).
No much variation there. All the difficulty relies in you having to clear the lesser troops because usually the neutral enemies will have an outstanding threat that you need to carefully engage if you don't want to get one-shotted. And that is all. It's an easy clean or a fight you will have to repeat until the mobs behave the way you needed or until certain platforms that give you power spawn in better positions for you (wich ends up being the only strategy that the field of battle provides and that is completely random. The AI will rarely use them well).

-While fun and useful when you level and clear the map, spells are rather secondary. They can be extremely necesary in certain maps that have incredible neutral camps difficulties; and be just a fun thing to do in other scenarios.

Don't get me wrong with this review. Reincarnation is still a good game. It pretty much is a revamp of disciples 2 with a new combat system that is not really that cool. But i can hardly recommend it with all the issues it haves. Gaming has gone a long way from the games that had broken gameplay and weird AI issues. D3 should have been the improvement in those departments and not just the downfall because they not only couldn't fix them but maked them worse.

There were other minor issues, but i settled with the most important in my opinion. To do this review i waited to play enough time, but now I felt like I was ready to give an honest, objective opinion about the game.
Questa recensione ti è stata utile? No
40 persone su 47 (85%) hanno trovato questa recensione utile
290.3 ore in totale
Pubblicata: 20 giugno
Someone needs to give the team/person who worked on this version of Disciples 3 and give him the money he needs to finish the game properly. Dwarfs are missing, I know the history on how the developer went bankrupt and all, but here is an example of a team/person who knows how to develop this series. Sad that good franchises end this way. I hope someone will continue this one. Reincarnation is great, but could be much better if this would have been the first one out instead of the prior ones before this.

If you are new to the Disciples series get this one and not the others and you will enjoy it, well worth the current price. If you are a long time fan well it is not Disciples 2 but, as I you may come to like this version of Disciples 3. Worth the price to try and see.
Questa recensione ti è stata utile? No
15 persone su 21 (71%) hanno trovato questa recensione utile
11.8 ore in totale
Pubblicata: 12 luglio
I wanted very, very badly to like Disciples 3. The art is as stunning as Disciples 2, perhaps even more so. However, the balance is all off - XP gain is not proportional to threats, combat is a slow and frustrating affair (unless you're losing, at which point it will end in two rounds), and even after battles that I've won I had to make a trip back to my capital every single time to resurrect people. And then, if I'm unlucky, sit and mash "END TURN" until I have the money to afford them.

The fact that I can only claim land in specific points also adds to the tedium, as I have to watch my territory ponderously expand toward resource cites that I've cleared out for dozens of turns before they are claimed.

Of course, the quest dialogue and voice-overs are terrible. Fortunately there's an easy way to turn unit voices off.

There were plenty of improvements between Disciples 2 and Disciples 3, by the way. Combat is now on a tactical grid a la Heroes of Might & Magic. Each grid has randomly-determined sites that can increase the effectiveness of one unit type, and leveraging these effectively can make a moderate battle into an easy one (although they still don't make difficult battles into reasonable threats). Some overworld spells can be cast into runes, which can then be used to cast a scaled-down version of the spell during a battle. Heroes have something not unlike a very toned-down version of the Sphere Grid from Final Fantasy X, or the leveling system in Final Fantasy 12 - basically a grid in which each square has some sort of bonus, and you can claim any square adjacent to an already-claimed square when leveling up.

But ultimately I'd give this one a skip, even as a fan of the genre.
Questa recensione ti è stata utile? No
9 persone su 14 (64%) hanno trovato questa recensione utile
10.0 ore in totale
Pubblicata: 18 giugno
Don't buy this,

They promised to fix the original and make the story and gameplay better.
They didn't, the story is now very weak, and the gameplay is wonky. you now need to level up 3 times before a unite goes to the next stage, the avarage length of a campaign mission is roughly 900 turns now.

then there are the things that made the original so broken (the crashing, the freezing, the savegames dissapearing)
Those are still there.
all in all they Broke what didn't need to be fixed, and they didn't fix what was broken.

Questa recensione ti è stata utile? No
3 persone su 3 (100%) hanno trovato questa recensione utile
56.0 ore in totale
Pubblicata: 22 settembre
I'm mixed about this game.
I've been polaying it for quite a while, but somehow I can't seem to either love it nor hate it.

First of, I love this style of game. You control a hero and a small party, and you walk on a fogged map discovering locations, enemies and quests. I've had a lot of fun with a similar one (Expeditions: Conquistador) and so I thought I'd try this one out.

You start with a kind of cliche history about demons, the end of the world and all that. Since I'm not a native english speaker, I felt like they could've added sulbtitles so I wouldn't get so lost and disconnected about the history. After the intro, you get a nice tutorial, which explains pretty much all the basics of the game (altough the different factions and units are not explained at all, so each one you play with you'll have to see it for yourself what suits you better by trial and error). After that, you're all set to play the campaign.

First of, I think the narrator did a very nice job. All of them read pretty nicely the texts that open each act from each faction. Problem is, that's al lthe voice acting you get. The rest is just at the beggining or after battles and it's the same sound over and over again. The history is presented to you at the beggining of the acts and while playing them, by non spoken dialogue.

For me the game started fun (on hard mode), I would walk and take my time to kill every monster and discover every part of the map (which is what the developers wanted, I guess). But some monsters are impossible to beat on any given map on the early stages of the game, even with a full party with max lvl soldiers.

The graphics are neither top notch nor bad, they fit decently into the game's theme. Only visual problem I had was with some long dialogues being cut by the "continue" buttom you must press after each characther has spoken. So you kind of miss some information. Couldn't the devs have made a scroll bar or just have the person say something in two dialogues instead of one?

Anyways, the fun I've had in the previous 30 hours gave place to a feeling of boredom. I mean, after all you just go from map to map doing the same thing over and over, there are two or three secondary quests tops and the only thing keeping you forward is a little piece of history given to you before each act. And there are a lot of acts from all the factions. So you play each act for about 5 hours or more (if you kill every guy like me) and then there is 5 more lines of history and then 5 more hours doing the same thing. It gets boring pretty fast, especially if you don't like this kind of game.

What keeps it better is that you can kind of "auto-resolve" a battle to make the game run faster, but the AI is so stupid that even aganist the weakest enemies you can lose one or two soldiers because the AI chooses to advance with only one guy aganist 7, even though you have 5 guys to attack (Idk why its so stupid since the AI of the enemy computer, altough not very bright, isn't that stupid).

My veredict is that, if you like this kind of strategy games, give this one a try, especially if on sale. I'll be fun for quite a while. But be warned that you'll be bored before knowing how the history ends. If you're going to go all the way to the end is up to you. I, myself, don't know if I will.
Questa recensione ti è stata utile? No
1 persone su 1 (100%) hanno trovato questa recensione utile
14.1 ore in totale
Pubblicata: 17 settembre
Amazing rebirth of one of the best RPG - Estrategy games. They impvoved a lot the graphics, incuide vegetation (also vegetation animation), water and many things more. I like the new interface too. its more intuitive and the info of the units are better explained". I have to say that, for be playing just a cuple of hours, is much better than Renaissance and Resurrection.

The only things that i don't like is the music loop. In a battle never change, its always the same since the beginning (like a repeating track). You have the option for make it random, but its buggy.

In the other hand, all the other things are correct (or more, they fixed a lot of bugs and errors).
If you like this kind of games, this is your oportunity to get it for an amazing price :)
Questa recensione ti è stata utile? No
2 persone su 4 (50%) hanno trovato questa recensione utile
5.7 ore in totale
Pubblicata: 13 luglio
All the problems that you've faced in the previous Disciples 3 editions have been pretty much sorted out. Reincarnation is the master bugfix, and adds a lot of quality of life changes to the game, such as healers in the party taking one last move at end of combat to heal up your troops before you head out, and adding a more streamlined progression system for skills and levels.

To those that have never Played a Disciples game, the soundtrack and visual style are gorgeous, and the gameplay is very enticing, with lots of options to play it straightforward, or grind for the perfect team compilation. If you want an awesome turn based strategy, you have found your mark. As a long-time fan of the Disciples series, I can finally endorse Disciples 3 with Reincarnation; it has made up for what its two previous installments lacked.
Questa recensione ti è stata utile? No
1 persone su 2 (50%) hanno trovato questa recensione utile
5.4 ore in totale
Pubblicata: 23 settembre
Personally I don't like Reincarnation much since they twisted the game so much and a lot of unbalanced stuffs happened, like the Imp, I always thought that Small Imps are "tier 1" creatures like they had always been in D2 and the last 2 D3 versions. But not anymore, they are now nightmares for your all tier 1 troop which mostly have around 8 to 12 Accuracy while those Imps have 43 Invasion (you will miss - a lot), and 140 health and 33 damage and 30 Accuracy (they do CRIT a lot, almost all the time) and 28 Initiative... basically, you just can't win against them without using some spells. And some more things I don't like to mention here as it will be too long.
Questa recensione ti è stata utile? No
1 persone su 3 (33%) hanno trovato questa recensione utile
60.7 ore in totale
Pubblicata: 21 giugno
previous chapters were awesome, so i decided to buy the newly released part. I enjoyed it, as i am a fan of the line, but unfortunately this part has a number of lags and it`s not improving, the deweloper doesn`t do anything, anyway, if u are a fan as well u`ll love it
Questa recensione ti è stata utile? No
2 persone su 6 (33%) hanno trovato questa recensione utile
266.8 ore in totale
Pubblicata: 7 luglio
Questa recensione ti è stata utile? No
1 persone su 4 (25%) hanno trovato questa recensione utile
1.7 ore in totale
Pubblicata: 19 luglio
A bit difficult to start out but that makes it more fun!
Questa recensione ti è stata utile? No
1 persone su 11 (9%) hanno trovato questa recensione utile
0.3 ore in totale
Pubblicata: 31 maggio
Mouse cursor issue - Game unplayable
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Questa recensione ti è stata utile? No