A first-person Metroidvania where you fight with your fists. No guns. Explore a prison island crawling with cybernetic horrors, rip new abilities from what you kill, and punch your way to freedom. Inspired by Tetsuo: The Iron Man.

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Early Access Game

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Note: Games in Early Access are not complete and may or may not change further. If you are not excited to play this game in its current state, then you should wait to see if the game progresses further in development. Learn more

What the developers have to say:

Why Early Access?

“Voltage High Society started as a love letter to 90s cyberpunk, old school FPS games, and body horror. We launched Early Access in July 2022 to build the game alongside player feedback. That feedback shaped combat, exploration flow, and level design in ways we could not have achieved alone. We're now closing in on the full release.”

Approximately how long will this game be in Early Access?

“We're targeting Q2 2026 for the 1.0 release. The core game is complete. Remaining work is focused on final content, polish, and stability.”

How is the full version planned to differ from the Early Access version?

“The 1.0 release includes:

- Complete story with all narrative threads resolved
- All areas of Nemo Ultra open and connected
- Full roster of monsters and boss fights
- All player upgrades and abilities
- Additional secrets and collectibles
- Final performance and stability pass”

What is the current state of the Early Access version?

“The game is content-complete at roughly 90%. You can play through the vast majority of Nemo Ultra right now, fight most bosses, and experience the core combat and exploration loop. What remains is the final story content, last round of polish, and remaining secrets.”

Will the game be priced differently during and after Early Access?

“The price will stay at $14.99 at 1.0 launch.”

How are you planning on involving the Community in your development process?

“Join our Discord or post in the Steam Community Discussions. Player feedback has directly shaped combat feel, level design, and quality of life features throughout Early Access.”
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Reviews

“Overall, Voltage High Society is an immersive first-person Metroidvania game that offers a unique and engaging experience.”
3rd Strike (EA Preview)

“...the level design and incredible atmosphere – think dystopian cyberpunk by way of Silent Hill – feels novel and worth supporting.”
Gameblur (EA Preview)

EARLY ACCESS ROADMAP

ROAD TO 1.0

  • [DONE] Core combat system

  • [DONE] Full ability and weapon roster

  • [DONE] Major boss encounters (all but the final boss)

  • [IN PROGRESS] Final story content and ending

  • [IN PROGRESS] New collectible system

  • [IN PROGRESS] Final polish pass

  • [PLANNED] Launch day patch with remaining secrets

About This Game

A FIRST-PERSON METROIDVANIA. NO GUNS. JUST YOUR FISTS.

You wake up on a decaying prison island overrun by cybernetic monsters. No weapons. No allies. You start with nothing but your fists and whatever you can rip from the things trying to kill you. Every ability you gain is a key that opens a new part of the world.

Voltage High Society is a Metroidvania built from the ground up in first person. Locked doors, ability gates, backtracking, shortcuts, secrets, and boss fights that test everything you've learned. Not a shooter with a map. A Metroidvania that happens to put you inside the body horror.

PUNCH FIRST. UPGRADE LATER.

Combat starts with your bare hands. Every new weapon and ability you find changes how you fight and where you can go. Melee-focused first-person combat rewards aggression and positioning, not camping behind cover.

5 LARGE AREAS. ONE CONNECTED WORLD.

Nemo Ultra is a dense, hand-crafted island built for exploration. Dead ends become shortcuts. Locked passages open when you find the right ability. Every zone connects, and the map rewards players who pay attention. Inspired by Tetsuo: The Iron Man and Escape from New York.

YOUR BODY IS YOUR PROGRESSION

New abilities are not just combat upgrades. They're keys to the world. Every power you gain reopens areas you've already explored, revealing hidden routes and secrets you missed the first time through.

BODY HORROR MEETS RETRO GRIT

PS1-era retro aesthetics meet modern lighting and creature design. Dark, oppressive corridors open into neon-lit arenas. The monsters are grotesque, the atmosphere is thick, and the world feels like a place that existed long before you arrived.

Mature Content Description

The developers describe the content like this:

Fighting against cybernetic monsters and frightening sequences.

System Requirements

    Minimum:
    • Requires a 64-bit processor and operating system
    • OS: Windows 10
    • Processor: Dual Core 2.4 GHz or better
    • Memory: 4 GB RAM
    • Graphics: Intel HD Graphics 620 or better
    • DirectX: Version 10
    • Storage: 800 MB available space
    • Sound Card: DirectX Compatible
    Recommended:
    • Requires a 64-bit processor and operating system

Customer reviews for Voltage High Society About user reviews Your preferences

Overall Reviews:
Very Positive (87 reviews)






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