You start with a brick. Everything else you take, make or steal. Build a base, run a crew and raid other players in online PvP, on an island of gangs, police and SWAT shared with thirty AI survivors who build, form clans and raid whether you turn up or not.

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Early Access Game

Get instant access and start playing; get involved with this game as it develops.

Note: Games in Early Access are not complete and may or may not change further. If you are not excited to play this game in its current state, then you should wait to see if the game progresses further in development. Learn more

What the developers have to say:

Why Early Access?

“BRICK 2 is one person's game and it is a big one — a city, twenty AI survivors, building, guns, cars, police. I need players to tell me which parts are worth going deeper on and which ones are not, and I need real numbers on balance: damage, armour, speed, how long a day should feel, what things should cost. That is not something I can work out on my own.”

Approximately how long will this game be in Early Access?

“2 to 6 Months”

How is the full version planned to differ from the Early Access version?

“The full version is meant to have more of everything that is already here — more of the city to go into, more jobs, more to build and own — with the balance worked out on real servers with real players, plus tools for people who run their own servers, and Steam Workshop support.”

What is the current state of the Early Access version?

“Playable from start to finish, alone or online, and a long way past a prototype.

What works today:
• Online PvP: join a server from the in-game server browser, or run your own dedicated server. The world keeps going when you log off — and so does your crew
• Single-player on the same island, with twenty AI survivors who gather, craft, build, drive, found clans, take turf and raid
• Survival: health, stamina, hunger and thirst, diseases and cures, and clothing that protects you from the weather
• Harvesting, mining, fishing and farming; a furnace, a campfire and three tiers of workbench; food, teas and medicine with buffs
• Base building with stability, a resource cabinet, upkeep and decay, code locks, gates and garage doors, power, turrets and traps
• Guns with real ballistics, attachments, iron sights and scopes, in first or third person
• Cars to steal, search and drive; buses, taxis and a train around the city
• Four gangs on turf, wanted stars, SWAT and a helicopter, a police station, a prison, a hospital and a military airbase
• Dying and being arrested cost you: a death bag to go back for, hospital and bail, and an impound lot for your car
• Shops, pawn shops, a bank, hustling on the street, paintings to sell and graffiti to tag your turf
• A crew of recruits who follow you, guard your base and work jobs; phone contacts who offer you work; quests and a journal
• Eighteen skills, forty-one Steam achievements and six leaderboards, a phone, a map and a minimap, voice chat, and an emote wheel
• An arcade with real, playable games on the cabinets
• The Da BRICK companion app for your phone: your base cameras, raid alerts and your crew while you are away
• Controller support: play on a gamepad, with the game's prompts showing the pad's buttons

Expect bugs and rough edges — that is what Early Access is for. Saves and server worlds may need to be wiped when a big update changes how the world works; that will always be announced first.”

Will the game be priced differently during and after Early Access?

“BRICK 2 is $4.99 in Early Access. When it leaves Early Access the price will go up to $9.99, so now is the cheapest it will be. Everyone who buys during Early Access keeps the full game and every update to it.”

How are you planning on involving the Community in your development process?

“There are specific streamers I want to give keys to, so that the first feedback comes from players who actually want to play this kind of game. There is a Discord, the Steam forums, and a REPORT A BUG button on the game's Escape menu. I read all of it, I want the criticism as much as the praise, and the roadmap moves with what players ask for. Patch notes go up on Steam with every update.”
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About This Game

You wake up with nothing. No shoes. No money. No friends. A brick in your hand and a whole city that does not care if you make it to morning.

And you are not alone. Thirty AI rivals play the same game you do: they gather, build bases, form crews, take turf and raid, whether you are online or not. So do the real players.


BRICK 2: Rags 2 Riches is an open-world survival game about starting at the very bottom of Brick City and taking your way to the top. Food, water, a roof, a gun, a car, a crew, a name people know: you take it, make it or steal it.

Play alone, with friends in co-op, or on online PvP servers that keep running when you log off. Every base you can see is one you can raid, and every one you build has to hold while you are gone.

In BRICK 2 today:

  • Thirty AI rivals playing the same game you are: they gather, build bases, form crews, take turf, sell what they do not need, raid each other and talk in chat
  • A huge island: Brick City's towers and blocks, two favelas stacked up the hillsides, suburbs, highways, forest, rivers, lakes, a frozen highland, dust flats and the sea
  • Online PvP and co-op on dedicated servers, with a server browser and voice chat for everyone nearby, your crew or your party
  • Rust-style base building: foundations, walls, doors, stairs, gates, garage doors and ladders, upgraded from wood to stone to metal, with code locks, tool cabinets and upkeep
  • Power, turrets and traps: generators, cables, batteries, lights, spotlights, a Powered Smelter, spikes, barbed wire, landmines and bear traps
  • Real ballistics: bullet drop, iron sights, scopes and attachments, from pipe pistols to sniper rifles, crossbows, rocket launchers and C4
  • Rust-style backpacks: your pack falls off when you die with everything still in it, so someone has to go and get it
  • Gang turf you can take, hold and protect with guards, traps and turrets, and airdrops worth fighting over
  • Wanted stars, police waves, SWAT, and a police helicopter you can bring down
  • Heists and dangerous places: Summit Bank, the military airbase, the prison, the Old Mine and the Abandoned Metro
  • Cars to steal, buy at Big Tony's, wreck and repair; mountain bikes to ride and chain up; buses, taxis and a train around the city
  • Hunting, fishing, farming, cooking and crafting, with gear that rolls a rarity from common to legendary
  • Hustling on corners, crew rep, loan sharks, pawn shops, a gun store, and a phone full of contacts with jobs
  • A Furniture Store to make your base a home: TVs with channels, your own security cameras on the TV, a boom box, darts, pool, arcade cabinets, a weapon rack and an armor mannequin
  • Eighteen skills, 41 Steam achievements and leaderboards in the game, in the city, on Discord and on the BRICK 2 website
  • Da BRICK, the free phone app: your live map, your crew, your cameras and raid alarms on your phone

EXPLORE


The island is big and it is not empty. Downtown towers and traffic lights, two favelas stacked up the hills, quiet suburbs, highways out into the forest, rivers you can swim, snow on the high ground and dust on the flats. Day turns to night, storms roll in, and the cold is something you dress for.

Ride the bus, hail a taxi, take the train around the city, or take a car that is not yours.

GATHER. CRAFT. BUILD.


Chop trees, break rocks, mine ore, scavenge bins and dumpsters. Smelt at a furnace, cook on a campfire or a stove, and work your way up three tiers of workbench and the tech sheets that unlock the best gear.

Then build: a foundation, walls, a door with a code on it, a second floor. Claim the ground with a tool cabinet, keep the upkeep paid, upgrade wood to stone to metal, wire up a generator and a Powered Smelter that works four times as fast. A base is a home until somebody brings C4.

MAKE IT YOURS

The Furniture Store on Broad Street sells everything a base needs to feel like yours: sofas, beds that become your respawn point, fridges and safes, a hot tub, darts and a pool table, arcade cabinets that play real games, and TVs with channels of music videos and news.

Put security cameras round your base and watch them on your own TV. Hang your guns on a weapon rack, dress an armor mannequin in your best gear and swap into it with one key, light the yard with spotlights, and turn the boom box up.

HUNT AND SURVIVE


Health, stamina, hunger and thirst all count. Hunt deer with a crossbow, fish the lakes, grow your own crops and dig them up for seed, and dress for the weather, because the highlands will kill you in the wrong clothes. Get sick, get hurt, get patched up.

THE CITY NEVER SLEEPS


Brick City runs without you: traffic, people on the pavements, food trucks, buses on their routes, the train on its loop. Hustle on a street corner, sell to the pawn shops, take out a loan you might not pay back, buy a car at Big Tony's, put a song on your phone. Your contacts text you with jobs. Some of them are even legal.

RIDE

Steal a parked car or take one as it drives past, search it for what the last owner left, and drive it on real physics with a speed limiter, a horn, headlights and the radio on. Or take a mountain bike: ride it, hop kerbs, fight from the saddle, and chain it to a post at your base so it is still there when you come back.

TAKE WHAT YOU WANT


Rob Summit Bank: blow the door, crack the vault, and get to the car before the stars stack up. The police come in waves, SWAT follows, and the helicopter does not give up until it is on fire.


Enemies see you, hear your footsteps and gunshots, and come looking. The military airbase has soldiers and the best gear on the island, the army comes out to raid, and the prison has its own problems. Bullets drop and take time to arrive, so line up the shot.

GANG WARS

Four gangs hold turf across the city, and two of them live in the favelas up on the hills. Take a flag and the turf pays your crew. Then keep it: pay for guards, traps and turrets at the flag, because the gangs and the rivals want it back.

Cargo planes drop airdrops over the island. Everyone hears the plane. Get there first.

RUN A CREW


Start a crew with your friends, or hire recruits at a Clubhouse, arm them, and give them jobs: guard the base, farm, mine, cook, smelt, hustle, or repair your walls and cars. Build your crew's rep, fill the crew treasury, take turf, and raid the people who raided you. Other players are the most dangerous thing on the island. So are you.

DA BRICK PHONE APP

Pair Da BRICK on your phone with your game or your server and keep an eye on things when you are not playing: the live map, your crew, your security cameras, your messages, the server's news, and a raid alarm that wakes your phone when someone hits your base.

COMPETE

Leaderboards for cash, kills, hunting, fishing, cars stolen, longest life and turfs taken, for players and crews, this wipe and all time: in the game, on boards around the city, posted to Discord every day, and on the BRICK 2 website. And 41 Steam achievements to earn along the way.

ON THE ROADMAP

This is Early Access. These are the plans for what comes next (not things in the build today), and the order is decided by what players ask for:

  • Something to spend a fortune on. Property and businesses to own
  • More of the city. More places to go into, more jobs, more to steal
  • Server tools for people who run their own servers: wipes, rules and admin controls
  • Steam Workshop, so modders can keep it alive

JUMP IN

Press F1 in the game for the full How to Play guide, find a server in the server browser, and come and tell us what you think on Discord. Start with a brick. See how far you get.

TECHNICAL INFO

  • Engine: Unreal Engine 5.8
  • View: first and third person
  • Modes: single-player, co-op, online PvP, and dedicated servers you can host yourself
  • Platform: Windows (Steam)

AI Generated Content Disclosure

The developers describe how their game uses AI Generated Content like this:

Pre-Generated:

Some of this game's art and code were made with the help of AI tools, and then edited, rigged, tested and integrated by hand.

- Character models for the police, SWAT officers, gang members and prisoners were generated with Meshy.ai, then re-rigged in AccuRIG and animated with hand-authored animation.
- The title screen background, the loading screen backgrounds and the inventory item icons were made with OpenArt.
- Parts of the game's source code were written with the help of an AI coding assistant. All of it was reviewed and tested before it shipped.
- Store page text and some marketing images were written and made with AI assistance.

Everything else — the world, the buildings, the vehicles, the weapons, the music and the sound — is either hand-made or licensed from asset marketplaces.

Live-Generated:

None. Nothing in this game is generated by AI while it is running.

The game's AI survivors are simulated characters, not a language model. What they say is a fixed set of hand-written lines chosen by what they are doing at the time, and their decisions come from an ordinary game-AI system running on the player's machine. The game makes no calls to any AI service at runtime.

Mature Content Description

The developers describe the content like this:

While a player can remove all of their clothes, there is no genitalia on males or females.

System Requirements

    Minimum:
    • Requires a 64-bit processor and operating system
    • OS: Windows 10 64-bit
    • Processor: 6-core 3.0 GHz or better (Ryzen 5 3600 / Core i5-10400)
    • Memory: 16 GB RAM
    • Graphics: NVIDIA RTX 3060 8 GB
    • DirectX: Version 12
    • Storage: 25 GB available space
    • Additional Notes: SSD required. DirectX 12 GPU with Shader Model 6 support.
    Recommended:
    • Requires a 64-bit processor and operating system
    • OS: Windows 11 64-bit
    • Processor: 6-core 3.5 GHz+
    • Memory: 32 GB RAM
    • Graphics: RTX 4070 or AMD RX 7800 XT
    • DirectX: Version 12
    • Storage: 30 GB available space
    • Additional Notes: SSD required. DirectX 12 GPU with Shader Model 6 support.