Product Update - Valve
Apr 22, 2011
Updates to Dino D-Day have been released. The updates will be applied automatically when your Steam client is restarted. The major changes include:

  • Grenade throwing is now more responsive
  • doesn't hitch when you click to throw.
  • ddd_mp_winlimit now works. Server admins, use this to trigger change levels based on round points.
  • sv_auto_team_switch ConVar added. Server admins, use this to suppress automatic team switches if you want to use your own.
  • Loading screens now show the map that is loading.
  • Draw distance bug addressed. Models shouldn't fade away on lower Effect Detail settings.
  • Fixed bug relating to pterosaurs being dispatched to water.
  • Fixed Add Server pane in the server browser.
  • Added kill assists.
  • Nerfed Dilophosaur bullet damage just a little bit.
  • Added view model lag (the good kind of lag).
  • Reduced mouse sensitivity when you are scoped in with a sniper rifle.
  • Touch-ups to the Desmatosuchus model.
  • k98 now reloads with a strip clip.
  • Fixed reload bugs in the sniper rifles.

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