Client Update - Valve
11 out. 2018
A new steam client has been released and is being automatically downloaded.

This update has been re-released on October 12th with a crash workaround for the AMD driver on Windows.

General
  • Updated embedded Chromium version in Steam to Chromium 68
  • Added Vietnamese and Latin American Spanish as Steam client UI languages
  • Allow language selection before game install if current Steam UI language isn’t supported

New Steam Chat
  • Added ability to test your microphone in Friends Voice settings dialog
  • Added support for mute on/off toggle hot-key setting when using Open Mic voice transmission mode
  • Don’t try to start chat or open the friends list if Steam is started in offline mode
  • Chat tabs are now scrollable using the mouse wheel
  • Fixed a bug where if you are offline for Friends & Chat clicking Friends & Chat in the overlay would activate the desktop friends window
  • Fixed a bug causing duplicate sounds for friends coming online or going in-game

Steam Link
  • You can play local co-op by streaming to multiple devices simultaneously (high quality 5 GHz WiFi network required)
  • You can use your Android phone as a touch controller for games by tapping to disable audio and video in the Steam Link app
  • Fixed stopping streaming from the in-game Big Picture overlay
  • The streaming protocol now uses UDP ports 27031-27036

Big Picture
  • Fixed loading custom controller layouts from the Big Picture Mode “Define Layout” screen
  • Fixed displaying numbers in the Family View PIN entry screen
  • Fixed using controllers and keyboards on the Manage DLC screen
  • Prevent exit of Big Picture Mode while games using its overlay for controller support, friends list integration, or other Steamworks API features are running

Steam Input
  • Added the ability to switch controller order for XInput controllers in the in-game Big Picture overlay
  • Fixed intermittent crash occurring when controllers are rapidly connected and disconnected
  • Fix an issue with Generic Gamepads that have digital triggers where the trigger could get stuck on
  • Fix an issue with Nintendo Switch Pro Controllers that could cause loss of input while rumbling
  • Fix an issue where applying a configuration in the in-game overlay would open in the main Big Picture window instead of the overlay
  • Fix an issue on Linux that could cause gamepad emulation to break when using Steam Input for generic gamepads
  • Fix previewing configurations for non-Steam Games. Note - you will still not be able to apply the configuration unless you have a matching shortcut in your library.
  • Fix some cases where inputs would be misaligned when previewing configurations
  • Fix some 3rd party PS4 controllers showing up as having low batteries when connected over USB
  • Fix an initialization issue with the Nintendo Switch Pro controller over USB

Linux
  • Fixed a Steam Cloud save issue with DOOM (2016) preventing specific files from getting properly saved
  • Fixed install scripts for Steam Play games sometimes not properly running after using Big Picture mode
  • Fixed missing DLC for some Steam Play games

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