Product Update - Valve
Jul 1, 2011
  • Autocombat optimized. This makes autocombat and end turn quicker, especially when large armies are involved. It also fix some late-game freeze bugs.
  • Movement optimizations. Unnecessary network and GUI calls removed. This makes moving large unit stacks and creating attack arrows much quicker. This also speeds up end turn.
  • Unit quantity markers are shown correctly in locations and buildings.
  • EventMonitor sometimes stopped updating for months.

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