Product Update - Valve
28 czerwca 2011
  • Movement optimizations:
    • Quicker movement of big unit stacks, quicker EndTurn, quicker creation of attack arrows. The changes make most difference in late games (50+ turns) when big unit stacks exist more often.
    • Movement of unit stack (170 units) single-step
    • Movement of unit stack (170 units) double-step
    • Attack arrow from unit stack (170 units)
  • GUI fixing if more than 40 units in a location and system performance optimizations
    • Tooltip on gigantic unit stacks (150+) would be optimized
    • No units fall outside the GUI
  • Renamed specified locations (old save games would be working)
  • Added ingame link to the forum
  • System performance optimizations to fix late-game (100+) freeze bugs.

Szukaj w aktualnościach
Archiwum
2025
maj   kwi   mar   lut   sty  
Archiwa według roku
2025   2024   2023   2022   2021  
2020   2019   2018   2017   2016  
2015   2014   2013   2012   2011  
2010   2009   2008   2007   2006  
2005   2004   2003   2002