Product Update - Valve
Updates to Magicka have been released. The updates will be applied automatically when your Steam client is restarted.

  • Fixed jittering caused by avatar move orders persisting on clients.
  • Fixed issue where self shields would get desynced.
  • Fixed so that elementals that weren’t initialized collided with beam spells.
  • Fixed crash initializing a dialogue chain with a dead actor.
  • Fixed crash due to navigation desync in chapter 2 secret area.
  • Fixed “Too fancy for fireballs” achievement sometimes not being awarded.
  • Fixed crash on Chapter 11 boss confuse ability.
  • Fixed so that Chapter 12 boss does not start attacking before cutscene is done.
  • Added Chapter 1 Text in intro.
Known Issues
  • Network uplink bandwidth, while improved, can be demanding
  • Steam attempts to install XNA framework every time game is launched on rare occasion
  • Quitting the game while the credits are rolling will not award a game complete.
  • Mouse outside screen in full screen with multiple monitors will minimize the game.
  • Crash due to leaving too many enemies alive in previous scenes (NonPlayerCharacterCache is empty)

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