Fixed blinking effect that may happen when starting a new game.
Fixed HUD scaling when display resolution is higher than 1024x960.
Fixed EAX option: value is now saved when leaving the option menu.
Fixed an issue with the game locking-up when opening player inventory.
Fixed length of cinemascope bars displayed during cinematics.
Fixed some performance issues with a few Nvidia GPU (see Notes).
If you experience in game framerate drops or stuttering, please give a try to the "Enable Rendering Fix" option in the Video settings.
This patch will remain the very last Arx Fatalis update released by Arkane Studios. However, the whole source code of the game is now available for download, which means that numerous fan made updates/mods may be found around the Internet. Arkane Studios won't provide any kind of answer or support regarding community developed content.
Cleaned/refactored game code before sources public release.
Fixed resolution management on cinemascope bar.
New flare's occlusion system and optimization on Flare's management.
Fixed the "done" button on charactersheet which was not working on some resolutions.
Fixed the text size on the credits.
Interface isn't scaled.
Add version string in the menu.
Fixed light rendering on cinematic.
New resolution enable.
New timer system for a better interpolation on animation/camera/movement. (see notes for AMD).
Fixed flare on lights.
Remove zbuffer lock/unlock (fps win 14%).
Fixed bug on raycast.
Add flare management on cinemascope.
Add FSAA and AA on font.
If you have some framerate issue on AMD, please intall the fix available on this web address: http://support.microsoft.com/kb/895980/en-us