Product Update - Valve
29 квіт. 2010
Updates to Railworks have been released. The updates will be applied automatically when your Steam client is restarted. The major changes include:

Important Information
  • Save Files are now binary so you will not be able to Continue from old save files

New Stock
  • BR 143 Electric Locomotive
  • BR 151 Electric Locomotive
  • BR52 Steam Locomotive
  • BDnzrf Driving Trailer Coach
  • FAS 126 Hopper Wagon
  • FALNS Hopper Wagon
  • KKW Bogie Tank Wagon
  • ABn First/Second Class Coach
  • Bn Second Class Coach
  • Gbs254 Van
  • Ibbhns Refrigerated Van
  • Omm52 Open Wagon

Route improvements
  • Upgraded models of stations and buildings on the Hagen – Siegen route
  • Updated signalling and inclusion of PZB on the Hagen – Siegen & Seebergbahn routes

Improved Signal Functionality
  • HP, KL and KS signalling systems
  • Schedules definable to the second for departure and arrival.
  • Option to make exceeding the signal, line or locomotive max. speed of more than 5 km/h to trigger an emergency brake application.
  • Option to make passing a red signal, cause the scenario to end.
  • Improved PZB functionality with new in-cab sounds.
  • H/V system with double or triple info signals.
  • HL system with multiple info signals through combination of main and distant signals.
  • KS system for modern routes with main, pre and multiple sector signals.
  • Source Code for the additional German signalling to be made available to allow further extension of the signalling system.

Other improvements and fixes
  • ScenarioProperties now have BlueprintSetPreLoad
  • Blueprint Editor failing to open fixed
  • Turntables and Traversers memory leak fixed
  • Latitude -32 and -38 terrain import fixed
  • Error Dump files now include version number
  • Speed limit reporting improved
  • Broken Consists now detected on scenario load
  • Asset Editor prevented from opening in fullscreen mode
  • Night nodes on loft geometry now work correctly
  • User hints fixed
  • Picking rail vehicles in the 2D map fixed
  • Uncoupling engines in free roam creates a new service for the uncoupled section
  • Defensive check to prevent crashes in 2D map when missing track linked object blueprints
  • Extra warning information in scenario editor.
  • Fixed lighting on low quality water shader to ligh correctly at night

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