Product Update - Valve
2013년 6월 26일
DISHARMONY (1.0.87 and 1.1.0)
CHANGES AND ADDITIONS [Both Versions]
- Added 14 new Steam achievements [G2G]
- Updated tutorials
- Added lobby messages for multiplayer management between Classic and Disharmony versions
- Add information in the data of multiplayer sessions to know the host's current Expansion Pack
- New button to switch from Disharmony to Classic (and from Classic to Disharmony)
- Current Expansion Pack and current mod are now saved to be activated automatically when launching the game again
- The client that can't connect to a server from an invitation due to a problem of Expansion Packor mod is now blocked in the main menu screen with an error message
- Changed loading screens
- Invalid custom factions are not removed from player directory. The player can still edit them to repair them
- The new growth calculation has been improved when loosing population on systems
- Option to survey all moons (empire management screen)
- Option to reduce all anomalies (empire management screen)
- Golden Age feature for the Pilgrims' Fleet Errant
- Adding Automaton ships models [G2G]
- Saves compatibility with previous version 1.0.67
- Added Sheredyn affinity: Battle Stasis [G2G]
- Added Automaton and Sheredyn intro movies
- Updated victory screens for Sheredyn
- Added Coloured anomalies mod into the game *based on the mod of [Luminality]*

FIXES
- Fixed a bug reported by community on Escalating Event
- Fixed an error raised when a fleet start moving while the user is not in the galaxy view
- Fixed the bug with Steam overlay and Shift key
- Fixed: BattleAction_WeaponOverlock now compares military power with the so far highest mp (instead of comparing to 0)
- Fixed AI bug: Attack are cancelled when loading a saved game
- Fixed an issue with blockade
- Fix: the player could not invade a system when the enemy AI system border is close to the player's border while in the cold war diplomatic status
- Fix: the title remains stuck on End Turn action if the user assigns a hero to a system from Academy window
- Fixed various desynchronizations

CHANGES AND ADDITIONS [Disharmony Version]
- Added the Official Artbook
Ship design:
- Small hulls cost increased from 30 to 40 and large hulls from 400 to 500
- Added Hull effects which are different for each faction
- Added new notion of ranges among categories of weapons
- New special slot system in ship design
- New modules Fighters and Bombers
- New modules Troops
- Notion of module archetype and specialization
- Modules can be damaged and repaired
- Added feedback for the invasion MP
- Increased all module costs by 35%
- New modules Bombs
- Updated Template of the Pirate's ship design
- Nano repair has been switched with Armour: Armour is unlocked from the start and Nano Repair is in a technology
- New module defence points
- Increased limit of ship design from 10 to 20
Diplomacy:
- AMAS (AI-Diplomacy) with new attitude reports
- New option to disable technology exchange
Sound:
- General update on sound bank and FX for ships in battle
- Two new battle musics
- One new galaxy ambiance music
Heroes:
- Updated all Hero ability trees
- 5 new heroes: Harmony, Automaton, Dust Collective, Virus and Pilgrim [G2G]
- Heroes can now level up to level 25
Battles:
- Increased pre battle timer from 30 to 45 seconds
- From now on, attack action will target the most powerful fleet in orbit (inverted the sort order, and ignored the guard state)
- Update of pre-battle panel
- Battle Formation
- Battle Targeting
- Fighters & Bombers (tiny ships) effects in manual battle:
- Behaviours occur during rounds which are parallel to the phases
- The camera can focus on a random squadron
- The camera can focus on some key points on an assault trajectory
- The camera can focus a zone used during the melee sequence
- Realization: the camera will focus alternatively ships and squadrons according to a given ratio
- Added a Camera follow to the already existing Free Camera
- The player is now able to switch back from freecam to director cam (3D battle view)
- A Hide HUD button is implemented
- Update on damage formula
- Update of battle report overview info
Planets:
- Razing system feature (as an improvement) [G2G]
- Pillage system feature (as an improvement)
- New option to build improvements with a fixed number of turns and no industry costs
- The growth is now frozen when the system is building a ship containing civilian module or when the player is colonizing a new planet inside the system
Harmony:
- Harmony ship models [G2G]
- Harmony faction [G2G]
- Specific Diplomacy technology tree
- Affinity Harmony: Freeze bank account, no approval, tax rate on food VS science, no access to Academy, local penalty when colonized planets generates Dust, purifying power
- Disharmony: FIS penalty depends on the number of impure systems
- Disharmony penatly is related to the Game Difficulty
Invasion:
- New invasion actions to send troops or bombs on system
- Those special actions appears only when siege is active
- Added Land invasion and bombardment arts in the reports
- Ship tool-tips in galaxy view display special slots and invasion military power
Technologies:
- Warfare technology tree re-factoring
- Added 3 unique technologies for each faction in order to strengthen their unique play-style
- Added Sheredyn faction technologies
Other:
- Modified some Battle Card effects
- Mods are linked to an Expansion Pack
- For modding, new possibility to add effects during the construction of an improvement thanks to the tag "ConstructionDescriptors"
- Reduced Bushido Length
- Add default Defence Anti-aircraft on Colonial Base to avoid division by 0
- Added Intro event for Disharmony
- Added Disharmony only credits
DISCLAIMER
- Battle card Power Convergence temporary disabled: needed until a proper fix
- Aware of performance issues / freezes due to various additions of previously described features and we are still improving the build for further updates!
- Known bug: visual issue with the resource that can be required for a module. Even if the resource is accessible, if something else prevents the module to be added the resource icon will remain crossed out
- Feedback still Work In Progress, such as "Golden Age", or "Purify System" in the Galaxy view (amongst other features)

뉴스 검색
이전 뉴스
2024
4월   3월   2월   1월  
연도별 뉴스
2024   2023   2022   2021   2020  
2019   2018   2017   2016   2015  
2014   2013   2012   2011   2010  
2009   2008   2007   2006   2005  
2004   2003   2002