Product Update - Valve
2013. ápr. 26.
April 26th, 2013 Ugly Baby Update -- 011110100110000101110000011001000110111101110100

Michael here, with some more updatey goodness to share with all of you. Check it out:

GAMEPLAY: Stunts have slightly changed. Buzzes now happen whenever you get close enough to any object, exactly how “kisses” worked in AAAAA! Grooves are now only rewarded if you pass by something on your stomach. Rotate with your mouse buttons and orient yourself before you... disorient yourself.

INPUT: We’ve changed how rotation works and feels in the game. How’s it feel to you now?

LEVELS: Dave updated levels 2, 4, 5 and 6. He’s created a new algorithm that blends the patterns that are created based on the stress of the music. This means that similar sections of a song should look similar within the game. Check these levels out again, you’ll find they’re quite a new experience now.

ARTWORK: Jon’s been working hard on some illustrations of our main character. I’ve been working on mockups for the new UI. Check them in our discussion here: http://steamcommunity.com/app/15540/discussions/0/810923021580270621/

Lastly, we think we have fixed the decompression issue a small percentage of users were having. Those who were affected previously, and could not seem to decompress any music, please let us know if this resolves your issue.

As always, tell us what you love, what you hate, and what other awesome indie games we should be playing this weekend.

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