Enderal: Forgotten Stories is a total conversion mod for Skyrim that is set in its own world with its own landscape, lore and story. It offers an immersive open world, all for the player to explore, overhauled skill systems and gameplay mechanics and a dark, psychological storyline with believable characters.
Recent Reviews:
Very Positive (320) - 91% of the 320 user reviews in the last 30 days are positive.
All Reviews:
Very Positive (1,864) - 90% of the 1,864 user reviews for this game are positive.
Release Date:
Feb 14, 2019
Developer:
Publisher:

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Community-Made Mod

This community-made mod requires that you own The Elder Scrolls V: Skyrim .

Click here to learn more about mods on Steam.

Install Enderal: Forgotten Stories

Free Skyrim Mod

 

Recent updates View all (18)

April 19

Enderal is now available in Italian!

Walk blessed,

Enderal is now available in Italian!
Many thanks go to the community members alfx, yan dhoorgan, chantalion, MOB2, puxxup and ag1963 for translating!

If you intend to switch to the Italian localization, right click on Enderal in your Steam library, choose "properties" and go to the language tab.
Enderal requires you to own either Skyrim Classic or Skyrim Legendary Edition in your Steam library. They don't need to be installed. Skyrim Special Edition is not supported. Furthermore we do not recommend using additional mods with Enderal.

To report translation bugs in the Italian version, we recommend registering for free on the RPG Italia forums and posting them in this discussion.

Other localizations that are actively being worked on are: Russian, Ukrainian, Spanish, French, Korean, Japanese and Polish. Recently interest in translating was also raised by the Czech and Turkish communities.

If you want to help translating Enderal into your own language or help the existing translation teams, get in touch with us on our Discord server.

Have fun playing!
17 comments Read more

March 24

Enderal Patch 1.5.4.0 patch notes

Walk blessed,

the new patch 1.5.4.0 is out since yesterday! Sorry, these patch notes come somewhat late but that was inevitable.

Be careful the patch notes could contain spoilers to some extent, we try to avoid them as much as possible, though.

Thanks to community member gavrant for a bunch of important fixes in this patch.

Quests:
Mainquest
  • "Interlude" (MQ08Prologue):
    • Fixed an issue with Jorek Bartar not being around in the Emporium.
    • Furthermore fixed an issue causing the meeting not to play properly.
  • "Part of Something Momentous, Part IV" (MQ10b):
    • Fixed an issue causing problems with the conversation in the Emporium.
  • "Fleshless" (MQ17):
    • Fixed an issue causing enemies to explode forever.

Sidequests
  • "Every Day Like the Last, Part I" (CQJ01):
    • Adjusted a trigger that could potentially be missed.
  • "Every Day Like the Last, Part II" (CQJ02):
    • Fixed a bug that caused the messenger boy not to spawn at all.
  • "Our Mark on this World" (FS_NQ02):
    • The passenger list is now a quest item on pick up.
  • "Dreams of the Dead" (FS_NQ03):
    • Optimized a quest marker in the second vision.
  • "Cuthbert's Legacy" (FS_NQ07):
    • The player can not use the chair too early in the ritual anymore.
    • Two lost ones will no longer interrupt the boss fight.
    • The giant lost one can't be killed by magic or arrows before the bossfight starts.
  • "Dark Chambers of our Mind" (FS_NQR05):
    • Fixed a bug that caused recurring yellow flashes on the screen.

Tech:
  • Fixed renaming of potions and ingredients.
  • Fixed a bunch of textures.
  • Fixed functionality of the weapon "Winter's Edge" and "Sword of the Mesmer".
  • Fixed multiple issues with the brawl system, e.g. spectators following the player around etc.
  • Fixed issues with the treasure mounds.
  • Fixed a few wrong voicetypes.
  • Removed unused dialogue.

Balancing:
  • Reduced size of the summonable abomination.
  • Slightly buffed "Winter's Edge".
  • Increased duration of "Accelerate".
  • Fixed respawing of multiple items.
  • Fixed enchantments on multiple weapons, so that they work like it was intended.
  • Adjusted the relationships between different enemy "factions" to be more "realistic". In specific: Vastly different enemy factions no longer support each other in combat against the player or the player's allies reducing the likeliness of the player being swarmed by enemies.
  • Adjusted a few tempering recipes to better match their respective gear.
  • Adjusted keywords on multiple items.

World:
  • Fixed navmesh on multiple occasions.
  • Fixed portals in Old Garagatha.

UI:
  • Fixed lots of typos and descriptions.




Thank you for all the Feedback and for all reports!

Have fun playing!
26 comments Read more

Reviews

“Enderal is a deeply satisfying game that is as masterful as it is impressive.”
Toms Hardware

“Enderal isn't without its flaws, but it's easily one of the very best total conversion mods ever made.”
Eurogamer

Feature List

  • An open world with its own lore and hand-crafted, detailed and diverse landscapes – explore deserts, heathlands, forests, jungles, mountains, and more.
  • An unconventional story with believable characters and psychological undercurrents.
  • German and English voice acting by professional voice over artists.
  • Multi-faceted, believable characters with own ambitions and motivations.
  • Overhauled gameplay with classes, experience points, survival mechanics and challenging combat.
  • An overhauled skill system with classes and new special abilities.
  • A housing system allowing the player to design their own homes.
  • 30 to 125 hours of expected playtime.

Added in Forgotten Stories


  • Two "crafting classes" that utilize alchemy and enchanting for combat – use potions to shapeshift into a werewolf as the Lycantrope, use enchanting to craft spirit companions as the Phasmalist.
  • Improved performance and stability for a smooth experience.
  • Twelve new sidequests and two non-linear guild questlines: Work your way up the Golden Sickle, Enderal's merchants guild and infiltrate the ranks of the Rhalâta, the enigmatic cult ruling the Undercity.
  • Reworked and improved crafting, spells, and much more.

Forums & Discord

Steam Workshop

About This Game

Enderal: Forgotten Stories is a total conversion for TES V: Skyrim: a game modification that is set in its own world with its own landscape, lore and story. It offers an immersive open world, all for the player to explore, overhauled skill systems and gameplay mechanics and a dark, psychological storyline with believable characters.



Enderal is free and can be played by anyone owning a legal copy of TES V: Skyrim. (No DLCs are necessary.) It is developed non-commercially by SureAI, the team behind the renowned Oblivion mod "Nehrim: At Fate´s Edge" (and various other projects).

Check the FAQ for further information

Mature Content Description

The developers describe the content like this:

Some scenes in the game might be disturbing and not appropriate for all audiences, this includes: Violence, blood and gore, strong language.

System Requirements

    Minimum:
    • OS: Win 7, Win 8, Win 10
    • Processor: Intel Core2Duo E7400 CPU
    • Memory: 4 GB RAM
    • Graphics: GeForce 9800 GTX
    • DirectX: Version 9.0c
    • Storage: 16 GB available space
    • Additional Notes: Skyrim Classic needed (no DLCs required), Skyrim Special Edition does not work
    Recommended:
    • OS: Win 7, Win 8, Win 10
    • Processor: Intel i5-2400/AMD FX-8320
    • Memory: 8 GB RAM
    • Graphics: GeForce GTX 970
    • DirectX: Version 9.0c
    • Storage: 16 GB available space
    • Additional Notes: Skyrim Classic needed (no DLCs required), Skyrim Special Edition does not work

What Curators Say

25 Curators have reviewed this product. Click here to see them.

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