A pixel art monster collecting game featuring sideview visuals, metroidvania like exploration and challenging turn based combat.
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June 9

Demo version 0.1.1

Hello Community,

first and foremost, I want to thank all of you for the positive feedback and the many suggestions I've received since releasing this first demo version!

Today i uploaded 0.1.1 version of the demo that fixes some bugs:


- Fixed game staying black for some players
- Fixed game screen shaking on certain resolutions
- Fixed issue where you could get stuck inside ground
- Fixed issues with rope bridge (fall through when spending skill points or save/load)
- Fixed a bug where map exploration state remained between switching savegames
- Fixed dead monsters receiving shield
- Fixed poison stack count not being displayed properly against Champions
- Fixed skill tree connections flickering sometimes
- Jump height doesn't decrease any more on low frame rate
- Fixed some typos
- Enter and Backspace keys can be used now on keyboard instead of Space and Escape.


Thank you and enjoy!
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About This Game

As the youngest heir of an ancient bloodline of proud Monster Keepers, you step out into the world to follow in your ancestors' footsteps. You will gather a party of monsters to grow and train. Meanwhile, a series of unsettling events worries the experienced Keepers of the Monster Sanctuary. This is the beginning of a journey to unravel the cause of this mystery that threatens the peace between humans and monsters.

Monster Sanctuary is the idea of combining monster collecting, turn based combat and metroidvania-like exploration. Any monster you encounter can become a part of your own party. Additional monsters provide a lot of tactical options in combat or allow you to overcome certain obstacles to explore new areas.

Every monster has a unique skill tree. This lets you individualize your monster to pursue different strategies. Feeding and equipping your monsters to improve their stats further emphasizes this aspect.

The combo system gives additional depth to the combat. Each individual hit increases the damage of the next moves within the same combat turn. The loot system challenges you to find the quickest and most efficient way to end a battle - rewarding you with better loot. Grind and find the best combo to earn the rarest monster eggs!

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System Requirements

    Minimum:
    • OS: Windows 7
    • Processor: 2 GHz
    • Memory: 2 GB RAM
    • Graphics: 256 mb video memory
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