Swarmlake is a challenging, small FPS about fighting 10,000 enemies at once with the only goal of beating your highscore.
Recent Reviews:
Overwhelmingly Positive (118) - 98% of the 118 user reviews in the last 30 days are positive.
All Reviews:
Very Positive (415) - 95% of the 415 user reviews for this game are positive.
Release Date:
Mar 12, 2018

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Recent updates View all (10)

July 2

Swarmlake Update 10



Hi all,

Update 10 is out now to improve Swarmlake based on player feedback:
  • Implement score-based shoot rate (90% @ start, 100% @ 1,000+, 110% @ 3,000+)
  • Implement projectile and explosion color variations based on shoot rate
  • Increased score-based enemy spawn amount by 20%
  • Increased swarmer enemy turn speed by 20%
  • Increased max burst spread by 40%
  • Fixed a rare startup crash
  • Fixed an exploit by reverting projectile ground reflection change from update 1
  • Fixed stuck movement input after resuming from pause in rare cases

This update adds progression in the form of 3 power levels of the gun which fixes easy strategies at lower scores and improves the flow of Swarmlake. To compensate the swarmer enemy turn speed was increased which also fixes infinite score strategies and the enemy spawn amount ramps up quicker to further empower aggressive and fun playstyles which reduces the playtime required to reach high scores.

Thank you and if you enjoyed Swarmlake please leave a brief review for it if you can
Dominique
5 comments Read more

June 27

Swarmlake Update 9



Hey all,

Update 9 is out now to improve Swarmlake based on new player feedback:
  • Increased projectile shoot rate by 33%
  • Increased projectile collision size by 33%
  • Increased score-based enemy spawn amount by 15%
  • Increased killer visual highlight visibility distance
  • Decreased player collision point forward offset slightly
  • Improved perceived death fairness by removing enemy forgiveness
  • Fixed incorrectly detonating bomb enemy while being grounded in rare cases
  • Fixed visual enemy fade-in scale animation smoothness
  • Fixed visual projectile fade-out scale animation smoothness
  • Fixed dying to enemy which is killed by projectile in same frame
  • Fixed projectile spawn position consistency at low framerates
  • Tweaked visual-only projectile spawn position

The increased projectile shoot rate and collision size should make the gun feel more powerful as well as make Swarmlake more forgiving as the auto-shoot is now better at defeating roaming enemies and the resulting reduced burst shot reload time also reduces the player vulnerability duration when jumping. To compensate the enemy spawn amount now ramps up quicker based on the score which further empowers aggressive and fun playstyles and reduces the playtime required to reach high scores. Those changes also allow to remove enemy forgiveness which resulted in non-transparent, confusing deaths as enemies tried to avoid killing the player from behind.

Thank you for your support
Dominique
6 comments Read more

About This Game



Swarmlake is a challenging, small FPS about fighting 10,000 enemies at once with the only goal of beating your highscore.

  • Simple: Collect shards from the ever-growing swarm to score
  • Vertical: Shoot into the ground or close enemies to fly skywards
  • Handcrafted: Custom-made optimized engine and original theme song
  • Intense: Music visualization and 10,000 enemies in an infinite arena
  • Fun: Tight controls, instant action, fair enemies and no randomness

System Requirements

    Minimum:
    • OS: Windows Vista
    • Processor: Intel Core i3-550 @ 3.0 GHz / AMD FX 4100 @ 3.6 GHz
    • Memory: 1 GB RAM
    • Graphics: NVIDIA GeForce GT 240 / AMD Radeon HD 4670 / Intel HD Graphics 4000
    • Storage: 18 MB available space
    • Additional Notes: OpenGL 3.3+
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