A sleek 'n' squishy top-down 3D roguelike action game.

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搶先體驗遊戲

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備註:處於搶先體驗狀態的遊戲尚未開發完成,且內容可能會有所變動。如果目前的開發進度未使您產生興趣, 建議您等待本遊戲開發至下一階段時再決定是否購買。了解更多

注意:開發者所做的最後一次更新是在 7 年之前。 開發者在此處說明的資訊與時程可能不再是最新內容。
開發者的話:

為何採用搶先體驗模式?

「I want feedback from users early in this game's development to create a final product. I feel like I have a build which has a reasonably strong, broad, and fun gameplay foundation that can be built on, but I'd like users to help drive which way I push its development first (which features they might want first, etc.)」

這款遊戲的搶先體驗時間大約會持續多久?

「Depends on how much feedback I get back, and how many features I wish to implement before a "gold" release. This can range from anywhere from 6 months to 4 years, depending on what people enjoy and expect.」

正式版預計會與搶先體驗版有何不同?

「More levels, more monsters, more weapons, potentially more modes.
Maaaaybe a narrative/story-driven campaign mode.」

搶先體驗版目前的開發進度如何?

「Arcade mode with 4 dungeons.
Challenge Mode with 10 challenges.
Target Attack Mode with 10 challenges.
Couch-coop horde mode with 1 map.」

遊戲售價在搶先體驗期間前後會有所變動嗎?

「I plan to gradually raise the price as the product becomes more feature-rich during early access. Once The Deepest House leaves early access, the base price of that standalone game will not change.」

在開發過程中,您打算如何與社群互動?

「Weekly blog posts/updates, potentially mailbag sessions. Also, live gamedev streams (if my bitrate isn't complete garbage). If enough people demand it, I can also start a discord server for people to share dungeon seeds, etc.」
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Greetings, player! My name is Mr. Thee, and you seem to have stumbled upon the Steam page of my game! The screenshots should've given this away by now, but I'll happily give you a quick rundown. The Deepest House is an early-access, sleek and squishy, top-down, 3D, action-roguelike game featuring a variety of game modes.

Game Modes

  • Arcade Mode (1 Player): In arcade mode, you play as a small, ostensibly-indie hooded small character and have to make your way through 4 procedurally-generated treacherous dungeons. Collect a wide variety of strange and exotic weapons and tools to best whatever foes get in your way! The rooms, spawns, treasure, and even the protagonist color are randomized for each play-through to ensure optimal replayability.
  • Target Attack (1 Player): Destroy a series of pre-configured targets as fast as you can with a pre-determined loadout.
  • Challenge Rooms (1 Player): Test your understanding of the game's mechanics to overcome a set of dastardly scenarios, ranging from timed escape rooms to armed (and unarmed) combat challenges.
  • Horde Mode (1-4 Players): Team-up with up to 3 friends locally to survive waves of incoming enemies. Head to the merchant in between waves of enemies to buy new gear. You and your friends can revive each other as often as you want, but if everyone kicks the bucket, then it's game over.

Combat 101

  • Items: 2 weapons slots (one melee, one ranged), 3 armor slots (head, neck, cloak) and 5 inventory slots for various tools such as potions and bombs.
  • Most weapons, armor, and enemies come with various elemental and status attributes. Learn which tools are the best for dispatching your foes.
  • Advanced techniques include: dodge rolls for evading attacks and melee strikes that can reflect enemy (and player) projectiles!

系統需求

Windows
macOS
    最低配備:
    • 作業系統 *: Windows 7 (32/64-bit)
    • 處理器: 2 GHz
    • 記憶體: 2 GB 記憶體
    • 顯示卡: NVIDIA GeForce GT 720
    • DirectX: 版本:11
    • 儲存空間: 256 MB 可用空間
* 自 2024 年 1 月 1 日(PT)起,Steam 用戶端僅支援 Windows 10 及更新版本。
    最低配備:
    • 作業系統: Leopard (32/64bit)
    • 處理器: 2 GHz
    • 記憶體: 2 GB 記憶體
    • 顯示卡: NVIDIA GeForce GT 720
    • 儲存空間: 256 MB 可用空間
* 自 2024 年 2 月 15 日(PT)起,Steam 用戶端將不再支援 32 位元遊戲或 macOS 10.14 或更舊版本。

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