A sleek 'n' squishy top-down 3D roguelike action game.

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抢先体验游戏

立刻获取体验权限然后开始游戏,并随着游戏的发展参与其中。

注意:处于抢先体验的游戏内容尚不完整且也许会发生变化。如果您不是特别想玩当前这个状态下的游戏,那么您应该等待一段时间来观察游戏的开发进度。了解更多

注意:开发者最后一次更新是在 7 年前。 开发者在此处描述的信息和时间表可能不再是最新的。
开发者的话:

为何要采用抢先体验这种模式?

“I want feedback from users early in this game's development to create a final product. I feel like I have a build which has a reasonably strong, broad, and fun gameplay foundation that can be built on, but I'd like users to help drive which way I push its development first (which features they might want first, etc.)”

这款游戏的抢先体验状态大约持续多久?

“Depends on how much feedback I get back, and how many features I wish to implement before a "gold" release. This can range from anywhere from 6 months to 4 years, depending on what people enjoy and expect.”

计划中的完整版本和抢先体验版本到底有多少不同?

“More levels, more monsters, more weapons, potentially more modes.
Maaaaybe a narrative/story-driven campaign mode.”

抢先体验版本的现状如何?

“Arcade mode with 4 dungeons.
Challenge Mode with 10 challenges.
Target Attack Mode with 10 challenges.
Couch-coop horde mode with 1 map.”

在抢先体验期间和结束之后,游戏价格会有所不同吗?

“I plan to gradually raise the price as the product becomes more feature-rich during early access. Once The Deepest House leaves early access, the base price of that standalone game will not change.”

在开发过程中,你们是如何计划让玩家社区参与进来的?

“Weekly blog posts/updates, potentially mailbag sessions. Also, live gamedev streams (if my bitrate isn't complete garbage). If enough people demand it, I can also start a discord server for people to share dungeon seeds, etc.”
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关于此游戏

Greetings, player! My name is Mr. Thee, and you seem to have stumbled upon the Steam page of my game! The screenshots should've given this away by now, but I'll happily give you a quick rundown. The Deepest House is an early-access, sleek and squishy, top-down, 3D, action-roguelike game featuring a variety of game modes.

Game Modes

  • Arcade Mode (1 Player): In arcade mode, you play as a small, ostensibly-indie hooded small character and have to make your way through 4 procedurally-generated treacherous dungeons. Collect a wide variety of strange and exotic weapons and tools to best whatever foes get in your way! The rooms, spawns, treasure, and even the protagonist color are randomized for each play-through to ensure optimal replayability.
  • Target Attack (1 Player): Destroy a series of pre-configured targets as fast as you can with a pre-determined loadout.
  • Challenge Rooms (1 Player): Test your understanding of the game's mechanics to overcome a set of dastardly scenarios, ranging from timed escape rooms to armed (and unarmed) combat challenges.
  • Horde Mode (1-4 Players): Team-up with up to 3 friends locally to survive waves of incoming enemies. Head to the merchant in between waves of enemies to buy new gear. You and your friends can revive each other as often as you want, but if everyone kicks the bucket, then it's game over.

Combat 101

  • Items: 2 weapons slots (one melee, one ranged), 3 armor slots (head, neck, cloak) and 5 inventory slots for various tools such as potions and bombs.
  • Most weapons, armor, and enemies come with various elemental and status attributes. Learn which tools are the best for dispatching your foes.
  • Advanced techniques include: dodge rolls for evading attacks and melee strikes that can reflect enemy (and player) projectiles!

系统需求

Windows
macOS
    最低配置:
    • 操作系统 *: Windows 7 (32/64-bit)
    • 处理器: 2 GHz
    • 内存: 2 GB RAM
    • 显卡: NVIDIA GeForce GT 720
    • DirectX 版本: 11
    • 存储空间: 需要 256 MB 可用空间
* 2024 年 1 月 1 日(PT)起,Steam 客户端将仅支持 Windows 10 及更新版本。
    最低配置:
    • 操作系统: Leopard (32/64bit)
    • 处理器: 2 GHz
    • 内存: 2 GB RAM
    • 显卡: NVIDIA GeForce GT 720
    • 存储空间: 需要 256 MB 可用空间
* 2024 年 2 月 15 日(PT)起,Steam 客户端将不再支持 32 位游戏及 macOS 10.14 或更低版本。

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