Post Scriptum is a first-person simulation shooter that provides an authentic WWII combat experience. Focusing on historical accuracy, large scale battles, a difficult learning curve and an intense need for cohesion, communication and teamwork.
Recent Reviews:
Mixed (239) - 50% of the 239 user reviews in the last 30 days are positive.
All Reviews:
Mixed (2,055) - 60% of the 2,055 user reviews for this game are positive.
Release Date:
Aug 9, 2018
Developer:
Publisher:

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Recent updates View all (62)

October 18

Arnhem Now Available - Update v1.0.120 Released



We are pleased to announce that we have just updated the public branch with Update v1.0.116 that includes our new map Arnhem where you can experience an accurate recreation Arnhem and in famous battle for the Bridge.




Changelog
-Gameplay: Tank handling massive overhaul -Gameplay: Removed team lock restriction -Gameplay: Razorwire deals 3 times more damage to infantry soldiers -Gameplay: British Armored Cars are getting more damage from TNT and 20mm AP -Gameplay: German Sappers and Heavy AT get Haftholladung (Magnetic Mine) -Gameplay: German and British light anti tank get 4 rockets (2 previously) -Gameplay: Regroup call cooldown is now 2 minutes (5 min previously) -Gameplay: Regroup call is no longer 30 seconds delay but 20 seconds -Gameplay: Closed some buildings in Arnhem to help gameplay flow -Gameplay: Incapacitated teammate nametags are now showing in grey -Gameplay: Phosphorus and Gammon bombs are now exploding on impact -Add: Arnhem City 2x4km -Add: Trenches around Ritveld (Driel) -Add: New grass model (improves both visuals and performance) -Add: Rotation added to all thrown grenades when thrown -Fix: Track FX issues -Fix: Flak 36 visible to the enemy on the map -Fix: Removed heartbeat sound on spawn

Next week we will also be hosting a Live Tea Time with the Devs to showcase our next upcoming map Velmolen with the US Airborne!


36 comments Read more

October 17

Update v1.0.116 - Changelog

Hello everyone.

Massive update coming up tomorrow night! (2018-10-18)
We're adding our new map Arnhem and its famous bridge too far to the public branch.



This map is currently 2km wide on a 4km long on Single 01 layout. More will come in the near future.
The British 1st Airborne is tasked with holding the bridge at all costs while the German commander, will need to coordinate his troops and vehicles altogether in order to cross the bridge!

Vehicle handling has received a massive amount of love in the past 2 weeks, and we are very happy with the results.
Team lock has also been deactivated. You can now change team at will unless teams are unbalanced.


Here is the changelog:

-Gameplay: Tank handling massive overhaul
-Gameplay: Removed team lock restriction
-Gameplay: Razorwire deals 3 times more damage to infantry soldiers
-Gameplay: British Armored Cars are getting more damage from TNT and 20mm AP
-Gameplay: German Sappers and Heavy AT get Haftholladung (Magnetic Mine)
-Gameplay: German and British light anti tank get 4 rockets (2 previously)
-Gameplay: Regroup call cooldown is now 2 minutes (5 min previously)
-Gameplay: Regroup call is no longer 30 seconds delay but 20 seconds
-Gameplay: Closed some buildings in Arnhem to help gameplay flow
-Gameplay: Incapacitated teammate nametags are now showing in grey
-Gameplay: Phosphorus and Gammon bombs are now exploding on impact

-Add: Arnhem City 2x4km
-Add: Trenches around Ritveld (Driel)
-Add: New grass model (improves both visuals and performance)
-Add: Rotation added to all thrown grenades when thrown

-Fix: Track FX issues
-Fix: Flak 36 visible to the enemy on the map
-Fix: Removed heartbeat sound on spawn


The Arnhem Bridge patch will be a great addition to the game, but most importantly, that will bring us one step closer to getting the US faction out.
As a reminder, the US faction will be first accessible to all the Supporter Edition owners, as a thanks to you for believing in Post Scriptum. It will be then released to all Post Scriptum owners.



Velmolen will be the first map to be accessible, a 2x2km map. We will showcase this in the next Tea Time (next week, date tbc) with the 82nd airborne faction and 2 new game modes.
Armored will focus the action mainly around tanks, from recon to heavy armored ones.






We will also unveil and discuss the Attack and Secure game mode with a PS touch to it. More details in our Tea Time next week.



Our current **estimation** on US Airborne testing for all our Supporter Edition owner is the weekend of October 27th & 28th. That is an estimation and we'll keep you posted if something changes.
In the meantime, enjoy some screenshots of Velmolen!










PS. We are experiencing some issues right now with Steam Store, if you own Standard Edition and you wish to participate in the US Airborne testing weekend, you should be able to upgrade your game.
From Standard to Supporter it should be 30$ and 15$ from the Deluxe edition to Supporter. If your Steam Store does not show those prices, hold on before your upgrade, we will get this sorted as soon as possible with the help of Valve.

Sincerely,

Periscope Games.

39 comments Read more

Feature List

- 40 vs 40 multiplayer PvP battles (50v50 is our goal)
- Parachuting into action
- Photo scanned 3D Uniforms
- Artillery and Airstrike support
- Vehicles using realistic values, such as turret speed, armor thickness etc..
- Authentic level at a 1:1 scale based on military archives and historical maps
- Faithfully recreated historical weapons, vehicles and famous landmarks
- Base building, fortification and barricades
- Logistic and supply runs to help fortify your position and rearm friendlies
- Towing system for supplies
- In game Voice Over IP with proximity fade
- Full access to PS SDK to add or modify content after release
- Steam Workshop support after release



Content:

- 4 maps initially with a 5th one coming soon incrementally for a total of 140 km² of authentic playable area
- 3 game modes, starting with “Offensive”, the other two “Armored” and “Sandbox” will come after release.
- More than 40 faithfully recreated vehicles and emplacements as well as 50 authentic weapons
- British & German factions, including the 1st Airborne Division, XXXth Corp, Waffen SS and the Wehrmacht
- The entire western vicinity of Arnhem in 1944 and Arnhem city center with its famous bridge too far
- Source Development Kit for you to add or modify content after release

Collector's Edition









* "May weekend testing" dates yet to be defined.
** Will be delivered on game release.
*** US Airborne access dates yet to be defined.

About This Game



Post Scriptum is a WW2 simulation game, focusing on historical accuracy, large scale battle, difficult learning curve and an intense need for cohesion, communication and teamwork. Players will relive the events of ‘Operation Market Garden’ across the fields and towns of Holland. This massive Allied assault consisted of a coordination of the British and American Airborne to capture key bridges while the British XXXth Corps moved to reinforce them through Highway 69. However, consecutive delays in consolidating ground from the north of Belgium through Nijmegen forced the 1st British Airborne Division in Arnhem to make a stand much longer than anticipated. With no successful link between the XXXth Corps and the Airborne in sight, the seventh and final bridge in Arnhem was considered lost.



‘The Bloody Seventh’ is our name for the initial focus of the project as we feel it succinctly details the struggle that the British paratroopers had to endure while waiting for their army counterpart to establish a link through the lower Rhine.

Players will be given the option to fight with the British Airborne Division, British XXX Corps or several branches of the German Army, such as the Wehrmacht or the Waffen SS. It’s a rare opportunity to experience the intense battlefield that was the Battle of Arnhem, which stretched across farms, woods, villages and city areas. Each area is being accurately recreated from archival references that range from street level to aerial images. Whether you’re jumping out of a plane, resupplying friendlies or operating a tank you will find multiple reasons to drop back into the battlefield in this grand scaled representation of a WW2 setting never explored in a large multiplayer environment.

Mature Content Description

This Game may contain content not appropriate for all ages, or may not be appropriate for viewing at work: Frequent Violence or Gore, General Mature Content

System Requirements

    Minimum:
    • OS: Windows 7 SP1 (x64), Windows 8 (x64), Windows 10 (x64)
    • Processor: Intel Core i5-2500K CPU
    • Memory: 8 GB RAM
    • Graphics: Geforce GTX 770 or AMD Radeon R9 290
    • DirectX: Version 11
    • Network: Broadband Internet connection
    • Storage: 35 GB available space
    • Additional Notes: Be ready to experience WWII like never before.
    Recommended:
    • OS: Windows 7 SP1 (x64), Windows 8 (x64), Windows 10 (x64)
    • Processor: Intel Core i7 4790k CPU
    • Memory: 16 GB RAM
    • Graphics: Geforce GTX 970 or AMD Radeon R9 290
    • DirectX: Version 12
    • Network: Broadband Internet connection
    • Storage: 35 GB available space
    • Additional Notes: To fully experience our virtual battlefield, a microphone is strongly advised.

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