Wytchwood is a crafting adventure game set in a land of gothic fables and fairytales. As the old witch of the woods, explore a strange countryside, collect magic ingredients, brew sorcerous spells, and pass judgement upon a capricious cast of characters.
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Available: 2019


Recent updates View all (6)

October 16

Wytchwood October Dev Update

Hello again! Welcome to The Month Of Spook (October.)

In this post we'll talk a bit about about making Wytchwood's unique soundtrack and what we do to make it pleasantly unsettling (and spooky.)

Wytchwood's soundtrack is composed by myself and Ryan Roth. In this example we take a page out of a modern film composition technique. As soundtracks get more complex, instruments can often get lost in the audio mix or sound weak on their own. To remedy this, composers will layer or double the instrument track. For Wytchwood, we use this technique to make a unique, full-sounding keyboard. This keyboard acts as a sonic signature in Wytchwood.

Take this example of a simple piano line:

It sounds nice but it's a bit quiet and doesn't carry a lot of character on it's own. Here it is layered with a few more keyboard samples:

Definitely a more powerful and unique sound print. But we can do better and here's where things get really fun. We take this sound, send it to a hardware output, process the signal through out board effects, re-amp the signal and re-record what we wrote in the music software. This means the signal goes
[computer -> external effects -> computer]

In this case we're using a couple of guitar pedals: a trustworthy Electro Harmonix Memory Boy and a Mr. Black Supermoon (as far as I can tell, the spookiest effect pedal ever manufactured.)

The result is a big, washed out sound that certainly fits Wytchwood's audio profile. As a bonus benefit, we can tweak the settings while recording and add a human element to the production.

All this together with a nice ambient pad and the result is an arangement that is dramatic, ambient and fitting to Wytchwood's themes (and spooky.)

This is just one example of Wytchwood's extensive soundtrack. Full of different themes and instruments to fit the many locations and characters you'll see. We can't wait to show you more.

Thanks for tuning in!

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September 12

Wytchwood September Dev Update

Hey everyone, it’s time for another update!
We just got back from PAX West last week where we were publicly showing off Wytchwood for the first time at the Indie Minibooth!

Lots of people got a chance to play the demo and general reception was great. The game really clicked with folks, who all said they couldn’t wait to play more. As a team, this is very motivational to hear and makes us all want to keep moving forward.

But for those of you who weren’t at PAX and didn’t get to play this early demo first hand, here’s a little snippet of what was on the showfloor.


That’s all for this month, but check back in later for more Wytchwood updates!
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About This Game

Wytchwood is a crafting adventure game set in an expressive land of gothic fables and fairytales. As the mysterious old witch of the woods, you will explore a strange countryside, collect magical ingredients, brew sorcerous enchantments, and pass your twisted judgement upon a capricious cast of characters and creatures.
After all, how will they ever learn if you don’t teach them the moral of the story?

  • Lovingly rendered storybook art style
  • Gather, collect, grow and craft bizarre ingredients: Toxic toadstools, eye of newt and bottled fear.
  • Research and concoct devious spells and sorceries. Turn the greedy into frogs! Trick the wicked with cunning curses!
  • Explore an allegorical world of tall tales, uncovering colourful personas and fantastical narratives.
  • Use your wit and guile to solve puzzles and best the strange monsters of the forest.

System Requirements

    • OS: XP/Vista/Windows7
    • Processor: Dual-core processor (Intel Dual Core 2.0 GHz or AMD Athlon X2 5200+ 2.6 GHz)
    • Memory: 2 GB RAM
    • Graphics: Geforce 9600 GS, Radeon HD4000, Shader Model 3.0, 512 MB
    • DirectX: Version 9.0c
    • Storage: 1 GB available space

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