Wytchwood is a crafting adventure game set in a land of gothic fables and fairytales. As the old witch of the woods, explore a strange countryside, collect magic ingredients, brew sorcerous spells, and pass judgement upon a capricious cast of characters. Coming 2018.
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Available: 2018


Recent updates View all (5)

September 12

Wytchwood September Dev Update

Hey everyone, it’s time for another update!
We just got back from PAX West last week where we were publicly showing off Wytchwood for the first time at the Indie Minibooth!

Lots of people got a chance to play the demo and general reception was great. The game really clicked with folks, who all said they couldn’t wait to play more. As a team, this is very motivational to hear and makes us all want to keep moving forward.

But for those of you who weren’t at PAX and didn’t get to play this early demo first hand, here’s a little snippet of what was on the showfloor.


That’s all for this month, but check back in later for more Wytchwood updates!
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August 3

Wytchwood August Dev Update

Welcome back to our monthly update! This time we’ll be taking a look at what goes into making character art for Wytchwood!

All characters in Wytchwood start out as a set of sketches to try and nail down the shape and feel of what they need to do. Some characters need to be able to move around, and some just need to stand and look pretty. The sketching phase is where we’ll break down all the different parts of a character and how their puppet can be made.

We then create the art for the character, and break up all the moving parts into separate pieces for a animated puppet. The number and complexity of parts varies wildly from character to character; do their legs need to be able to jump? Do they move their mouth? Are they doing a specific action, like digging a field or knocking on a door?

To make the puppet, we assemble all the parts in Spine, a skeletal animation program. From here, we can create all the needed animations and effects for the character. Once it’s ready, it can be imported into the game for testing! It usually takes a few revisions to make sure everything is working properly.

Some character, like the players Witch, are more complex. She currently requires 6 different puppets (one for each direction), each with their own animation set. Because she’s the central character of the game, we needed to put a lot more attention to detail into her art.

Other characters, like these villagers, also need to be multiple characters. Each one has a different skin we can run on the same animation puppet so we can easily create a wide visual variety without needing too many extra resources.

Narrative characters are the unique and memorable story players that fill out the fairytales on Wytchwood. Most of their interaction comes through the game’s dialogue and magic systems, but they visually change a lot depending on what their role in the story is. Usually narrative characters will need multiple puppets as their story progresses and their actions change.

That’s it for this month - be sure to wishlist on steam to keep up with future updates!

- Jesse
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About This Game

Wytchwood is a crafting adventure game set in an expressive land of gothic fables and fairytales. As the mysterious old witch of the woods, you will explore a strange countryside, collect magical ingredients, brew sorcerous enchantments, and pass your twisted judgement upon a capricious cast of characters and creatures.
After all, how will they ever learn if you don’t teach them the moral of the story?

  • Lovingly rendered storybook art style
  • Gather, collect, grow and craft bizarre ingredients: Toxic toadstools, eye of newt and bottled fear.
  • Research and concoct devious spells and sorceries. Turn the greedy into frogs! Trick the wicked with cunning curses!
  • Explore an allegorical world of tall tales, uncovering colourful personas and fantastical narratives.
  • Use your wit and guile to solve puzzles and best the strange monsters of the forest.

System Requirements

    • OS: XP/Vista/Windows7
    • Processor: Dual-core processor (Intel Dual Core 2.0 GHz or AMD Athlon X2 5200+ 2.6 GHz)
    • Memory: 2 GB RAM
    • Graphics: Geforce 9600 GS, Radeon HD4000, Shader Model 3.0, 512 MB
    • DirectX: Version 9.0c
    • Storage: 1 GB available space

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