After a devastating war between ancient mages, a powerful spell is all that holds together the shattered planet of Driftland. Take on the role of a powerful mage capable of moving and connecting floating lands, develop a mighty empire, and restore Driftland to its former glory!
Recent Reviews:
Very Positive (22) - 86% of the 22 user reviews in the last 30 days are positive.
All Reviews:
Very Positive (233) - 83% of the 233 user reviews for this game are positive.
Release Date:
Nov 29, 2017
Developer:
Publisher:

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Early Access Game

Get instant access and start playing; get involved with this game as it develops.

Note: This Early Access game is not complete and may or may not change further. If you are not excited to play this game in its current state, then you should wait to see if the game progresses further in development. Learn more

What the developers have to say:

Why Early Access?

“We are creating a game we always wanted to play.
Being both game developers and players, we know that strategy gamers are an active and dedicated but also very demanding community. The game we are working on is based on fresh ideas and unique game mechanics. We believe that making Driftland: The Magic Revival available at this stage of production will allow us to gather feedback from enthusiasts of the genre and achieve the expected quality. Players’ support and participation in the development process is an invaluable help, especially to a small studio like ours.

Join us to dive into the world of Driftland, test innovative game mechanics and help to create a truly unique strategy game!”

Approximately how long will this game be in Early Access?

“We estimate the duration of Early Access at 6 to 12 months. 6 months is the time that we have planned to complete the game development, but as we want players and their feedback to have an important impact on the decision to move to the final version of the game, the time may be reasonably longer.

During the entire Early Access, we will keep you informed and provide you with regular updates, so you will always know at what stage of our development plan we currently are.”

How is the full version planned to differ from the Early Access version?

“Two playable races and procedurally generated maps versus AI (including hostile Barbarians) will be available from the very launch of Early Access. (Currently, there are four available races.)
For months to come, the game will undergo many changes. We are going to continue working on features that will be available from the beginning and add new ones. In addition to many minor features, the main elements to be added are:
  • grouping of warriors in the camps
  • multiplayer mode
  • four intertwining campaigns (one for each race)

What is the current state of the Early Access version?

“The game is currently a playable alpha version. Our Early Access players will have a choice of four races with their buildings and upgrades, procedurally generated single player maps to exlore, hostile barbarians, and wild beasts to fight and tame.
The current version of this mode is ready for playtesting, should be pleasant but challenging. Bugs should not be excessive nuisance, but of course can happen. Additional features, tweaks, bug fixes and game modes will follow soon.”

Will the game be priced differently during and after Early Access?

“Yes. One of the advantages of participating in Driftland’s Early Access is getting the game at a significantly lowered price.”

How are you planning on involving the Community in your development process?

“It’s important for us to have as close contact with our players as possible. We will be at the players’ disposal on social media (like Facebook or Instagram) and want to regularly talk with our community on Reddit and Steam forums.”
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Recent updates View all (12)

June 22

Update Notes: 0.6.91



The dust from the Dwarven landing hasn’t even settled, but we’re already back with the next Update! You already know how important your feedback is to the team, but we have no intentions of slowing down, so here are new things you asked for:

Custom key bindings
  • You asked for it and so you have it! Wheter you want to have easier access to Cottages or your Blood Magic spells, we have just the mechanic you need. Choose a list of your hotkeys in game settings and then match them with actions of your choosing, left-clicking them with the button pressed.
Localization (starting with Polish language)
  • We started localizing the game, adding Polish language as a base for further translations. Rest assured this is just the beginning, and more languages will follow with upcoming Updates!
UI improvements:
  • We improved how Flag icons are being shown and hidden - but we have much more plans for improving them even further!
  • You can now see if you can upgrade a structure or recruit Units in it, without opening the building’s window. So convenient!
Other improvements:
  • Additional tweaks suggested by the Community
  • Hotfix for the QHD and 4K resolutions
  • Bug fixes
We plan to add a really cool and important mechanic in the next patch. Something we talked about with you, as well. In the meantime, let us know what you think about the changes and thank you for your continuous help!

May your lands remain unshattered,
- Luke
14 comments Read more

June 15

Update Notes 0.6.84



Update Notes 0.6.84: Children of the Monolith

Honor, courage and cutting-edge technology (with a little bit of stubborness) have just become an integral part of Driftland! The last playable race, the Dwarves, await your wise orders and a bunch of great new features based on your feedback came with them, as well! This Update is BIG!

New race: Dwarves
  • Building-repairing Explorers and 3 unique Heroes (Berserker, Engineer and Geomancer) with 3 unique and powerful Aerial Machines (Glider, Zeppelin and Frigate), making for a total of 7 new Units!
  • Enriched gunpowder or Lava Bomb? 12 new Dwarven skills to further customize your Heroes (and 3 skills of the Aerial Machines, too)!
  • Unique Geomancy magic with 5 new spells, like resource-revealing Soil Speach!
  • New architecture, sounds and music (with choirs singing in Dwarven)!
  • New fiery biom type!
  • Dwarven language (the 4th language created for the game)!
  • 3 new Achivements (Dwarven Adept, Dwarven Leader and Dwarven Overlord)
Anti-magic Defences
  • Dwarves can raise Anti-Magic Statues, buildings that accumulate Empire’s Mana, forming a barier that absorbs enemy spells!
  • Humans can unlock magic resistance of their buildings in 2 new Advancements in Paths of Progress!
  • Dark Elves can build Palisades around their islands, and unlock their field of magic resistance in 2 new Advancements in Paths of Progress!
  • Wild Elves can unlock Mallevah’s Favor spell with 2 new Advancements in Paths of Progress, gaining a ritual that protects their land from enemy magic!
Race-unique Behaviour
  • Dwarven Explorers will look for damaged structures and repair them!
  • Wild Elven Explorers will plant healing roseberry bushes for all your Units!
  • And there’s more to come!
Other Improvements:
  • Each Hero now starts with a Basic Skill (for example: Knights join your ranks with Shield of the Emperor while all the Rangers learn Eagle Eye during their training)
  • Reworked, more readable Skill Shops (Blacksmith, Shooting Range, Library, Castle and Marketplace)
  • New Paths of Progress Advancements (including Dark Elven Ritual of Avulsion - spell that allows you to extract island’s resources with your magic)
  • Updated animations
  • Updated loading screens
  • New Single Player starting screen
  • New Credits screen
  • Bug fixes
With all the playable races now in the game, our main focus will be on Campaigns, Multiplayer and balance of the game. As always, huge thanks to everyone in our Community for your neverending support!

May your lands remain unshattered,
- Luke
18 comments Read more
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About This Game



After a devastating war between ancient mages, a powerful spell is all that holds together the shattered planet of Driftland. Faced with the destruction of their entire civilization and life on the planet, the warring factions called a truce and tried to repair the damage – but it was already too late. By using all their remaining magic to cast a powerful spell, they managed to keep their world in relative balance.

Many dark ages passed, but when all seemed lost, a ray of hope emerged once more: new sources of magic appeared, and new mages were given birth to across the planet. Now, as the dormant conflicts once again surface, this rediscovered power will determine whether Driftland is restored to its former glory or wiped from the cosmos entirely.

You take on the role of a Mage Overlord with your own castle, tower, and a small realm on one of the landmasses. With your unique powers, you can explore a procedurally generated world and connect floating lands to expand your kingdom.



Gameplay focuses on setting general goals for all your units without the need to micromanage each of them. The warriors, archers, and mages under your command are able to tame and ride different kinds of flying beasts and create various aerial units.

  • Procedurally generated world
  • Resource- and magic-based economy
  • Move and terraform scattered landmasses with magic
  • Tame and ride dragons and other creatures
  • Explore and fight on the same map
  • Set goals instead of directly controlling units
  • Single player, campaign**, and multiplayer**

** Will be added during Early Access development

System Requirements

    Minimum:
    • Requires a 64-bit processor and operating system
    • OS: 64-bit Windows 7
    • Processor: Intel Core i3 3 Ghz
    • Memory: 4 GB RAM
    • Graphics: NVIDIA GeForce 460 or AMD Radeon 6950 or equivalent DirectX 11 card
    • DirectX: Version 11
    • Storage: 5 GB available space
    Recommended:
    • Requires a 64-bit processor and operating system
    • OS: 64-bit Windows 10
    • Processor: Intel Core i5 3 Ghz
    • Memory: 8 GB RAM
    • Graphics: NVIDIA GeForce 770 or AMD Radeon 7970 or equivalent DirectX 11 card
    • DirectX: Version 11
    • Storage: 5 GB available space

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