A homage to Text Adventures and Multi-User Dungeons of old... The Adliberum Engine allows you to create text adventures, muds and text-powered roleplaying games. Complete with world editing commands; create worlds, games and puzzles that you can share or play with others all in real-time.
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Neutras (18) - 66% das 18 análises de utilizadores sobre este software são positivas.
Data de lançamento:
23 jun. 2017
Developer:
Editora:
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Nota: Este software com Acesso Antecipado poderá ou não sofrer alterações ao longo do seu desenvolvimento. Se não estás confiante no software no seu estado atual, então poderás querer esperar para ver se o software evolui mais um pouco. Fica a saber mais.

O que os criadores do jogo têm a dizer:

Porquê Acesso Antecipado?

"I opted for the Early Access model due to the sandbox nature of Adliberum Engine and feel it would be a great opportunity to work closely with the community taking feedback and suggestions on board to greatly shape the engine and its future going forward."

Aproximadamente durante quanto tempo vai este software estar em Acesso Antecipado?

"I estimate the game to be in Early Access for a good year or two to help cement already established foundations with a view to turning ADLENGINE into a formidable roleplaying engine."

Qual vai ser a diferença entre a versão final e a versão de Acesso Antecipado?

"I will be exploring various additional features including a combat engine, dialogue system and more to help create more intricate experiences.

Focus will also be placed on making it as accessible as possible to as many players as possible, through the addition of speech synthesis and to hopefully allow it to work with screen readers and produce media of multiple types, such as text, audio and more; all customisable.

Throughout it's development I also aim to release base kits which will speed up creation within the adliberum engine, typically centered around themes such as Dystopian, Fantasy etc. These base kits will provide everything the player needs to get creating themed scenarios and games; the base kits will include pre-scripted objects, rooms, characters and more.

I want content to be easily sharable; which can be done by creating .verbose scripts which can be imported and run from within the engine.

My ultimate aim is an engine that allows you to take the text and render it in a multitude of ways through the development of mods: A few planned mods:
  • CYOA (choose your own adventure)
  • Dungeon Crawler ala Eye Of The Beholder
"

Qual é o estado atual da versão de Acesso Antecipado?

"The Adliberum Engine is playable in both single player and multiplayer format and grants the user the ability to create scenarios and games that can be shared with others to play via the engine.

The engine is available default in British English / US English but has experimental language support for the following languages: The engine will detect your language on launch (if it can't detect it it will default to English)
  • French / Français (.fr)
  • Italian / Italiano (.it)
  • German / Deutsche (.de)
  • Spanish / Español (.es)
  • Russian / Pусский (.ru)

Players can expect to:

create new map / edit map details
edit room details
delete / create new rooms
build / delete objects
set timed events
set command based events
set command variations i.e. silver door==door
set IF based events to establish events
navigate the map using n/e/s/w ne/nw/se/sw u/d
open / close, lock / unlock, take / drop, use, wear, equip objects
import game scripts (.verbose) try (import build box) then run build box OR call run build box from an event.

and more

All users can export the data (for sharing) into a single .adlengine file at any time using the dl command. If this file is named / renamed to game.adlengine and placed in the main folder it will automatically run at launch.

To change map: load mapname i.e. load dungeon"

Este software vai ter preços diferentes durante e depois do Acesso Antecipado?

"During Early Access, ADLENGINE will be offered at a reduced price. It is intended that the price will increase in reflection of any new content and features that may have been added once it has left Early Access."

Como estão a planear incluir a comunidade durante o processo de desenvolvimento?

"I look forward to working closely with the community via Steam, Twitter, on our own forum (and facebook page) and amongst the communities / group/s to discuss the future of Adliberum Engine as it develops further in order to produce a powerful, user-friendly and accessible product that attracts a vibrant following new and old; in the roleplaying and interactive fiction scenes."
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The Adliberum Engine allows you to create text adventures, muds and text-powered roleplaying games. Complete with world editing commands; create worlds, games and puzzles that you can share or play with others all in real-time.

ADLENGINE features an easy to use scripting language allowing you to construct anything you can imagine simply by describing it; offering both Freedom of Play and Freedom to create.

Create rooms, set events, build objects and more.. Paying homage to the classic text adventure and to Multi-User Dungeons of old; dust off that keyboard and get ready to build, take, drop, unlock, open, close, use, eat, drink, push, pull (and much more) once again, all with the added third dimension of multiplayer!

Please note: you are free to use adlengine to distribute games made in adlengine for free or pay-what-you-want. To distribute a game you've made commercially you will need to purchase a license from https://www.adliberum.com/adlengine.

For educational licensing options for adlengine please contact us at freedom (at) adliberum (dot) com.

Requisitos do Sistema

    Mínimos:
    • Sistema Operativo *: Windows XP
    • Processador: 1ghz 32 Bit
    • Memória: 1 GB de RAM
    • Placa gráfica: Dedicated Graphics Card / Laptop Graphics
    • DirectX: Versão 9.0
    • Espaço no disco: Requer 250 MB de espaço livre
    Recomendados:
    • Sistema Operativo *: Windows 7, 8, 10
    • Processador: 3ghz 64 Bit
    • Memória: 4 GB de RAM
    • Placa gráfica: Dedicated Graphics Card
    • DirectX: Versão 10
    • Rede: Ligação à Internet de banda larga
    • Espaço no disco: Requer 2 GB de espaço livre
* A partir de 1 de janeiro de 2024, a aplicação Steam irá apenas funcionar no Windows 10 e em versões mais recentes.

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