A homage to Text Adventures and Multi-User Dungeons of old... The Adliberum Engine allows you to create text adventures, muds and text-powered roleplaying games. Complete with world editing commands; create worlds, games and puzzles that you can share or play with others all in real-time.
Alle recensies:
Verdeeld (18) - 66% van de 18 gebruikersrecensies voor deze software is positief.
Uitgavedatum:
23 jun 2017
Ontwikkelaar:
Uitgever:
Tags

Log in om dit item aan je verlanglijst toe te voegen, het te volgen of te negeren

Vroegtijdige toegang

Raak betrokken bij deze software terwijl het zich ontwikkelt.

Opmerking: Deze software in vroegtijdige toegang is nog niet voltooid en kan mogelijk wel of niet veranderen. Als je niet staat te springen om deze software in de huidige staat te spelen, kun je beter afwachten hoe het zich verder ontwikkelt. Meer informatie

Wat de ontwikkelaars zeggen:

Waarom vroegtijdige toegang?

'I opted for the Early Access model due to the sandbox nature of Adliberum Engine and feel it would be a great opportunity to work closely with the community taking feedback and suggestions on board to greatly shape the engine and its future going forward.'

Hoelang blijft deze software ongeveer in vroegtijdige toegang?

'I estimate the game to be in Early Access for a good year or two to help cement already established foundations with a view to turning ADLENGINE into a formidable roleplaying engine.'

Hoe gaat de volledige versie verschillen van de versie met vroegtijdige toegang?

'I will be exploring various additional features including a combat engine, dialogue system and more to help create more intricate experiences.

Focus will also be placed on making it as accessible as possible to as many players as possible, through the addition of speech synthesis and to hopefully allow it to work with screen readers and produce media of multiple types, such as text, audio and more; all customisable.

Throughout it's development I also aim to release base kits which will speed up creation within the adliberum engine, typically centered around themes such as Dystopian, Fantasy etc. These base kits will provide everything the player needs to get creating themed scenarios and games; the base kits will include pre-scripted objects, rooms, characters and more.

I want content to be easily sharable; which can be done by creating .verbose scripts which can be imported and run from within the engine.

My ultimate aim is an engine that allows you to take the text and render it in a multitude of ways through the development of mods: A few planned mods:
  • CYOA (choose your own adventure)
  • Dungeon Crawler ala Eye Of The Beholder
'

Wat is de huidige staat van de versie met vroegtijdige toegang?

'The Adliberum Engine is playable in both single player and multiplayer format and grants the user the ability to create scenarios and games that can be shared with others to play via the engine.

The engine is available default in British English / US English but has experimental language support for the following languages: The engine will detect your language on launch (if it can't detect it it will default to English)
  • French / Français (.fr)
  • Italian / Italiano (.it)
  • German / Deutsche (.de)
  • Spanish / Español (.es)
  • Russian / Pусский (.ru)

Players can expect to:

create new map / edit map details
edit room details
delete / create new rooms
build / delete objects
set timed events
set command based events
set command variations i.e. silver door==door
set IF based events to establish events
navigate the map using n/e/s/w ne/nw/se/sw u/d
open / close, lock / unlock, take / drop, use, wear, equip objects
import game scripts (.verbose) try (import build box) then run build box OR call run build box from an event.

and more

All users can export the data (for sharing) into a single .adlengine file at any time using the dl command. If this file is named / renamed to game.adlengine and placed in the main folder it will automatically run at launch.

To change map: load mapname i.e. load dungeon'

Zal deze software anders geprijsd worden tijdens en na vroegtijdige toegang?

'During Early Access, ADLENGINE will be offered at a reduced price. It is intended that the price will increase in reflection of any new content and features that may have been added once it has left Early Access.'

Hoe zijn jullie van plan de community te betrekken bij het ontwikkelproces?

'I look forward to working closely with the community via Steam, Twitter, on our own forum (and facebook page) and amongst the communities / group/s to discuss the future of Adliberum Engine as it develops further in order to produce a powerful, user-friendly and accessible product that attracts a vibrant following new and old; in the roleplaying and interactive fiction scenes.'
Meer informatie

The Adliberum Engine (ADLENGINE) gebruiken

Gratis
 
Alle discussies weergeven

Meld bugs en laat feedback voor deze software achter op de discussiefora

Over deze software

The Adliberum Engine allows you to create text adventures, muds and text-powered roleplaying games. Complete with world editing commands; create worlds, games and puzzles that you can share or play with others all in real-time.

ADLENGINE features an easy to use scripting language allowing you to construct anything you can imagine simply by describing it; offering both Freedom of Play and Freedom to create.

Create rooms, set events, build objects and more.. Paying homage to the classic text adventure and to Multi-User Dungeons of old; dust off that keyboard and get ready to build, take, drop, unlock, open, close, use, eat, drink, push, pull (and much more) once again, all with the added third dimension of multiplayer!

Please note: you are free to use adlengine to distribute games made in adlengine for free or pay-what-you-want. To distribute a game you've made commercially you will need to purchase a license from https://www.adliberum.com/adlengine.

For educational licensing options for adlengine please contact us at freedom (at) adliberum (dot) com.

Systeemeisen

    Minimum:
    • Besturingssysteem *: Windows XP
    • Processor: 1ghz 32 Bit
    • Geheugen: 1 GB RAM
    • Grafische kaart: Dedicated Graphics Card / Laptop Graphics
    • DirectX: Versie 9.0
    • Opslagruimte: 250 MB beschikbare ruimte
    Aanbevolen:
    • Besturingssysteem *: Windows 7, 8, 10
    • Processor: 3ghz 64 Bit
    • Geheugen: 4 GB RAM
    • Grafische kaart: Dedicated Graphics Card
    • DirectX: Versie 10
    • Netwerk: Breedband-internetverbinding
    • Opslagruimte: 2 GB beschikbare ruimte
* Vanaf 1 januari 2024 ondersteunt de Steam-client alleen Windows 10 en latere versies.

Klantenrecensies voor The Adliberum Engine (ADLENGINE)

Soort recensie


Soort aankoop


Taal


Datumbereik
Om recensies in een datumbereik te bekijken, klik en sleep je een selectie op een grafiek hierboven of klik je op een specifieke balk.

Grafiek tonen



Speeltijd
Filter recensies op speeltijden van gebruikers toen ze geschreven werden:



Geen minimum tot Geen maximum

Weergave
Recensies weergeven in de geselecteerde volgorde





Meer informatie
Grafiek tonen
 
Grafiek verbergen
 
Filters
Irrelevante recensieactiviteit uitgesloten
Speeltijd:
Vooral gespeeld op de Steam Deck
Er zijn geen recensies meer die met bovenstaande filters overeenkomen
Pas de filters hierboven aan om andere recensies te zien
Recensies laden ...