Love, Money, Rock'n'Roll: romanticism of the Eighties, mysteries and intrigues, betrayal and self-sacrifice, hatred and passion – all of this in the new game by the creators of the legendary visual novel "Everlasting Summer"!
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Release Date:
1 March 2019

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Available: 1 March 2019


Recent updates View all (13)

May 8

Breaking News

Attention, attention! This program is brought to you by every broadcasting station of the interwebs!

Last time, we promised you more “concrete” news, numbers, and perhaps even some dates. Well then, here we deliver: the release date of “Love, Money, Rock’n’Roll” is set for the 1st of March 2019. Please let us explain the reasons for this decision.

Unfortunately, “man proposes and fate disposes”… It so happened that several members of the project have encountered problems in their life paths and were unable to pay enough time to the development. The problems were especially severe in the case of our main scriptwriter, which is why the text is lagging behind other parts of the development by almost a year. Please don’t worry, everything is fine now, everyone is alive and well (which is most important), and we have gotten to work with new strength and vigor! In anticipation of our more scrupulous reader’s questions: no, we wouldn’t be able to solve the problem with outsourcing, this isn’t about money at all.

To clarify: the 1st of March is the very latest possible release date which we are setting as the furthest deadline. It is very much possible we will be able to finish the game earlier. Additionally, from now on, we’ll try to give you actual progress in numbers. Since the last time, the August of 2017, the text hasn’t progressed much due to the aforementioned reason and remains at more or less 40%. We will note, however, that 40 % still translates to about 150k words, and the final script will most likely exceed 300k. Not too bad for a single writer.

Additionally, now more than ever we need your support! You can help us here:
And we are officially looking to cooperate with investors. Please contact us through email:

Thank you for waiting and believing in us!
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April 5

April’s no fool

Good day, everyone! Welcome to yet another monthly update!

At this point, we don’t think we’ll surprise you by saying we’ve got no significant news to share. The reasons for this have been explained plenty of times before, and they haven’t changed. The production is progressing, we are gradually finishing the assets and improving the code.

That said, even with the things as they are now, we hope to have something important to share with you in the relatively near future, probably in one or, at most, two months. Expect more concrete and detailed information on the state of the development and, who knows, perhaps even a release date!

Also, there is one thing we decided on after the release of the latest demo version: we’re going to have a much longer, in-depth QA period for the full version of the game to ensure that our players have the best experience possible. It won’t be easy considering the hardware availability on our side, but we’re taking steps to alleviate this problem.

In any case, a huge thank you for tuning in and your patience! We would have never gotten where we have without it. Until next time!
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About This Game


Nikolai, the son of two soviet engineers and a normal Japanese student, has no idea his world will soon be turned over. The familiar and dear will clash with the grim ghosts of the past in his soul. Now Nikolai will have to decide whom can he really trust and find out why those with power and money have taken an interest in him, the lives of average people insignificant to them.


Himitsu is Nikolai’s childhood friend. She is kind, caring, she always worries for him, sometimes even too annoyingly so. But is simple friendship really enough for her? Perhaps, the years of devotion earned her something more?

Catherine is Nikolai’s ex-girlfriend who left Japan about a year before the beginning of the game’s events. Their parting wasn’t the prettiest, and Nikolai still carries quite uncomfortable memories about it. Perhaps he would have forgotten them with time, but Catherine suddenly returns and, moreover, transfers into his class. Why did she return? Does she still love him? Does he still love her?

Ellie is the granddaughter of the board chairman of the school Nikolai goes to. She is a self-willed, proud girl and thinks highly of herself, but cannot be said to lack ardour. Is everything really as simple as it looks at the first glance, or is there more than meets the eye behind the image of a spoiled young lady?

Kagome is the representative of Nikolai’s class. He has never paid attention to her before, but a certain sequence of events makes them come to know each other. Kagome isn’t loved in the school, and she isn’t really burning with desire to become friends with anyone either. Is there a reason for her behaviour? What hides behind the facade of a simple unsociable girl? What secrets does she hide?

Main features

  • Four heroines, each with her own story and several possible endings
  • Over 100 backgrounds and over 100 event CGs
  • 3,5+ hours of music
  • Unity3D as the game engine
  • Over 300 000 words in the script
  • Fully animated background and character sprites
  • Multiplatform (including web- and mobile versions)

    System Requirements

    Mac OS X
    SteamOS + Linux
      • OS: Microsoft® Windows® XP/Vista/7/8/8.1/10
      • Processor: Pentium® 4 1.5 GHz / Athlon® XP
      • Memory: 512 MB RAM
      • Graphics: DirectX® 11 compatible
      • DirectX: Version 11
      • Storage: 2 GB available space
      • Sound Card: DirectX® 11 compatible
      • OS: MacOS
      • Processor: Pentium® 4 1.5 GHz / Athlon® XP
      • Memory: 512 MB RAM
      • Graphics: DirectX® 11compatible
      • Storage: 2 GB available space
      • Sound Card: DirectX® 11 compatible
      • OS: Linux
      • Processor: Pentium® 4 1.5 GHz / Athlon® XP
      • Memory: 512 MB RAM
      • Graphics: DirectX® 11 compatible
      • Storage: 2 GB available space
      • Sound Card: DirectX® 11 compatible
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