Love, Money, Rock'n'Roll: romanticism of the Eighties, mysteries and intrigues, betrayal and self-sacrifice, hatred and passion – all of this in the new game by the creators of the legendary visual novel "Everlasting Summer"!
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Recent updates View all (12)

April 5

April’s no fool

Good day, everyone! Welcome to yet another monthly update!

At this point, we don’t think we’ll surprise you by saying we’ve got no significant news to share. The reasons for this have been explained plenty of times before, and they haven’t changed. The production is progressing, we are gradually finishing the assets and improving the code.

That said, even with the things as they are now, we hope to have something important to share with you in the relatively near future, probably in one or, at most, two months. Expect more concrete and detailed information on the state of the development and, who knows, perhaps even a release date!

Also, there is one thing we decided on after the release of the latest demo version: we’re going to have a much longer, in-depth QA period for the full version of the game to ensure that our players have the best experience possible. It won’t be easy considering the hardware availability on our side, but we’re taking steps to alleviate this problem.

In any case, a huge thank you for tuning in and your patience! We would have never gotten where we have without it. Until next time!
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March 6

Pancakes on a shovel (local Russian meme)

Hello, ladies and gentlemen, and welcome to Soviet Games’ February status update!

On the coding side of the project, this month was mostly (besides general improvements of the engine and features) spent catching and fixing the bugs that appeared in the NY demo — mostly those related to the character animation system. The problem here is that they seem to appear on very slow machines first and foremost or on very specific combinations of hardware and are thus very hard to catch with the resources we have available. Nevertheless, we’ve been in active contact with the Live2D customer support and seem to have pinpointed the problem.

The art is moving along smoothly; at this point, we are starting to shift focus to the secondary characters’ sprites and additional clothes for the main heroines while wrapping up the CGs. All in all, nothing remarkable on that front in either good or bad way.

Also, if you’re interested in learning more about Dreamtale, our head writer and project lead, look no further than this interview: with ЛетоДайджест (“SummerDigest”). Currently only available in Russian.

Thank you for reading this report and have a great March, everyone!

You can still support us with a fistful of dollars or euro here: !
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About This Game


Nikolai, the son of two soviet engineers and a normal Japanese student, has no idea his world will soon be turned over. The familiar and dear will clash with the grim ghosts of the past in his soul. Now Nikolai will have to decide whom can he really trust and find out why those with power and money have taken an interest in him, the lives of average people insignificant to them.


Himitsu is Nikolai’s childhood friend. She is kind, caring, she always worries for him, sometimes even too annoyingly so. But is simple friendship really enough for her? Perhaps, the years of devotion earned her something more?

Catherine is Nikolai’s ex-girlfriend who left Japan about a year before the beginning of the game’s events. Their parting wasn’t the prettiest, and Nikolai still carries quite uncomfortable memories about it. Perhaps he would have forgotten them with time, but Catherine suddenly returns and, moreover, transfers into his class. Why did she return? Does she still love him? Does he still love her?

Ellie is the granddaughter of the board chairman of the school Nikolai goes to. She is a self-willed, proud girl and thinks highly of herself, but cannot be said to lack ardour. Is everything really as simple as it looks at the first glance, or is there more than meets the eye behind the image of a spoiled young lady?

Kagome is the representative of Nikolai’s class. He has never paid attention to her before, but a certain sequence of events makes them come to know each other. Kagome isn’t loved in the school, and she isn’t really burning with desire to become friends with anyone either. Is there a reason for her behaviour? What hides behind the facade of a simple unsociable girl? What secrets does she hide?

Main features

  • Four heroines, each with her own story and several possible endings
  • Over 100 backgrounds and over 100 event CGs
  • 3,5+ hours of music
  • Unity3D as the game engine
  • Over 300 000 words in the script
  • Fully animated background and character sprites
  • Multiplatform (including web- and mobile versions)

    System Requirements

    Mac OS X
    SteamOS + Linux
      • OS: Microsoft® Windows® XP/Vista/7/8/8.1/10
      • Processor: Pentium® 4 1.5 GHz / Athlon® XP
      • Memory: 512 MB RAM
      • Graphics: DirectX® 11 compatible
      • DirectX: Version 11
      • Storage: 2 GB available space
      • Sound Card: DirectX® 11 compatible
      • OS: MacOS
      • Processor: Pentium® 4 1.5 GHz / Athlon® XP
      • Memory: 512 MB RAM
      • Graphics: DirectX® 11compatible
      • Storage: 2 GB available space
      • Sound Card: DirectX® 11 compatible
      • OS: Linux
      • Processor: Pentium® 4 1.5 GHz / Athlon® XP
      • Memory: 512 MB RAM
      • Graphics: DirectX® 11 compatible
      • Storage: 2 GB available space
      • Sound Card: DirectX® 11 compatible
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