The party game Mafia, but nobody closes their eyes at night. A first-person social deduction shooter for 7 to 15 players with proximity voice chat. The Mafia can take a dark form: no voice, no name above their head. If someone in the dark won't answer you, run. Or shoot first.

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Coming Soon To Early Access

The developers of this game intend to release as a work in progress, developing with the feedback of players.

Note: Games in Early Access are not complete and may or may not change further. If you are not excited to play this game in its current state, then you should wait to see if the game progresses further in development. Learn more

What the developers have to say:

Why Early Access?

“A social deduction game only works with real people. The roles, the map and the length of the nights have to be tuned over hundreds of matches on full servers, and a small team can't do that alone. Our first big test games already changed a lot in the game, and we want to keep building it together with the players.”

Approximately how long will this game be in Early Access?

“We expect about six months. It's an estimate: if players show us the game needs more work, we'll take the time to get it right.”

How is the full version planned to differ from the Early Access version?

“We plan to develop every role further and keep balancing them based on real matches. We also plan to grow the district with new buildings and places to hide and set up ambushes, bring the story of this world into the game through the city itself, and keep improving performance and connection quality. What exactly makes it into the full version will depend a lot on player feedback.”

What is the current state of the Early Access version?

“The core of the game is playable: matches for 7 to 15 players in one district of a Victorian city, up to four nights, five roles (Mafia, Maniac, Sheriff, Doctor and Civilians), the Mafia's dark form, proximity voice chat, generators that light the streets, voting at the fair and wanted posters. Balance, roles and visuals are still changing, and you will run into bugs.”

Will the game be priced differently during and after Early Access?

“We plan to raise the price for the full release as the game grows. Everyone who buys during Early Access gets the full version at no extra cost.”

How are you planning on involving the Community in your development process?

“Mostly through our Discord: that's where we collect bug reports and ideas and talk to players directly. We plan to test big changes with the community before they go live, post devlogs on YouTube and TikTok, and write clear patch notes here on Steam. Steam reviews and discussions help us decide what to fix first.”
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This game is not yet available on Steam

Planned Release Date: Q2 2027

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About This Game

In Mafia, the town sleeps at night. This one doesn't.

Trust No One: MAFIA is a first-person social deduction shooter for 7 to 15 players, and most of it happens at night. The lights go out over a Victorian district, the Mafia go hunting, and you're out on the street, not sure which of your neighbors you can trust. On a full server, three players are Mafia and one is a Maniac who kills everybody, the Mafia included. Everyone else has four nights to work out who's who, or at least to live through them. A match takes about half an hour.

The dark form

Most of the time the Mafia look exactly like everyone else. For twenty seconds at a time they can become a dark silhouette: their steps get quieter, their name disappears, and nobody hears a word they say. They don't need the dark for it, but in the light the silhouette is easy to spot, so they pick their moment. If someone in the dark won't answer you, don't wait to find out why.

Proximity voice only

Your voice is the only way to talk, and only people close to you can hear it. Nobody has a team chat, not even the Mafia. So every accusation happens face to face. Get the whole town in one place and shout your theory until someone shouts louder, or pull one person aside and whisper it. Just make sure you know who you're whispering to.

Keep the lights on

Two generators light the district, and the Mafia like it dark. If nobody's watching, they can break one in three seconds. They can also fix one, just to look like good citizens. A hand lantern costs money, but it stays lit when the generators go down. Guns are sold at the fair or found around town, and anyone can pull a trigger. Deciding who to point it at is the hard part.

Dawn at the fair

At dawn the town gets a little time to gather at the fair, and the walk there is where the Mafia like to set up an ambush. Make it to the fair and you're safe for a while, because nobody can shoot there. Argue, vote, shop. Or skip it and keep looting while everyone else is busy. Then the lights go out again.

Wanted

The vote decides whose role gets revealed the next night. If he turns out to be one of the Mafia, his name turns red, wanted posters go up around town, and he can't come back to the fair to vote or shop. And there's a price on his head.

Who's who

  • Mafia. Kill without getting caught. They know each other, and they can spend the whole night looking like everyone else. Until they don't.
  • Maniac. Plays alone and starts with a knife. Has no friends in this town.
  • Sheriff. The deadliest revolver in town and more health than anyone. The Mafia's biggest problem.
  • Doctor. Can bring one player back each night, but never knows their role. Sometimes it's a killer.
  • Civilians. No powers. Just their voice and whatever they can get their hands on.
Die and you stay to watch how it ends. Or wait for the Doctor.

You'll need a microphone. And friends you don't mind shooting.

AI Generated Content Disclosure

The developers describe how their game uses AI Generated Content like this:

Some of the text on this store page was drafted with the help of an AI writing assistant, based on our own notes, and then edited by our team. The cover art was made by our team, and an AI tool was used to refine the lettering of the game title. The game does not generate any content with AI while you play.

Mature Content Description

The developers describe the content like this:

Trust No One: MAFIA is an online shooter about murder. Players kill each other's characters with guns and knives. Hits draw blood, and the bodies stay where they fall. Crime and killing are the main themes of the game. Players talk over live voice chat, and what other players say is not filtered.

System Requirements

    Minimum:
    • OS: Windows 10 64-bit (version 22H2 or later)
    • Processor: Intel Core i5-8400 / AMD Ryzen 5 2600
    • Memory: 8 GB RAM
    • Graphics: NVIDIA GeForce GTX 1660 SUPER 6 GB / AMD Radeon RX 5600 XT 6 GB (DirectX 12, Shader Model 6)
    • DirectX: Version 12
    • Network: Broadband Internet connection
    • Storage: 8 GB available space
    • Sound Card: DirectX compatible sound card
    • Additional Notes: Requires a 64-bit OS and a DirectX 12 GPU with Shader Model 6 support. A microphone is needed for voice chat. Online play requires the Steam client and a broadband internet connection. Requirements are for 1920x1080 at 100% render scale; at 1440p and above, use TSR Performance or a lower preset.
    Recommended:
    • OS: Windows 11 64-bit
    • Processor: Intel Core i5-12400 / AMD Ryzen 5 5600
    • Memory: 16 GB RAM
    • Graphics: NVIDIA GeForce RTX 3060 12 GB / AMD Radeon RX 6600 XT 8 GB (DirectX 12, Shader Model 6)
    • DirectX: Version 12
    • Network: Broadband Internet connection
    • Storage: 8 GB available space
    • Sound Card: DirectX compatible sound card
    • Additional Notes: Medium and higher presets with Lumen require an NVIDIA RTX 2000 / AMD RX 6000 / Intel Arc series GPU or newer. SSD recommended. DLSS and FSR are not supported; TAA and TSR are available (including TSR Performance at 50% render scale).