Build songs in a new way by connecting objects together! A visual music sandbox for you to create solo or with friends. No music experience needed. Share what you make with the community and turn each song into a level you can play in different arcade modes like a rhythm game or a bullet heaven.

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About This Game

Make music that feels like playing a game, not learning complicated production software. Drop musical blocks onto a grid, connect them with wires, and watch your song come alive. Distance is rhythm. Color is pitch. Press play and signals race down the wires, firing beats, basslines and melodies as they land. You’re not editing a timeline. You’re building the machine that plays your song, and you can reshape it while it plays. Our music engine handles the theory behind keys, scales, chord progressions, and more, so anyone can make a banger.

Every song you create or discover becomes something you can actually play in our Arcade Modes. Turn your music into a survival battle where every instrument becomes a different weapon. Drums unleash explosive attacks, while melodies fire projectiles. Transform your song into an obstacle course you dodge to the beat, or a track you can ride!

Change the song, change the game. Jump between Arcade modes, challenge your friends, and climb the leaderboards. Your music isn't just the soundtrack, it's a playground to explore from roguelike to rhythm game. 

Music is better with friends. Up to 8 players can build on the same grid in real time. One person drops a beat, another sneaks in a bassline, and someone else wires it all into something nobody saw coming. Our music engine helps everyone sound great together, but you're always free to break the rules. Jam, experiment, collaborate, or cause a little musical chaos. Prefer to fly solo? Create offline at your own pace.

Publish your creations to the Community Mixtape, discover what others are making, and remix your favorites into something entirely your own. Hang out as your DJ avatar, leave comments, and join the weekly Battle of the Bands to see whose crew made the best song. Whether you're here to create, listen, compete, or play, there's always something new to unlock. Grow your label, earn rare vinyl, and make your mark on the community.

Easy to pick up, with plenty of room to get serious.

  • Music Theory Made Easy: Our procedural music engine handles keys, scales, chord progressions, dynamics, and more. Harmonies galore!

  • Design Your Own Sounds: Craft custom instruments using subtractive, wavetable, and FM synthesis.

  • Compose Your Way: Build full songs with sections and structure, or fine-tune every note's pitch, duration, and velocity.

  • Mix It Your Way: Shape your sound with a full mixer, parametric EQ, and motion nodes for automation.

  • Connect Your Gear: Play live with MIDI controllers or connect external hardware using MIDI input and output.

  • Bring Your Music In: Import MIDI files and transform them into playable, editable musical boards.

  • Take Your Music Anywhere: Export audio, stems, or MIDI to share or finish in your favorite DAW.

AI Generated Content Disclosure

The developers describe how their game uses AI Generated Content like this:

Vibe Together’s concept, music engine, and key systems grew out of 3+ years of my own work before AI coding assistance became a part of development. Its in-game visuals are built through procedural geometry and shaders, not generated assets.

Recently, coding agent tools play a role in implementation, debugging, porting, testing, and UI/UX consistency across input devices. I created the branding, design system, and storyboards but use AI assistance for trailer and social media video editing. AI has also assisted with brainstorming promotional artwork and instrument placeholder icons, which I’m replacing with custom artwork before release.

System Requirements

Windows
macOS
    Minimum:
    • OS: Windows 10
    • Processor: 64-bit quad-core, e.g. Intel Core i5-8250U / AMD Ryzen 5 2500U
    • Memory: 8 GB RAM
    • Graphics: Intel Iris Xe or AMD Radeon Vega 8 integrated graphics, DirectX 11 support
    • DirectX: Version 11
    • Storage: 2 GB available space
    • Sound Card: Any stereo audio output
    • Additional Notes: Online multiplayer, the Community Mixtape and publishing need an internet connection. Local solo sessions work offline.
* Starting February 15, 2024, the Steam Client will no longer support 32-bit games or macOS 10.14 or lower.