I WILL JUMP FROM THAT BRIDGE A thought you never wanted, arriving on its own. It only arrived. Cross the bridge and prove it. The man crosses, and enters the village. Then a stone statue that cannot move begins to follow. It closes the distance while you look away. A 1–2 hour Japanese horror game.

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About This Game

A first-person Japanese horror game that runs 1–2 hours.

■ You are followed
The stone statue in the village never moves while you are watching it. The distance closes only while you look away.
You can outrun it. But running means facing forward.
If it reaches you, you die.

■ It is not a game about escaping, though
There are no hiding places to find and no stamina to manage. What you do is look, check, turn back, touch.

■ A horror game about compulsive checking
It is built on the clinical picture of obsessive-compulsive disorder — the state where no amount of checking makes the feeling settle.
The fear here does not come from being chased. It comes from not being able to stop checking.

■ Contents
One village. 1–2 hours.

■ Please note
- Contains depictions of unwanted intrusive thoughts, and depictions of death.
- Continuous screen noise and flicker are used throughout.
- It draws on the clinical picture of OCD, but it is not medical advice and is not a substitute for diagnosis or treatment.

AI Generated Content Disclosure

The developers describe how their game uses AI Generated Content like this:

We use AI tools extensively in development, including writing program code. Valve's guidelines state that AI tools used for development efficiency are out of scope for this disclosure, so what follows covers only the content that players experience.

[Where we used generative AI]
- Drafting the Japanese source text for the game's writing (Anthropic Claude)
- Localization into English, Korean, and Chinese (Simplified and Traditional) (Anthropic Claude)
- Creating some of the 3D models (Meshy AI)

In every case the output was selected and adjusted by hand, and the final content was reviewed and decided by the developer.

[Where we did not use image-generating AI]
- Key art, logo, title screen, and capsule images (these are designed by hand and rendered by our own programs)
- Store page and marketing images (these are made from in-game footage)

No content is generated by AI while the game is running.

Mature Content Description

The developers describe the content like this:

This is a first-person horror game. The player dies if the pursuer reaches them. The player never harms another person.
Unwanted thoughts intrude on the screen as text; one of these lines evokes jumping from a height. There is no encouragement, no depiction of method, and no action by which the player can choose to die.
Continuous screen noise and flicker are used throughout.
The game contains no sexual content, nudity, drugs, or gambling.

System Requirements

    Minimum:
    • OS: Windows 10 64-bit
    • Processor: Intel Core i5-8400 / AMD Ryzen 5 2600
    • Memory: 8 GB RAM
    • Graphics: NVIDIA GeForce GTX 1650 (4 GB VRAM) or equivalent, DirectX 11 compatible
    • DirectX: Version 11
    • Storage: 5 GB available space
    • Sound Card: Any Windows-compatible audio device
    Recommended:
    • OS: Windows 11 64-bit
    • Processor: Intel Core i7 (11th Gen) / AMD Ryzen 7
    • Memory: 16 GB RAM
    • Graphics: NVIDIA GeForce RTX 3050 (4 GB VRAM) or better
    • DirectX: Version 12
    • Storage: 5 GB available space
    • Sound Card: Any Windows-compatible audio device (headphones recommended)
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