A man with obsessive-compulsive disorder sees a rope bridge and is seized by a “thought”: I will jump from this bridge. He crosses to prove it false. On the other side waits a new “thought”—that stone statue will kill me—and a statue that really moves. A 30–60 minute Japanese escape horror.

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About This Game

A first-person Japanese escape horror that runs 30–60 minutes.

■ Story
“Did I turn off the gas?” “Did I lock the door?”—the worry everyone has felt at least once has spiraled out of control for him, until he is seized by a “thought”: if he does not visit the shrine he just glimpsed, he will be cursed. He knows it is absurd, yet he cannot defy the “thought,” and finds himself at the foot of the mountain. Waiting for him there are one more “thought”—the village's stone statue is coming to kill me—and a statue that really begins to move.

■ You are followed
The stone statue in the village never moves while you are watching it. The distance closes only while you look away.
You can outrun it. But running means facing forward.
If it reaches you, you die.

■ It is not a game about escaping, though
There are no hiding places to find and no stamina to manage. What you do is look, check, turn back, touch.

■ A horror game about compulsive checking
It is built on the clinical picture of obsessive-compulsive disorder — the state where no amount of checking makes the feeling settle.
The fear here does not come from being chased. It comes from not being able to stop checking.

■ Contents
One village. 30–60 minutes.

■ Videos and streaming
- Please include the game's title in the title of your video or stream.
- Please include the Steam store page URL in the description.
Videos and live streams are permitted as long as these points are observed.

■ Bug reports
If you find a bug, please report it in our bug report thread on Steam.
You can also open the thread from Settings → Report a Bug in the game. Pasting HorrorLine-bugreport.log from the folder that opens helps us find the cause faster.

■ Please note
- Contains depictions of unwanted intrusive thoughts, and depictions of death.
- Continuous screen noise and flicker are used throughout.
- It draws on the clinical picture of OCD, but it is not medical advice and is not a substitute for diagnosis or treatment.

AI Generated Content Disclosure

The developers describe how their game uses AI Generated Content like this:

[Where we used generative AI]
- Drafting the Japanese source text for the game's writing
- Localization into English, Korean, and Chinese (Simplified and Traditional)
- Creating some of the 3D models

In every case the output was selected and adjusted by hand, and the final content was reviewed and decided by the developer.

No content is generated by AI while the game is running.

Mature Content Description

The developers describe the content like this:

This is a first-person horror game. The player dies if the pursuer reaches them. The player never harms another person.
Unwanted thoughts intrude on the screen as text; one of these lines evokes jumping from a height. There is no encouragement, no depiction of method, and no action by which the player can choose to die.
Continuous screen noise and flicker are used throughout.
The game contains no sexual content, nudity, drugs, or gambling.

System Requirements

    Minimum:
    • Requires a 64-bit processor and operating system
    • OS: Windows 10 64-bit
    • Processor: Intel Core i5-8400 / AMD Ryzen 5 2600
    • Memory: 8 GB RAM
    • Graphics: NVIDIA GeForce GTX 1650 (4 GB VRAM) or equivalent, DirectX 11 compatible
    • DirectX: Version 11
    • Storage: 5 GB available space
    • Sound Card: Any Windows-compatible audio device
    Recommended:
    • Requires a 64-bit processor and operating system
    • OS: Windows 11 64-bit
    • Processor: Intel Core i7 (11th Gen) / AMD Ryzen 7
    • Memory: 16 GB RAM
    • Graphics: NVIDIA GeForce RTX 3050 (4 GB VRAM) or better
    • DirectX: Version 12
    • Storage: 5 GB available space
    • Sound Card: Any Windows-compatible audio device (headphones recommended)
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