Create animated stories in Virtual Reality. Making scenes and animating characters becomes fun and simple with Tvori.
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긍정적 (26) - 이 소프트웨어에 대한 사용자 평가 26개 중 80% 가 긍정적입니다.
출시 날짜:
2016년 8월 25일
개발자:
배급사:

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앞서 해보는 소프트웨어

이 소프트웨어가 개발되는 과정에 참여하세요.

주의 사항: 이 앞서 해보기 소프트웨어는 완성되지 않았으며 앞으로 더 변하거나 변하지 않을 수 있습니다. 현재 상태의 소프트웨어가 흥미를 끌지 않는다면 이 소프트웨어가 개발을 거치며 발전하는지 살펴보는게 좋습니다. 더 알아보기

개발자의 한마디:

왜 앞서 해보나요?

“To get feedback and shape Tvori by the needs of the creators.”

이 소프트웨어는 대략 얼마간 앞서 해볼 수 있나요?

“From one to four years.”

정식 버전은 앞서 해보는 것과 어떻게 달라지나요?

“It should be easier to create 3D content, possible to collaborate seamlessly and share quickly.”

지금 앞서 해보기 버전은 어떤 상태인가요?

“You can build scenes and character using a set of objects from the library or import models, objects and sounds; draw in 3D; animate in real-time; animate using keyframe; work with sounds on a timeline and in space; record sounds on a microphone inside VR; make photos and videos within Tvori.”

이 소프트웨어는 앞서해보기 기간동안 가격이 달라질 수도 있습니까?

“Cost may change as Tvori matures.”

개발 과정에 어떻게 커뮤니티를 참여시킬 건가요?

“We invite you to ask questions. You will get an answer that may solve your problem and will make us aware of needed functionality and improvements.”
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이 제품은 귀하의 로컬 언어를 지원하지 않습니다. 구매하기 전에 아래에 있는 지원하는 언어 목록을 확인해주세요.

주의: VR 헤드셋이 필요합니다. 자세한 정보는 VR 고객지원 섹션에서 확인해 주세요.

Tvori 구매

여름 할인! 종료일: 2018년 7월 5일

-33%
$19.99
$13.39
 

최신 업데이트 모두 보기 (9)

2018년 6월 21일

Tvori Update—Models, Photos, Videos, Context Menu, and more

Here's what has been improved:

— Import of videos. You can import videos now! Put videos on scenes and use them as references when animating. Videos are synced with the timeline, so they will play along with your animations.

— Fixed the bug that prevented imported models from loading on the scenes.

— Photos on scenes. Photos made with cameras could be accessed through the import shelf and saved on a scene.

— Undo/Redo buttons. They're now accessible at all times on controllers. To undo Up/Down on Oculus's Stick or Swipe Left/Right on Vive's Touchpad.

— Improved selection when working with grouped objects.

— Context menu. It supports sub-menus now. For example, to change a material, open a context menu (press A/X button on Oculus Touch or Touchpad on Vive), then press Set Material->Unlit.

— Object Linking is improved. To link an object to another object, call the context menu, press and hold on "Link to" button and move the controller a target object.

— Import shelf. Improved the way how files and folders are monitoring and updating.

— The screen is now fading in when something is loading.

— And other minor fixes and improvements.

Animation. In the upcoming updates, we plan to improve the process of animation. We've got a large list with bugs, interface improvements, and functionality requests.

Scene creation. We are working on new functionality and tweaks that are going to make scene creation more comfortable.
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2018년 6월 15일

Tvori v0.3 is live!



Hi,

With this large update, we introduce a bunch of new features which were requested the most by our users—artists, animators, directors, all kinds of storytellers and fellow believers in Virtual Reality content creation.

Tvori was initially designed and developed to enable anyone to create stories and art in VR, the first version of Tvori released in 2016, following with more major updates in 2017. With a focus on the simplicity and speed of creation, we introduced an intuitive and friendly user interface, where users learn by doing. This simple and direct approach led Tvori to the forefront of real-time animation in VR, giving our users a way to bring characters to life.



Though we will keep pushing to further improve our real-time animation mode, we strive to improve Tvori for multiple workflows, so in addition to real-time animation, we are introducing Keyframe Animation with 3D curves editing. This highly requested feature will give our more advanced users more control over object and character motion, allowing for smooth and precise animation. So, you can now switch between the two modes to suit your personal workflow!

Asset importing was another among the most requested updates by our users. Tvori now supports the import of 3D models, (.OBJ format), images (.jpeg, .png formats), and sounds (.wav, .mp3, .ogg). In the beta build of Tvori, we have added import of FBX and gLTF as well as skinned meshes, allowing you to start the animation of your skinned mesh straight after importing via an auto-rigging system, an update to be released in the near future. You can also record a video inside Tvori by means of our camera system and export 2D video and screenshots.



Another significant update is all about working with sounds—you can import custom sounds and tracks, but what is probably even more exciting for our team is you can now create sounds inside Tvori using a microphone inside a VR headset. Also, you can work with sound on the timeline and in space, creating a draft sound design for a story, or add character voicing during the previz stage in Tvori and replace with final sound in production.

Many of our users asked for customization options when animating their puppets, so we added assets to the internal library to decorate and customize the default puppet. You can now create unique characters by selecting an object from the library or importing any accessory you want. Also, you can now separately color every part of the puppet, or even replace parts of the body with any other object by using the context menu binding tool.



The above two features—working with sound and character customization—enable users to create their stories all within VR without needing to remove the headset, allowing to concentrate on the creation process. Together with the import of custom models, sounds and images, coupled with the ability to replace draft audio recorded in Tvori with the final sound, our users have more freedom than ever before to create unique content in VR!

As Tvori continues to progress, we see the goal of all future updates and enhancements to enable the production process all from within VR—from pre-visualization to a final output, integrating Tvori into the full production pipeline. Tvori can be used at any stage of idea prototyping and further on in combination with modeling tools such as Google Blocks, Masterpiece VR, or Oculus Medium, create finalized content by using those assets with the animation tools of Tvori.

To assist in helping our users become more familiar with the new updates going forward, we launched a tutorial page on our website at www.tvori.co/tutorials. You can also play video tutorials inside Tvori when you see a question mark “?” next to an object, and press it with your controller.

We believe that the future it is not far away when any animated story, cartoon or film can be created in VR from the beginning to the end. This is more and more becoming a reality, thus we continue forward on our mission to inspire people to share their ideas, dreams, and stories in VR with Tvori!
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이 소프트웨어의 버그를 신고 하고 피드백을 토론 게시판에 남겨주세요

평가

“Tvori is the most impressive piece of VR creation software I’ve tried since Google’s Tilt Brush”
Upload

“Animating a project is more streamlined than ever before”
Killscreen

“This could be the future of animation for the next generation of crerators”
ScoutVR

소프트웨어에 대해

Tvori is a VR storytelling and animation tool focused on making content creation in VR accessible, so you can test your ideas, create scenes, animate, and make characters come alive all within VR using straightforward, intuitively designed tools. Prior knowledge of 3D content creation is not required to get started creating in Tvori, and it’s easy to learn as you go! You can use Tvori to complete animated stories or use it as a tool for fast story prototyping, creation of animatics or movie previsualization.

Tvori has a library of simple shapes, props, and effects to use in your creations. Also, to speed up animation and the art creation process, we support import of objects, images and sounds.
If you’re a storyteller and just want to experiment with VR without the steep learning curve of complicated 3D software, a real-time animation mode is available. If you are a professional animator or a technical artist and want to have a full control over your animation, you can select a keyframe animation mode.

Tvori supports Oculus Rift, HTC Vive and Windows MR.

Build a scene like this using simple shapes from the library and several brush strokes:

The house was made out of a bunch of stretched and colored cubes. The scene is based on Mustafa Gundam's illustration.

Create characters:

Based on Natasha Floksy's illustration.



Make scenes of different styles using primitives along with props from the library:

The top left scene is based on Quan Pham Tung's illustration.

Draw in 3D with virtual markers, brushes, and pencils:

시스템 요구 사항

    최소:
    • 운영체제: Windows 7 SP1, Windows 8.1 or later, Windows 10
    • 프로세서: CPU: Intel i5-4590, AMD FX 8350 equivalent or better
    • 메모리: 16 GB RAM
    • 그래픽: Nvidia GeForce GTX 1060, AMD Radeon RX 570
    • 저장공간: 1 GB 사용 가능 공간
    권장:
    • 운영체제: Windows 7 SP1, Windows 8.1 or later, Windows 10
    • 프로세서: CPU: Intel i5-4590, AMD FX 8350 equivalent or better
    • 메모리: 32 GB RAM
    • 그래픽: Nvidia GeForce GTX 1070, AMD Radeon RX Vega 56 equivalent or better
    • 저장공간: 1 GB 사용 가능 공간
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