Create animated stories in Virtual Reality. Making scenes and animating characters becomes fun and simple with Tvori.
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Positive (30) - 83% af de 30 brugeranmeldelser for denne software er positive.
25. aug 2016

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Software med tidlig adgang

Tag del i denne software idet den udvikles.

Bemærk: Denne software med tidlig adgang er ikke færdigt og ændrer sig måske mere. Hvis du ikke er begejstret for at bruge denne software i dets nuværende tilstand, bør du vente for at se, om softwaren skrider frem længere inde i udviklingen. Lær mere

Hvad udviklerne har at sige:

Hvorfor tidlig adgang?

“To get feedback and shape Tvori by the needs of the creators.”

Hvor lang tid vil denne software være i tidlig adgang?

“From one to four years.”

Hvorledes kommer den fulde version til at være anderledes end produktet i tidlig adgang?

“It should be easier to create 3D content, possible to collaborate seamlessly and share quickly.”

Hvad er den nuværende tilstand for versionen med tidlig adgang?

“You can build scenes and character using a set of objects from the library or import models, objects and sounds; draw in 3D; animate in real-time; animate using keyframe; work with sounds on a timeline and in space; record sounds on a microphone inside VR; make photos and videos within Tvori.”

Er prisen på softwaren anderledes under og efter tidlig adgang?

“Cost may change as Tvori matures.”

Hvordan har I tænkt jer at involvere fællesskabet i jeres udviklingsproces?

“We invite you to ask questions. You will get an answer that may solve your problem and will make us aware of needed functionality and improvements.”
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Bemærk: Kræver et virtual reality-headset. Se VR-supportsektionen for mere information.

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Seneste opdateringer Vis alle (13)

8. august

Tvori Update—Poly Upload

Poly Upload API. We have a new powerful integration with Poly! You can now publish objects back to Poly all within Tvori. Publishing to Poly is a brand new functionality introduced by Google today. Check this video tutorial to learn how to upload to Poly from Tvori:

And here's a list of improvements we made since the last update:
— Grouped objects and painting strokes now get selection highlights
— Painting strokes got better selection highlight visualization
— Animating several objects at once is possible now
— Jumping to keys with select button on Timeline and Path
— Improved the way how keys get their tweens set
— Fixed exceptions that caused problems with saving
— Showing warning messages when saving is failed
— Hiding Highlighter when an object is held
— Fixed wrong duration of exported videos
— Stability improvements in Poly integration

Here's a video showing how to animate several objects at once:
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26. juli

Tvori Update—Poly, Windows Mixed Reality, Keyboard, and more

Poly Import. We made an integration with Poly—a free library of 3D models made in other editing software such as Blocks by Google. You can find a brand new slot on the object shelf dedicated to showing all the objects made with Blocks. You can search for objects and bring them to your scenes. This is how it works:

Windows Mixed Reality. Finally, we have a full support of Windows MR—with the new visualization of controllers and a well-suited button mapping.

Gizmos are improved. It's possible now to duplicate objects while moving, scaling and rotating them with gizmos. Fixed wrong positioning of gizmo controls on duplicated objects.

Keyboard. We have a virtual keyboard now that lets you rename objects on scenes as well as search in Poly library within VR.

Animation. We fixed several annoying bugs and improved functionality related to Animation. In this update we:
— Fix the problem when seams between takes of real-time recordings get incorrect keys that cause sudden stops or wild movements
— Allow recording in real-time when exceeding timeline duration or a play target end time
— Allow animating the root of a puppet in non-fullbody mode
— Allow animating linked objects on a puppet
— Position animation path correctly for animated objects that are linked other objects
— Don't recalculate curve segments that were edited manually
— Differentiate tween modes of keys visually on Timeline
— And made other minor fixes or under the hood changes

Animation Tweens. You can change the way how each individual animated object moves from one key to another—so it could move instantly from point to point, fly linearly or follow a curve. We call it Tween (short for inbetweening). There are three types of tweens: block (instant jump), linear, and curve. You can change tweens through a context menu when selecting a key on Timeline.

Teleport became much more accurate. Now It's possible to teleport on any kind of surfaces.

Camera. Now you can enable and disable post effects on each camera with a toggle on the camera itself or through a context menu. To preview what you will get on a video, make a photo by pressing the button on the top of the camera.

Export. You can export multiple selected objects at once to .OBJ and .FBX formats through a context menu.

Import of large objects became a little bit faster. When you delete an object from the import shelf, the system deletes all of its subfiles too, for example .mtl files of .OBJs.
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“Tvori is the most impressive piece of VR creation software I’ve tried since Google’s Tilt Brush”

“Animating a project is more streamlined than ever before”

“This could be the future of animation for the next generation of crerators”

Om denne software

Tvori is a VR storytelling and animation tool focused on making content creation in VR accessible, so you can test your ideas, create scenes, animate, and make characters come alive all within VR using straightforward, intuitively designed tools. Prior knowledge of 3D content creation is not required to get started creating in Tvori, and it’s easy to learn as you go! You can use Tvori to complete animated stories or use it as a tool for fast story prototyping, creation of animatics or movie previsualization.

Tvori has a library of simple shapes, props, and effects to use in your creations. Also, to speed up animation and the art creation process, we support import of objects, images and sounds.
If you’re a storyteller and just want to experiment with VR without the steep learning curve of complicated 3D software, a real-time animation mode is available. If you are a professional animator or a technical artist and want to have a full control over your animation, you can select a keyframe animation mode.

Tvori supports Oculus Rift, HTC Vive and Windows MR.

Build a scene like this using simple shapes from the library and several brush strokes:

The house was made out of a bunch of stretched and colored cubes. The scene is based on Mustafa Gundam's illustration.

Create characters:

Based on Natasha Floksy's illustration.

Make scenes of different styles using primitives along with props from the library:

The top left scene is based on Quan Pham Tung's illustration.

Draw in 3D with virtual markers, brushes, and pencils:


    • Styresystem: Windows 7 SP1, Windows 8.1 or later, Windows 10
    • Processor: CPU: Intel i5-4590, AMD FX 8350 equivalent or better
    • Hukommelse: 16 GB RAM
    • Grafik: Nvidia GeForce GTX 1060, AMD Radeon RX 570
    • Diskplads: 1 GB tilgængelig plads
    • Styresystem: Windows 7 SP1, Windows 8.1 or later, Windows 10
    • Processor: CPU: Intel i5-4590, AMD FX 8350 equivalent or better
    • Hukommelse: 32 GB RAM
    • Grafik: Nvidia GeForce GTX 1070, AMD Radeon RX Vega 56 equivalent or better
    • Diskplads: 1 GB tilgængelig plads

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