Backyard Volley is a first-person volleyball game where your mouse is your arm. Flick to spike, tip, bump, set, block and serve. Play 2v2 or 3v3 online with friends, let bots fill the empty seats, and watch every point back in an instant replay!

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Coming Soon To Early Access

The developers of this game intend to release as a work in progress, developing with the feedback of players.

Note: Games in Early Access are not complete and may or may not change further. If you are not excited to play this game in its current state, then you should wait to see if the game progresses further in development. Learn more

What the developers have to say:

Why Early Access?

“The heart of Backyard Volley: the swing, online play, and the bots are finished and ready for action. The game around it is still in progress. Right now, there's one map, one ruleset, and one kind of match. We want to grow that into a full game with a career mode, new ways to play, and matchmaking with progression. We'd rather build those with player feedback than internal testing.

So far, the only people who've played are our friends and family. Early Access puts the game in front of a lot more of you, and your feedback decides what gets built next: which modes are worth making, how the new rules should feel, what stats you actually care about, and how the swing holds up across every skill level.”

Approximately how long will this game be in Early Access?

“We're planning on roughly 6-8 months of Early Access. That depends on how the new modes land with players, so treat it as an estimate rather than a date.”

How is the full version planned to differ from the Early Access version?

“The full version is meant to be a complete game built around the volleyball that's already here. Our plans, in rough order:

- A story / career mode, so there's something to play through on your own, not only matches.
- New game modes, starting with one where the losing team gets a power-up, to keep games close and chaotic.
- Matchmaking, so you can find a game without needing friends online, and a competitive mode on top of it.
- Steam achievements.
- Player stats you can look at: aces, kills, blocks, perfect hits, and more, tracked across your matches.
- More polish everywhere: UI, audio, new visuals, and the balance of the swing.
- Still designing more every week, so much more to come!

These are plans, not promises. What ships, and in what order, will be shaped by feedback from Early Access players.”

What is the current state of the Early Access version?

“Fully playable. Everything in the "About This Game" section is in the game today:

- All six touches: spike, tip, bump, set, block, and serve, including four serve types.
- Online 2v2 and 3v3 matches with friends through Steam invites or room codes, with instant replays after every point.
- Bots that fill any empty seat, with seven personalities, so you can play with them, against them, or a full match solo.
- Two tutorials (Beginner and Advanced) that each end in a real match against bots.
- A team practice court and solo drills for hitting, passing, serving and receiving.
- One map: the backyard.
- Windows and Mac.

What's not here yet: there's a single ruleset and no progression, stats, achievements or matchmaking. Online play is with friends only. The interface is functional but still plain, and you may run into bugs.”

Will the game be priced differently during and after Early Access?

“We plan to slightly raise the price when the full version launches, so early players get in cheaper!
”

How are you planning on involving the Community in your development process?

“Through the Steam community hub, our Discord server, and Twitch streams where we'll post what we're working on and ask for feedback on new modes before and after they ship. Bug reports and ideas go there too, and we read all of them. When we're deciding between features, we'll ask you to vote. We'll be hosting listening to community feedback and taking notes!”
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About This Game

What Backyard Volley is

A first-person volleyball game for a group of friends. There are no hit buttons. Your mouse is your arm: you jump, you time it, and you flick your mouse at precise times. The game reads what you meant from your timing, your jump, where you're looking and the shape of your swing (mouse movement), so the same motion that bumps a pass can also slam a spike. It's easy to pick up in a minute and hard to master, and it's at its best on a voice call with your friends.

Every touch is a real swing

Spike: jump and whip your mouse down through the ball. Hit it at the top of your jump for extra power.

Tip: hold the LMB and swing soft to drop it just over the blocker.

Bump: get under the ball and pass it to your setter. Whip up for a high pass, pull down for a softer one.

Set: catch it overhead, aim, and push it up for your hitter.

Block: jump at the net and put up a wall.

Serve: toss it up, and the shape of your swing picks the serve.

Ways to play

Online matches: 2v2 or 3v3 with friends. Invite them straight from Steam, or share a room code. First to 15, win by 2; a match takes about ten to fifteen minutes.

Bots on your side, or against you: any empty seat is filled by a bot, so two friends can play 2v2, or you can play a full match on your own. Seven bot personalities, from a clumsy rookie to a pro (multiple styles of play).

Team practice: a no-score court where a group can warm up together and see simple stats of their swing.

Solo drills: hitting, passing, serving and receiving, with bots feeding and returning the ball.

Two tutorials: Beginner teaches every swing and ends in a real match against rookie bots. Advanced covers aiming, reading sets, roll shots, tips and the serve types, and ends with a match against the pros.

Instant replays

Every point ends with a slow-motion replay of the play that won it, so nobody misses the spike, or the whiff. Anyone can skip it.

The backyard

One court, in a fenced-in yard behind a family house: string lights over the deck, neighbours peeking over the fence, and a whole cartoon neighbourhood around it.

Early Access: what's here now and what's coming

Everything above is in the game today. We're in Early Access because the game around the volleyball is still growing, and we want players shaping it: a career mode, new modes that add power-ups, matchmaking and a competitive mode, Steam achievements, player stats, and play to get cosmetics. See the Early Access section for the full picture.

System Requirements

Windows
macOS
    Minimum:
    • Requires a 64-bit processor and operating system
    • OS: Windows 10 64-bit
    • Processor: Intel Core i5-4460 / AMD Ryzen 3 1200
    • Memory: 8 GB RAM
    • Graphics: NVIDIA GeForce GTX 960 / AMD Radeon RX 470 (2 GB VRAM)
    • DirectX: Version 11
    • Network: Broadband Internet connection
    • Storage: 1 GB available space
    • Additional Notes: Keyboard and mouse required. Internet connection required for practice and matches.
    Recommended:
    • Requires a 64-bit processor and operating system
    • OS: Windows 10/11 64-bit
    • Processor: Intel Core i5-8400 /AMD Ryzen 5
    • Memory: 8 GB RAM
    • Graphics: NVIDIA GeForce GTX 1060 6 GB / AMD Radeon RX 580
    • DirectX: Version 12
    • Network: Broadband Internet connection
    • Storage: 1 GB available space
    • Additional Notes: Keyboard and mouse required. Internet connection required for practice and matches.
    Minimum:
    • OS: Mac OS 12 Monterey
    • Processor: Intel Core i5 / Apple M1
    • Memory: 8 GB RAM
    • Graphics: Integrated/ Apple M1
    • Network: Broadband Internet connection
    • Storage: 1 GB available space
    • Additional Notes: Keyboard and mouse required. Internet connection required for practice and matches.
    Recommended:
    • OS: Mac OS 26 Tahoe
    • Processor: Apple M3 Pro
    • Memory: 18 GB RAM
    • Graphics: Apple M3 Pro
    • Network: Broadband Internet connection
    • Storage: 1 GB available space
    • Additional Notes: Keyboard and mouse required. Internet connection required for practice and matches.