A chaotic multiplayer horror game where a paranormal recovery crew hunts cursed relics in haunted locations — while monsters hunt them back and corrupted teammates hide among the crew. Work together, uncover the impostors, and survive long enough to escape.

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Coming Soon To Early Access

The developers of this game intend to release as a work in progress, developing with the feedback of players.

Note: Games in Early Access are not complete and may or may not change further. If you are not excited to play this game in its current state, then you should wait to see if the game progresses further in development. Learn more

What the developers have to say:

Why Early Access?

“HOLLOWED Co. is built around multiplayer interaction, unpredictability, and replayability. Early Access gives us the opportunity to develop the game alongside an active community and use real player feedback to improve balance, progression, maps, monsters, and the overall gameplay experience.

The core experience is already playable, but we believe community feedback will be especially valuable as we expand and refine the game. We want Early Access to help us understand what creates the most memorable, tense, and fun moments when real groups of players play together.”

Approximately how long will this game be in Early Access?

“We currently expect HOLLOWED Co. to remain in Early Access for approximately 12–18 months. This estimate may change depending on development progress and community feedback.”

How is the full version planned to differ from the Early Access version?

“We plan for the full version of HOLLOWED Co. to expand upon the Early Access experience with additional content, greater variety, and further refinement of existing systems.

Our plans include expanding the selection of maps, monsters, gameplay situations, environmental interactions, and other content while continuing to improve balancing, performance, networking, audio, animations, visual presentation, and overall polish.

We also plan to continue refining existing mechanics based on how players interact with them during Early Access. The exact scope and priorities may evolve as we learn from community feedback.”

What is the current state of the Early Access version?

“The Early Access version of HOLLOWED Co. provides the core multiplayer horror experience, with players entering dangerous environments where cooperation, deception, exploration, survival, and completing objectives all play a role.

The game currently includes multiple playable environments, different player roles, hostile creatures with distinct behaviours, proximity voice communication, collectible objectives, combat and survival mechanics, hiding and environmental interactions, and multiplayer match progression.

The core gameplay loop is playable, while some aspects of the game are still being expanded, balanced, optimized, and polished. Players may encounter bugs, balancing issues, or content that changes throughout Early Access.”

Will the game be priced differently during and after Early Access?

“We currently plan to offer HOLLOWED Co. at a lower price during Early Access. The price may increase as the game grows and receives additional content, features, and polish on the way toward the full release.”

How are you planning on involving the Community in your development process?

“Community feedback will play an important role throughout Early Access. We plan to listen closely to player feedback, bug reports, balance discussions, suggestions, and general reactions to new and existing content.

Feedback will help us identify which mechanics are working well, where balancing or usability needs improvement, and which areas of the experience deserve additional attention. We also plan to communicate development updates and gather feedback through the Steam Community and our other community channels.

While not every suggestion will necessarily become part of the game, we want player feedback to meaningfully inform our development priorities throughout Early Access.”
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About This Game

WELCOME TO THE WORST JOB OF YOUR LIFE.

You are part of a very underpaid, very unqualified paranormal recovery crew sent into haunted places to recover cursed relics.

It was supposed to be a simple job.

Then the doors locked.

The monsters woke up.

And some of your crew stopped being entirely human.

Now you need to recover enough relics to survive the haunting while figuring out who you can actually trust.

Work together. Search the darkness. Listen for danger. Hide when you have to. And keep an eye on the person walking beside you.

Because the monsters aren’t the only things hunting you.

Some of your teammates are corrupted — hiding among the crew, sabotaging the mission and waiting for the right moment to turn everyone against each other.

Every match becomes a fight between cooperation and suspicion.

Help someone escape a monster.

Accuse them thirty seconds later.

Regret both decisions.

RECOVER THE RELICS

Your crew has a job to finish.

Explore haunted locations, search dangerous rooms and recover the cursed relics scattered throughout the map. Bring enough of them back before the creatures roaming the building tear the crew apart.

The deeper the match goes, the worse things can become — and separating from the group may be either the smartest decision you’ve made or your last.

SOMEONE IS LYING

Not everyone entered the building with the same objective.

Corrupted players hide among the crew and must survive suspicion while secretly working against everyone else.

Watch how people behave. Question strange decisions. Use what you know.

But accuse the wrong person and you’ve just helped the real threat.

Trust matters.

So does knowing when to stop trusting.

THE BUILDING IS HUNTING YOU

You aren’t alone in the dark.

Different creatures stalk the locations with their own behaviours and threats. They can pursue careless players, react to what happens around them and turn a quiet search into complete panic within seconds.

Sometimes you run.

Sometimes you hide.

Sometimes your friend gets chased instead.

Problem solved.

Temporarily.

YOUR VOICE CAN SAVE YOU — OR BETRAY YOU

Communication is part of survival.

Coordinate searches, warn your crew, defend yourself when suspicion turns toward you, or convince everyone that you absolutely were not responsible for whatever just happened.

But noise has consequences.

What your teammates hear may help them find you.

Other things may be listening too.

NO TWO CREWS FAIL THE SAME WAY

HOLLOWED Co. is built around unpredictable multiplayer encounters where monsters, hidden roles, player decisions and proximity to complete disaster collide.

A careful expedition can become an argument.

An argument can become a chase.

A chase can become six people screaming while one suspiciously calm teammate walks away with the relic.

That’s the job.

GO IN ALONE

Want the haunting without the trust issues?

Take on Offline Challenge Mode, a solo survival experience built around recovering relics and surviving increasingly difficult runs.

Win, and the next challenge becomes harder.

Keep going for as long as you can.

No corrupted teammates.

No arguments.

Nobody else to blame.

WELCOME TO HOLLOWED Co.

Recover the relics.

Survive the monsters.

Find the corrupted.

Question everyone.

You came here for an easy paycheck.

Now try to leave with your soul.

System Requirements

    Minimum:
    • Requires a 64-bit processor and operating system
    • OS: Windows 10 64-bit
    • Processor: Intel Core i5-4460 / AMD FX-6300
    • Memory: 8 GB RAM
    • Graphics: NVIDIA GeForce GTX 750 Ti (2 GB) / AMD Radeon R7 260X — DirectX 11 capable
    • DirectX: Version 11
    • Network: Broadband Internet connection
    • Storage: 2 GB available space
    • Sound Card: DirectX compatible
    • Additional Notes: Requires a 64-bit processor and operating system.
    Recommended:
    • Requires a 64-bit processor and operating system
    • OS: Windows 11 64-bit
    • Processor: Intel Core i5-10400 / AMD Ryzen 5 3600
    • Memory: 16 GB RAM
    • Graphics: NVIDIA GeForce RTX 2060 / AMD Radeon RX 5600 XT
    • DirectX: Version 11
    • Network: Broadband Internet connection
    • Storage: 4 GB available space
    • Sound Card: DirectX compatible
    • Additional Notes: SSD recommended.
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