Fight for coins! Collect, steal, and run.

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Coming Soon To Early Access

The developers of this game intend to release as a work in progress, developing with the feedback of players.

Note: Games in Early Access are not complete and may or may not change further. If you are not excited to play this game in its current state, then you should wait to see if the game progresses further in development. Learn more

What the developers have to say:

Why Early Access?

“Coin Rush is fun to play right now, but it's a small game made by one person,
and I want to grow it in the direction players actually enjoy.

During my playtests, the thing people reacted to most wasn't collecting coins —
it was punching each other. Players called it a "brawl" and asked for more ways
to fight. That's not what I originally designed, and it's exactly the kind of
thing I'd never learn without putting the game in players' hands.

Early Access lets me keep building with that feedback instead of guessing.”

Approximately how long will this game be in Early Access?

“I plan to be in Early Access for around three months, but this may extend
depending on how development goes and how much feedback comes in.”

How is the full version planned to differ from the Early Access version?

“I plan to expand the game in these directions:

- More ways to fight. Right now there's one punch. I'd like to add moves that
knock players in different directions, so positioning matters more.
- More maps. The game currently ships with three.
- Continued visual polish across maps and characters.

I'm also considering a cosmetics system where coins earned across matches carry
over, though that depends on how development goes.

These are intentions, not promises — the final scope will depend on what players
respond to.”

What is the current state of the Early Access version?

“The game is fully playable. Online multiplayer for up to 8 players works, with
a room browser, password-protected rooms, three maps voted on between rounds,
character colors, text chat with speech bubbles, and emotes.

Matches are short and the core loop — collect, bank, punch — is complete and
tested. What's limited right now is the amount of content: three maps, one attack,
and ten character colors.”

Will the game be priced differently during and after Early Access?

“I'm not planning to change the price when leaving Early Access.”

How are you planning on involving the Community in your development process?

“I plan to read the Steam forums and community hub regularly, and to use what
players report there to decide what to build next. Several features in the game
already came directly from playtest feedback.

If players tell me the fighting is the best part, I'll build on the fighting.
If they want more maps, I'll make more maps. That's the point of doing this
in Early Access.”
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About This Game

Grab coins. Bank them. Don't get punched.

Coins scatter across the map. Grab them, carry them to the bank at the center, and deposit. First player to bank 50 coins wins.

But carrying coins makes you a target. One punch and everything you're holding spills onto the ground for everyone else to grab. Get knocked off the edge and you lose it all too. Nothing is safe until it's in the bank.

Features

  • Online multiplayer for up to 8 players. Best with 3 or more — with only two, one player can simply camp the bank.

  • Room browser. Create a room or join one from the list. Password-protected rooms for playing with friends.

  • Three maps, voted on between rounds. An open plaza where everyone can see everyone, a layered map where the bank sits above the ground floor, and a tight arena where you're never more than a few seconds from a fight.

  • Ten character colors to pick from in the lobby.

  • Text chat with speech bubbles and an emote you can spam to taunt the player you just robbed.

  • Quick matches. Easy to learn, no tutorial needed.

System Requirements

    Minimum:
    • Requires a 64-bit processor and operating system
    • OS: Windows 10 64-bit
    • Processor: Intel Core i5-8400 / AMD Ryzen 5 2600
    • Memory: 8 GB RAM
    • Graphics: NVIDIA GTX 1060 6GB / AMD RX 580
    • DirectX: Version 12
    • Network: Broadband Internet connection
    • Storage: 2 MB available space
    • Sound Card: DirectX compatible
    Recommended:
    • Requires a 64-bit processor and operating system
    • OS: Windows 11 64-bit
    • Processor: Intel Core i7-10700 / AMD Ryzen 7 3700X
    • Memory: 16 GB RAM
    • Graphics: NVIDIA RTX 2060 / AMD RX 5700
    • DirectX: Version 12
    • Network: Broadband Internet connection
    • Storage: 2 MB available space
    • Sound Card: DirectX compatible
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