Full Scale First/Third Person Napoleonic Tactical Action! Fight alongside thousands of troops in both singleplayer and multiplayer as you captain individual infantry battalions, cavalry squadrons, and artillery batteries, or take command from above as your team's general in round-based team battles.

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Coming Soon To Early Access

The developers of this game intend to release as a work in progress, developing with the feedback of players.

Note: Games in Early Access are not complete and may or may not change further. If you are not excited to play this game in its current state, then you should wait to see if the game progresses further in development. Learn more

What the developers have to say:

Why Early Access?

“The core game loop as-envisioned is complete, but there is more content we would like to add (new factions, new unit skins, new unit mechanics, new map types etc). Early access permits us to continue work on the game while putting it in players' hands to provide feedback on the experience.”

Approximately how long will this game be in Early Access?

“12-24 months”

How is the full version planned to differ from the Early Access version?

“We plan to polish existing art assets and animations, and would strongly desire to add new factions and unit mechanics. Additionally, with the addition of new factions, we would like to include historical battlefield maps.”

What is the current state of the Early Access version?

“The core gameplay loop is fully playable in singleplayer and multiplayer.”

Will the game be priced differently during and after Early Access?

“We plan to gradually raise the price as we ship new content and features, such as multiple new factions, significant gameplay additions, or other such large in scope content updates.”

How are you planning on involving the Community in your development process?

“Feedback from the community, particularly for multiplayer, will be taken into account as development moves forward.”
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About This Game

Lead your battalion as part of a larger army or take command of bots as your team's general with a top down real-time strategy camera. Obey your team general's orders in multiplayer, or vote to mutiny.

Command infantry, artillery, or cavalry and maneuver across vast, procedurally-generated open battlefields and custom-created maps. Use various formations and artillery types to counter the enemy and gain an advantage. Utilize fully ballistic-modeled projectile physics to skip and bounce your artillery round and canister shots.

Play with up to 80 players in online round-based commander battles, using voice and text chat to coordinate your way to victory. Host games as either peer-to-peer lobbies or dedicated servers with an in-game server browser.

Entertain your troops and friends in multiplayer with an in-game midi editor for custom fife and drum tunes everyone nearby can hear.

System Requirements

    Minimum:
    • Requires a 64-bit processor and operating system
    • OS: Windows 10 64-bit
    • Processor: i5-8400/Ryzen 5 2600
    • Memory: 8 GB RAM
    • Graphics: GTX 1650 / RX 570 (4 GB VRAM)
    • DirectX: Version 11
    • Storage: 4 GB available space
    • Sound Card: Onboard
    • VR Support: N/A
    • Additional Notes: 30 FPS baseline at high unit count, low settings (80 units, 3x scale)
    Recommended:
    • Requires a 64-bit processor and operating system
    • OS: Windows 10 64-bit
    • Processor: Ryzen 5 3600/i5-10400
    • Memory: 16 GB RAM
    • Graphics: GTX 1660 Super/RX 5600 XT (6-8 GB VRAM)
    • DirectX: Version 12
    • Storage: 4 GB available space
    • Sound Card: Onboard
    • VR Support: N/A
    • Additional Notes: 30 FPS baseline at high unit count, high settings (80 units, 3x scale)
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